Run: 2026-02-19-01KHTRP3D0BY1RFXGY7590CMGS

Run Details

Duration:
36.4s
Cost:
$0.001214

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"Get the bloody torch! There's no way I’m combing through this alone," Harlow Quinn barked, her sharp jawline rigid with frustration. She knelt over the body sprawled in the cold concrete corridor of the abandoned Camden Tube station, the air thick with the acrid stench of decay and damp. A heavy silence enveloped the site, broken only by the low hum of a flickering overhead light. Her colleague, Detective Harris, approached, his brows knitted with concentration. He held a beam of light that sliced through the gloom, revealing a tangle of matted hair and torn clothing. "Any signs of struggle?" he asked, sweeping the light across the nearby walls, searching for fresh blood. "None," Quinn replied tersely, her brow furrowing as she examined the skeletal remains before her. There was a strange familiarity to this, one she couldn’t shake. "Could be a junkie," Harris said, adjusting his collar. "Not an unusual sight here." Quinn shook her head. A bygone tension hung in the air, one she felt in her bones. "Look closer. This one isn’t just another victim of the underground." He huffed, stepping around her to get a better perspective. "What do you mean? This station's been dead years; it’s a known haunt for junkies." The body lay unceremoniously on its side amidst a scattered array of strange objects: glass vials, tarnished trinkets, and an old, rusted compass that gleamed faintly in the torchlight. Quinn’s heart raced. A deeper instinct began to claw at her mind. She cast her gaze along the floor, tracing the path of the debris that curled into the shadows. "You see these markings?" She gestured towards symbols etched into the concrete—almost like an invocation—a careless amateur wholly unaware of the dangers they templatized. "This isn’t random. Someone intended for this to be found, to display to those who knew how to look." Harris nodded, still sceptical. "What are you suggesting—a set-up?" "I suspect more than that," Quinn replied, her mind racing. "You said this was a junkie, but there's no sign of paraphernalia. Look at the arrangement. There's deliberate intent here." Harris hesitated, the gears in his mind momentarily softening. "You think it's a message?" "Exactly." She shifted closer to the remains, her worn leather watch creaking against her wrist. Each detail weighed heavier than before. "These items—the compass, the symbols—they're from the Veil Market." "Veil Market? Didn't you bury that case?" Harris inched closer, curiosity piquing. Quinn's eyes flickered. "Not everything can be buried, Harris. The smell of the supernatural can’t be masked." In the darkness, she could almost hear the whispers of those between worlds, seeking attention or retribution. Yes, familiar. Just like the case that had cost her partner, DS Morris. An edge of memory pricked at her, forcing her to swallow the bitterness. "Hold this," she snapped, tossing the torch to him and crouching lower to inspect the compass. As she leaned in, the needle twitched erratically, then found its way to the left, pointing decidedly towards the corner. "What's that doing?" Harris peered over her shoulder, shifting uncomfortably. The ghostly glow of its markings seemed to pulse under her touch. "Guiding us," Quinn whispered. "Like I said, this isn’t just a death. This is a prelude." "To what?" Harris scratched the back of his head. She returned the compass to the ground, the disturbed dust wafting up, and considered the broader implications. "We need to follow where the needle points. Look at this floor. It’s layered with something—clay, perhaps? Might just lead to our next clue." "You think it leads somewhere?" he murmured, doubt still clouding his voice. With a steady resolve, Quinn took a step back. "There’s only one way to find out." Moving directly towards the wall where the compass directed, she ran her gloved fingers along the graffiti, studying each line and curve. The symbols screamed ‘ritual’. "Quinn!" Harris' voice rose, straining against the darkness. He lifted the torch high to catch some movement behind a rotting wooden barrier. "There was someone here." Quinn's heart raced. It was fortuitous—or suspicious. “Secure any exits,” she commanded, eyes narrowing. “We can't leave anything to chance. A rift might be beginning to open." "Right," he nodded, hurrying away to the approach of a side tunnel. As he ducked into the shadows, Quinn kept scanning the area around the body. Desperation and curiosity intertwined through the air. This was not a murder scene; it was an unveiling. Maybe the victim was part of something larger—the whispers of it lingered—like back then, with Morris. The torch wavered in the distance, revealing Harris facing a doorway partially hidden under layers of grime. Flickering light illuminated the edges, revealing a dull brass plate encrusted with symbols that matched those around the body. “This is all connected,” Quinn breathed, a thrill running through her as Russell straightened with an expression of mingled trepidation and awe. “Not just the crime scene,” he murmured, his tone in a hushed harmony. “But something more sinister.” “Right, and I doubt it ends here," Quinn replied. "We have to keep moving. If they’re still here, innocents could be caught in a web they barely understand." “Are you ready?” he asked, glancing back at her, the confidence brewing beneath their shared urgency. “It’s never the readiness that moves us forward. It’s the knowledge that we have no option left.” She stepped closer to the threshold, heart pounding, a foreboding sensation somewhere in her gut. Nothing could prepare her for what laid beyond that threshold. “Quinn…” He hesitated, his voice sharp like a knife. "What if it’s a trap? You know the last time—” “Stop. Whatever lives in the Veil Market cannot hide if we’re prepared.” Before he could voice further concern, she stepped through, flashlight cutting through the encroaching darkness. The area widened out, revealing a vast underground chamber laden with sigils carved into the nature of the earth itself. The air buzzed, electrifying with untamed energy, a pulse that flickered in time with the errant needle of the compass. “Quinn?” Harris stepped in, still uncertain. And then, in that space where the wall between worlds became thin, shadows quivered and twisted in a dance of foreboding. Quinn felt it before she saw it—a shift, a presence lurking in the ether, manoeuvring the threads of fate with intention. Her breath caught. Before they could turn back, the ground shook, and everything changed.
total_cost0.0012135800000000001

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags24
adverbTagCount1
adverbTags
0"Quinn replied tersely [tersely]"
dialogueSentences41
tagDensity0.585
leniency1
rawRatio0.042
effectiveRatio0.042
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1072
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1072
totalAiIsms25
found
0
word"silence"
count1
1
word"gloom"
count1
2
word"furrowing"
count1
3
word"tension"
count1
4
word"amidst"
count1
5
word"raced"
count2
6
word"tracing"
count1
7
word"etched"
count1
8
word"racing"
count1
9
word"flickered"
count2
10
word"familiar"
count1
11
word"pulse"
count2
12
word"resolve"
count1
13
word"scanning"
count1
14
word"wavered"
count1
15
word"trepidation"
count1
16
word"sinister"
count1
17
word"pounding"
count1
18
word"foreboding"
count2
19
word"quivered"
count1
20
word"dance"
count1
highlights
0"silence"
1"gloom"
2"furrowing"
3"tension"
4"amidst"
5"raced"
6"tracing"
7"etched"
8"racing"
9"flickered"
10"familiar"
11"pulse"
12"resolve"
13"scanning"
14"wavered"
15"trepidation"
16"sinister"
17"pounding"
18"foreboding"
19"quivered"
20"dance"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences65
matches
0"d with frustration"
76.92% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences65
filterMatches
0"watch"
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences83
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1062
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
63.45% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount751
uniqueNames7
maxNameDensity1.73
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Quinn13
Camden1
Tube1
Detective1
Harris9
Morris2
Russell1
persons
0"Quinn"
1"Detective"
2"Harris"
3"Morris"
4"Russell"
places(empty)
globalScore0.634
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences49
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1062
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences83
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean26.55
std14.61
cv0.55
sampleLengths
066
130
217
326
414
528
625
759
843
99
1030
1114
1230
1312
1417
1543
1636
1722
1816
199
2041
2112
2242
2326
2427
2512
2647
2736
2822
2917
3028
3116
3232
3310
3419
3512
3655
376
3842
3914
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences65
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs145
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount2
flaggedSentences6
totalSentences83
ratio0.072
matches
0"\"What do you mean? This station's been dead years; it’s a known haunt for junkies.\""
1"\"You see these markings?\" She gestured towards symbols etched into the concrete—almost like an invocation—a careless amateur wholly unaware of the dangers they templatized."
2"It was fortuitous—or suspicious."
3"This was not a murder scene; it was an unveiling."
4"Maybe the victim was part of something larger—the whispers of it lingered—like back then, with Morris."
5"Quinn felt it before she saw it—a shift, a presence lurking in the ether, manoeuvring the threads of fate with intention."
97.47% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount521
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.03838771593090211
lyAdverbCount12
lyAdverbRatio0.023032629558541268
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences83
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences83
mean12.8
std6.77
cv0.529
sampleLengths
021
128
217
310
420
517
615
711
89
95
104
1113
1211
1310
1415
1529
163
179
1818
1924
2019
214
225
2310
2420
259
265
2715
286
299
3012
313
3214
3317
342
3511
3613
3716
3820
3910
4012
414
4212
439
4417
4524
4612
479
4829
494
89.16% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.5421686746987951
totalSentences83
uniqueOpeners45
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences62
matches
0"Just like the case that"
1"Maybe the victim was part"
ratio0.032
90.97% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences62
matches
0"She knelt over the body"
1"Her colleague, Detective Harris, approached,"
2"He held a beam of"
3"he asked, sweeping the light"
4"He huffed, stepping around her"
5"She cast her gaze along"
6"She gestured towards symbols etched"
7"She shifted closer to the"
8"she snapped, tossing the torch"
9"She returned the compass to"
10"he murmured, doubt still clouding"
11"He lifted the torch high"
12"It was fortuitous—or suspicious."
13"she commanded, eyes narrowing"
14"he nodded, hurrying away to"
15"he murmured, his tone in"
16"he asked, glancing back at"
17"She stepped closer to the"
18"He hesitated, his voice sharp"
19"Her breath caught."
ratio0.323
56.77% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount50
totalSentences62
matches
0"Harlow Quinn barked, her sharp"
1"She knelt over the body"
2"A heavy silence enveloped the"
3"Her colleague, Detective Harris, approached,"
4"He held a beam of"
5"he asked, sweeping the light"
6"Quinn replied tersely, her brow"
7"Harris said, adjusting his collar"
8"Quinn shook her head."
9"A bygone tension hung in"
10"He huffed, stepping around her"
11"The body lay unceremoniously on"
12"Quinn’s heart raced."
13"A deeper instinct began to"
14"She cast her gaze along"
15"She gestured towards symbols etched"
16"Harris nodded, still sceptical."
17"Quinn replied, her mind racing"
18"Harris hesitated, the gears in"
19"She shifted closer to the"
ratio0.806
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences62
matches
0"Before he could voice further"
1"Before they could turn back,"
ratio0.032
15.31% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount5
matches
0"He held a beam of light that sliced through the gloom, revealing a tangle of matted hair and torn clothing."
1"The body lay unceremoniously on its side amidst a scattered array of strange objects: glass vials, tarnished trinkets, and an old, rusted compass that gleamed f…"
2"Just like the case that had cost her partner, DS Morris."
3"Flickering light illuminated the edges, revealing a dull brass plate encrusted with symbols that matched those around the body."
4"The air buzzed, electrifying with untamed energy, a pulse that flickered in time with the errant needle of the compass."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags24
uselessAdditionCount6
matches
0"Harlow Quinn barked, her sharp jawline rigid with frustration"
1"Quinn replied, her mind racing"
2"Harris inched, curiosity piquing"
3"she commanded, eyes narrowing"
4"She stepped, heart pounding, a foreboding sensation somewhere in her gut"
5"He hesitated, his voice sharp like a knife"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags13
fancyCount7
fancyTags
0"Harlow Quinn barked (bark)"
1"she snapped (snap)"
2"Quinn whispered (whisper)"
3"he murmured (murmur)"
4"The symbols screamed (scream)"
5"Quinn breathed (breathe)"
6"he murmured (murmur)"
dialogueSentences41
tagDensity0.317
leniency0.634
rawRatio0.538
effectiveRatio0.341
79.6683%