Run: 2026-02-19-01KHTRRDKPDFQZYWKPPNKEDEQG

Run Details

Duration:
28.9s
Cost:
$0.016630

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone Pendant pulsed against Aurora’s collarbone, a slow, insistent throb like a second heartbeat. She hadn’t asked for it—hadn’t even known it existed until the package arrived at her flat three days ago, wrapped in brown paper and twine, no note, no return address. Just the pendant, nestled in a bed of dried lavender. The moment she’d slipped it over her head, the crimson stone had flared with a warmth that seeped into her skin, as if it recognised her. Now, standing at the edge of the Fae Grove, she wondered if it had been a warning. The standing stones loomed ahead, their ancient oaks twisted into shapes that made her eyes ache if she stared too long. The air here was thicker, charged with something electric, like the moment before a storm breaks. Wildflowers carpeted the ground, their petals too vibrant, too perfect, as if painted by a hand that didn’t quite understand the rules of nature. The scent of them was overwhelming—honeysuckle and something sharper, metallic, like old blood. Aurora adjusted the strap of her messenger bag, fingers brushing the worn leather. She’d come for answers. That was the only reason she’d followed the pendant’s pull, the way it had grown warmer with every step toward Richmond Park, as if leading her by an invisible thread. The note tucked into her bag—*Find the Grove. Ask for Isolde.*—had been unsigned, but the handwriting was familiar. Too familiar. The same looping script as the letters her mother used to leave on the kitchen table before work, back when Aurora was small enough to believe in fairy tales. A twig snapped behind her. She spun, heart hammering, but there was nothing. Just the swaying branches of the trees, their leaves whispering in a wind that didn’t touch her skin. The Grove was silent in a way that felt deliberate, as if the world beyond its borders had been muted, smothered. No birds. No rustling of animals in the undergrowth. Just the distant, rhythmic *drip-drip-drip* of water from somewhere unseen. Aurora exhaled slowly, forcing her shoulders to relax. *Paranoia. That’s all this is.* She’d spent too many nights listening to Eva’s stories about the Fae, about the way they twisted reality until you couldn’t trust your own senses. But Eva wasn’t here. Neither was Silas, or anyone else who might talk her out of this. Just her, the pendant, and the creeping certainty that she was being watched. She stepped forward, boots sinking slightly into the damp earth. The moment she crossed the threshold between the standing stones, the air shifted. Warmer. Sweeter. The wildflowers seemed to lean toward her, their stems bending like worshippers at prayer. The pendant flared hot against her skin, and for a second, she thought she saw something move in the corner of her vision—a flicker of pale limbs, too long, too jointed, vanishing behind a tree before she could turn her head. “Hello?” Her voice sounded too loud, too human, in the hush of the Grove. No answer. Just the *drip-drip-drip* of water, closer now. Aurora followed the sound, weaving between the trees. The bark here was smooth, almost polished, as if generations of hands had touched it. Carvings marked the trunks—symbols that made her stomach clench. She recognised some from her mother’s old books: spirals for protection, knots for binding, the jagged lines of a warding sigil. But others were unfamiliar, their shapes wrong in a way that made her teeth ache. The trees thinned ahead, opening into a clearing. At its centre stood a pool of water, black and still as glass. The *drip-drip-drip* came from a stone basin above it, fed by a trickle of water that glowed faintly blue in the dim light. The pendant burned against her chest, its heat searing through her shirt. Aurora knelt at the pool’s edge, peering into its depths. The water was so clear she could see the roots of the trees beneath the surface, twisting like veins. But then—movement. Not her reflection. Something else. A face, pale and gaunt, staring up at her from the depths. The eyes were hollow, the mouth stretched in a silent scream. She recoiled, heart pounding. The face was gone when she looked again. Just her own reflection, wide-eyed and breathing too fast. “You’re early.” The voice came from behind her, smooth and amused. Aurora scrambled to her feet, whirling around. The woman standing at the edge of the clearing was tall, her skin the colour of birch bark, her hair a cascade of silver that seemed to shift in the light like liquid metal. She wore a dress of woven leaves, the fabric moving as if alive, and her eyes—bright, unnatural green—fixed on Aurora with unsettling intensity. “Isolde?” Aurora’s voice came out steadier than she felt. The woman inclined her head. “And you’re the Carter girl. The one who’s been asking questions.” Aurora’s fingers twitched toward the pendant. “I didn’t ask for this.” “No?” Isolde stepped forward, bare feet silent on the moss. “Then why are you here?” “Because something’s wrong.” The words tumbled out before she could stop them. “The pendant. The dreams. The way things… move when I’m not looking.” Isolde’s lips curved, but there was no humour in it. “Ah. So you’ve noticed.” Aurora’s pulse spiked. “Noticed what?” “The Hel. The thinning.” Isolde gestured to the trees around them. “The veil between worlds is fraying, little human. And you—” Her gaze dropped to the pendant. “—are standing in the middle of it.” Aurora’s breath hitched. “What does that mean?” “It means,” Isolde said, stepping closer, her voice dropping to a whisper, “that you’re either very brave or very stupid. And I haven’t decided which yet.” A sound cut through the clearing—a wet, clicking noise, like bones knocking together. Aurora’s head snapped toward the trees. The shadows between them seemed deeper now, pooling like ink. Something moved within them. Something with too many limbs. Isolde’s smile vanished. “Run.”
total_cost0.01663

Evaluation details

Result Evaluator Details Meta Data
82.35% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount1
adverbTags
0"Her voice sounded too [too]"
dialogueSentences17
tagDensity0.412
leniency0.824
rawRatio0.143
effectiveRatio0.118
80.02% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1001
totalAiIsmAdverbs4
found
0
adverb"slowly"
count1
1
adverb"slightly"
count1
2
adverb"very"
count2
highlights
0"slowly"
1"slightly"
2"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
5.09% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1001
totalAiIsms19
found
0
word"pulsed"
count1
1
word"throb"
count1
2
word"warmth"
count1
3
word"loomed"
count1
4
word"charged"
count1
5
word"electric"
count1
6
word"perfect"
count1
7
word"familiar"
count2
8
word"rhythmic"
count1
9
word"flicker"
count1
10
word"stomach"
count1
11
word"searing"
count1
12
word"depths"
count2
13
word"pounding"
count1
14
word"intensity"
count1
15
word"pulse"
count1
16
word"whisper"
count1
highlights
0"pulsed"
1"throb"
2"warmth"
3"loomed"
4"charged"
5"electric"
6"perfect"
7"familiar"
8"rhythmic"
9"flicker"
10"stomach"
11"searing"
12"depths"
13"pounding"
14"intensity"
15"pulse"
16"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences78
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences78
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences88
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans5
markdownWords14
totalWords992
ratio0.014
matches
0"Find the Grove. Ask for Isolde."
1"drip-drip-drip"
2"Paranoia. That’s all this is."
3"drip-drip-drip"
4"drip-drip-drip"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount903
uniqueNames10
maxNameDensity1.44
worstName"Aurora"
maxWindowNameDensity3.5
worstWindowName"Aurora"
discoveredNames
Heartstone1
Pendant1
Aurora13
Fae2
Grove4
Richmond1
Park1
Eva2
Silas1
Isolde6
persons
0"Pendant"
1"Aurora"
2"Eva"
3"Silas"
4"Isolde"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
globalScore0.78
windowScore0.5
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences59
glossingSentenceCount4
matches
0"quite understand the rules of nature"
1"as if leading her by an invisible thread"
2"silver that seemed to shift in the light like liquid metal"
3"seemed deeper now, pooling like ink"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount992
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences88
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean34.21
std28.35
cv0.829
sampleLengths
081
117
274
396
45
566
668
780
814
99
1068
1156
1259
1321
142
1516
1657
179
1816
1911
2015
2124
2214
235
2434
257
2626
2738
284
91.77% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences78
matches
0"been unsigned"
1"been muted"
2"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs144
matches
0"was being"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences9
totalSentences88
ratio0.102
matches
0"She hadn’t asked for it—hadn’t even known it existed until the package arrived at her flat three days ago, wrapped in brown paper and twine, no note, no return address."
1"The scent of them was overwhelming—honeysuckle and something sharper, metallic, like old blood."
2"The note tucked into her bag—*Find the Grove."
3"Ask for Isolde.*—had been unsigned, but the handwriting was familiar."
4"The pendant flared hot against her skin, and for a second, she thought she saw something move in the corner of her vision—a flicker of pale limbs, too long, too jointed, vanishing behind a tree before she could turn her head."
5"Carvings marked the trunks—symbols that made her stomach clench."
6"But then—movement."
7"She wore a dress of woven leaves, the fabric moving as if alive, and her eyes—bright, unnatural green—fixed on Aurora with unsettling intensity."
8"A sound cut through the clearing—a wet, clicking noise, like bones knocking together."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount912
adjectiveStacks0
stackExamples(empty)
adverbCount33
adverbRatio0.03618421052631579
lyAdverbCount4
lyAdverbRatio0.0043859649122807015
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences88
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences88
mean11.27
std8.38
cv0.744
sampleLengths
015
130
210
326
417
521
616
724
813
913
104
1130
128
1310
142
1529
165
178
1818
1921
202
217
2210
238
241
2529
264
2713
2813
2910
3013
311
321
3314
3441
3514
362
377
388
3915
409
4121
4215
438
4413
4523
4612
4710
4819
492
55.68% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.375
totalSentences88
uniqueOpeners33
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences70
matches
0"Just the pendant, nestled in"
1"Just the swaying branches of"
2"Just the distant, rhythmic *drip-drip-drip*"
3"Just her, the pendant, and"
4"Just the *drip-drip-drip* of water,"
5"Just her own reflection, wide-eyed"
ratio0.086
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount9
totalSentences70
matches
0"She hadn’t asked for it—hadn’t"
1"She’d come for answers."
2"She spun, heart hammering, but"
3"She stepped forward, boots sinking"
4"Her voice sounded too loud,"
5"She recognised some from her"
6"She recoiled, heart pounding."
7"She wore a dress of"
8"Her gaze dropped to the"
ratio0.129
52.86% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount57
totalSentences70
matches
0"The Heartstone Pendant pulsed against"
1"She hadn’t asked for it—hadn’t"
2"The moment she’d slipped it"
3"The standing stones loomed ahead,"
4"The air here was thicker,"
5"Wildflowers carpeted the ground, their"
6"The scent of them was"
7"Aurora adjusted the strap of"
8"She’d come for answers."
9"That was the only reason"
10"The note tucked into her"
11"The same looping script as"
12"A twig snapped behind her."
13"She spun, heart hammering, but"
14"The Grove was silent in"
15"Aurora exhaled slowly, forcing her"
16"That’s all this is.* She’d"
17"Neither was Silas, or anyone"
18"She stepped forward, boots sinking"
19"The moment she crossed the"
ratio0.814
71.43% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences70
matches
0"Now, standing at the edge"
ratio0.014
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount10
matches
0"The moment she’d slipped it over her head, the crimson stone had flared with a warmth that seeped into her skin, as if it recognised her."
1"The standing stones loomed ahead, their ancient oaks twisted into shapes that made her eyes ache if she stared too long."
2"Wildflowers carpeted the ground, their petals too vibrant, too perfect, as if painted by a hand that didn’t quite understand the rules of nature."
3"That was the only reason she’d followed the pendant’s pull, the way it had grown warmer with every step toward Richmond Park, as if leading her by an invisible …"
4"Just the swaying branches of the trees, their leaves whispering in a wind that didn’t touch her skin."
5"The Grove was silent in a way that felt deliberate, as if the world beyond its borders had been muted, smothered."
6"Carvings marked the trunks—symbols that made her stomach clench."
7"The *drip-drip-drip* came from a stone basin above it, fed by a trickle of water that glowed faintly blue in the dim light."
8"The woman standing at the edge of the clearing was tall, her skin the colour of birch bark, her hair a cascade of silver that seemed to shift in the light like …"
9"She wore a dress of woven leaves, the fabric moving as if alive, and her eyes—bright, unnatural green—fixed on Aurora with unsettling intensity."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences17
tagDensity0.059
leniency0.118
rawRatio0
effectiveRatio0
79.6401%