Run: 2026-02-19-01KHTX1T9WM01P7F0DHBNS5TT3

Run Details

Duration:
9.4s
Cost:
$0.000845
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
--- The first thing Rory noticed wasn’t the silence—it was the *wrong* kind of silence. She stepped past the standing stones, their gnarled roots twisting like arthritic fingers into the earth, and the air thickened around her. No birds. No rustle of leaves. Not even the distant hum of London traffic that followed her everywhere, a constant white noise she’d learned to ignore. Here, there was only the sound of her own breath, too loud in her ears, and the faint *click* of her trainers on the damp earth. She adjusted the strap of her backpack, fingers brushing the Heartstone pendant tucked beneath her hoodie. Warm. Almost too warm. It pulsed once, twice, like a second heartbeat. *Right. Focus.* The grove stretched before her, a perfect circle of ancient oaks, their branches knitting together overhead to form a cathedral ceiling. Moonlight filtered through the leaves, dappling the ground in shifting patterns. Wildflowers—impossibly vibrant, even in the dark—glowed faintly at her feet, their petals unfurling as if waking just for her. Rory exhaled through her nose. *This is fine. This is normal.* She wasn’t here for the flowers. She pulled out her phone, the screen’s harsh blue light cutting through the gloom. No signal. Of course. The map app spun uselessly, searching for a connection that wouldn’t come. She’d memorized the route anyway—past the standing stones, through the grove, to the clearing where the old well stood. The well that, according to the cryptic note slipped under her door, held answers about *him*. Evan. The name slithered through her mind, unwelcome. She shoved it back down. A twig snapped. Rory froze. The sound had come from her left, near the edge of the grove where the trees grew denser. She turned slowly, scanning the shadows. Nothing moved. No wind. No animals. Just the oppressive stillness, pressing in on her like a held breath. *Probably a fox.* She forced herself to keep walking, but her pulse hammered in her throat. The pendant burned against her skin now, a steady, insistent heat. She resisted the urge to yank it out, to stare at it like some kind of answer. It had led her here. That was enough. Another sound—this time, a whisper. Not a word. Not a voice. Just a breath, a sigh, like someone exhaling right against her ear. Rory spun, her hand flying to the knife in her pocket. The grove was empty. *Okay. Okay, that’s—* A laugh. High, childlike, and utterly wrong. It echoed through the trees, bouncing off the trunks, coming from everywhere and nowhere at once. Rory’s skin prickled. She knew that laugh. She’d heard it in her nightmares for years. *No. No, that’s not possible.* She backed up, her heel catching on a root. The laugh came again, closer this time, and then— A figure stepped out from behind an oak. Tall. Too tall. Its limbs stretched unnaturally, joints bending at angles that made her stomach lurch. It wore a tattered dress, the fabric so old it had turned the color of dried blood. Its face— Rory’s breath hitched. Its face was a smooth, featureless oval, save for a lipless slit where a mouth should be. The slit stretched into a grin. “Laila,” it whispered. Her childhood name. The one only Evan had ever used. Rory’s fingers tightened around the knife. “Who the *fuck* are you?” The thing tilted its head. The grin widened. “You know.” She didn’t. She *didn’t*. But the pendant was scorching now, searing through her hoodie, and the air smelled like copper and something older, something rotten beneath the sweetness of the flowers. The figure took a step forward. Rory took one back. “Stay the hell away from me.” It giggled. The sound skittered up her spine like spider legs. Then it *moved*. Not walked. Not ran. It *unfolded*, its limbs stretching, elongating, and suddenly it was in front of her, close enough to touch. Rory stumbled, her back hitting the rough bark of a tree. The thing leaned in, its breath hot and damp against her cheek. “He’s waiting,” it murmured. Rory’s vision swam. The grove tilted. The flowers at her feet withered, their petals curling in on themselves like burning paper. And then— A scream. Not hers. Not the thing’s. It came from deeper in the grove, raw and guttural, the sound of something being torn apart. The figure’s head snapped toward the noise. Its grin faltered. Rory didn’t wait. She drove the knife into its side. The blade sank in like butter. Black ichor oozed from the wound, thick and glistening, dripping onto the ground where it hissed against the flowers. The thing shrieked, a sound like metal scraping against bone, and its form *rippled*, its edges blurring, dissolving— And then it was gone. Rory didn’t stop to breathe. She ran. Branches whipped at her arms. Roots snagged her ankles. The grove seemed to shift around her, the path twisting, doubling back on itself. The scream came again, closer this time, and then— A hand clamped over her mouth. Rory thrashed, her elbow connecting with something solid. A grunt. A curse. “Christ, Rory, it’s me!” The hand dropped. She whirled, knife raised— And found herself staring into the wide, terrified eyes of Eva. Her best friend. Her *only* friend. Eva’s face was streaked with dirt, her dark curls wild around her shoulders. She clutched a rusted iron poker in one hand, her knuckles white. “What the *hell* are you doing here?” Rory hissed. Eva’s breath came in ragged gasps. “Saving your *arse*, apparently.” She grabbed Rory’s wrist, her grip bruising. “We need to *move*. Now.” Behind them, the grove groaned. The trees bent inward, their branches twisting like fingers, knitting together into a wall of wood and leaf. The air thickened, pressing down on them, suffocating. The flowers at their feet blackened, their petals crumbling to dust. And from the darkness beyond the trees, something *breathed*.
created_at"2026-02-19T12:12:31.624Z" 2/19/2026, 12:12:31 PM
model"mistralai/mistral-small-creative-20251216"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency362
moderation_latency(null)
generation_time8544
tokens_prompt4560
tokens_completion1601
native_tokens_prompt4211
native_tokens_completion1412
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0008447
router(null)
provider_responses
0
endpoint_id"0118a65e-79f9-48b0-924e-38c4a41378e1"
id"5543826d53414b1b94e5b768cccb00fe"
is_byokfalse
latency362
model_permaslug"mistralai/mistral-small-creative-20251216"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771503151-f9GaFrqr4wCsG3nVDKP0"
upstream_id"5543826d53414b1b94e5b768cccb00fe"
total_cost0.0008447
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences9
tagDensity0.444
leniency0.889
rawRatio0
effectiveRatio0
84.86% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount991
totalAiIsmAdverbs3
found
0
adverb"slowly"
count1
1
adverb"utterly"
count1
2
adverb"suddenly"
count1
highlights
0"slowly"
1"utterly"
2"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
29.36% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount991
totalAiIsms14
found
0
word"silence"
count2
1
word"pulsed"
count1
2
word"perfect"
count1
3
word"gloom"
count1
4
word"scanning"
count1
5
word"oppressive"
count1
6
word"pulse"
count1
7
word"whisper"
count1
8
word"echoed"
count1
9
word"stomach"
count1
10
word"lurch"
count1
11
word"searing"
count1
12
word"glistening"
count1
highlights
0"silence"
1"pulsed"
2"perfect"
3"gloom"
4"scanning"
5"oppressive"
6"pulse"
7"whisper"
8"echoed"
9"stomach"
10"lurch"
11"searing"
12"glistening"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences130
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences130
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences135
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans18
markdownWords32
totalWords986
ratio0.032
matches
0"wrong"
1"click"
2"Right. Focus."
3"This is fine. This is normal."
4"him"
5"Probably a fox."
6"Okay. Okay, that’s—"
7"No. No, that’s not possible."
8"fuck"
9"didn’t"
10"moved"
11"unfolded"
12"rippled"
13"only"
14"hell"
15"arse"
16"move"
17"breathed"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
70.97% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount949
uniqueNames5
maxNameDensity1.58
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Rory15
London1
Heartstone1
Evan2
Eva3
persons
0"Rory"
1"Evan"
2"Eva"
places
0"London"
globalScore0.71
windowScore0.833
66.67% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount2
matches
0"as if waking just for her"
1"smelled like copper and something older, s"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount986
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences135
matches
0"knew that laugh"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs63
mean15.65
std16.45
cv1.051
sampleLengths
01
114
274
328
42
551
611
76
865
91
1012
113
122
1342
143
1549
165
1718
1815
193
202
2136
225
2318
248
2535
263
2723
283
2910
3011
3110
3231
336
344
356
3611
373
3845
394
4021
412
422
4322
4410
453
467
4743
485
497
97.17% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences130
matches
0"being torn"
1"was gone"
2"was streaked"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs168
matches
0"was scorching"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount12
semicolonCount0
flaggedSentences11
totalSentences135
ratio0.081
matches
0"The first thing Rory noticed wasn’t the silence—it was the *wrong* kind of silence."
1"Wildflowers—impossibly vibrant, even in the dark—glowed faintly at her feet, their petals unfurling as if waking just for her."
2"She’d memorized the route anyway—past the standing stones, through the grove, to the clearing where the old well stood."
3"Another sound—this time, a whisper."
4"Okay, that’s—*"
5"The laugh came again, closer this time, and then—"
6"Its face—"
7"And then—"
8"The thing shrieked, a sound like metal scraping against bone, and its form *rippled*, its edges blurring, dissolving—"
9"The scream came again, closer this time, and then—"
10"She whirled, knife raised—"
91.02% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount955
adjectiveStacks0
stackExamples(empty)
adverbCount48
adverbRatio0.050261780104712044
lyAdverbCount11
lyAdverbRatio0.011518324607329843
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences135
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences135
mean7.3
std5.96
cv0.817
sampleLengths
014
122
22
34
420
526
616
71
83
98
101
111
1221
1311
1419
155
163
173
186
1914
202
212
2212
2319
2416
251
267
275
283
292
3018
316
322
332
342
3512
363
3713
3811
3917
405
413
425
433
443
4512
4611
474
481
492
42.22% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats18
diversityRatio0.3333333333333333
totalSentences135
uniqueOpeners45
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences98
matches
0"Almost too warm."
1"Just the oppressive stillness, pressing"
2"*Probably a fox.*"
3"Just a breath, a sigh,"
4"Then it *moved*."
ratio0.051
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences98
matches
0"She stepped past the standing"
1"She adjusted the strap of"
2"It pulsed once, twice, like"
3"She wasn’t here for the"
4"She pulled out her phone,"
5"She’d memorized the route anyway—past"
6"She shoved it back down."
7"She turned slowly, scanning the"
8"She forced herself to keep"
9"She resisted the urge to"
10"It had led her here."
11"It echoed through the trees,"
12"She knew that laugh."
13"She’d heard it in her"
14"She backed up, her heel"
15"Its limbs stretched unnaturally, joints"
16"It wore a tattered dress,"
17"Its face was a smooth,"
18"Her childhood name."
19"It *unfolded*, its limbs stretching,"
ratio0.286
51.84% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount80
totalSentences98
matches
0"The first thing Rory noticed"
1"She stepped past the standing"
2"Here, there was only the"
3"She adjusted the strap of"
4"It pulsed once, twice, like"
5"The grove stretched before her,"
6"Moonlight filtered through the leaves,"
7"Wildflowers—impossibly vibrant, even in the"
8"Rory exhaled through her nose."
9"*This is fine."
10"This is normal.*"
11"She wasn’t here for the"
12"She pulled out her phone,"
13"The map app spun uselessly,"
14"She’d memorized the route anyway—past"
15"The well that, according to"
16"The name slithered through her"
17"She shoved it back down."
18"A twig snapped."
19"The sound had come from"
ratio0.816
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences98
matches(empty)
ratio0
7.72% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount7
matches
0"Not even the distant hum of London traffic that followed her everywhere, a constant white noise she’d learned to ignore."
1"Wildflowers—impossibly vibrant, even in the dark—glowed faintly at her feet, their petals unfurling as if waking just for her."
2"The map app spun uselessly, searching for a connection that wouldn’t come."
3"The well that, according to the cryptic note slipped under her door, held answers about *him*."
4"Its limbs stretched unnaturally, joints bending at angles that made her stomach lurch."
5"The thing shrieked, a sound like metal scraping against bone, and its form *rippled*, its edges blurring, dissolving—"
6"The trees bent inward, their branches twisting like fingers, knitting together into a wall of wood and leaf."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount1
matches
0"She grabbed, her grip bruising"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount3
fancyTags
0"it whispered (whisper)"
1"it murmured (murmur)"
2"Rory hissed (hiss)"
dialogueSentences9
tagDensity0.333
leniency0.667
rawRatio1
effectiveRatio0.667
74.7277%