Run: 2026-02-19-01KHTX1T9XNCZJZJHMCAN4AC5Z

Run Details

Duration:
8.3s
Cost:
$0.001036
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The reek of ozone and something far more primal, like burnt sugar mixed with old pennies, clawed at Quinn’s nostrils. She pushed through the throng of uniformed officers, their faces a uniform grey beneath the harsh glare of portable floodlights. The chill in the air was unnatural, a damp, clinging cold that seeped into her bones despite the layers she wore. “Detective Quinn,” a familiar voice, sharp and clipped, cut through the murmur. Detective Sergeant Davies, his perpetually rumpled suit looking even more defeated than usual, stood by a hastily erected cordon of police tape. He gestured towards the centre of the cavernous space, his eyes wide with a mixture of awe and unease. “What have we got, Davies?” Quinn’s voice was level, betraying none of the unease prickling her skin. “You’re not going to believe this, ma’am,” Davies began, his gaze flicking towards the centre of the abandoned Tube station. “It looks like… well, it looks like a ritual sacrifice.” Quinn stepped under the tape, her worn leather watch glinting on her wrist. The Veil Market. Abandoned Tube station. Moving every full moon. The information about this place, a whispered rumour on the grittier edges of the force, had been corroborated by Eva Kowalski, an occult researcher Quinn had grudgingly come to rely on. Eva had given her an address, a vague rumour of a "bone token" for entry, and a warning about the market's elusive nature. She’d never imagined it would lead to a scene like this. The air here was thick, heavy with a cloying perfume that overlaid the metallic tang of blood. In the centre of the disused platform, illuminated by the stark beam of her own torch, lay the victim. A man, or what was left of one. His body was arranged in a grotesque tableau, limbs splayed like a broken marionette. Strange symbols, drawn in a viscous, dark liquid that Quinn suspected was the victim’s own blood, were scrawled around him, a dizzying, incomprehensible geometry. “Victim identified?” Quinn asked, her eyes scanning the archaic carvings on the grimy station walls. They seemed to writhe in the flickering light, mocking her. “John Doe, for now. No ID on him. No wallet, no keys, nothing but this.” Davies held up a small, tarnished brass object. A compass. The face was etched with protective sigils, the casing marred by a patina of verdigris. “Found it clutched in his hand. Veil Compass, one of the informants called it. Points to supernatural rifts, apparently. Never seen anything like it.” Quinn took the compass, its cold metal a shock against her gloved palm. It felt… alive. The needle, instead of settling north, twitched erratically, as if agitated. “Supernatural rifts, you say?” she murmured, a flicker of memory surfacing – DS Morris, his last, rambling words about doors that shouldn't be opened. “That’s the rumour,” Davies confirmed, shifting his weight. “This place, the Veil Market, it’s where all the… unusual types trade. Enchanted trinkets, illegal potions, that sort of thing.” Quinn walked closer to the body, her trained eyes missing nothing. The cuts were deep, precise. Not the frenzied hacking of a madman, but the deliberate, practiced strokes of someone who knew exactly what they were doing. The symbols weren’t random; they followed a distinct pattern, a narrative being woven in blood. Only, there was something off. “The blood,” Quinn stated, her voice low. “It’s too… clean.” Davies frowned. “What do you mean? It’s everywhere.” “Exactly. For a sacrifice of this magnitude, with this much blood, there should be spatter. Droplets. A spray. But this is all… poured. Drained, almost. And look at the edges of the platform.” Quinn swept her torch beam along the concrete. “No footprints. None of our boys have stepped there, I know. But there are no tracks from the perpetrator, either. Not even a scuff mark.” Davies squinted, his brow furrowed. “Maybe they used magic to clean up?” Quinn scoffed, a dry, humourless sound. “Magic doesn’t make footprints disappear, Davies. It bends reality, perhaps, but it still leaves an imprint.” She knelt beside the body, her gaze fixed on a barely perceptible disturbance in the dust near the victim’s feet. A faint, almost invisible swirl. “This isn’t magic. This is misdirection. A stage play.” She examined the wounds again. The precision was unnerving. This was not a ritualistic killing. It was too clean, too deliberate. Someone wanted it to *look* like a ritual sacrifice. But why? “The compass,” Quinn said, her fingers tracing the sigils. “It’s not pointing towards a rift. It’s pointing… that way.” She indicated a dark, narrow tunnel leading off from the main platform, a service passage that looked disused for decades. “There was nothing down there but rats and rubbish, ma’am,” Davies assured her. “We’ve done a preliminary sweep.” “Preliminary is rarely good enough when the whole scene feels staged,” Quinn retorted. She stood, the compass still in her hand. The needle pulsed with a faint, internal light. “Eva said this market moves. Relocates every full moon. If this is a sacrifice, it’s meant to be seen. But this location… it’s supposed to be hidden. Underground. Not somewhere you can stumble upon accidentally.” “But the informant gave us that address,” Davies protested. “Informants lie, Davies. Or they’re misinformed. Or they’re being fed a story, just like us.” Quinn gestured towards the chalk outlines already beginning to appear on the platform floor. “This whole scene is a lie. The blood’s been ‘placed,’ the symbols are theatrical. The victim… I’d wager he wasn't killed here at all.” She rose, her short, salt-and-pepper hair seeming to draw the dim light. “The compass is our only real lead, and it’s pointing into that tunnel. Our killer, or killers, wanted us to find this. But they didn’t want us to find their real trail.” “So, what are you saying?” Davies asked, his voice laced with a newfound uncertainty. “I’m saying this is a deliberate red herring. A performance. And our actor, whoever they are, has just pointed us towards their exit.” Quinn turned towards the dark tunnel, the Veil Compass in her hand now humming with an almost palpable energy. “Let’s go see what our phantom artist left behind for an encore.”
created_at"2026-02-19T12:12:31.667Z" 2/19/2026, 12:12:31 PM
model"google/gemini-2.5-flash-lite"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency193
moderation_latency(null)
generation_time7873
tokens_prompt4671
tokens_completion1675
native_tokens_prompt4537
native_tokens_completion1456
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.0010361
router(null)
provider_responses
0
endpoint_id"ce839073-aa24-4f29-8358-15b319bd05ec"
is_byokfalse
latency193
model_permaslug"google/gemini-2.5-flash-lite"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771503151-zHAzLh3mw647LrcQ8ckN"
upstream_id(null)
total_cost0.0010361
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags18
adverbTagCount0
adverbTags(empty)
dialogueSentences32
tagDensity0.563
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1036
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
37.26% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1036
totalAiIsms13
found
0
word"chill"
count1
1
word"familiar"
count1
2
word"glinting"
count1
3
word"stark"
count1
4
word"scanning"
count1
5
word"etched"
count1
6
word"flicker"
count1
7
word"weight"
count1
8
word"furrowed"
count1
9
word"tracing"
count1
10
word"pulsed"
count1
11
word"newfound"
count1
12
word"palpable"
count1
highlights
0"chill"
1"familiar"
2"glinting"
3"stark"
4"scanning"
5"etched"
6"flicker"
7"weight"
8"furrowed"
9"tracing"
10"pulsed"
11"newfound"
12"palpable"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences60
matches(empty)
95.24% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences60
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences73
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1035
ratio0.001
matches
0"look"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
34.44% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount649
uniqueNames11
maxNameDensity2.31
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Quinn15
Detective1
Sergeant1
Davies9
Tube2
Veil2
Market1
Eva2
Kowalski1
Morris1
Compass1
persons
0"Quinn"
1"Sergeant"
2"Davies"
3"Eva"
4"Kowalski"
5"Morris"
places(empty)
globalScore0.344
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences41
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.966
wordCount1035
matches
0"Not the frenzied hacking of a madman, but the deliberate, practiced strokes of someone who knew exactl"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences73
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs25
mean41.4
std23.15
cv0.559
sampleLengths
061
153
217
330
488
582
625
764
851
928
1057
1110
128
1366
1412
1556
1632
1739
1818
1964
209
2153
2244
2314
2454
76.02% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences60
matches
0"been corroborated"
1"was arranged"
2"were scrawled"
3"was etched"
4"being woven"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs103
matches
0"were doing"
64.58% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount1
flaggedSentences2
totalSentences73
ratio0.027
matches
0"“Supernatural rifts, you say?” she murmured, a flicker of memory surfacing – DS Morris, his last, rambling words about doors that shouldn't be opened."
1"The symbols weren’t random; they followed a distinct pattern, a narrative being woven in blood."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount650
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.03076923076923077
lyAdverbCount8
lyAdverbRatio0.012307692307692308
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences73
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences73
mean14.18
std9.83
cv0.693
sampleLengths
020
120
221
312
422
519
617
720
810
913
103
113
124
1331
1423
1511
1617
1719
188
1914
2024
2115
2210
2323
242
2515
2624
2713
282
291
3011
3124
328
3320
3411
355
3621
3715
385
397
403
412
426
4341
4425
455
467
476
4836
495
87.67% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.5342465753424658
totalSentences73
uniqueOpeners39
62.89% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences53
matches
0"Only, there was something off."
ratio0.019
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount12
totalSentences53
matches
0"She pushed through the throng"
1"He gestured towards the centre"
2"She’d never imagined it would"
3"His body was arranged in"
4"They seemed to writhe in"
5"she murmured, a flicker of"
6"She knelt beside the body,"
7"She examined the wounds again."
8"It was too clean, too"
9"She indicated a dark, narrow"
10"She stood, the compass still"
11"She rose, her short, salt-and-pepper"
ratio0.226
16.60% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount47
totalSentences53
matches
0"The reek of ozone and"
1"She pushed through the throng"
2"The chill in the air"
3"a familiar voice, sharp and"
4"Detective Sergeant Davies, his perpetually"
5"He gestured towards the centre"
6"Quinn’s voice was level, betraying"
7"Davies began, his gaze flicking"
8"Quinn stepped under the tape,"
9"The Veil Market."
10"The information about this place,"
11"Eva had given her an"
12"She’d never imagined it would"
13"The air here was thick,"
14"A man, or what was"
15"His body was arranged in"
16"Quinn asked, her eyes scanning"
17"They seemed to writhe in"
18"Davies held up a small,"
19"The face was etched with"
ratio0.887
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences53
matches(empty)
ratio0
71.43% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences20
technicalSentenceCount2
matches
0"The air here was thick, heavy with a cloying perfume that overlaid the metallic tang of blood."
1"Not the frenzied hacking of a madman, but the deliberate, practiced strokes of someone who knew exactly what they were doing."
69.44% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags18
uselessAdditionCount2
matches
0"Quinn stated, her voice low"
1"Quinn said, her fingers tracing the sigils"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount6
fancyTags
0"she murmured (murmur)"
1"Davies confirmed (confirm)"
2"Quinn stated (state)"
3"Davies assured (assure)"
4"Quinn retorted (retort)"
5"Davies protested (protest)"
dialogueSentences32
tagDensity0.281
leniency0.563
rawRatio0.667
effectiveRatio0.375
80.5193%