Run: 2026-02-19-01KHTX2DXJB7RD4Z0CKS54HFN2

Run Details

Duration:
7.5s
Cost:
$0.000883
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
--- The blood wasn’t fresh. That was the first thing Harlow Quinn noticed as she stepped over the threshold of the abandoned Tube station, her boots crunching on shattered glass. The air smelled of damp concrete and something older—something metallic and sour, like old pennies left in a jar. The crime scene tape fluttered in the stale breeze, its edges frayed as if someone had already been here before them. “You’re late,” Detective Davies called from the far end of the platform, his voice echoing off the tiled walls. He didn’t look up from the body, his gloved hands hovering over the victim’s outstretched fingers. “Thought you’d want to see this before the cleaners get here.” Quinn didn’t answer. She was too busy taking in the scene—the way the victim’s limbs were splayed at unnatural angles, the dark stain seeping into the grout between the tiles, the way the overhead lights flickered like a dying heartbeat. The body was male, mid-thirties, dressed in a tailored suit that had seen better days. His face was frozen in an expression of sheer terror, mouth open as if he’d tried to scream but never got the chance. “Time of death?” she asked, crouching beside the body. Davies finally looked up, his sharp features twisted in something between amusement and irritation. “That’s the thing, Quinn. We don’t know.” She frowned. “What do you mean, you don’t know?” He gestured to the victim’s wrist, where a watch—expensive, by the look of it—had stopped at 3:17 AM. “No rigor. No lividity. No signs of decomposition. But the blood’s dry. Been here a while.” Quinn reached out, her fingers hovering just above the victim’s skin. No warmth. No give. Just the cold, unyielding stiffness of death. But something else, too—a faint hum, like the vibration of a tuning fork pressed against her bones. She pulled her hand back. “You feel that?” Davies asked, watching her. She didn’t answer. Instead, she stood and walked the perimeter of the platform, her eyes scanning the ground. The station was old, long abandoned, the walls covered in graffiti and the remnants of squatters’ fires. But there was something else here, something that didn’t belong. A symbol, carved into the tile near the victim’s head. It was crude, jagged, like it had been done in a hurry. A circle with a line bisecting it, and inside, a series of marks that looked almost like letters. “What’s this?” she asked, pointing. Davies joined her, crouching down to get a better look. “No idea. Looks like some kind of sigil. Maybe a gang thing?” Quinn shook her head. “Gangs don’t carve symbols into crime scenes. And they sure as hell don’t leave bodies where they’ll be found.” She stood, her gaze sweeping the platform again. Something was off. The victim’s suit was too nice for this place. The watch was too expensive. And the symbol—it wasn’t just random. It was deliberate. Placed. “You said the blood’s dry,” she said slowly. “But the body’s fresh.” Davies nodded. “Exactly. Like it was preserved. Or… I don’t know. Like it was *kept*.” Quinn’s stomach twisted. She’d seen enough in her eighteen years on the force to know when something wasn’t right. And this? This wasn’t right. She pulled out her phone, snapping photos of the symbol, the body, the watch. Then she turned to Davies. “Who found him?” “Anonymous tip,” Davies said. “Called it in around midnight. Said there was a body in the old Camden Tube station. No name, no details. Just… *there’s a body*.” Quinn’s fingers tightened around her phone. “And you didn’t think that was strange?” Davies shrugged. “Stranger things have happened.” She didn’t argue. Instead, she walked back to the body, crouching down again. This time, she reached into the victim’s jacket pocket. Her fingers brushed against something cold and smooth—a small brass compass, its face etched with strange symbols. She pulled it out, turning it over in her hands. The needle didn’t point north. It didn’t point anywhere she recognized. It just… *vibrated*, like it was alive. “What the hell is that?” Davies asked, leaning in. Quinn didn’t answer. She was too busy staring at the compass, at the way the needle twitched, as if it were trying to tell her something. She’d seen enough in this city to know when something was supernatural. And this? This was it. She stood abruptly, slipping the compass into her own pocket. “We’re done here.” Davies blinked. “What? We haven’t even—” “Call it in,” she said, already walking toward the exit. “Get the body to the morgue. I want a full tox screen, DNA, the works. And I want to know who this guy is.” “Quinn—” She didn’t look back. “And Davies? Keep this quiet. No press, no chatter. If anyone asks, it was a junkie. Overdose. Nothing more.” Davies opened his mouth to argue, but she was already gone, her boots echoing against the tiles as she disappeared into the dark. --- The rain had started by the time Quinn reached the surface, a fine mist that clung to her skin like a second layer. She didn’t bother with an umbrella. She barely noticed it at all. Her mind was too busy piecing together the scene, the symbol, the compass. The way the body had felt—*wrong*. She pulled out her phone, dialing a number she hadn’t used in years. It rang once. Twice. Then a voice, rough and tired, answered. “Quinn. To what do I owe the pleasure?” “Eva,” she said, her voice low. “I need your help.” A pause. Then, “You sound like hell.” Quinn almost smiled. Almost. “I’ve seen better days.” “Where are you?” “Camden. Old Tube station. There’s a body.” Another pause. Then, “I’ll be there in twenty.” Quinn hung up, slipping the phone back into her pocket. She leaned against the wall of the station, her eyes scanning the street. The rain had driven most people inside, leaving the pavement slick and empty. But she wasn’t alone. She could feel it—the same hum she’d felt in the station, the same vibration in her bones. Something was watching her. She didn’t move. Didn’t breathe. Just waited, her hand resting on the compass in her pocket. The needle twitched again, pointing not at the street, not at the buildings, but at the sky. At the dark, swirling clouds above. Quinn exhaled slowly. This wasn’t just a murder. This was a message.
created_at"2026-02-19T12:12:51.514Z" 2/19/2026, 12:12:51 PM
model"mistralai/mistral-small-creative-20251216"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency258
moderation_latency(null)
generation_time7303
tokens_prompt4671
tokens_completion1730
native_tokens_prompt4322
native_tokens_completion1501
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0008825
router(null)
provider_responses
0
endpoint_id"0118a65e-79f9-48b0-924e-38c4a41378e1"
id"14ba5f6c27404742acd07116c20543bb"
is_byokfalse
latency258
model_permaslug"mistralai/mistral-small-creative-20251216"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771503171-1N6Xc19itnmbvnZpKSGP"
upstream_id"14ba5f6c27404742acd07116c20543bb"
total_cost0.0008825
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount1
adverbTags
0"she said slowly [slowly]"
dialogueSentences33
tagDensity0.303
leniency0.606
rawRatio0.1
effectiveRatio0.061
90.72% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1078
totalAiIsmAdverbs2
found
0
adverb"slowly"
count2
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
44.34% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1078
totalAiIsms12
found
0
word"shattered"
count1
1
word"fluttered"
count1
2
word"echoing"
count2
3
word"flickered"
count1
4
word"warmth"
count1
5
word"scanning"
count2
6
word"stomach"
count1
7
word"etched"
count1
8
word"vibrated"
count1
9
word"could feel"
count1
highlights
0"shattered"
1"fluttered"
2"echoing"
3"flickered"
4"warmth"
5"scanning"
6"stomach"
7"etched"
8"vibrated"
9"could feel"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences99
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences99
filterMatches(empty)
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences121
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords6
totalWords1069
ratio0.006
matches
0"kept"
1"there’s a body"
2"vibrated"
3"wrong"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions24
wordCount826
uniqueNames4
maxNameDensity1.33
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Davies"
discoveredNames
Harlow1
Quinn11
Tube1
Davies11
persons
0"Harlow"
1"Quinn"
2"Davies"
places(empty)
globalScore0.834
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount1
matches
0"something between amusement and irritation"
12.91% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.871
wordCount1069
matches
0"not at the street, not at the buildings, but at the sky"
1"not at the buildings, but at the sky"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences121
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean22.27
std21.34
cv0.958
sampleLengths
01
14
265
346
478
59
621
79
834
944
107
1185
125
1322
1423
1535
1612
1715
1824
1922
2028
2113
226
2367
249
2543
2613
276
2834
291
3023
3123
321
3354
3424
358
3610
377
388
393
407
418
4257
434
4439
453
465
474
98.17% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences99
matches
0"were splayed"
1"was frozen"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs158
matches
0"were trying"
1"was watching"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences8
totalSentences121
ratio0.066
matches
0"The air smelled of damp concrete and something older—something metallic and sour, like old pennies left in a jar."
1"She was too busy taking in the scene—the way the victim’s limbs were splayed at unnatural angles, the dark stain seeping into the grout between the tiles, the way the overhead lights flickered like a dying heartbeat."
2"He gestured to the victim’s wrist, where a watch—expensive, by the look of it—had stopped at 3:17 AM."
3"But something else, too—a faint hum, like the vibration of a tuning fork pressed against her bones."
4"And the symbol—it wasn’t just random."
5"Her fingers brushed against something cold and smooth—a small brass compass, its face etched with strange symbols."
6"The way the body had felt—*wrong*."
7"She could feel it—the same hum she’d felt in the station, the same vibration in her bones."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount448
adjectiveStacks0
stackExamples(empty)
adverbCount11
adverbRatio0.024553571428571428
lyAdverbCount1
lyAdverbRatio0.002232142857142857
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences121
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences121
mean8.82
std6.83
cv0.775
sampleLengths
04
125
219
321
419
516
611
73
837
915
1023
119
1214
137
142
157
1618
1716
1811
192
202
217
2217
235
247
253
2615
2717
2810
2910
3012
3118
325
3310
3412
354
3619
378
383
399
405
416
423
431
448
454
462
4713
483
4916
52.07% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.34710743801652894
totalSentences121
uniqueOpeners42
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences81
matches
0"Just the cold, unyielding stiffness"
1"Instead, she stood and walked"
2"Then she turned to Davies."
3"Instead, she walked back to"
4"Then a voice, rough and"
5"Just waited, her hand resting"
ratio0.074
61.98% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences81
matches
0"He didn’t look up from"
1"She was too busy taking"
2"His face was frozen in"
3"she asked, crouching beside the"
4"He gestured to the victim’s"
5"She pulled her hand back."
6"She didn’t answer."
7"It was crude, jagged, like"
8"she asked, pointing"
9"She stood, her gaze sweeping"
10"It was deliberate."
11"she said slowly"
12"She’d seen enough in her"
13"She pulled out her phone,"
14"She didn’t argue."
15"Her fingers brushed against something"
16"She pulled it out, turning"
17"It didn’t point anywhere she"
18"She was too busy staring"
19"She’d seen enough in this"
ratio0.395
34.07% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount69
totalSentences81
matches
0"The blood wasn’t fresh."
1"That was the first thing"
2"The air smelled of damp"
3"The crime scene tape fluttered"
4"Detective Davies called from the"
5"He didn’t look up from"
6"Quinn didn’t answer."
7"She was too busy taking"
8"The body was male, mid-thirties,"
9"His face was frozen in"
10"she asked, crouching beside the"
11"Davies finally looked up, his"
12"He gestured to the victim’s"
13"Quinn reached out, her fingers"
14"She pulled her hand back."
15"Davies asked, watching her"
16"She didn’t answer."
17"The station was old, long"
18"A symbol, carved into the"
19"It was crude, jagged, like"
ratio0.852
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences81
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount2
matches
0"The crime scene tape fluttered in the stale breeze, its edges frayed as if someone had already been here before them."
1"The body was male, mid-thirties, dressed in a tailored suit that had seen better days."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount2
matches
0"Detective Davies called, his voice echoing off the tiled walls"
1"she said, her voice low"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount0
fancyTags(empty)
dialogueSentences33
tagDensity0.273
leniency0.545
rawRatio0
effectiveRatio0
78.9755%