Run: 2026-02-19-01KHTX2PXE02ZW5W3FXGQ3D4A8

Run Details

Duration:
33.2s
Cost:
$0.000000
Provider:
Arcee AI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The metallic tang of blood hit me before I even stepped through the door. Not fresh blood—the copper smell that lingers when it's been pooling for hours. I paused on the threshold, letting my eyes adjust to the dim lighting of the abandoned Tube station. "Quinn, you made good time." Detective Harlow Quinn stood in the center of the platform, her leather watch catching the weak emergency lighting. "Though I'm not sure what you expected to find in Camden's forgotten station." I pulled on latex gloves, the snap echoing in the cavernous space. "The call said unusual circumstances. That usually means your kind of case." I scanned the platform—discarded newspapers, graffiti-covered tiles, the usual urban decay. Nothing screamed 'unusual' yet. Harlow's sharp jawline tightened. "Body's over here." She led me past the turnstiles to where a figure lay crumpled against the wall. Young man, early twenties, dark hair matted with blood. His shirt had been torn open, revealing a pattern carved into his chest—not random, but deliberate. "Someone's been practicing their Greek," I muttered, crouching beside him. The symbols were reversed, written in what looked like... ink? No, too viscous. I touched a gloved finger to one mark, brought it to my nose. "This isn't blood. At least, not human." Harlow's bearing shifted, military precision giving way to something more guarded. "We thought it might be paint. Some kind of ritual gone wrong." I stood, taking in the whole scene. The victim's position was wrong—too posed, like someone had arranged him after death. The platform itself showed signs of recent activity: fresh scuff marks on the tiles, a discarded cigarette butt that couldn't have been here more than a few hours. But no blood trail leading to or from the body. "Detective Quinn, when was the last time you were in an abandoned station?" I asked, already knowing the answer from her file. "Three years ago, during the Blackwood case." She watched me carefully. "Why?" I walked to the edge of the platform, peered down at the tracks. "Because someone's been maintaining this place. Look at the dust patterns—too clean, too organized. And these marks..." I pointed to fresh scratches on the tile edge. "Someone dragged something heavy recently. A body, maybe. But not this one." Harlow's phone buzzed. She glanced at it, then back at me. "Forensics found something in his pockets. A bone token." My stomach dropped. "A what?" "The kind used to access the Veil Market." She pulled out an evidence bag containing a small, carved bone disc. "Recognize it?" I did. Every cop in London knew about the black market that moved locations every full moon. But bone tokens were supposed to be rare, carefully guarded. "Where did you say you found him?" "Corner of the platform. Why?" "Because that's not where he died." I moved to the opposite end, where the tiles showed signs of recent cleaning. "Someone staged this. The real crime scene is over there." Harlow followed me, her footsteps echoing. "Explain." I pointed to a cleaner section of wall, where the grime pattern suggested something had been recently removed. "See how the dirt accumulates differently? And these scratches—they're newer, less weathered. Someone moved the body after the fact." "But why?" Harlow asked. "To send a message." I crouched, examining the floor more closely. "Or to hide something. Look at the spacing of these scuff marks. Someone was dragging something heavy, then stopped abruptly. Probably when they heard us coming." I stood, brushing dust from my knees. "We need to check the tunnels. If this is connected to the Veil Market, there might be more than just a body here." Harlow's phone buzzed again. She checked it, then met my eyes. "Forensics just called. The victim's prints aren't in any database. But they found traces of something else—underground soil, specific to the Northern Line extension site." I felt a chill despite the station's stale warmth. "Someone's been using the construction as cover. Moving between the official tunnels and these abandoned ones." The emergency lights flickered. In the brief darkness, I caught a glimpse of movement near the tunnel entrance. When the lights steadied, nothing was there. "Quinn, you seeing this?" Harlow's hand rested on her holster. I nodded, already moving toward the tunnel. "Whatever's going on here, it's bigger than one dead kid with a bone token. Someone's been using these tunnels for something. And they don't want us finding out what." The deeper we moved into the tunnel, the more evidence we found: discarded packaging from occult supply shops, fresh tool marks on the walls, even a half-burned piece of parchment with more reversed Greek symbols. But no sign of our killer. "Quinn, look at this." Harlow pointed to a section of wall where the bricks had been recently disturbed. "Someone's been digging through here." I ran my fingers over the fresh mortar. "Within the last twenty-four hours. And they were in a hurry." The tunnel curved, opening into a small chamber. In the center, a makeshift altar had been constructed from broken tiles and railway spikes. Atop it sat a compass—not just any compass, but one with a brass casing and a needle that didn't point north. "The Veil Compass," I whispered. "Someone's been using this place as a waypoint." Harlow's sharp intake of breath echoed in the confined space. "But why leave it behind?" I picked up the compass, feeling its weight. The needle spun erratically, then settled, pointing deeper into the tunnel system. "Because they're not done here. They're just getting started." The compass began to vibrate in my hand, the needle spinning faster. Somewhere in the darkness ahead, something answered—a sound like stone grinding against stone. "Quinn..." Harlow's voice held a note I'd never heard before. Fear. I pocketed the compass and drew my own weapon. "Time to see what's been hiding in London's forgotten places." The tunnel ahead yawned open, revealing not darkness, but a faint, pulsing light. The kind that shouldn't exist in abandoned Tube stations. And the sound of movement, growing closer.
created_at"2026-02-19T12:13:00.726Z" 2/19/2026, 12:13:00 PM
model"arcee-ai/trinity-large-preview:free"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency465
moderation_latency(null)
generation_time33179
tokens_prompt4671
tokens_completion1603
native_tokens_prompt4070
native_tokens_completion1302
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses
0
endpoint_id"239c00d5-c404-4d17-b243-6a645212dc95"
id"9d05acffd61605ce-IAD"
is_byokfalse
latency332
model_permaslug"arcee-ai/trinity-large-preview"
provider_name"Arcee AI"
status200
api_type"completions"
id"gen-1771503180-jOolzXUdi1AiA6qRXscV"
upstream_id"9d05acffd61605ce-IAD"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Arcee AI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags16
adverbTagCount0
adverbTags(empty)
dialogueSentences39
tagDensity0.41
leniency0.821
rawRatio0
effectiveRatio0
90.19% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1019
totalAiIsmAdverbs2
found
0
adverb"carefully"
count2
highlights
0"carefully"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Blackwood"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
41.12% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1019
totalAiIsms12
found
0
word"echoing"
count2
1
word"scanned"
count1
2
word"stomach"
count1
3
word"footsteps"
count1
4
word"database"
count1
5
word"chill"
count1
6
word"warmth"
count1
7
word"flickered"
count1
8
word"constructed"
count1
9
word"echoed"
count1
10
word"weight"
count1
highlights
0"echoing"
1"scanned"
2"stomach"
3"footsteps"
4"database"
5"chill"
6"warmth"
7"flickered"
8"constructed"
9"echoed"
10"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences65
matches
0"felt a chill"
98.90% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences65
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences89
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1007
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
64.60% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount644
uniqueNames7
maxNameDensity1.71
worstName"Harlow"
maxWindowNameDensity2.5
worstWindowName"Harlow"
discoveredNames
Tube2
Harlow11
Quinn1
Young1
London1
Greek1
Fear1
persons
0"Harlow"
1"Quinn"
places
0"London"
globalScore0.646
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount1
matches
0"looked like"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.979
wordCount1007
matches
0"not random, but deliberate"
1"not just any compass, but one with a brass casing"
2"not darkness, but a faint, pulsing light"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences89
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean26.5
std13.91
cv0.525
sampleLengths
045
136
239
347
443
523
658
722
812
951
1020
115
1222
1334
145
1530
167
1737
184
1937
2030
2136
2225
2325
2410
2536
2641
2723
2819
2944
3013
3115
3229
3325
3411
3519
3622
377
83.67% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences65
matches
0"been torn"
1"were reversed"
2"were supposed"
3"been constructed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs124
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount0
flaggedSentences6
totalSentences89
ratio0.067
matches
0"Not fresh blood—the copper smell that lingers when it's been pooling for hours."
1"\"The call said unusual circumstances. That usually means your kind of case.\" I scanned the platform—discarded newspapers, graffiti-covered tiles, the usual urban decay."
2"His shirt had been torn open, revealing a pattern carved into his chest—not random, but deliberate."
3"The victim's position was wrong—too posed, like someone had arranged him after death."
4"Atop it sat a compass—not just any compass, but one with a brass casing and a needle that didn't point north."
5"Somewhere in the darkness ahead, something answered—a sound like stone grinding against stone."
98.24% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount357
adjectiveStacks0
stackExamples(empty)
adverbCount15
adverbRatio0.04201680672268908
lyAdverbCount4
lyAdverbRatio0.011204481792717087
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences89
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences89
mean11.31
std7.12
cv0.63
sampleLengths
014
113
218
323
413
512
623
74
84
918
109
1116
1210
139
141
153
1613
177
1811
1912
207
2113
2228
2310
2422
2511
261
2713
2826
2912
303
318
329
333
342
3520
362
372
3815
3910
407
415
4220
4310
446
451
4618
4719
484
4911
74.53% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.4606741573033708
totalSentences89
uniqueOpeners41
56.50% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences59
matches
0"Somewhere in the darkness ahead,"
ratio0.017
50.51% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences59
matches
0"I paused on the threshold,"
1"I pulled on latex gloves,"
2"I scanned the platform—discarded newspapers,"
3"She led me past the"
4"His shirt had been torn"
5"I muttered, crouching beside him"
6"I touched a gloved finger"
7"I stood, taking in the"
8"I asked, already knowing the"
9"She watched me carefully"
10"I walked to the edge"
11"I pointed to fresh scratches"
12"She glanced at it, then"
13"My stomach dropped."
14"She pulled out an evidence"
15"I moved to the opposite"
16"I pointed to a cleaner"
17"I crouched, examining the floor"
18"I stood, brushing dust from"
19"She checked it, then met"
ratio0.424
61.69% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount47
totalSentences59
matches
0"The metallic tang of blood"
1"I paused on the threshold,"
2"Detective Harlow Quinn stood in"
3"I pulled on latex gloves,"
4"I scanned the platform—discarded newspapers,"
5"Harlow's sharp jawline tightened."
6"She led me past the"
7"His shirt had been torn"
8"I muttered, crouching beside him"
9"The symbols were reversed, written"
10"I touched a gloved finger"
11"Harlow's bearing shifted, military precision"
12"I stood, taking in the"
13"The victim's position was wrong—too"
14"The platform itself showed signs"
15"I asked, already knowing the"
16"She watched me carefully"
17"I walked to the edge"
18"I pointed to fresh scratches"
19"Harlow's phone buzzed."
ratio0.797
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences59
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences23
technicalSentenceCount0
matches(empty)
93.75% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags16
uselessAdditionCount1
matches
0"Detective Harlow Quinn stood, her leather watch catching the weak emergency lighting"
73.08% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount3
fancyTags
0"Nothing screamed (scream)"
1"I muttered (mutter)"
2"I whispered (whisper)"
dialogueSentences39
tagDensity0.128
leniency0.256
rawRatio0.6
effectiveRatio0.154
78.8923%