Run: 2026-02-19-01KHTX3JP1EY51XTWJRGATKSBJ

Run Details

Duration:
20.3s
Cost:
$0.011862
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The key turned in the padlock with a gritty groan, like bone on stone. Aurora yanked the chain free and pushed the iron gate. It resisted, warped by damp and time, then gave with a shriek that ripped through the silence of Richmond Park. She stepped over the threshold, backpack slung low, delivery bag still slung across her chest—force of habit. The Grove was deeper in, past the stag trail and the ring of oak standing stones. She knew the way. Knew it too well for comfort. The Heartstone pendant warmed against her collarbone. Not much. Just a faint pulse, like a sleeping thing stirring. She touched it through her coat, fingers tracing the deep crimson gem beneath the wool. It hadn’t lied yet. A dog’s bark echoed—sharp, panicked—then cut off mid-yelp. Rory froze. No wind. No rustle in the bracken. Just the thick, syrupy quiet of the woods at midnight, broken only by the distant hum of the city, muffled as though beneath water. She turned her head slowly. Nothing in the undergrowth. No shape, no shadow. But the air tasted wrong—coppery, sweet at the back of the throat, like old flowers left to rot in a vase. *Rory*, a voice seemed to sigh. Or maybe it was just the creak of a branch. She walked. The path twisted, roots snaking across the earth like knotted veins. Moonlight bled through the canopy in fractured shards, painting everything in bruise-colours. Her boots crunched over frost-laced leaves, each step too loud, too deliberate. She counted them—seventy-three, seventy-four—because counting meant she wasn’t listening. But the silence listened to her. Then came the whisper of fabric. Soft. Close. She spun. Empty. But the air between two beech trees shimmered, faint as heat haze. For a heartbeat, she saw a figure—tall, impossibly thin, shoulders hunched like a rook’s wings. Then it was gone. Not a deer. Not a man. She swallowed, throat dry as ash. A wildflower bloomed at her feet—purple, with petals like curled fingers. Impossible. December had frost in its breath, not blossoms. She didn’t touch it. The pendant pulsed again, stronger now. A throb beneath her skin. Warning. Fifty yards ahead, the standing stones rose from the mist—seven oaks, petrified, bark blackened as if burned long ago. Their branches twisted skyward, fused into arches, a gate not made by human hands. This was the edge. The threshold. The Fae Grove. She crossed it. Inside, the world exhaled. The air was warm. Thick with the scent of honey and damp earth. Flowers spilled across the clearing—crocus, foxglove, nightshade—blossoming in reckless abundance. The trees here stood taller, their trunks ribbed like spines, their leaves a deep, unnatural green that drank the moonlight. And time… time stretched. Her watch had stopped. 02:17. The needle frozen. Her breath came slow, deliberate, as if even her lungs remembered to be careful. She stepped forward. And the flowers turned. Every bloom, every stem—it bent toward her, like sunflowers tracking a dying sun. Not wind. Not chance. Her stomach knotted. She pulled off her glove and pressed her palm to the nearest stone. Cold, but living. She felt a pulse in it, slow and deep, like the heartbeat of a sleeping beast. Then came the voice. Not a whisper. Not a call. A hum. Low. Harmonic. From everywhere. It wasn’t sung. It wasn’t spoken. It was something older—something that had existed before language, before names. She knew it. She’d heard it in dreams. In the hush between breaths when she woke from nightmares with Evan’s hands still on her throat. The pendant burned. She yanked it free from her coat. The gem flared crimson—a heartbeat of light in the dark. And then— A giggle. High. Bright. Childlike. It came from the far side of the grove, near the ring of toadstools that grew in a perfect spiral. Rory took a step back. Another giggle. Closer. Then—a rustle. A flicker. A small shape darted between two stones. “Hello?” she said. The word sounded clumsy. Stupid. No answer. But the flowers turned again, slower this time, like they were watching. She took a breath. “I didn’t come to trespass. I came to ask.” Silence. Then, from the shadows: “You are not the first.” The voice was not a child’s. Not a woman’s. Not a man’s. It was all and none. It came from the trees. The earth. The sky. “I’m not looking for power,” she said. “I just need to know if he’s still out there.” “*He*?” The voice curled around the word. “You named him once. Do you still?” Her jaw tightened. *Evan.* The scar on her wrist throbbed. “I came for answers,” she said. “Not games.” “Games are all there is,” the voice said, amused. “And you walked into the arena.” A shape emerged between the stones. Small. Human-sized. Dressed in a tattered red coat, too big for its frame. Hair like cobwebs. Its face— —wasn’t. Just smooth. Pale. No eyes. No mouth. Just skin. It held something in its hand—a silver pocket knife, open. Rory’s throat closed. She knew that knife. She’d left it in Evan’s flat. On the bathroom sink. “You dropped this,” the thing said, its voice suddenly sweet. “He kept it. Used it to cut apples. Or hair. Or skin.” Rory stepped back. The pendant flared again—hot now, almost scalding. “You don’t belong here,” she said, voice low, steady. The figure tilted its head. “You came. You called. You bled.” “I didn’t—” “You dream in crimson. You wake with his hands on you. Your fear is a song. We *heard* you.” Another shape stepped forward. Then another. All small. All in old clothes. All faceless. They formed a circle around her. And they began to hum. The same note. The same tone. But now it vibrated in her bones, in her teeth, in the fillings of her molars. Her vision blurred at the edges. The pendant burned like embers. She stumbled, caught herself. The circle tightened. One reached out—a small, grey hand—and touched the scar on her wrist. She screamed. And the grove *answered*. The flowers shrieked—a chorus of voices, high and broken, torn from petals and stems. The stones groaned. The trees *moved*, roots tearing from the earth. The scar on her wrist split. Blood welled—dark, slow. And the Heartstone pendant flared—not a pulse, but a *burst* of light, like a dying star. The figures hissed, recoiling. Rory fell to her knees. The pendant wasn’t just warning. It was waking. And beneath her, the earth began to *breathe*.
created_at"2026-02-19T12:13:29.162Z" 2/19/2026, 12:13:29 PM
model"writer/palmyra-x5-20250428"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency463
moderation_latency165
generation_time20022
tokens_prompt4560
tokens_completion1806
native_tokens_prompt4140
native_tokens_completion1563
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.011862
router(null)
provider_responses
0
endpoint_id"c684c4e7-1b77-4ca5-9516-7ecc66e2c455"
is_byokfalse
latency462
model_permaslug"writer/palmyra-x5-20250428"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771503209-4E7EX8HebZfGX5IVAYvv"
upstream_id(null)
total_cost0.011862
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
82.35% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount1
adverbTags
0"The voice curled around [around]"
dialogueSentences17
tagDensity0.412
leniency0.824
rawRatio0.143
effectiveRatio0.118
91.01% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1112
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"suddenly"
count1
highlights
0"slowly"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
14.57% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1112
totalAiIsms19
found
0
word"silence"
count3
1
word"pulse"
count3
2
word"tracing"
count1
3
word"echoed"
count1
4
word"fractured"
count1
5
word"whisper"
count2
6
word"shimmered"
count1
7
word"pulsed"
count1
8
word"throb"
count1
9
word"stomach"
count1
10
word"perfect"
count1
11
word"flicker"
count1
12
word"throbbed"
count1
13
word"vibrated"
count1
highlights
0"silence"
1"pulse"
2"tracing"
3"echoed"
4"fractured"
5"whisper"
6"shimmered"
7"pulsed"
8"throb"
9"stomach"
10"perfect"
11"flicker"
12"throbbed"
13"vibrated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach knotted"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences172
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences172
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences182
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans8
markdownWords8
totalWords1085
ratio0.007
matches
0"Rory"
1"He"
2"Evan."
3"heard"
4"answered"
5"moved"
6"burst"
7"breathe"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions16
wordCount984
uniqueNames7
maxNameDensity0.61
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Grove2
Heartstone2
Fae1
Evan3
Rory6
persons
0"Evan"
1"Rory"
places
0"Richmond"
1"Park"
2"Grove"
3"Fae"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.922
wordCount1085
matches
0"not a pulse, but a *burst* of light, like a dying star"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences182
matches
0"knew that knife"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs96
mean11.3
std11.13
cv0.985
sampleLengths
044
143
27
330
48
52
631
734
816
92
1044
116
128
132
141
1531
166
176
1824
1912
2039
213
223
234
2443
254
2622
273
284
2917
303
3132
324
336
342
354
3617
373
3822
393
4017
412
422
433
4420
455
463
4711
483
495
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences172
matches
0"was gone"
80.95% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs168
matches
0"wasn’t listening"
1"were watching"
2"was waking"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount25
semicolonCount0
flaggedSentences21
totalSentences182
ratio0.115
matches
0"She stepped over the threshold, backpack slung low, delivery bag still slung across her chest—force of habit."
1"A dog’s bark echoed—sharp, panicked—then cut off mid-yelp."
2"But the air tasted wrong—coppery, sweet at the back of the throat, like old flowers left to rot in a vase."
3"She counted them—seventy-three, seventy-four—because counting meant she wasn’t listening."
4"For a heartbeat, she saw a figure—tall, impossibly thin, shoulders hunched like a rook’s wings."
5"A wildflower bloomed at her feet—purple, with petals like curled fingers."
6"Fifty yards ahead, the standing stones rose from the mist—seven oaks, petrified, bark blackened as if burned long ago."
7"Flowers spilled across the clearing—crocus, foxglove, nightshade—blossoming in reckless abundance."
8"Every bloom, every stem—it bent toward her, like sunflowers tracking a dying sun."
9"It was something older—something that had existed before language, before names."
10"The gem flared crimson—a heartbeat of light in the dark."
11"And then—"
12"Then—a rustle."
13"Its face—"
14"—wasn’t."
15"It held something in its hand—a silver pocket knife, open."
16"The pendant flared again—hot now, almost scalding."
17"One reached out—a small, grey hand—and touched the scar on her wrist."
18"The flowers shrieked—a chorus of voices, high and broken, torn from petals and stems."
19"Blood welled—dark, slow."
20"And the Heartstone pendant flared—not a pulse, but a *burst* of light, like a dying star."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1011
adjectiveStacks1
stackExamples
0"over frost-laced leaves,"
adverbCount40
adverbRatio0.03956478733926805
lyAdverbCount4
lyAdverbRatio0.003956478733926805
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences182
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences182
mean5.96
std4.93
cv0.827
sampleLengths
014
110
220
317
416
54
66
77
82
99
1015
114
128
132
142
155
1624
175
184
194
2021
216
2210
232
2411
2512
2612
279
286
296
301
311
322
331
3412
3515
364
373
383
396
4011
411
428
434
446
455
461
4719
4814
494
45.49% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats21
diversityRatio0.3425414364640884
totalSentences181
uniqueOpeners62
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences122
matches
0"Just a faint pulse, like"
1"Just the thick, syrupy quiet"
2"Then came the whisper of"
3"Then it was gone."
4"Then came the voice."
5"Then, from the shadows:"
ratio0.049
98.69% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount37
totalSentences122
matches
0"It resisted, warped by damp"
1"She stepped over the threshold,"
2"She knew the way."
3"She touched it through her"
4"It hadn’t lied yet."
5"She turned her head slowly."
6"Her boots crunched over frost-laced"
7"She counted them—seventy—three, seventy-four-because counting"
8"She swallowed, throat dry as"
9"She didn’t touch it."
10"Their branches twisted skyward, fused"
11"She crossed it."
12"Her watch had stopped."
13"Her breath came slow, deliberate,"
14"She stepped forward."
15"Her stomach knotted."
16"She pulled off her glove"
17"She felt a pulse in"
18"It wasn’t sung."
19"It wasn’t spoken."
ratio0.303
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount86
totalSentences122
matches
0"The key turned in the"
1"Aurora yanked the chain free"
2"It resisted, warped by damp"
3"She stepped over the threshold,"
4"The Grove was deeper in,"
5"She knew the way."
6"The Heartstone pendant warmed against"
7"She touched it through her"
8"It hadn’t lied yet."
9"A dog’s bark echoed—sharp, panicked—then"
10"She turned her head slowly."
11"Nothing in the undergrowth."
12"*Rory*, a voice seemed to"
13"The path twisted, roots snaking"
14"Moonlight bled through the canopy"
15"Her boots crunched over frost-laced"
16"She counted them—seventy—three, seventy-four-because counting"
17"She swallowed, throat dry as"
18"A wildflower bloomed at her"
19"December had frost in its"
ratio0.705
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences122
matches(empty)
ratio0
63.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount4
matches
0"Just the thick, syrupy quiet of the woods at midnight, broken only by the distant hum of the city, muffled as though beneath water."
1"Fifty yards ahead, the standing stones rose from the mist—seven oaks, petrified, bark blackened as if burned long ago."
2"Her breath came slow, deliberate, as if even her lungs remembered to be careful."
3"It came from the far side of the grove, near the ring of toadstools that grew in a perfect spiral."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount2
matches
0"the thing said, its voice suddenly sweet"
1"she said, voice low, steady"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount0
fancyTags(empty)
dialogueSentences17
tagDensity0.353
leniency0.706
rawRatio0
effectiveRatio0
82.3516%