Run: 2026-02-19-01KHTX3JY45NVXVNXJ6DE1TGY7

Run Details

Duration:
12.3s
Cost:
$0.000000
Provider:
Stealth

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant thrummed against her palm, a faint crimson pulse that matched the rhythm of her heartbeat. “The door won’t stay shut,” Aurora hissed, the words slipping into the stale air like a warning. She stood before an arch of blackened stone, its surface etched with twisting glyphs that glowed a soft amber. The glyphs shifted as if breathing, and the air hummed with a low, resonant timbre that made her teeth ache. Behind the arch, a corridor opened, its walls alive with veins of phosphorescent algae that cast an eerie, shifting light. The smell of ozone and ancient earth mingled, a metallic tang that clung to her throat. Nyx drifted into the doorway, their silhouette a living shade that rippled with each breath of wind. “You feel it, Aurora?” they whispered, voice like wind through a hollowed tree. “The Veil thins here.” Aurora’s eyes narrowed, the bright blue of them catching the flicker of the algae. “If we’re to find the Heartstone’s source, we need to move.” She slipped the Fae‑forged blade from its sheath, the cold metal biting her skin. Its moonsilver edge caught the dim light, throwing a faint silvery sheen across the floor. Isolde emerged from the shadows, her silver hair falling like a waterfall over a trembling that. Her lavender eyes reflected the algae’s glow, and she moved without leaving a trace. “A path of riddles lies ahead,” she said, each word a soft echo. “Only those who listen hear the truth.” The trio stepped into the corridor, the floor beneath them a mosaic of cracked obsidian that sang with each footfall. The sound resembled a distant tick‑tock, a rhythmic pulse that seemed to sync with the pendant’s heartbeat. Aurora pressed the pendant against the wall; it warmed, a gentle heat that spread across her fingertips. A door materialised ahead, its surface a seamless slab of translucent crystal that rippled like water. Symbols danced across it, forming a pattern that resembled a map of constellations. “A ward,” Nyx said, voice barely audible. “Bound to the Hel realm.” Aurora angled the Fae‑forged blade, the cold metal humming as it met the crystal. The blade sliced through the ward with a clean, sighing sound, the crystal fracturing into shards that fell like rain. The shards dissolved into a swirling mist that rose and vanished into the darkness beyond. The mist coalesced into a doorway, a vortex of amber and shadow that seemed to breathe. A low chant rose from within, a chorus of unseen voices that vibrated through the floor. Aurora felt the Veil’s edge brush against her thoughts, a whisper of another world trying to slip through. “Stay close,” she muttered, gripping the pendant tighter. “The portal could collapse at any moment.” Nyx slipped ahead, their form flickering between solid and incorporeal. They passed through the vortex, their shadow leaving a faint violet trail that lingered for a heartbeat before fading. “The Hel realm is a place of excess,” Nyx said, their tone reverent. “Dymas, the gluttony, feasts that devour souls.” A low, guttural laugh echoed, and the walls around them began to pulse, as if the very stone were alive. The algae turned a deeper violet, and a scent of ripe fruit and rot rose, filling the air with a sweet, cloying perfume. Aurora’s stomach churned, but she forced herself forward, eyes scanning for any sign of danger. The group entered a vast hall, its ceiling a vaulted dome of interlocking arches that seemed to stretch into infinity. In the centre stood a throne of bone and ivory, upon which sat a figure draped in silken robes that shimmered with a hundred colours. The figure’s face was hidden, but its eyes glowed an unholy amber, and a crown of thorns rested upon its brow. “Welcome, travelers,” the figure intoned, voice resonant as a cathedral bell. “I am Belphegor, prince of Dymas, keeper of the endless banquet.” Aurora’s mind raced. The Heartstone Pendant pulsed wildly, its crimson glow flaring like a warning beacon. “What do you want?” she asked, voice steady despite the tremor in her hands. The prince lifted a goblet filled with a liquid that seemed to swirl with stars. “A taste of your world’s sorrow,” he replied, smiling behind the veil of his robes. “A pact sealed in blood and hunger.” Isolde stepped forward, her silver hair catching the flicker of the algae. “Your offer is a riddle, prince,” she said, voice melodic yet edged with steel. “What feeds on the heart of mortals yet leaves the soul untouched?” Belphegor chuckled, a sound that reverberated through the hall like distant thunder. “The answer lies within the Heartstone.” Aurora felt the pendant’s heat surge, as if the stone itself were pleading. She slipped the pendant from her palm, holding it aloft. The crimson gem pulsed in sync with the throne’s amber eyes, a dance of light that seemed to bind the two worlds. A sudden crack split the air, and the floor beneath their feet shifted, revealing a hidden staircase that spiralled downwards. The walls of the staircase were lined with plates of ancient script, each glyph shimmering with a faint violet hue. “The path desc ends deeper,” Nyx said, their form shimmering as they hovered over the steps. “The Veil thins further.” Aurora glanced back at the throne, the prince’s laughter echoing behind her. “We need to stop this before the portal collapses,” she warned, her voice low but urgent. The trio descended, each step echoing like a drumbeat. The air grew colder, the scent of iron more pronounced, and a low hum resonated through the stone, a sound that seemed to vibrate the marrow in their bones. The Heartstone Pendant’s glow steadied, a steady rhythm that guided their way. At the bottom of the staircase, a cavern opened, its walls covered in a mosaic of broken mirrors that reflected countless versions of themselves. In the centre of the cavern stood a pedestal of black marble, upon which rested a crystal that pulsed with an inner crimson light. The crystal’s surface rippled, showing fleeting images of feasts, blood, and shadows. “Is that the source?” Nyx asked, voice barely a whisper. Aurora stepped forward, her eyes fixed on the crystal. “It must be. The Heartstone called us here.” She reached out, the fingertips of her hand brushing the crystal’s surface. Instantly, a surge of power surged through her, a torrent of memories not her own: the clinking of goblets, the scent of roasted meat, the cries of souls being devoured. The crystal cracked, shards scattering like rain, each shard releasing a burst of crimson light that illuminated the cavern. The light coalesced into a vortex, a spiralling maw that seemed to pull at the very fabric of reality. The Veil trembled, the shimmering distortion visible as a wavering curtain of silver. “The Veil is tearing,” Isolde whispered, her voice trembling with awe and fear. A guttural roar rose from the vortex, and a massive hand, clawed and dripping with a dark ichor, emerged from the darkness. Its skin was slick, the hue of burnt amber, and its fingers curled around a spear made of twisted bone. The hand slammed the cavern floor, sending tremors through the stone. “Hold the line!” Aurora shouted, drawing the Fae‑forged blade. The blade sang, a cold, metallic note that cut through the air, leaving a trail of frost on the cavern walls. Nyx shifted into solid form, their shadowy body stretching to block the hand’s advance. “A vortex!” Nyx cried, the violet glow of their eyes flaring. Isolde raised her arms, the silver hair swirling like a storm. “The answer lies within,” she intoned, her voice a chant that seemed to pull at the very strings of the Veil. The vortex recoiled, as if listening to her words. A crack split the darkness, a jagged line that widened, revealing a swirling portal of amber and violet. The hand slammed against the portal’s edge, its claws scraping the boundary with a sound like steel on glass. Aurora lunged, the Fae‑forged blade thrust forward. The blade struck the portal, and a ripple of cold spread outward, freezing the hand’s fingers in place. The hand hissed, a sound that echoed like a dying wind. A flash of light erupted from the portal, blinding and white, and the cavern trembled. The Heartstone Pendant flared, a beacon of crimson that surged through the space, its heat scorching the air. Nyx’s violet form flickered, their whispery voice rising in a chant that seemed to bind the very shadows. “Now!” Isolde shouted, her eyes alight with a fierce, otherworldly glow. “Seal the breach!” The trio gathered around the portal, their hands clasped around the pendant, the blade, and the ancient rune‑etched staff Isolde carried. The Veil trembled, the shimmering distortion wavering like a dying flame. The portal’s edge pulsated, a heartbeat that grew faster with each passing second. A sudden crack split the cavern, and the walls began to crumble, stone falling like a cascade of rain. The vortex roared, a sound that threatened to swallow them whole. Aurora felt the pendant’s heat explode, a wave of crimson energy that surged outward, striking the portal’s heart. The portal shuddered, its amber light flickering, then imploded in a blinding flash. The cavern fell into silence, the only sound the shallow gasp of breath and the faint hum of the pendant, now dimmed to a soft glow. A shadow moved in the darkness beyond the shattered portal, a shape that lingered just out of sight. Its eyes glimmered with a hungry violet, and it whispered a name that sent a chill down Aurora’s spine. “Rory…” the whisper breathed, a promise of more to come.
created_at"2026-02-19T12:13:29.421Z" 2/19/2026, 12:13:29 PM
model"openrouter/aurora-alpha"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3444
moderation_latency(null)
generation_time12031
tokens_prompt5338
tokens_completion2523
native_tokens_prompt4806
native_tokens_completion2110
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses(null)
api_type"completions"
id"gen-1771503209-rfZgXEkqDpw6kntjgW3l"
upstream_id"gen-1771503209-rfZgXEkqDpw6kntjgW3l"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Stealth"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags20
adverbTagCount0
adverbTags(empty)
dialogueSentences32
tagDensity0.625
leniency1
rawRatio0
effectiveRatio0
87.62% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1616
totalAiIsmAdverbs4
found
0
adverb"very"
count4
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1616
totalAiIsms54
found
0
word"pulse"
count3
1
word"etched"
count2
2
word"flicker"
count2
3
word"echo"
count1
4
word"mosaic"
count2
5
word"footfall"
count1
6
word"rhythmic"
count1
7
word"crystal"
count8
8
word"vibrated"
count1
9
word"whisper"
count3
10
word"echoed"
count2
11
word"stomach"
count1
12
word"churned"
count1
13
word"scanning"
count1
14
word"shimmered"
count1
15
word"raced"
count1
16
word"pulsed"
count3
17
word"beacon"
count2
18
word"reverberated"
count1
19
word"dance"
count1
20
word"echoing"
count2
21
word"resonated"
count1
22
word"marble"
count1
23
word"fleeting"
count1
24
word"maw"
count1
25
word"trembled"
count3
26
word"wavering"
count2
27
word"flickered"
count1
28
word"otherworldly"
count1
29
word"silence"
count1
30
word"shattered"
count1
31
word"chill"
count1
highlights
0"pulse"
1"etched"
2"flicker"
3"echo"
4"mosaic"
5"footfall"
6"rhythmic"
7"crystal"
8"vibrated"
9"whisper"
10"echoed"
11"stomach"
12"churned"
13"scanning"
14"shimmered"
15"raced"
16"pulsed"
17"beacon"
18"reverberated"
19"dance"
20"echoing"
21"resonated"
22"marble"
23"fleeting"
24"maw"
25"trembled"
26"wavering"
27"flickered"
28"otherworldly"
29"silence"
30"shattered"
31"chill"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches3
maxInWindow2
found
0
label"eyes widened/narrowed"
count1
1
label"stomach dropped/sank"
count1
2
label"sent a shiver through"
count1
highlights
0"eyes narrowed"
1"stomach churned"
2"sent a chill down"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences97
matches
0"g with awe"
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount11
narrationSentences97
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences109
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1616
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount1446
uniqueNames7
maxNameDensity0.97
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Aurora14
Veil4
Nyx9
Heartstone3
Pendant3
Isolde6
Belphegor1
persons
0"Aurora"
1"Veil"
2"Nyx"
3"Pendant"
4"Isolde"
5"Belphegor"
places(empty)
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences94
glossingSentenceCount11
matches
0"as if breathing and the air hummed with a low, resonant timbre that made her teeth ache"
1"pulse that seemed to sync with the pendant’s heartbeat"
2"shadow that seemed to breathe"
3"arches that seemed to stretch into infinity"
4"liquid that seemed to swirl with stars"
5"light that seemed to bind the two worlds"
6"sound that seemed to vibrate the marrow in their bones"
7"maw that seemed to pull at the very fabric of reality"
8"chant that seemed to pull at the very strings of the Veil"
9"as if listening to her words"
10"chant that seemed to bind the very shadows"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1616
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences109
matches(empty)
68.75% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean40.4
std15.78
cv0.391
sampleLengths
034
175
234
354
450
554
641
749
850
915
1049
1158
1266
1322
1430
1537
1638
1718
1845
1960
2028
2150
2260
2310
2417
2561
2645
2753
2830
2925
3032
3146
3236
3351
3414
3545
3648
3739
3837
3910
94.41% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences97
matches
0"was hidden"
1"were lined"
2"being devoured"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs243
matches
0"were pleading"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences109
ratio0.009
matches
0"Aurora pressed the pendant against the wall; it warmed, a gentle heat that spread across her fingertips."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1446
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.021438450899031812
lyAdverbCount7
lyAdverbRatio0.004840940525587829
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences109
echoCount0
echoWords(empty)
88.98% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences109
mean14.83
std5.52
cv0.372
sampleLengths
017
117
219
320
420
516
617
713
84
914
1025
1115
1216
1314
1413
157
1620
1717
1817
1916
2013
217
225
2314
2420
2515
2616
2716
2818
298
307
3110
3219
3313
347
3520
3623
3715
3820
3925
4021
4111
4211
433
4413
4514
4615
4715
487
4912
34.40% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.29357798165137616
totalSentences109
uniqueOpeners32
34.36% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences97
matches
0"Instantly, a surge of power"
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences97
matches
0"She stood before an arch"
1"they whispered, voice like wind"
2"She slipped the Fae‑forged blade"
3"Its moonsilver edge caught the"
4"Her lavender eyes reflected the"
5"she said, each word a"
6"she muttered, gripping the pendant"
7"They passed through the vortex,"
8"she asked, voice steady despite"
9"he replied, smiling behind the"
10"she said, voice melodic yet"
11"She slipped the pendant from"
12"she warned, her voice low"
13"She reached out, the fingertips"
14"Its skin was slick, the"
15"she intoned, her voice a"
16"Its eyes glimmered with a"
ratio0.175
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount92
totalSentences97
matches
0"The pendant thrummed against her"
1"Aurora hissed, the words slipping"
2"She stood before an arch"
3"The glyphs shifted as if"
4"The smell of ozone and"
5"Nyx drifted into the doorway,"
6"they whispered, voice like wind"
7"Aurora’s eyes narrowed, the bright"
8"She slipped the Fae‑forged blade"
9"Its moonsilver edge caught the"
10"Isolde emerged from the shadows,"
11"Her lavender eyes reflected the"
12"she said, each word a"
13"The trio stepped into the"
14"The sound resembled a distant"
15"Aurora pressed the pendant against"
16"A door materialised ahead, its"
17"Symbols danced across it, forming"
18"Nyx said, voice barely audible"
19"Aurora angled the Fae‑forged blade,"
ratio0.948
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences97
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences72
technicalSentenceCount17
matches
0"The pendant thrummed against her palm, a faint crimson pulse that matched the rhythm of her heartbeat."
1"She stood before an arch of blackened stone, its surface etched with twisting glyphs that glowed a soft amber."
2"The glyphs shifted as if breathing, and the air hummed with a low, resonant timbre that made her teeth ache."
3"Behind the arch, a corridor opened, its walls alive with veins of phosphorescent algae that cast an eerie, shifting light."
4"The sound resembled a distant tick‑tock, a rhythmic pulse that seemed to sync with the pendant’s heartbeat."
5"A door materialised ahead, its surface a seamless slab of translucent crystal that rippled like water."
6"They passed through the vortex, their shadow leaving a faint violet trail that lingered for a heartbeat before fading."
7"Aurora felt the pendant’s heat surge, as if the stone itself were pleading."
8"A sudden crack split the air, and the floor beneath their feet shifted, revealing a hidden staircase that spiralled downwards."
9"The air grew colder, the scent of iron more pronounced, and a low hum resonated through the stone, a sound that seemed to vibrate the marrow in their bones."
10"The Heartstone Pendant’s glow steadied, a steady rhythm that guided their way."
11"At the bottom of the staircase, a cavern opened, its walls covered in a mosaic of broken mirrors that reflected countless versions of themselves."
12"The crystal cracked, shards scattering like rain, each shard releasing a burst of crimson light that illuminated the cavern."
13"A crack split the darkness, a jagged line that widened, revealing a swirling portal of amber and violet."
14"The Heartstone Pendant flared, a beacon of crimson that surged through the space, its heat scorching the air."
15"Aurora felt the pendant’s heat explode, a wave of crimson energy that surged outward, striking the portal’s heart."
16"Its eyes glimmered with a hungry violet, and it whispered a name that sent a chill down Aurora’s spine."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags20
uselessAdditionCount12
matches
0"Aurora hissed, the words slipping into the stale air like a warning"
1"She slipped, the cold metal biting her skin"
2"Nyx said, voice barely audible"
3"Nyx said, their tone reverent"
4"the figure intoned, voice resonant as a cathedral bell"
5"she asked, voice steady despite the tremor in her hands"
6"she said, voice melodic yet edged with steel"
7"Nyx said, their form shimmering as they hovered over the steps"
8"she warned, her voice low but urgent"
9"Nyx asked, voice barely a whisper"
10"Isolde whispered, her voice trembling with awe and fear"
11"the whisper breathed, a promise of more to come"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags17
fancyCount9
fancyTags
0"Aurora hissed (hiss)"
1"they whispered (whisper)"
2"she muttered (mutter)"
3"she warned (warn)"
4"Isolde whispered (whisper)"
5"Aurora shouted (shout)"
6"Nyx cried (cry)"
7"Isolde shouted (shout)"
8"the whisper breathed (breathe)"
dialogueSentences32
tagDensity0.531
leniency1
rawRatio0.529
effectiveRatio0.529
65.8401%