Run: 2026-02-19-01KHTX59S79VMK7G0GAC6Z4YVR

Run Details

Model:
GPT-5.2
Duration:
1m 38s
Cost:
$0.066831
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn shoved past the hanging sheet of police tape and caught herself before her boot slid on the damp grit. “Careful, ma’am. That’s not water.” The platform dropped away into a black line where the tracks used to run. Someone had laid battery lamps in a rough semicircle, bright enough to show the stains, not bright enough to make them ordinary. The abandoned Tube station smelled of old iron, stale smoke, and something sharp like pennies held on the tongue too long. Quinn glanced at the speaker, a young uniform with his notebook held like a shield, then at the smear under her sole. It glistened, too thick. “Blood,” she said. “Not all of it,” he said, and swallowed. Quinn stepped forward anyway. Her worn leather watch sat tight on her left wrist, the strap creased from years of habit. She scanned the scene with the same calm she used on public disorder and sudden death, on broken doors and broken people. Military precision, in a place that looked built for ghosts. The body lay half on the platform, half in the ballast, as if the station itself had started to eat him and then lost interest. Male. Thirties. Expensive trainers ruined with grit. His jacket had a clean rip from collar to rib, like someone had cut cloth with a careful blade. His face had a look that bothered Quinn, not pain, not shock, but a kind of offended surprise. DS Callum Rees stood near the lamps, hands on hips, tie loosened, eyes narrowed at the scene as if it annoyed him by existing. “You picked a charming one,” Quinn said. Rees gave her a flat look. “You love this stuff. Underground, hush-hush, makes you feel like you’re in a spy film.” “I like facts,” Quinn said. “Facts,” Rees echoed, and pointed with his chin at the far tunnel. “Fact one, it’s a squatter den with a flashy paint job. Fact two, someone in Camden sold something they shouldn’t. Fact three, he paid for it in blood. Usual story.” Quinn crouched by the dead man’s right hand. His fingernails had black crescents under them, not just dirt, but soot ground in deep. His palm held a pale chip the size of a pound coin. It wasn’t a coin. Bone, polished smooth, with a small hole drilled through the top as if it had once hung on a cord. Quinn lifted it with gloved fingers. Fine etching ran around the edge, tiny marks that looked like a child’s version of handwriting, until the pattern resolved into sigils, protective work, the sort of thing that appeared on the fringe of real cases, the kind her superiors liked to classify as “criminal theatre”. Rees squinted. “Souvenir,” he said. “Some nutter’s idea of a calling card.” “It’s worn,” Quinn said. “Handled. Used.” Rees huffed. “Used for what, then? Summoning the ghost of the Northern Line?” Quinn didn’t answer. Her gaze tracked over the platform. Someone had chalked a circle near the body, but the line broke in places, as if the chalk had refused to stick. There were candle stubs, not cheap white ones, but thick, dark wax that had dried in ridges. A glass bottle lay on its side with a cork still lodged in the neck. The label had been torn off, but the smell held, bitter herbs and something chemical beneath. A forensics tech knelt by the jacket rip, taking photos. Quinn watched his hands. He held his breath without noticing. “How long was he down here?” Quinn asked. Rees glanced at his phone. “Stenhouse says he got the call from a dog walker, if you can believe that, found an unsecured service door above. Dog goes missing, bloke goes looking, sees light down the stairs. That’s the story.” “A dog walker found an abandoned Tube station,” Quinn said. Rees shrugged. “This borough’s full of hobbyists. Urban explorers. People who collect tetanus.” Quinn stood and walked the platform edge. Her boots crunched on grit, then on something that didn’t crunch, something that slid. She stopped. The blood trail led away from the body, thin at first, then thicker, then ending without a splash, without a pool, as if someone had turned off a tap. Quinn followed it to the wall. Nothing. No doorway. No drain. Only old tiles, cracked, stained, and, above shoulder height, a patch of soot-blackness in a shape too neat to be smoke. Quinn held her torch up. The beam caught on faint scratches, lines cut into tile with a sharp tool. Not graffiti, not names. Marks that repeated, certain angles favoured, certain curves avoided. “Greek?” Rees asked behind her. “Or your lot’s favourite, Satanic gobbledegook?” Quinn angled her head. The scratches didn’t form letters. They formed a design, layered, like someone had started with a compass and then added corrections. Protective sigils, again, but not just that. A lock. A warning. Her watch ticked once, loud in her own ears, then stuttered. Rees noticed her pause and leaned in. “Don’t tell me you’re going mystical on me now.” Quinn turned slightly so he could see her face. “I’m going accurate.” Rees opened his mouth, then shut it, because footsteps clattered down the access stairs, fast and unsteady, and a woman’s voice carried ahead of her. “I said I could identify the script. I didn’t say I could identify the body, put that away.” A petite woman appeared in the lamp glow, curly red hair escaping a clip, round glasses slightly askew. She carried a worn leather satchel that looked too heavy for her shoulder. She stopped short when she saw Quinn, then lifted her chin as if she had expected this unpleasant detail. Eva Kowalski tugged hair behind her left ear, a nervous tic dressed up as impatience. Rees looked relieved. “Thank God. Kowalski. Tell her it’s just kids with chalk.” Eva’s eyes flicked over the body, the chalk circle, the soot patch. Her nostrils flared once, like she tasted something wrong. “It isn’t chalk,” she said. “Not only chalk.” Quinn watched her hands. Ink stains on the fingers, paper cuts. Not a field officer. Not a liar. Something else, worse in its way, someone who could explain a scene into meaning. “What are you doing here?” Quinn asked. Eva shifted the satchel strap higher. “Your sergeant called the Museum. Restricted Archives. He said there were symbols. That usually means I get volunteered.” Rees lifted his palms. “It’s not personal. You’re the only one who doesn’t faint when someone draws a pentagram.” Eva gave him a tight smile that held no warmth. “I’ve seen worse in marginalia.” Quinn stepped closer to Eva, close enough to make the point without raising her voice. “This is a homicide scene.” Eva’s green eyes met hers. Smart eyes. Too brave for her own good. “I know what blood looks like, Detective Quinn.” “Do you know what protocol looks like?” Eva’s jaw tightened. She tugged her hair behind her ear again. “I know what you lot do when you don’t understand something. You label it ‘nutter’ and move on. Whoever did this used warding. That means they expected consequences.” Rees snorted. “Consequences like being haunted by a bloody tile wall.” Eva crouched near the soot patch without asking permission. She pulled a small notebook from her satchel and a pencil, then paused as if deciding whether to be polite. “Do you mind if I sketch?” Quinn stared at her for a beat, then nodded once. If Eva stayed in the circle of lamps and didn’t touch evidence, she served a purpose. And if she didn’t, Quinn would have her removed. Eva held her pencil poised and spoke as she drew, voice quicker now, the academic cadence coming through when fear didn’t get in the way. “These aren’t random. This line, here, this angle, it repeats in protective formulae. It’s not Greek, it’s older, but it borrows from it. Like someone copying without knowing the grammar.” Quinn crouched beside her, keeping her own gloved hands clear of the wall. “Copying from where?” Eva’s pencil scratched faster. “Printed sources. Modern occult books. Internet forums. People love the aesthetic of danger. They reproduce symbols like tattoos.” Rees folded his arms. “So we’re back to kids.” Eva looked up at him. “If it were kids, the circle would be closed. They’d want it to look right. This breaks here and here because something disrupted it. Heat. Energy. A reaction.” Quinn followed Eva’s pencil point to the gaps. The tile around them had blistered in a way that didn’t match fire damage. No smoke spread, no gradient, just a crisp boundary like a burn from inside the material. Quinn stood and walked back to the body. She crouched by the clean rip in the jacket and leaned in. The cut ran too straight. No fraying. No snag on rough surface. The underlying skin showed a line, shallow, almost careful. Not a stabbing. Not a slash meant to kill. A cut meant to open. Quinn traced the direction. The rip started at the collar and ended at the ribs, a path that exposed the sternum. The shirt beneath had been peeled back with deliberate hands. She looked at the dead man’s throat. No bruising. No ligature marks. His lips had a faint grey tinge, but that came with shock, blood loss, cold. Except there wasn’t enough blood. Quinn’s torch beam swept the ballast. No pooling. No spatter. No cast-off. Just that trail that ended in nothing. Rees crouched opposite her. “Knife got him, he crawled, he died. It happens.” Quinn pointed at the cut. “That’s not a fight. That’s a procedure.” Rees frowned. “Look at you. Pathologist now.” Quinn shifted, taking in the man’s trainers. The laces were tied, double knotted, careful. Someone with control. Then she looked at his right shoe. A smear of something pale clung to the tread. Not paint. Not plaster. When she angled the torch, it caught the light with a faint, oily sheen. Quinn reached into her pocket, took out a clean swab bag, and scraped a fleck into it. Eva rose behind her, sketchbook held close. “It’s not a procedure,” Eva said, voice quieter. “It’s a transaction.” Rees laughed once, sharp. “Course it is.” Eva didn’t look at him. She looked at Quinn. “They do this in stories. They open the chest, they take what isn’t meant to be taken. The heart, the breath, the name.” Quinn stood slowly. “This isn’t a story.” Eva’s gaze flicked to the bone token in Quinn’s hand. “That token is an entry fee.” Rees’s expression shifted from mockery to irritation. “Entry fee to what, then, Narnia?” Eva’s mouth tightened. “The Veil Market.” The words sat wrong in the air, too specific to be a joke, too ridiculous to be real. Quinn felt her watch stutter again, the second hand catching, then pushing on. Quinn held the bone token up. “Explain.” Eva drew in a breath through her nose, as if she could smell what the place used to be. “It’s an underground market. It doesn’t stay put. It uses abandoned spaces. Stations, service tunnels. You don’t just walk in. You need a token. Bone, usually. Sometimes teeth. The point is proof, not currency.” Rees stared at her. “You expect me to put that in my statement? ‘Victim accessed shadow bazaar, paid in molars’?” Eva’s cheeks coloured, but she didn’t back down. “You already have proof. The soot patch is not soot. It’s a burn mark from a barrier. Something came through and sealed itself. That’s why the blood trail ends. It didn’t end, it crossed.” Quinn walked back to the wall and lifted her torch again. The soot patch looked flat until she shifted the beam. Then the surface shimmered, not like heat haze, but like oil on water, a thin skin stretched across an opening. Quinn moved her hand closer. The hairs on her arm rose under her sleeve. Her watch ticked twice, too fast. Rees stepped in. “Don’t touch it. It’s evidence.” Quinn didn’t touch it. She watched it. The shimmer thickened when her torch beam hit it head-on, as if light made it defensive. Quinn looked down at the ballast beneath the patch. The stones there had a pattern, disturbed and then smoothed, like something heavy had been dragged and then the ground had reset behind it. She crouched and ran her torch along the ground, catching a faint groove. Not a scrape. A line pressed into grit, then lifted. Wheels. A trolley. A market stall. She looked back at the body, at the careful trainers, the clean cut, the soot under the nails. This man had not wandered in with a bottle and bad intentions. He had worked here. He had handled ash and barrier residue. He had known where to stand. Quinn turned to Rees. “Where’s the service door the dog walker used?” Rees jerked his head towards the stairs. “Up there.” Quinn moved, boots quick on concrete. She didn’t run. Running made other people panic. She reached the stairwell and looked up at the access corridor beyond the lamps. Two officers stood at the top, blocking the doorway. Their faces looked wrong, slack, unfocused, as if they listened to a sound Quinn couldn’t hear. Quinn called up. “Move.” Neither officer reacted. Rees started after her. “They’re on perimeter, Quinn. Leave them.” Quinn took the steps two at a time, torch cutting across rusted handrails and old posters, their colours washed into sickly pastels. Halfway up, the smell changed. The iron tang faded, replaced by spice and smoke and something sweet, like burnt sugar. She stopped dead. The corridor beyond the officers didn’t lead to the street. It opened into a wide, low tunnel strung with lights that hadn’t existed a moment ago. Stalls pressed close on both sides, draped in dark cloth, hung with jars and charms and bundles of dried plants. Voices murmured in a dozen accents, soft and eager, like gamblers around a private table. The two officers at the threshold stood like mannequins. Quinn’s torch beam hit the air and dimmed, swallowed. Eva reached the top step behind Quinn, breath short. “It moved early,” Eva whispered, then slapped a hand over her own mouth, as if speaking too loudly might invite attention. Rees swore and backed down a step. “No. No, that’s not… that’s not there.” A figure turned behind the nearest stall, tall and thin, face hidden by a hood. It tilted its head, not curious, but alerted. Another head turned. Then another. The murmurs faltered, like a crowd scenting police. Quinn’s watch ticked once, loud as a gunshot. The hooded figure raised a hand, palm out, and the shimmer at the corridor’s edge thickened, turning from veil to wall. Quinn lunged forward before it could seal. Her shoulder hit resistance, not solid, not soft, like pushing into cold treacle. The force threw her balance off. Her boot slipped. Rees grabbed for her sleeve and missed. The wall snapped shut with a sound like a breath held too long, and Quinn found herself on the wrong side of it, torch sputtering, voices sharpening into a hungry silence, while something heavy clanked behind her and a stall latch clicked open.
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cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount0
adverbTags(empty)
dialogueSentences63
tagDensity0.238
leniency0.476
rawRatio0
effectiveRatio0
94.09% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2539
totalAiIsmAdverbs3
found
0
adverb"slightly"
count2
1
adverb"slowly"
count1
highlights
0"slightly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
74.40% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2539
totalAiIsms13
found
0
word"scanned"
count1
1
word"echoed"
count1
2
word"etching"
count1
3
word"resolved"
count1
4
word"footsteps"
count1
5
word"flicked"
count2
6
word"warmth"
count1
7
word"disrupted"
count1
8
word"traced"
count1
9
word"tinge"
count1
10
word"shimmered"
count1
11
word"silence"
count1
highlights
0"scanned"
1"echoed"
2"etching"
3"resolved"
4"footsteps"
5"flicked"
6"warmth"
7"disrupted"
8"traced"
9"tinge"
10"shimmered"
11"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences217
matches
0"looked relieved"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount5
hedgeCount1
narrationSentences217
filterMatches
0"watch"
hedgeMatches
0"started to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences265
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2535
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions19
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions101
wordCount1953
uniqueNames6
maxNameDensity2.61
worstName"Quinn"
maxWindowNameDensity5.5
worstWindowName"Eva"
discoveredNames
Tube1
Quinn51
Callum1
Rees25
Kowalski1
Eva22
persons
0"Quinn"
1"Callum"
2"Rees"
3"Kowalski"
4"Eva"
places(empty)
globalScore0.194
windowScore0
90.94% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences127
glossingSentenceCount3
matches
0"looked like a child’s version of handwrit"
1"as if deciding whether to be polite"
2"as if speaking too loudly might invite attention"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches7
per1kWords2.761
wordCount2535
matches
0"not pain, not shock, but a kind of offended surprise"
1"not shock, but a kind of offended surprise"
2"not just dirt, but soot ground in deep"
3"not cheap white ones, but thick, dark wax"
4"not Greek, it’s older, but it borrows from it"
5"not like heat haze, but like oil on water, a thin skin stretched across an opening"
6"not curious, but alerted"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences265
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs158
mean16.04
std15.01
cv0.936
sampleLengths
020
15
257
326
43
58
653
769
824
97
106
1115
125
1342
1435
154
1620
1752
182
1910
206
212
2211
2379
2420
258
265
2735
2810
292
3011
3121
322
3335
341
3525
3632
3711
3836
3911
407
419
429
433
4425
4518
4650
4715
483
4910
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences217
matches
0"been torn"
1"been peeled"
2"been dragged"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs369
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences265
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1956
adjectiveStacks0
stackExamples(empty)
adverbCount71
adverbRatio0.036298568507157465
lyAdverbCount8
lyAdverbRatio0.00408997955010225
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences265
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences265
mean9.57
std7.69
cv0.803
sampleLengths
020
15
214
322
421
522
64
73
88
94
1017
1122
1210
1325
141
151
165
1719
1818
1924
207
216
2215
235
2412
2530
268
2715
2812
294
3020
316
3246
332
343
357
364
372
382
3911
403
416
4222
4317
4415
4516
4610
474
486
498
42.83% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats19
diversityRatio0.2981132075471698
totalSentences265
uniqueOpeners79
90.58% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences184
matches
0"Only old tiles, cracked, stained,"
1"Too brave for her own"
2"Just that trail that ended"
3"Then she looked at his"
4"Then the surface shimmered, not"
ratio0.027
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount38
totalSentences184
matches
0"It glistened, too thick."
1"he said, and swallowed"
2"Her worn leather watch sat"
3"She scanned the scene with"
4"His jacket had a clean"
5"His face had a look"
6"His fingernails had black crescents"
7"His palm held a pale"
8"It wasn’t a coin."
9"Her gaze tracked over the"
10"He held his breath without"
11"Her boots crunched on grit,"
12"They formed a design, layered,"
13"Her watch ticked once, loud"
14"She carried a worn leather"
15"She stopped short when she"
16"Her nostrils flared once, like"
17"She tugged her hair behind"
18"She pulled a small notebook"
19"She crouched by the clean"
ratio0.207
27.93% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount159
totalSentences184
matches
0"Quinn shoved past the hanging"
1"The platform dropped away into"
2"Someone had laid battery lamps"
3"The abandoned Tube station smelled"
4"Quinn glanced at the speaker,"
5"It glistened, too thick."
6"he said, and swallowed"
7"Quinn stepped forward anyway."
8"Her worn leather watch sat"
9"She scanned the scene with"
10"Military precision, in a place"
11"The body lay half on"
12"His jacket had a clean"
13"His face had a look"
14"DS Callum Rees stood near"
15"Rees gave her a flat"
16"Rees echoed, and pointed with"
17"Quinn crouched by the dead"
18"His fingernails had black crescents"
19"His palm held a pale"
ratio0.864
27.17% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences184
matches
0"If Eva stayed in the"
ratio0.005
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences73
technicalSentenceCount3
matches
0"There were candle stubs, not cheap white ones, but thick, dark wax that had dried in ridges."
1"Her boots crunched on grit, then on something that didn’t crunch, something that slid."
2"The shimmer thickened when her torch beam hit it head-on, as if light made it defensive."
91.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount1
matches
0"Eva said, voice quieter"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags13
fancyCount1
fancyTags
0"Eva whispered (whisper)"
dialogueSentences63
tagDensity0.206
leniency0.413
rawRatio0.077
effectiveRatio0.032
84.6541%