NC Bench
Overview
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Run: 2026-02-19-01KHTX5XC87FR5FJ759CYB84FS
Run Details
Model:
GPT-5.2
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
1m 20s
Cost:
$0.041657
Provider:
OpenAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
97.52%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
52.88%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
83.33%
Name drop frequency
(details)
61.97%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
40.21%
Sentence opener variety
(details)
91.58%
Adverb-first sentence starts
(details)
83.74%
Pronoun-first sentence starts
(details)
39.67%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
91.22%
Technical jargon density
(details)
0.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
81.4039%
Overall
Model input
System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Aurora left her bike tucked
behind a thicket where the park fence bent away from the path. Richmond Park slept in pieces: a smear of London glow behind the trees, a black ceiling of cloud, and the soft grind of distant traffic that never quite went silent.
The gate chain felt cold
through her fingers. It clinked once, too loud, and she paused with her breath held in her throat. Nobody shouted. No torch beam swept the path.
She slipped through and let
the chain settle without another sound.
The Heartstone Pendant pressed warm
against her sternum, a small, stubborn heat that didn’t match the air.
She pulled it out from
under her hoodie.
The crimson gem held a
faint inner glow, like a coal you’d forgotten in an ash tray.
The silver chain bit into
the back of her neck. “All right,”
she muttered, and the word
came out thin. “In and out. Quick look. Then home.”
The path into the trees
looked the same as it always did in daylight. Gravel, roots, low bracken. At night it turned into something else.
The gaps between trunks felt
too narrow, like the wood had leaned closer since she’d last been here.
She kept her torch angled
low and walked by the beam’s pale oval, pretending the rest of the dark didn’t exist.
A fox barked somewhere to
her left.
The sound cracked across the
park like someone laughing with their mouth full. Rory stopped.
Her torch beam held steady
on a patch of dirt strewn with fallen leaves. “You’re fine,”
she told the empty path
. “It’s a fox. That’s a fox.”
The pendant warmed again, a
pulse
against her palm when she closed her fingers around the gemstone. Warm… then a pause… then warm again. Like a heartbeat that didn’t belong to her. She moved on. The trees opened in a way that didn’t match the map in her head.
She’d walked Richmond Park enough
times to know its shapes. This turn should have spat her out by the wide trail with the benches and the dog bins.
Instead, the ground dipped and
the air changed. Damp, sweet, thick with
something like crushed stems
.
Her torch caught colour where
there shouldn’t have been any. Wildflowers. In February. In the dead middle of winter, with breath fogging the air. The flowers grew in a loose scatter, white and purple and a startling red that looked too rich for this light.
Their stems rose straight out
of the ground, no frost on them, no wilting.
They didn’t sway, even when
a breeze moved through the branches overhead. Rory crouched and brushed a petal with the back of her knuckle. It felt cool, alive. Real. “Right,” she whispered. “So you exist.”
Her pendant answered with a
stronger
pulse
. The gem’s glow deepened, a faint crimson
throb
that bled into her fingers. She stood and kept walking, careful where she put her boots. The gravel vanished under her soles. The ground turned springy, mossy, like the park had grown a carpet overnight. Each step sank a little. Each step made almost no sound. The
silence
pressed against her ears until she noticed what sat inside it. Not birds. Not the usual late-night scrabble of rodents. She listened and caught… a low murmur, far off, like a crowd at a football match behind closed doors. The sound came and went with no rhythm. It carried no words.
It didn’t belong in the
park. Rory swallowed and took the Heartstone in her fist again. “Hel portal,”
she said, as if naming
it pinned it down. “That’s why you’re hot. That’s why I’m here.”
She lifted her phone, thumbed
the screen awake. No bars. Of course. She opened her messages anyway and tapped Eva’s chat. The typing cursor blinked in a void of signal. I’m in the park. Grove is here. Pendant’s reacting. She stared at the unsent message until the screen dimmed. “Cheers,” she told the phone. She pocketed it and angled her torch ahead. The first standing stone appeared at the edge of her beam like a shoulder in the dark. Ancient oak, the codex voice in her head supplied, because she’d read Yu-Fei’s old notes twice and Eva’s stolen pamphlet three times and still hadn’t believed any of it until that moment. The stone rose taller than her, its surface rough and pale, veins of darker wood threading through it like old scars. It didn’t look like it grew from the earth. It looked placed. Rory walked closer. Her torchlight slid across carvings that didn’t settle into any pattern. Lines that looped, then broke, then rejoined as if the stone refused to hold a single shape. When she
tried to
focus, her eyes watered. She looked away and breathed through her nose. The air tasted sweet, like honey left out too long. “Not looking at you,” she murmured. “You can keep your secrets.” A second stone stood a few steps away, and a third. Together they made the beginning of a ring. Beyond them, darkness pooled thicker than the rest of the park, a patch that swallowed her torch beam instead of reflecting it back. The pendant burned now,
not painful but insistent, like a mug of hot tea held too long
. The gem
pulsed
against her skin even when she let it hang. She stepped between two stones. The moment her boot crossed the boundary, her torch
flickered
. Rory stopped with one foot inside, one foot out. She held still and watched the beam stutter, bright-dim-bright, like a failing bulb. “No,” she said, and her voice snapped. “Not now.” She pulled her foot back and the torch steadied. She put her foot forward again and it
flickered
again. The air inside the ring felt heavier. Not colder. Not warmer. Just… thicker. Like she’d walked into a room where someone had sprayed perfume and shut the windows. Rory lifted her wrist and rubbed her thumb over the small crescent scar on her left wrist, a habit from childhood that still turned up when she needed grounding. The skin felt raised under her touch,
familiar
. Her own. “Okay,” she breathed. “Okay.” She stepped fully inside. The torch didn’t just
flicker
. The light thinned. The beam reached a shorter distance, as if the dark drank it. The wildflowers inside the grove shone in their own colours, faint but clear, and the crimson pendant glow added a weak wash over her hands. A sound came from behind her. Not a footstep. More like a soft brush, as if someone dragged fabric over the moss. Rory froze. The hair at her nape tightened under the chain. She turned her head, slow. The ring of stones stood empty behind her. The park beyond them looked wrong. The trees sat too close together, their trunks bent into shapes that didn’t match their roots. The distant London glow faded. She saw only black between branches. She took a step back towards the stones. The distance didn’t change. Rory stared. Her boot had moved. She felt the moss compress under her sole. Yet the stones stayed the same, like a backdrop painted on a theatre wall. “Very funny,”
she said, but her throat tightened on the words
. “Let me out.” Silence answered, and then the low murmur returned—closer now, like it rose from under the ground. It carried the faintest hint of melody, a sing-song lift that scraped at something inside her memory. Childhood games. A circle of kids. Hands clapping. Words she couldn’t quite recall. She shoved the thought away and walked deeper into the grove, because standing still would turn her into a statue. She aimed for the centre where the darkness pooled. Wildflowers brushed her ankles. None of them moved until she touched them, and then they leaned away from her legs as if they disliked her heat. “Sorry,” she told the flowers, and then she shut her mouth. Talking to them
felt like making an agreement
. Her torch beam caught something pale hanging from a branch. A strip of fabric. No—too narrow. A ribbon, tied in a knot that looked neat despite the damp. Rory reached up and pinched it between two fingers. The ribbon felt dry. Clean. Like it came straight from a shop. She dropped it at once and wiped her fingers on her jeans. A giggle cut through the grove, sharp and close. Rory spun, torch sweeping. No one stood there. The giggle came again, and it
sounded like it came from her right
. She swung the light. Empty flowers. Moss. Stone.
Then she heard her own
breath
echo
back at her, half a beat late. Not the normal bounce of sound off trees. This
echoed
like someone breathed with her, matching her inhale, then copying it. She forced herself to breathe shallow. The
echo
breathed shallow too. “All right,” she whispered. “So you can do that. Great.” Her pendant
pulsed
fast, heat climbing into her skin. The gem’s faint glow turned richer, as if it fed on the dark. Rory pulled the chain over her head, wrapped it twice around her fist, and held the Heartstone out like a compass. The stone tugged.
Not physically, but she felt a pull in her wrist, a nudge
that aimed her towards the darkness at the grove’s centre. She followed. Each step shortened the sounds behind her. The murmur sank into the ground. The
echo
of her breath stopped. Her torch beam dimmed until it painted the world in washed-out grey. She entered the pooled dark and her torch went out. Rory clicked it once. Nothing. She clicked it again. The switch snapped under her thumb like it hit a dead end. “Don’t,” she said to the darkness, and the word landed flat. “Don’t do that.” The pendant still glowed, a small crimson heart in her fist. It lit her knuckles and the edges of the flowers near her boots. Beyond that, the grove vanished. Something shifted at the edge of the Heartstone’s light. A movement that didn’t belong to a branch or leaf. It slid away when she focused on it, and she caught only the afterimage of pale shape. Rory turned, slow, holding the Heartstone up. The light painted the nearest standing stone and the flowers at its base. A face looked back from the stone. Not carved. Not
etched
. A face pressed under the wood grain like something trapped beneath ice. Eyes closed. Mouth open in a silent O. Rory jerked the Heartstone away, and the face vanished into rough bark. “Nope,” she breathed. “No. That’s not—” The murmur rose again, right behind her now, so close it warmed her neck. Rory whirled. The Heartstone lit nothing but flowers and the shadow of her own arm. Yet someone stood there. She felt it in the way the air resisted. The way the scent thickened, honey and rot together. Her lips parted. She forced words out because
silence
felt like consent
. “Show yourself.” A voice answered from the dark, using her own mouth shape, her own Cardiff
lilt
, the exact pitch she heard in her skull when she read. “Show yourself.” Rory’s
jaw clenched
. She held the pendant higher until the chain cut into her palm. “I’m not playing,” she snapped. The voice stayed close, almost tender, almost inside her ear. “I’m not playing.” Rory backed up, and the moss didn’t compress under her heel. Her foot met something firm, like a shoe. She looked down. In the pendant’s red light, a second pair of boots stood toe-to-toe with hers, close enough to touch. Black leather, scuffed at the toe the same way hers scuffed, laces tied in the same quick knot she used when she rushed out the door. Rory lifted her gaze, inch by inch, and the red glow climbed a body shaped like her own. Hoodie. Jeans. A silver chain hanging at the throat. The other pendant lay against the other chest, crimson and breathing. Rory swallowed and raised the Heartstone between them like a barrier. “Step back.”
created_at
"2026-02-19T12:14:45.645Z"
2/19/2026, 12:14:45 PM
model
"openai/gpt-5.2-20251211"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
7826
moderation_latency
(null)
generation_time
79987
tokens_prompt
1038
tokens_completion
3198
native_tokens_prompt
916
native_tokens_completion
2861
native_tokens_completion_images
0
native_tokens_reasoning
305
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
usage
0.041657
router
(null)
provider_responses
0
endpoint_id
"f00142c2-6a93-49ce-9e36-5593b904ce3b"
id
"resp_08ff3faf826681ab016996feb5b8708197ab104026bf16d43f"
is_byok
false
latency
157
model_permaslug
"openai/gpt-5.2-20251211"
provider_name
"OpenAI"
status
200
api_type
"completions"
id
"gen-1771503285-C1S0B3WKygb76kEfvzl7"
upstream_id
"resp_08ff3faf826681ab016996feb5b8708197ab104026bf16d43f"
total_cost
0.041657
cache_discount
(null)
upstream_inference_cost
0
provider_name
"OpenAI"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
14
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
29
tagDensity
0.483
leniency
0.966
rawRatio
0
effectiveRatio
0
97.52%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
2016
totalAiIsmAdverbs
1
found
0
adverb
"very"
count
1
highlights
0
"very"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
52.88%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
2016
totalAiIsms
19
found
0
word
"pulse"
count
2
1
word
"throb"
count
1
2
word
"silence"
count
3
3
word
"pulsed"
count
2
4
word
"flickered"
count
2
5
word
"familiar"
count
1
6
word
"flicker"
count
1
7
word
"echo"
count
3
8
word
"echoed"
count
1
9
word
"etched"
count
1
10
word
"lilt"
count
1
11
word
"jaw clenched"
count
1
highlights
0
"pulse"
1
"throb"
2
"silence"
3
"pulsed"
4
"flickered"
5
"familiar"
6
"flicker"
7
"echo"
8
"echoed"
9
"etched"
10
"lilt"
11
"jaw clenched"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"jaw/fists clenched"
count
1
highlights
0
"jaw clenched"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
220
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
220
filterMatches
(empty)
hedgeMatches
0
"tried to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
235
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
33
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
2006
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
15
unquotedAttributions
0
matches
(empty)
83.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
45
wordCount
1926
uniqueNames
13
maxNameDensity
0.99
worstName
"Rory"
maxWindowNameDensity
2.5
worstWindowName
"Rory"
discoveredNames
Park
2
London
2
Heartstone
8
Pendant
2
Richmond
2
February
1
Eva
2
Yu-Fei
1
Silence
1
Talking
1
Cardiff
1
Rory
19
Like
3
persons
0
"Heartstone"
1
"Pendant"
2
"Eva"
3
"Yu-Fei"
4
"Silence"
5
"Rory"
6
"Like"
places
0
"Park"
1
"London"
2
"Richmond"
3
"February"
4
"Cardiff"
globalScore
1
windowScore
0.833
61.97%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
142
glossingSentenceCount
5
matches
0
"something like crushed stems"
1
"as if naming it pinned it down"
2
"felt like making an agreement"
3
"sounded like it came from her right"
4
"felt like consent"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
2
per1kWords
0.997
wordCount
2006
matches
0
"not painful but insistent, like a mug of hot tea held too long"
1
"Not physically, but she felt a pull in her wrist, a nudge"
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
235
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
103
mean
19.48
std
15.86
cv
0.815
sampleLengths
0
47
1
42
2
52
3
17
4
64
5
20
6
16
7
13
8
32
9
3
10
68
11
1
12
13
13
47
14
17
15
6
16
20
17
41
18
13
19
46
20
10
21
19
22
12
23
18
24
9
25
10
26
13
27
82
28
3
29
36
30
18
31
11
32
42
33
29
34
5
35
10
36
22
37
9
38
9
39
10
40
28
41
39
42
4
43
4
44
45
45
22
46
11
47
5
48
41
49
8
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
220
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
338
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
2
semicolonCount
0
flaggedSentences
2
totalSentences
235
ratio
0.009
matches
0
"Silence answered, and then the low murmur returned—closer now, like it rose from under the ground."
1
"No—too narrow."
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1936
adjectiveStacks
0
stackExamples
(empty)
adverbCount
69
adverbRatio
0.035640495867768594
lyAdverbCount
4
lyAdverbRatio
0.002066115702479339
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
235
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
235
mean
8.54
std
6.04
cv
0.708
sampleLengths
0
17
1
30
2
8
3
15
4
2
5
6
6
11
7
17
8
8
9
17
10
10
11
10
12
7
13
14
14
4
15
7
16
18
17
21
18
7
19
13
20
2
21
14
22
7
23
6
24
17
25
1
26
3
27
3
28
8
29
3
30
14
31
10
32
18
33
8
34
8
35
10
36
1
37
2
38
11
39
21
40
14
41
12
42
12
43
4
44
1
45
3
46
3
47
7
48
13
49
11
40.21%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
23
diversityRatio
0.2978723404255319
totalSentences
235
uniqueOpeners
70
91.58%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
5
totalSentences
182
matches
0
"then a pause…"
1
"then warm again."
2
"Instead, the ground dipped and"
3
"More like a soft brush,"
4
"Then she heard her own"
ratio
0.027
83.74%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
62
totalSentences
182
matches
0
"It clinked once, too loud,"
1
"She slipped through and let"
2
"She pulled it out from"
3
"she muttered, and the word"
4
"She kept her torch angled"
5
"Her torch beam held steady"
6
"she told the empty path"
7
"She moved on."
8
"She’d walked Richmond Park enough"
9
"Her torch caught colour where"
10
"Their stems rose straight out"
11
"They didn’t sway, even when"
12
"It felt cool, alive."
13
"Her pendant answered with a"
14
"She stood and kept walking,"
15
"She listened and caught…"
16
"It carried no words."
17
"It didn’t belong in the"
18
"she said, as if naming"
19
"She lifted her phone, thumbed"
ratio
0.341
39.67%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
153
totalSentences
182
matches
0
"Aurora left her bike tucked"
1
"Richmond Park slept in pieces:"
2
"The gate chain felt cold"
3
"It clinked once, too loud,"
4
"She slipped through and let"
5
"The Heartstone Pendant pressed warm"
6
"She pulled it out from"
7
"The crimson gem held a"
8
"The silver chain bit into"
9
"she muttered, and the word"
10
"The path into the trees"
11
"Gravel, roots, low bracken."
12
"The gaps between trunks felt"
13
"She kept her torch angled"
14
"A fox barked somewhere to"
15
"The sound cracked across the"
16
"Her torch beam held steady"
17
"she told the empty path"
18
"The pendant warmed again, a"
19
"She moved on."
ratio
0.841
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
182
matches
(empty)
ratio
0
91.22%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
83
technicalSentenceCount
6
matches
0
"The Heartstone Pendant pressed warm against her sternum, a small, stubborn heat that didn’t match the air."
1
"The gem’s glow deepened, a faint crimson throb that bled into her fingers."
2
"Beyond them, darkness pooled thicker than the rest of the park, a patch that swallowed her torch beam instead of reflecting it back."
3
"It carried the faintest hint of melody, a sing-song lift that scraped at something inside her memory."
4
"None of them moved until she touched them, and then they leaned away from her legs as if they disliked her heat."
5
"Not physically, but she felt a pull in her wrist, a nudge that aimed her towards the darkness at the grove’s centre."
0.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
14
uselessAdditionCount
4
matches
0
"she muttered, and the word came out thin"
1
"she said, as if naming it pinned it down"
2
"she said, but her throat tightened on the words"
3
"she said, and the word landed flat"
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
14
fancyCount
7
fancyTags
0
"she muttered (mutter)"
1
"she whispered (whisper)"
2
"she murmured (murmur)"
3
"she breathed (breathe)"
4
"she whispered (whisper)"
5
"she breathed (breathe)"
6
"she snapped (snap)"
dialogueSentences
29
tagDensity
0.483
leniency
0.966
rawRatio
0.5
effectiveRatio
0.483
81.4039%