Run: 2026-02-19-01KHTX77PWB4ZBCRSZT6SEKW3N

Run Details

Duration:
2m 35s
Cost:
$0.007297
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned against Rory's collarbone. She stopped mid-stride, fingers closing around the silver chain. The crimson stone pulsed, hot and insistent, throwing strange crimson shadows across the bracken. Richmond Park closed behind her like a velvet curtain. No traffic noise. No distant hum of London's eternal metabolism. Just the wet crush of her boots through frost-stiff grass. "Brilliant," she muttered. The word dissolved into the dark. She had followed the gem's tugging for forty minutes, veering off the marked paths until ancient oak trees surrounded her, their bark silvered by moonlight. The standing stones materialised between two massive trunks, moss-covered and humming. Rory knew humming stones meant trouble. Her mother's stories whispered as much, back when Jennifer Carter still spoke to her daughter about old Welsh borders and thinner places. The grove opened beyond the stones. Wildflowers carpeted the clearing. Impossible. December's freeze should have killed them weeks ago. Yet purple heather and white campion swayed in a breeze she couldn't feel, releasing cloying sweetness that clotted in her throat. Rory stepped across the boundary. The temperature dropped immediately. Her breath crystallised, hanging in clouds that moved too slowly. She checked her phone—dead, despite the sixty percent charge from five minutes ago. Time moved differently here. She remembered the codex entry, filed away during her research at Cardiff. Fae-touched spaces chewed through mortal chronology like hungry moths. Something crunched behind her. Rory spun. The standing stones stood silent, guardians at the gate. Beyond them, Richmond Park stretched normal and dark. She could still see the path she'd taken, could still theoretically retreat. The pendant seared her palm. She loosened her grip. The stone's inner glow intensified, crimson light spilling between her fingers to pool on the ground. It illuminated mushrooms in a perfect circle, white caps gleaming like teeth. Rory counted them automatically—seven, thirteen, twenty-one. Prime numbers arranged in logarithmic spirals. Natural mathematics made sinister. The crunch came again. Closer. Rory reached for the switchblade in her jacket pocket. Evan had hated that she carried it. *Paranoid bitch*, he'd called her, the night before she packed the single bag and took the train to Eva's London flat. The weight steadied her now. "Who's there?" Silence answered. Thick, deliberate silence that felt like cotton wool rammed into her ears. She moved deeper into the clearing. The wildflowers parted around her boots, stems bending with unnatural compliance. No insects buzzed. No owls called. Just the low thrum from the stones, a frequency that vibrated in her sternum rather than her ears. A shape detached from the darkness between two oaks. Rory's vision blurred. She blinked. The shape remained, tall and thin, standing where flowers refused to grow. It didn't move so much as unfold, joints bending wrong, proportions violating the golden ratio her architect father had taught her to appreciate. "Hello?" Her voice cracked. The figure tilted. Moonlight caught something angular where a face should be. Too many angles. Geometry from a nightmare. Rory backed toward the stones. Her heel struck a root. She stumbled, arms windmilling, and the pendant whipped free from her shirt. The crimson light swept across the clearing like a searchlight. The flowers screamed. Not metaphorically. Not wind through stems. Actual, high-pitched shrieks that built from the ground up, floral throats opening around her. The heather twisted, stems elongating, reaching for her boots with sticky, stamen-tipped tendrils. She ran. The standing stones loomed ahead, impossibly distant. The grove expanded, elastic and hungry. Rory sprinted, lungs burning with frozen air, the pendant bouncing against her chest like a second heartbeat. The crunching sounds multiplied, surrounding her, keeping pace with steps that matched her own but arrived half a second delayed. Behind her, the geometry-thing clicked. Loud as breaking knuckles. She risked a glance. It had multiplied. Three figures now, standing at points of a triangle around the clearing's centre. They swayed in nonexistent wind, and where their feet touched earth, the wildflowers blackened and died in spreading circles. The switchblade snapped open. Useless. Utterly useless against whatever wore angles for faces. But the metal felt real, solid, a scrap of iron rationality in a space collapsing into myth. Rory reached the first standing stone and slammed her shoulder against it. Ancient oak bark crumbled under her touch, revealing not wood but bone. Pitted. Yellowed. Carved with spirals that matched the mushroom arrangement. The stone breathed. She felt the expansion, the contraction, like standing against the flank of some sleeping leviathan. The hum intensified, becoming a voice, words in languages dead before Cardiff existed, before the Celts raised their first fortifications. *Malphora*. The name surfaced from nowhere, burning behind her eyes. Her alias. The name she'd used once, years ago, registering for a philosophy seminar she never attended. No one knew it. Not Evan. Not Eva. Not even her mother, who'd chosen Aurora for the dawn light but never used the nickname. "How do you know that?" The geometry-things didn't answer. They advanced, separating the distance between them in perfectly calculated increments. The air grew heavy, tasting of copper and pollen and grave-dirt. Rory's scar—the small crescent on her left wrist—began to itch, then to burn, matching the pendant's rhythm. She pressed her back against the breathing stone. The wildflowers had stopped screaming. They'd gone rigid instead, petals folding inward like frightened children. The mushrooms released spores, fine and phosphorescent, drifting upward to form constellations that didn't match any sky above London. One of the figures raised an arm. Too long. Too jointed. The hand—if it was a hand—opened along five axes that shouldn't exist, revealing a palm lined with crimson light that matched her pendant exactly. Rory understood then. The pendant wasn't leading her here. It was calling something *to* her. The unknown benefactor who'd left it nestled in her jacket three weeks ago hadn't gifted protection. They'd attached a beacon. "Bugger that." She grabbed the chain and yanked. The silver bit into her neck, drawing blood warm against frozen skin. She wrapped the chain around her fist, bringing the glowing stone directly against her scarred wrist. The crescent mark flared white. The geometry-things screamed, harmonic frequencies that shattered the frozen air into visible fractures. Time, already distorted, convulsed. Rory watched her own breath hang suspended, crystalline and perfect, as the standing stones woke fully. They moved. Not the slow grind of geological epochs. Fast. Hungry. The ancient oaks twisted, roots ripping through soil to grasp at the angular figures, bark peeling back to show endless rows of wooden teeth. The grove was a mouth, Rory realised. Always had been. The clearing existed to trap, to taste, to consume. The figure with the open hand lunged. Rory swung the chain. The Heartstone caught its—his? her? *its*—wrist, and flesh sizzled like water hitting hot iron. The thing recoiled, angles fracturing, emitting a sound like breaking glass. She didn't wait. Rory bolted toward the gap between stones, where Richmond Park waited, where time ran normal and monsters had the decency to hide in shadows. The flowers clutched at her ankles, stems strong as wire, but she slashed with the switchblade, severing botanical fingers that bled clear sap. The stones screamed behind her. Not in pain. In hunger. The geometry-things pursued, no longer maintaining their perfect distance, galloping on limbs that bent against every natural law. Rory could hear them calculating, could feel their attention like micrometers measuring her bones for marrow. She cleared the boundary. London's noise crashed over her—traffic, wind, distant sirens—sharp as a slap. The temperature rocketed up, steam rising from her frozen coat. Rory didn't stop. She ran until her thighs burned, until the Richmond Park gates loomed ahead, until she could see the streetlights of Petersham Road with their sodium-orange glow. Her wrist throbbed. Rory stopped beneath a working lamppost and checked her scar. The crescent had changed. Where there'd been smooth skin, raised lines now formed a spiral, twisting inward like the mushroom pattern. The pendant's glow had dimmed to ember-red, pulsing slower now. Sated. Or waiting. She turned back toward the darkness of the park. The grove remained hidden, invisible to any eye without the stone's guidance. But she could feel it watching. Taste the pollen on her tongue. The geometry-things hadn't followed, not because they couldn't cross the boundary, but because they'd gotten what they came for. A sample. The scar ticked once, like a clock starting. Rory pulled her sleeve down, hiding the spiral, and walked toward the distant lights of London with the pendant cold and heavy against her heart.
created_at"2026-02-19T12:15:28.997Z" 2/19/2026, 12:15:28 PM
model"moonshotai/kimi-k2.5-0127"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency497
moderation_latency(null)
generation_time155019
tokens_prompt4560
tokens_completion2999
native_tokens_prompt4100
native_tokens_completion2423
native_tokens_completion_images(null)
native_tokens_reasoning585
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00729675
router(null)
provider_responses
0
endpoint_id"a1659736-3cfc-47d9-b48f-303c93c57b11"
id"chatcmpl-Rdx8TrrJsYRNGyQpQ66FFEdz"
is_byokfalse
latency81
model_permaslug"moonshotai/kimi-k2.5-0127"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771503329-eJH9PsMAlMR5Q99atAxU"
upstream_id"chatcmpl-Rdx8TrrJsYRNGyQpQ66FFEdz"
total_cost0.00729675
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences5
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
89.60% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1443
totalAiIsmAdverbs3
found
0
adverb"slowly"
count1
1
adverb"utterly"
count1
2
adverb"perfectly"
count1
highlights
0"slowly"
1"utterly"
2"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
23.77% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1443
totalAiIsms22
found
0
word"pulsed"
count1
1
word"velvet"
count1
2
word"perfect"
count3
3
word"gleaming"
count1
4
word"sinister"
count1
5
word"weight"
count1
6
word"silence"
count2
7
word"vibrated"
count1
8
word"loomed"
count2
9
word"calculated"
count1
10
word"grave"
count1
11
word"beacon"
count1
12
word"shattered"
count1
13
word"crystalline"
count1
14
word"calculating"
count1
15
word"could feel"
count2
16
word"throbbed"
count1
highlights
0"pulsed"
1"velvet"
2"perfect"
3"gleaming"
4"sinister"
5"weight"
6"silence"
7"vibrated"
8"loomed"
9"calculated"
10"grave"
11"beacon"
12"shattered"
13"crystalline"
14"calculating"
15"could feel"
16"throbbed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences166
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences166
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences169
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords5
totalWords1419
ratio0.004
matches
0"Paranoid bitch"
1"Malphora"
2"to"
3"its"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
78.98% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions47
wordCount1408
uniqueNames15
maxNameDensity1.42
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Rory20
Park4
London5
Jennifer1
Carter1
Welsh1
Cardiff2
Richmond4
Eva2
Celts1
Evan2
Aurora1
Heartstone1
Petersham1
Road1
persons
0"Rory"
1"Park"
2"Jennifer"
3"Carter"
4"Eva"
5"Celts"
6"Evan"
7"Heartstone"
places
0"London"
1"Cardiff"
2"Richmond"
3"Petersham"
4"Road"
globalScore0.79
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences96
glossingSentenceCount1
matches
0"felt like cotton wool rammed into her e"
59.06% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.409
wordCount1419
matches
0"not wood but bone"
1"Not even her mother, who'd chosen Aurora for the dawn light but never used the nickname"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences169
matches
0"hated that she"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs65
mean21.83
std18.39
cv0.842
sampleLengths
06
142
210
39
464
56
634
75
852
94
1031
115
1248
135
1442
152
1614
1741
189
1940
204
2119
2232
233
2433
252
2650
279
284
2935
304
3126
3234
333
3435
351
3650
375
3843
398
4034
4135
423
4332
442
4534
465
4733
482
4952
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences166
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs273
matches
0"wasn't leading"
1"was calling"
24.51% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences7
totalSentences169
ratio0.041
matches
0"She checked her phone—dead, despite the sixty percent charge from five minutes ago."
1"Rory counted them automatically—seven, thirteen, twenty-one."
2"Rory's scar—the small crescent on her left wrist—began to itch, then to burn, matching the pendant's rhythm."
3"The hand—if it was a hand—opened along five axes that shouldn't exist, revealing a palm lined with crimson light that matched her pendant exactly."
4"The Heartstone caught its—his?"
5"*its*—wrist, and flesh sizzled like water hitting hot iron."
6"London's noise crashed over her—traffic, wind, distant sirens—sharp as a slap."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1432
adjectiveStacks2
stackExamples
0"Actual, high-pitched shrieks"
1"sticky, stamen-tipped tendrils."
adverbCount42
adverbRatio0.029329608938547486
lyAdverbCount12
lyAdverbRatio0.008379888268156424
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences169
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences169
mean8.4
std6.28
cv0.748
sampleLengths
06
19
214
39
43
57
610
73
86
925
1011
116
1222
136
144
151
168
1721
185
194
2010
2113
224
2312
249
254
262
279
288
2912
305
314
3216
3312
346
356
364
374
381
399
407
4121
425
432
442
4512
466
4711
483
493
49.11% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.33727810650887574
totalSentences169
uniqueOpeners57
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences141
matches
0"Just the wet crush of"
1"Just the low thrum from"
2"Too many angles."
3"Utterly useless against whatever wore"
4"Always had been."
ratio0.035
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences141
matches
0"She stopped mid-stride, fingers closing"
1"She had followed the gem's"
2"Her mother's stories whispered as"
3"Her breath crystallised, hanging in"
4"She checked her phone—dead, despite"
5"She remembered the codex entry,"
6"She could still see the"
7"She loosened her grip."
8"It illuminated mushrooms in a"
9"She moved deeper into the"
10"It didn't move so much"
11"Her voice cracked"
12"Her heel struck a root."
13"She stumbled, arms windmilling, and"
14"She risked a glance."
15"It had multiplied."
16"They swayed in nonexistent wind,"
17"She felt the expansion, the"
18"They advanced, separating the distance"
19"She pressed her back against"
ratio0.213
77.02% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount108
totalSentences141
matches
0"The pendant burned against Rory's"
1"She stopped mid-stride, fingers closing"
2"The crimson stone pulsed, hot"
3"Richmond Park closed behind her"
4"The word dissolved into the"
5"She had followed the gem's"
6"The standing stones materialised between"
7"Rory knew humming stones meant"
8"Her mother's stories whispered as"
9"The grove opened beyond the"
10"Wildflowers carpeted the clearing."
11"December's freeze should have killed"
12"Rory stepped across the boundary."
13"The temperature dropped immediately."
14"Her breath crystallised, hanging in"
15"She checked her phone—dead, despite"
16"Time moved differently here."
17"She remembered the codex entry,"
18"Something crunched behind her."
19"The standing stones stood silent,"
ratio0.766
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences141
matches(empty)
ratio0
60.89% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences61
technicalSentenceCount7
matches
0"Yet purple heather and white campion swayed in a breeze she couldn't feel, releasing cloying sweetness that clotted in her throat."
1"Actual, high-pitched shrieks that built from the ground up, floral throats opening around her."
2"The crunching sounds multiplied, surrounding her, keeping pace with steps that matched her own but arrived half a second delayed."
3"The mushrooms released spores, fine and phosphorescent, drifting upward to form constellations that didn't match any sky above London."
4"The unknown benefactor who'd left it nestled in her jacket three weeks ago hadn't gifted protection."
5"The geometry-things screamed, harmonic frequencies that shattered the frozen air into visible fractures."
6"The flowers clutched at her ankles, stems strong as wire, but she slashed with the switchblade, severing botanical fingers that bled clear sap."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences5
tagDensity0.2
leniency0.4
rawRatio1
effectiveRatio0.4
81.6982%