Run: 2026-02-19-01KHTX7N9VXFTD21FR6JAG9KSY

Run Details

Duration:
50.5s
Cost:
$0.010157
Provider:
SiliconFlow

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The heat was the first sign. A sharp, burning bite right over my sternum, radiating through the thin cotton of my t-shirt. I stopped dead, clutching the silver chain, and swore under my breath. The Heartstone Pendant didn't just get hot; it acted like a Geiger counter for the wrong kind of magic. I stood at the edge of the clearing, the ancient oak standing stones looming like jagged teeth against the indigo sky. The air here tasted metallic, thick with the scent of ozone and crushed wildflowers. "Right," I muttered, my voice sounding thin in the heavy silence. "Here we go." I stepped over the gnarled root system that marked the boundary. The change was instantaneous. The distant drone of the A3, usually a constant hum in South West London, vanished. Cut off. The silence pressed against my ears, dense and suffocating. Richmond Park never slept, not really. Foxes screamed, commuters cut through, planes droned overhead. But this place, Isolde’s Grove, existed in a pocket between breaths. I checked my phone. 03:14 AM. No signal. The little bars in the top corner were mocking me. I slid it into my back pocket. Useless. The pendant stopped burning, settling into a rhythmic throb against my skin. Warm. Alive. I walked deeper into the clearing. The grass here was wrong. It didn't rustle; it seemed to absorb the sound of my boots. Every step felt like walking on velvet laid over concrete. Wildflowers bloomed in impossible clusters—iridescent blues, violent reds, petals that looked too much like skin. They weren't supposed to be here in November, especially not with the frost heavy on the ground outside the tree line. But here? The air was balmy. Stagnant. I kept my eyes on the treeline. Or what I thought was the treeline. The ancient oaks that formed the perimeter were shifting. Not moving like trees in the wind, but *sliding*. A subtle, lateral drift that only registered in my peripheral vision. Every time I snapped my head to look directly at them, they stood still, gnarled bark looking innocent and aged. "You're not scary," I lied to the trees. "I've dealt with angry customers in Soho. You're basically bark with attitude." Something cracked. A dry snap, like a twig breaking under a heavy boot. I spun around, dropping into a crouch. Nothing. Just the swaying wildflowers and the towering stones. "Hello?" The word didn't echo. It hit the air and was swallowed. I checked the pendant again. The deep crimson gemstone was glowing faintly, an inner light that pulsed in time with the heat. It wasn't reacting to the portal I suspected was here; it was reacting to *presence*. I moved toward the centre of the grove, where the largest standing stone stood. It was monolithic, covered in lichen that looked suspiciously like veins. As I got closer, the temperature dropped. The balmy warmth vanished, replaced by a chill that seeped through my jacket and settled in my marrow. I reached out to touch the stone, but my hand stopped inches from the surface. The air around it was vibrating. A low-frequency buzz that made my teeth ache. Okay. Portal. Definitely a portal. Then the smell hit me. Copper. Old pennies. Blood. I pulled my hand back like I’d been burned. The scent was faint, buried under the floral perfume, but it was there. Fresh. I wasn't alone. I turned slowly, scanning the darkness between the stones. The shadows here were too long, too black. They didn't match the light from the moon. They stretched toward me, oily and viscous. "Show yourself," I said. My voice was steady, but my hand drifted to the pocket where I kept my pepper spray. Not that it would help against something that could hide in a shadow, but it felt better than being empty. A whisper. It came from everywhere at once. *Laila.* I froze. That name. I hadn't been called Laila since I was a child, and only by my grandmother. She had been gone for ten years. "Who's there?" I backed up, putting my back against the cold standing stone. The pendant burned so hot it felt like it was branding me. The ground beneath the wildflowers shifted. A mound of dirt rose, like a mole pushing its way to the surface, but the size of a car. The earth cracked open, spilling soil and pale, writhing roots. No. Not roots. Fingers. Dozens of them, bone-white and too long, clawing at the air. They were attached to arms that dragged themselves out of the soil, pulling up a torso that was vaguely human but stretched, elongated, as if viewed in a funhouse mirror. It didn't have a face. Just a smooth, pale canvas where features should be. My heart hammered against my ribs, a frantic drum solo. *Run. You need to run.* But the exit was gone. The gap in the stones where I’d entered was now a solid wall of twisting oak trunks. The trees had closed the circle. The thing in the soil screeched, a sound like metal tearing against metal. It hauled itself fully free, standing on spindly legs that cracked and popped as they straightened. It towered over me, at least seven feet tall. I scrambled sideways, putting the massive standing stone between us. "Think, Rory," I hissed, panic threatening to turn my legs to jelly. "Fae rules. Fae weaknesses. Iron? Salt?" I patted my pockets. Nothing. Just my phone, keys, and a receipt for a chicken chow mein I’d delivered three hours ago. The creature moved with terrifying speed for something so gangly. It slammed into the other side of the stone, the impact vibrating through the rock and into my spine. Dust puffed into my face, choking me. It reached around the edge of the stone, those long fingers searching, groping. I ducked and sprinted for the opposite side of the grove. I had to find a gap. There had to be a gap. As I ran, the wildflowers grabbed at my ankles. They weren't plants anymore; they felt like tiny, vining hands, trying to trip me. I kicked them away, stumbling, breath coming in ragged gasps. *Thump. Thump. Thump.* The creature was behind me. It didn't run; it loped, a heavy, uneven gait that was getting closer. I reached the perimeter of stones. They were packed tight, but I saw a sliver of darkness between two massive trunks. A way out. I threw myself at the gap, wedging my shoulders through. It was tight. Bark scraped against my cheeks, tearing my skin. I pushed, grinding my boots into the earth, shoving with everything I had. Something caught my hood. A sharp tug. I screamed, clawing at the rough bark, squeezing my eyes shut as I pushed harder. The fabric of my jacket ripped, and I tumbled forward, out of the grove and onto the cold, hard path of Richmond Park. I landed on my hands and knees, gasping, the freezing night air hitting my sweat-slicked face like a slap. I scrambled to my feet, ready to run, and looked back. The path was empty. The standing stones were gone. In their place was a dense wall of ancient hawthorn bushes, looking like they had been there for centuries. No glowing wildflowers. No portal. No faceless monster. I spun around, checking my surroundings. The Pembroke Lodge gates were fifty yards to my left. The streetlights cast a warm yellow glow. A car drove past on the distant road, the sound normal and mundane. I slumped against a lamppost, my legs trembling so hard I could barely stand. I pulled the pendant out from under my shirt. The stone was cold. Dark. Dead. I looked down at my jacket. The hood was torn, hanging by a thread. Across the back, four long gashes sliced through the heavy fabric, frayed edges fluttering in the breeze. *Gotcha,* the wind seemed to whisper. The pendant flared once, a single, blinding spark of crimson heat, and then went dark again. Somewhere behind me, in the dense darkness of the hawthorn bushes, a twig snapped.
created_at"2026-02-19T12:15:42.916Z" 2/19/2026, 12:15:42 PM
model"z-ai/glm-4.7-20251222"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency895
moderation_latency(null)
generation_time50284
tokens_prompt4560
tokens_completion4139
native_tokens_prompt4127
native_tokens_completion3829
native_tokens_completion_images(null)
native_tokens_reasoning2041
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.01015714
router(null)
provider_responses
0
endpoint_id"ea63310d-6462-45fd-8d3c-8ce14a1ab0ab"
id"019c75d3d7199cdf5274f88a1c802ba8"
is_byokfalse
latency853
model_permaslug"z-ai/glm-4.7-20251222"
provider_name"SiliconFlow"
status200
api_type"completions"
id"gen-1771503342-4Vaq8N4xgit22kaW0Fxz"
upstream_id"019c75d3d7199cdf5274f88a1c802ba8"
total_cost0.01015714
cache_discount(null)
upstream_inference_cost0
provider_name"SiliconFlow"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences9
tagDensity0.556
leniency1
rawRatio0
effectiveRatio0
92.61% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1354
totalAiIsmAdverbs2
found
0
adverb"really"
count1
1
adverb"slowly"
count1
highlights
0"really"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
51.99% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1354
totalAiIsms13
found
0
word"looming"
count1
1
word"silence"
count2
2
word"rhythmic"
count1
3
word"throb"
count1
4
word"velvet"
count1
5
word"echo"
count1
6
word"pulsed"
count1
7
word"warmth"
count1
8
word"chill"
count1
9
word"scanning"
count1
10
word"whisper"
count2
highlights
0"looming"
1"silence"
2"rhythmic"
3"throb"
4"velvet"
5"echo"
6"pulsed"
7"warmth"
8"chill"
9"scanning"
10"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences157
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences157
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences161
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans6
markdownWords12
totalWords1350
ratio0.009
matches
0"sliding"
1"presence"
2"Laila."
3"Run. You need to run."
4"Thump. Thump. Thump."
5"Gotcha,"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount1318
uniqueNames14
maxNameDensity0.15
worstName"Park"
maxWindowNameDensity1
worstWindowName"Laila"
discoveredNames
Heartstone1
Pendant1
Geiger1
South1
West1
London1
Park2
Isolde1
Grove1
November1
Laila2
Richmond2
Pembroke1
Lodge1
persons
0"Pendant"
1"Isolde"
2"Grove"
3"Laila"
4"Lodge"
places
0"South"
1"West"
2"London"
3"Park"
4"November"
5"Richmond"
6"Pembroke"
globalScore1
windowScore1
75.74% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences101
glossingSentenceCount3
matches
0"felt like walking on velvet laid over c"
1"felt like it was branding me"
2"felt like tiny, vining hands, trying to"
51.85% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.481
wordCount1350
matches
0"Not moving like trees in the wind, but *sliding*"
1"Not that it would help against something that could hide in a shadow, but it felt better than being empty"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences161
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs59
mean22.88
std16.02
cv0.7
sampleLengths
053
135
214
341
451
514
669
77
863
920
1013
1116
121
1311
1437
1550
1629
175
189
1923
203
2132
2241
238
241
2526
2625
2736
283
291
3041
3114
3215
3328
3438
3510
3618
3722
3836
3913
4023
4133
423
4318
4424
4534
467
4738
4830
494
87.38% Passive voice overuse
Target: ≤2% passive sentences
passiveCount8
totalSentences157
matches
0"was swallowed"
1"been burned"
2"been called"
3"been gone"
4"were attached"
5"was gone"
6"were gone"
7"was torn"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount8
totalVerbs238
matches
0"were mocking"
1"were shifting"
2"was glowing"
3"was reacting"
4"was vibrating"
5"was branding"
6"was getting"
36.38% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount5
flaggedSentences6
totalSentences161
ratio0.037
matches
0"The Heartstone Pendant didn't just get hot; it acted like a Geiger counter for the wrong kind of magic."
1"It didn't rustle; it seemed to absorb the sound of my boots."
2"Wildflowers bloomed in impossible clusters—iridescent blues, violent reds, petals that looked too much like skin."
3"It wasn't reacting to the portal I suspected was here; it was reacting to *presence*."
4"They weren't plants anymore; they felt like tiny, vining hands, trying to trip me."
5"It didn't run; it loped, a heavy, uneven gait that was getting closer."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1322
adjectiveStacks0
stackExamples(empty)
adverbCount48
adverbRatio0.036308623298033284
lyAdverbCount17
lyAdverbRatio0.012859304084720122
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences161
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences161
mean8.39
std5.83
cv0.695
sampleLengths
06
116
212
319
421
514
611
73
811
94
1015
112
129
136
148
1511
164
172
182
1910
207
211
2212
231
241
256
265
2712
2810
2915
3021
312
324
331
347
357
369
379
3811
3920
408
4112
422
4311
447
451
468
471
484
497
48.03% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats16
diversityRatio0.34782608695652173
totalSentences161
uniqueOpeners56
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences125
matches
0"Just the swaying wildflowers and"
1"Definitely a portal."
2"Then the smell hit me."
3"Just a smooth, pale canvas"
4"Just my phone, keys, and"
5"Somewhere behind me, in the"
ratio0.048
40.80% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount56
totalSentences125
matches
0"I stopped dead, clutching the"
1"I stood at the edge"
2"I muttered, my voice sounding"
3"I stepped over the gnarled"
4"I checked my phone."
5"I slid it into my"
6"I walked deeper into the"
7"It didn't rustle; it seemed"
8"They weren't supposed to be"
9"I kept my eyes on"
10"I lied to the trees"
11"I spun around, dropping into"
12"It hit the air and"
13"I checked the pendant again."
14"It wasn't reacting to the"
15"I moved toward the centre"
16"It was monolithic, covered in"
17"I reached out to touch"
18"I pulled my hand back"
19"I wasn't alone."
ratio0.448
28.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount108
totalSentences125
matches
0"The heat was the first"
1"A sharp, burning bite right"
2"I stopped dead, clutching the"
3"The Heartstone Pendant didn't just"
4"I stood at the edge"
5"The air here tasted metallic,"
6"I muttered, my voice sounding"
7"I stepped over the gnarled"
8"The change was instantaneous."
9"The distant drone of the"
10"The silence pressed against my"
11"Richmond Park never slept, not"
12"Foxes screamed, commuters cut through,"
13"I checked my phone."
14"The little bars in the"
15"I slid it into my"
16"The pendant stopped burning, settling"
17"I walked deeper into the"
18"The grass here was wrong."
19"It didn't rustle; it seemed"
ratio0.864
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences125
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences59
technicalSentenceCount2
matches
0"Wildflowers bloomed in impossible clusters—iridescent blues, violent reds, petals that looked too much like skin."
1"It didn't run; it loped, a heavy, uneven gait that was getting closer."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"I muttered, my voice sounding thin in the heavy silence"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"I muttered (mutter)"
1"I lied (lie)"
2"I hissed (hiss)"
dialogueSentences9
tagDensity0.444
leniency0.889
rawRatio0.75
effectiveRatio0.667
74.5933%