Run: 2026-02-19-01KHTX8MJDFFNRYW4S32MR48VB

Run Details

Duration:
13.9s
Cost:
$0.002798
Provider:
Novita

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The ancient oak standing stones loomed, silent sentinels against a bruised twilight sky. Aurora Carter pushed past a final curtain of ivy, the leaves cool and damp against her cheek. The Fae Grove. It looked exactly as Isolde had described it, a perfect, impossible circle of wildflowers blooming in defiance of the season. The air, however, was wrong. It held the stillness of a held breath, thick and heavy in her lungs. She clutched the silver chain of the Heartstone pendant, its familiar warmth a small comfort against the unnatural chill. The crimson gemstone pulsed faintly, a steady, reassuring beat against her skin. *Just a quick look*, she told herself. *Confirm the portal's dormant and get out.* Isolde’s warning echoed in her mind, a fragment of a panicked conversation from weeks ago. *Don't go there alone, Rory. The in-between places are waking up.* A twig snapped behind her. Rory froze, her head whipping around. Nothing. Just the deepening shadows between the oaks. Her heart hammered a frantic rhythm against her ribs. *Just a fox. A deer.* She forced a breath, the air tasting of damp earth and something else, something metallic and sweet, like old blood. She turned back to the clearing. The wildflowers, a riot of impossible colour, seemed to have shifted. No, that was ridiculous. They were flowers. They didn't move. She took a step towards the centre of the grove, her worn trainers sinking slightly into the soft, mossy ground. The silence stretched, broken only by the frantic thumping in her ears. It was too quiet. No birdsong. No rustle of small creatures. The Grove was a vacuum. The pendant against her chest grew warmer, its inner glow intensifying. It wasn't the gentle, reassuring pulse she was used to. This was a frantic, insistent thrumming, a warning. She stopped, her hand still gripping the stone, and scanned the perimeter of the clearing. The standing stones seemed taller now, their bark-like surfaces twisting into grimacing faces in the gloom. A sound drifted to her then. Not a snap or a rustle, but a soft, rhythmic scraping. Like stone on stone. It was faint, coming from just beyond the circle of flowers. Rory strained to see past the vibrant blooms, her eyes struggling to pierce the deepening purple of the encroaching night. The scraping stopped. Then started again, closer this time. A slow, deliberate, grating rhythm. *Scrape. Scrape. Scrape.* Her mind raced, cataloguing possibilities. An animal sharpening its claws? A branch blowing against a rock? No. The sound was too measured. Too intentional. It was the sound of work. Of something being shaped. She took a slow step back, her heel catching on an unseen root. She stumbled, catching herself before she fell. The sudden movement seemed to break the spell of stillness. A gust of wind, the first she’d felt, whispered through the grove, carrying the scent of ozone and decay. The wildflowers trembled, their bright petals curling inwards as if recoiling from a touch. From the corner of her eye, she saw it. A flicker of motion at the edge of the clearing, where the shadows were deepest. It was tall and slender, impossibly so, a shard of deeper darkness against the twilight. It moved with a liquid grace that was utterly inhuman, a flowing motion that made her stomach clench. It didn't walk. It undulated. Rory didn't wait to see more. She spun on her heel and ran for the gap in the standing stones, the one she’d come through. The scraping sound erupted behind her, a cacophony of grating rock that seemed to come from all directions at once. The air grew thick, dragging at her limbs like cold treacle. The pendant seared her skin, a brand of pure, agonising heat. She burst through the gap between two massive oaks, stumbling and falling to her knees on the damp soil of Richmond Park. The normal sounds of the night rushed back in a disorienting wave: the distant hum of traffic, the call of a lone owl, the rustle of leaves in a real wind. She scrambled to her feet, gasping for breath, and looked back. The Fae Grove was gone. Where the ancient standing stones had stood, there was only a dense, impenetrable thicket of ordinary-looking trees. The air was simply night air, cool and clean. The only sign of the impossible place she had just left was the Heartstone pendant. It lay against her shirt, no longer glowing, its faint warmth a fading memory. She looked down at it, her fingers tracing the smooth, crimson surface. A low chuckle echoed in the silence of her mind, a sound that was not her own. It was dry and rasping, like stones grinding together. *You brought it to us,* the voice whispered, a thought that felt like splinters of glass in her brain. *The key.*
created_at"2026-02-19T12:16:14.933Z" 2/19/2026, 12:16:14 PM
model"z-ai/glm-4.6" 4/6/2001, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency533
moderation_latency(null)
generation_time13738
tokens_prompt4560
tokens_completion1206
native_tokens_prompt4132
native_tokens_completion1065
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4131
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00279796
router(null)
provider_responses
0
endpoint_id"562fe77f-c92f-4556-b43b-ea7da6891b6a"
id"7da8094a418f289ebf80dfb0bfa489f3"
is_byokfalse
latency533
model_permaslug"z-ai/glm-4.6" 4/6/2001, 12:00:00 AM
provider_name"Novita"
status200
api_type"completions"
id"gen-1771503374-LFJaCGdXcXSaqhV8F9YY"
upstream_id"7da8094a418f289ebf80dfb0bfa489f3"
total_cost0.00279796
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upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
87.67% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount811
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"utterly"
count1
highlights
0"slightly"
1"utterly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount811
totalAiIsms23
found
0
word"loomed"
count1
1
word"sentinels"
count1
2
word"perfect"
count1
3
word"familiar"
count1
4
word"warmth"
count2
5
word"chill"
count1
6
word"pulsed"
count1
7
word"echoed"
count2
8
word"silence"
count2
9
word"pulse"
count1
10
word"scanned"
count1
11
word"gloom"
count1
12
word"rhythmic"
count1
13
word"raced"
count1
14
word"measured"
count1
15
word"trembled"
count1
16
word"flicker"
count1
17
word"stomach"
count1
18
word"cacophony"
count1
19
word"tracing"
count1
highlights
0"loomed"
1"sentinels"
2"perfect"
3"familiar"
4"warmth"
5"chill"
6"pulsed"
7"echoed"
8"silence"
9"pulse"
10"scanned"
11"gloom"
12"rhythmic"
13"raced"
14"measured"
15"trembled"
16"flicker"
17"stomach"
18"cacophony"
19"tracing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences83
matches(empty)
91.22% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences83
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences83
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans7
markdownWords37
totalWords809
ratio0.046
matches
0"Just a quick look"
1"Confirm the portal's dormant and get out."
2"Don't go there alone, Rory. The in-between places are waking up."
3"Just a fox. A deer."
4"Scrape. Scrape. Scrape."
5"You brought it to us,"
6"The key."
41.67% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions1
matches
0"*Just a quick look*, she told herself."
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions16
wordCount809
uniqueNames8
maxNameDensity0.49
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Isolde"
discoveredNames
Carter1
Fae2
Grove3
Isolde2
Heartstone2
Rory4
Richmond1
Park1
persons
0"Carter"
1"Isolde"
2"Rory"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount4
matches
0"seemed taller now, their bark-like surfaces twisting into grimacing faces in the gloom"
1"as if recoiling from a touch"
2"rock that seemed to come from all directions at once"
3"felt like splinters of glass in her bra"
76.39% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.236
wordCount809
matches
0"Not a snap or a rustle, but a soft, rhythmic scraping"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences83
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs17
mean47.59
std25.24
cv0.53
sampleLengths
072
171
25
348
475
560
666
73
834
963
1062
1167
1264
135
1467
1526
1621
92.58% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences83
matches
0"was used"
1"being shaped"
2"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs119
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences83
ratio0
matches(empty)
93.40% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount811
adjectiveStacks1
stackExamples
0"slow, deliberate, grating rhythm."
adverbCount33
adverbRatio0.040690505548705305
lyAdverbCount9
lyAdverbRatio0.011097410604192354
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences83
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences83
mean9.75
std6.53
cv0.67
sampleLengths
013
117
23
320
45
514
619
712
87
922
105
116
125
136
141
157
169
173
1822
196
2011
214
223
233
2420
2512
264
272
285
295
3011
3110
328
3315
3416
356
3611
374
3811
3920
403
416
425
431
441
451
465
475
486
491
35.54% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.2891566265060241
totalSentences83
uniqueOpeners24
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences74
matches
0"*Just a quick look*, she"
1"Just the deepening shadows between"
2"*Just a fox."
3"Then started again, closer this"
ratio0.054
79.46% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences74
matches
0"It looked exactly as Isolde"
1"It held the stillness of"
2"She clutched the silver chain"
3"Her heart hammered a frantic"
4"She turned back to the"
5"They were flowers."
6"They didn't move."
7"She took a step towards"
8"It was too quiet."
9"It wasn't the gentle, reassuring"
10"She stopped, her hand still"
11"It was faint, coming from"
12"Her mind raced, cataloguing possibilities."
13"It was the sound of"
14"She took a slow step"
15"She stumbled, catching herself before"
16"It was tall and slender,"
17"It moved with a liquid"
18"It didn't walk."
19"She spun on her heel"
ratio0.351
47.84% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount61
totalSentences74
matches
0"The ancient oak standing stones"
1"Aurora Carter pushed past a"
2"The Fae Grove."
3"It looked exactly as Isolde"
4"The air, however, was wrong."
5"It held the stillness of"
6"She clutched the silver chain"
7"The crimson gemstone pulsed faintly,"
8"The in-between places are waking"
9"A twig snapped behind her."
10"Rory froze, her head whipping"
11"Her heart hammered a frantic"
12"A deer.* She forced a"
13"She turned back to the"
14"The wildflowers, a riot of"
15"They were flowers."
16"They didn't move."
17"She took a step towards"
18"The silence stretched, broken only"
19"It was too quiet."
ratio0.824
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences74
matches(empty)
ratio0
86.47% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount3
matches
0"The wildflowers trembled, their bright petals curling inwards as if recoiling from a touch."
1"The scraping sound erupted behind her, a cacophony of grating rock that seemed to come from all directions at once."
2"*You brought it to us,* the voice whispered, a thought that felt like splinters of glass in her brain."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
81.0744%