Run: 2026-02-19-01KHTX8X9C2NT0M73C6EPY0BNR

Run Details

Duration:
56.7s
Cost:
$0.010129
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The stone under Aurora's boot thrummed like a swallowed drum and she caught herself on a gnarled root, breath sharp in her chest. "Don't do that," Nyx whispered, so close her hair lifted though no wind touched it. Aurora set the small deep crimson pendant against the hollow of her throat with a fingertip, feeling its faint inner glow through the silver chain. The light did not warm her, but it seemed to listen. She drew her other hand to the hilt of the slender leaf-shaped moonsilver dagger at her hip, the metal exactly as cold as Isolde had promised. Cold and clean. Ready. The standing stones ringed them, tall ancient oaks carved with spirals that had not been carved when human hands still obeyed kings. Moss crawled up the carvings like script learning to read. Between trunks, wildflowers burned colours the mind tried to name and failed. The scent startled her more than anything else, sweet and sharp and bruised, as if someone had been cooking something vast and sad. "Time's folding in pockets," Nyx said, the words threaded through a sound like dry leaves, "and the ground remembers names." Aurora wanted to ask what names, but the grove already answered. Her watch, the cheap one she always forgot to wind, ticked forward twice while she blinked. Her phone's screen showed the same minute for three different tries. She swallowed and kept moving. Roots lifted underfoot as if the earth were adjusting its seating. The path they followed had no clear plan, more like the suggestion of a route from an artist who favoured curves. Birds sang in intervals that matched conversation, then stopped when she looked up. "Isolde here?" Aurora said. Her voice sounded ordinary in the silk of that place. Ordinary felt like an accusation. "Here?" Nyx smiled, which was not a thing they often did. "If here is a circle, yes. If here is a beginning, perhaps not." A clearing opened, and the centre held a pool that did not mirror them at all. They leaned over the rim and saw constellations in the water that belonged to no sky she had known, stars arranged in patterns like a map for a traveller who never used roads. Their faces looked younger in that water. Nyx's shadow in the pool swam a fraction out of phase with them. "A trick of reflection," Aurora muttered, but her fingers tingled where they rested on the rim. The air tasted of iron and citrus, as if someone had tried to stitch a market into a memory. Somewhere far off, laughter like spoons against glass chimed and made her teeth ache. "Look," Nyx breathed. The faint violet in their eyes brightened. "The Veil has a seam." Aurora followed their gaze. Between two leaning stones a shiver slid through the air, a thin crease of shimmer, like heat on tarmac but colder. When she focussed, the crease took on a hue that the rest of the grove refused to name. The pendant warmed almost imperceptibly, not the throbbing heat it produced near Hel portals, but a thread of warmth that suggested attention. "That's not a rift," Nyx corrected, whispering a syllable that sounded like someone opening an old book. "It is a stitch. Someone tried to sew something shut and used the wrong thread." "It's a wound with a dressing," Aurora said. Her mind mapped danger in neat shapes. "Who would stitch the Veil in Richmond Park?" "Ask Isolde," Nyx said. "She keeps the needles and the gossip." They moved deeper. Each step drew them into changes, small at first: a chorus of tiny bells began from the bracken, each ringing when their feet brushed dew that did not wet. Photons seemed polite in this space, sliding sideways to avoid touching faces. Aurora felt as if she were walking through music she had not yet learned to dance. Isolde appeared at the edge of the next ring as if she had always been there, though no footprints led to her. Silver hair rippled to her waist, and her pale lavender eyes rested on Aurora like a question that remembered the answer. Leaves did not press down under her feet. The ground refused to sign her passage. "Who comes looking for a lost thing," Isolde said, and the words uncoiled into a riddle rather than a greeting, "and finds instead a borrowed shadow?" "We came to ask about a pendant," Aurora said. She kept her voice steady. "A Heartstone. It was given to me." Isolde's smile had no teeth. "A Dymas token, small deep crimson and warm for sorrow." She spoke truthfully by compulsion but arranged her lies like a map with secret paths. "Why would a Hel gift like that find a human flesh?" "Someone wants me to open something," Aurora said. She did not add that she had woken with the name Malphora in her mouth and no memory of the conversation that gifted the word. Isolde leaned forward, and the world condensed into the sound of her breath. "Names are hungry," she said. "They gnaw until someone stops feeding them. You carry a meal." Nyx circled the pool, voice a thread in the undergrowth. "The trees remember Aldric. They do not keep him kindly." Isolde's face shifted. For a breath she looked as if centuries had folded in on her like a shawl. "Nyx calls my exile by the name of its maker," she observed, "and yet your shadow is also a ledger. A debt and a signature." Aurora's hands tightened on the dagger. The blade was colder now, a stone soaked through with moonlight. "Stop speaking in riddles. Tell me what the pendant means." Isolde's palms rose, slow and elegant, not to touch but to summon. The pool answered. A moth the size of a child's hand glided from the water's edge and landed on the surface, its wings patterned like a map of coastal towns. It drank a shimmer and left a trail of frost where it touched air. "The Heartstone chooses temptation," Isolde said, in words meant to be half-savoury and half-warning. "It remembers a feast. If you follow the scent of plenty, you may find a table set for kings and have your teeth chipped." "Belphegor," Nyx whispered, and the name tasted like a coin that had been held in a greedy mouth. "Dymas always leaves crumbs." A hollow sound came from the trees, as if someone far away set a heavy lid down. From the branches came the faint suggestion of voices, a hundred low conversations in a language that changed syllables whenever you tried to learn one. The grove was not silent. It spoke in background noise, the way a city sighs when you press your ear to the pavement. "Is the Veil thin here?" Aurora asked. Isolde flicked her fingers and the seam stepped wider like an eyelid. Through it Aurora saw a sliver of another world: an orchard stretched under an amber sky, fruits like lanterns hung heavy on the branches, and beyond them a banquet table groaning with meats that steam with a smell so lush her mouth watered despite herself. Faces lifted from the table, pale and eager, wearing collars of nettles. The sight lasted only a heartbeat. "Prince Belphegor's appetites wander," Isolde said quietly. "They graze where the boundary thins. They are curious about trinkets that hum." Aurora's pendant pulsed once, as if embarrassed to be noticed. Her fingers ached to press it to her lips, to hear any sound it kept inside. Instead she asked the question she would have sworn she would not ask a stranger in a hidden grove. "Can the Fae help?" Her voice was blunt. "Can you close stitches?" Isolde's limbs arranged like someone considering a chess move, and her mouth delivered the answer in a way that both consoled and warned. "I can show the seam a mirror," she said, "I can make the trees stand in a circle and sing. But mirrors double fates and songs bind the singer. To mend, one must cut. To cut, one must sacrifice." "Who sacrifices?" Nyx asked. The softness in their voice hinted at long hunger. "Names," Isolde said. "Old names. New names. The kind you carry around your neck." Aurora's jaw tensed. She thought of the name Malphora again, how it had pushed against the back of her teeth when she woke. Isolde could not lie, but she could keep an entire truth folded inside a single harmless phrase. Aurora had the sense that the seer had already counted out a cost on an abacus made of roots. "Enough riddles," Aurora said. "Tell me what you want." Isolde's gaze slid to Nyx, who had draped their shadow around a stone like a cloak. "I want a favour, which is not a want but an account," she said. "Bring me a branch that has never fallen. Take it from a tree that has not lost a name. Drink the water the leaves remember. Sing it a child's song. Then I will show you how the stitch will close." "That's impossible," Aurora said. "Impossible is a polite word for dangerous," Nyx agreed. "You do appreciate danger, don't you, Rory?" Aurora's name on Nyx's tongue felt like a folded map opened too quickly. She wanted to say no. Instead she asked the question she had been carrying since the pendant had been thrust into her palm. "If I close the seam, will it stop pulling on me? The dreams, the hunger, the—" She stopped. The words were linen being frayed. Isolde's silver hair trembled and a single leaf descended from nowhere to rest on Aurora's shoulder. "A stitch closes the seam," she said, "but stitches do not erase the hand that sewed. They merely hide its fingerprints." A sound moved through the grove then, sharper and nearer, the crack of a branch like the report of a gun. The pool's surface puckered as if something below had inhaled. From the seam in the air spilled a scent not of the grove, thick and indulgent, and Aurora understood without being told that the place beyond the Veil did not come empty-handed. It brought appetite. Nyx's form gathered like a shadow pulled tight. Their voice thinned to a blade. "They test. They prod. They will send a curiosity at first." Isolde's smile cut with the precision of a lover's knife. "If it is curious and small, you will practice with it. If it is greedy and large, you will learn to bleed." The pendant pulsed, a small obedient heartbeat. The seam widened, no longer a neat stitch but a raw slit. From it a thin thing uncoiled, something like an earthen rope braided from vine and candlewax. It smelled of roasted fruit and old laughter. It tasted of feasts held in basements. Something small and ravenous rotated in the pool's reflection, and when it straightened its mouth did not open like a jaw but like a door. "Now," Isolde said, hands lowered, face unreadable. "Will you take a branch the tree will not miss? Will you sing to it without caring for your throat? Will you come back with a name that is not yours and give it away?" Aurora thought of Evan's palms, rough and sure, of the way he had tried to own the space around her. She thought of her father's practiced arguments, of her mother's patient schoolroom voice. She thought of the pendant's glow against her skin. She thought of standing stones that hummed and the small creature in the pool. She felt the hunger in that amber orchard and saw the netted collars at the table. "Yes," she said, and the word left her like a blade. "Yes, I will." Nyx shifted and the shadow clung to Aurora's boots as if in solidarity. "Good," they said, and their whisper was a promise of scales tipping. "Practice is a useful thing. The first lesson will always be given in a lull." The vine in the pool shuddered and reached, and Aurora brought the dagger up, moonsilver glinting cold and certain. The world inhaled. The seam widened again, and from it a nibble of laughter that smelled of jam and coins slipped through like a child crawling under a door. Isolde's eyes shone, pale lavender catching the grove's secret light. "Then move quickly while the mirror is warm," she said. Aurora stepped forward, dagger raised, and the vine, tiny and curious and hungry, uncoiled to meet her.
created_at"2026-02-19T12:16:23.861Z" 2/19/2026, 12:16:23 PM
model"openai/gpt-5-mini-2025-08-07"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency8121
moderation_latency(null)
generation_time56141
tokens_prompt5338
tokens_completion3742
native_tokens_prompt4854
native_tokens_completion4458
native_tokens_completion_images0
native_tokens_reasoning1792
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0101295
router(null)
provider_responses
0
endpoint_id"c4f66d01-20b0-4c27-a225-438ea22fda43"
id"resp_03c4ad77ae95e3a3016996ff17f4108193a843eba9ec4519a6"
is_byokfalse
latency127
model_permaslug"openai/gpt-5-mini-2025-08-07"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771503383-KhdbiIM9UYfToP4cxLBx"
upstream_id"resp_03c4ad77ae95e3a3016996ff17f4108193a843eba9ec4519a6"
total_cost0.0101295
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags32
adverbTagCount2
adverbTags
0"She spoke truthfully [truthfully]"
1"Isolde said quietly [quietly]"
dialogueSentences56
tagDensity0.571
leniency1
rawRatio0.063
effectiveRatio0.063
95.20% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2084
totalAiIsmAdverbs2
found
0
adverb"quickly"
count2
highlights
0"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
76.01% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2084
totalAiIsms10
found
0
word"silk"
count1
1
word"warmth"
count1
2
word"dance"
count1
3
word"flicked"
count1
4
word"pulsed"
count2
5
word"trembled"
count1
6
word"unreadable"
count1
7
word"whisper"
count1
8
word"glinting"
count1
highlights
0"silk"
1"warmth"
2"dance"
3"flicked"
4"pulsed"
5"trembled"
6"unreadable"
7"whisper"
8"glinting"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences132
matches(empty)
77.92% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount5
narrationSentences132
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences155
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen45
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2080
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions32
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions64
wordCount1568
uniqueNames7
maxNameDensity1.66
worstName"Aurora"
maxWindowNameDensity3.5
worstWindowName"Aurora"
discoveredNames
Aurora26
Isolde18
Hel1
Malphora2
Nyx15
Veil1
Evan1
persons
0"Aurora"
1"Isolde"
2"Nyx"
3"Evan"
places
0"Hel"
globalScore0.671
windowScore0.5
19.79% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences96
glossingSentenceCount5
matches
0"sounded like someone opening an old book"
1"seemed polite in this space, sliding sideways to avoid touching faces"
2"tasted like a coin that had been held in"
3"felt like a folded map opened too quick"
4"something like an earthen rope braided from"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches5
per1kWords2.404
wordCount2080
matches
0"not the throbbing heat it produced near Hel portals, but a thread of warmth"
1"not to touch but to summon"
2"not a want but an account,\" she said"
3"no longer a neat stitch but"
4"not open like a jaw but like a door"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences155
matches
0"add that she"
1"told that the"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs58
mean35.86
std20.44
cv0.57
sampleLengths
023
115
266
367
420
543
645
719
824
969
1049
1115
1265
1332
1423
1511
1660
1758
1826
1921
2041
2133
2229
2320
2444
2527
2656
2738
2822
2965
307
3175
3220
3345
3412
3562
3613
3714
3859
399
4070
414
4216
4336
4424
4537
4666
4725
4832
4975
94.63% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences132
matches
0"been carved"
1"been held"
2"being frayed"
3"being told"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs286
matches
0"were adjusting"
1"were walking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences155
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1572
adjectiveStacks1
stackExamples
0"slender leaf-shaped moonsilver"
adverbCount38
adverbRatio0.024173027989821884
lyAdverbCount6
lyAdverbRatio0.003816793893129771
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences155
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences155
mean13.42
std8.23
cv0.613
sampleLengths
023
115
225
311
426
53
61
722
810
912
1023
1120
1211
1316
1411
155
1611
1721
1813
194
2010
215
2211
2313
2416
2533
267
2713
2816
2919
3014
313
327
335
344
3521
3618
3722
3817
3915
408
417
428
434
447
453
4629
4712
4816
4922
56.13% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.3870967741935484
totalSentences155
uniqueOpeners60
89.29% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences112
matches
0"Somewhere far off, laughter like"
1"Instead she asked the question"
2"Instead she asked the question"
ratio0.027
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences112
matches
0"She drew her other hand"
1"Her watch, the cheap one"
2"Her phone's screen showed the"
3"She swallowed and kept moving."
4"Her voice sounded ordinary in"
5"They leaned over the rim"
6"Their faces looked younger in"
7"Her mind mapped danger in"
8"They moved deeper."
9"She kept her voice steady."
10"She spoke truthfully by compulsion"
11"She did not add that"
12"It drank a shimmer and"
13"It spoke in background noise,"
14"Her fingers ached to press"
15"Her voice was blunt"
16"She thought of the name"
17"She wanted to say no."
18"It brought appetite."
19"Their voice thinned to a"
ratio0.25
22.50% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount98
totalSentences112
matches
0"The stone under Aurora's boot"
1"Nyx whispered, so close her"
2"Aurora set the small deep"
3"The light did not warm"
4"She drew her other hand"
5"The standing stones ringed them,"
6"Moss crawled up the carvings"
7"The scent startled her more"
8"Nyx said, the words threaded"
9"Aurora wanted to ask what"
10"Her watch, the cheap one"
11"Her phone's screen showed the"
12"She swallowed and kept moving."
13"Roots lifted underfoot as if"
14"The path they followed had"
15"Birds sang in intervals that"
16"Her voice sounded ordinary in"
17"Nyx smiled, which was not"
18"A clearing opened, and the"
19"They leaned over the rim"
ratio0.875
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences112
matches(empty)
ratio0
60.04% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences69
technicalSentenceCount8
matches
0"The scent startled her more than anything else, sweet and sharp and bruised, as if someone had been cooking something vast and sad."
1"Roots lifted underfoot as if the earth were adjusting its seating."
2"They leaned over the rim and saw constellations in the water that belonged to no sky she had known, stars arranged in patterns like a map for a traveller who ne…"
3"Each step drew them into changes, small at first: a chorus of tiny bells began from the bracken, each ringing when their feet brushed dew that did not wet."
4"Silver hair rippled to her waist, and her pale lavender eyes rested on Aurora like a question that remembered the answer."
5"A hollow sound came from the trees, as if someone far away set a heavy lid down."
6"From the branches came the faint suggestion of voices, a hundred low conversations in a language that changed syllables whenever you tried to learn one."
7"Isolde's gaze slid to Nyx, who had draped their shadow around a stone like a cloak."
15.63% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags32
uselessAdditionCount7
matches
0"Nyx said, the words threaded through a sound like dry leaves,"
1"Aurora muttered, but her fingers tingled where they rested on the rim"
2"Isolde said, and the words uncoiled into a riddle rather than a greeting,"
3"Nyx whispered, and the name tasted like a coin that had been held in a greedy mouth"
4"Isolde said, hands lowered, face unreadable"
5"she said, and the word left her like a blade"
6"they said, and their whisper was a promise of scales tipping"
16.67% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags30
fancyCount8
fancyTags
0"Nyx whispered (whisper)"
1"Aurora muttered (mutter)"
2"Nyx breathed (breathe)"
3"Nyx corrected (correct)"
4"She spoke truthfully (speak)"
5"she observed (observe)"
6"Nyx whispered (whisper)"
7"Nyx agreed (agree)"
dialogueSentences56
tagDensity0.536
leniency1
rawRatio0.267
effectiveRatio0.267
75.5934%