NC Bench
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Run: 2026-02-19-01KHTX9AEPDSPNZRX82HMFYZ5K
Run Details
Model:
Z.AI GLM 4.7 Flash
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
3m 5s
Cost:
$0.002033
Provider:
Phala
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
82.22%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
78.66%
AI-ism word frequency
(details)
66.67%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
18.13%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
99.37%
Passive voice overuse
(details)
47.62%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
34.27%
Sentence opener variety
(details)
29.76%
Adverb-first sentence starts
(details)
80.71%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
81.2470%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The neon sign buzzed, a
dying insect trapped in green wire. Fourteen minutes past.
Yu-Fei would send a text
next.
Rory checked her wrist for
the time, checking the red receipt slip instead. The grease smudged the ink. The door swung open.
The bell above the frame
didn't ring, just a dull thud. Frost from the street clung to the edges of the frame, melting in the dim heat of the room.
Rory froze, the tray of
untouched sausages and sticky beer settling in her hands.
Silas sat in the corner
booth.
He wore a charcoal wool
coat that looked expensive and stiff.
The grey-streaked auburn hair was
trimmed short, a
stark
contrast to the wilder version of him Rory remembered.
His left leg rested on
a footstool, the knee locked at an awkward angle.
He sipped a whisky, the
amber liquid catching the light of the single bulb hanging from the ceiling. He didn't turn around immediately. "Forty minutes past," Silas said.
His voice was gravel, ground
down by decades of cigarette smoke and static. "Bar's closing soon." "Schedule changed."
Rory stepped forward
.
The clatter of the tray
was too loud, a sudden, sharp crack in the
silence
. "Late delivery." "Always." Silas finally looked up. The hazel eyes were sharp, dissecting her before she even reached the table.
The silver signet ring on
his right hand caught the light, heavy and cold.
He placed the glass back
on the coaster with deliberate slowness. "It's not a restaurant downstairs, Rory." "It's a Tuesday night." "They closed the kitchen at nine." "Yu-Fei's doing a rush."
She placed the platter down
with a force that rattled the plastic lids. "I have to drop these off then come back for the clean-up." "A change of pace." "Keeping the rent paid."
She grabbed a menu
. The paper was brittle. "What are you doing here? I thought you were in Prague." "Long time." Silas swirled the remaining liquid in his glass. "They kicked me out of the hotel. The accent was too loud. Misunderstood a
very
important person's mother." "You're hiding." "I'm observing."
He tapped the glass with
a knuckle. "Tell me about the flat." "The what?" "The flat above the bar." Silas didn't blink. "You moved in three months ago. Your mother signed the lease. Silas Carter." The tray rattled. Rory gripped the edge of the table, her knuckles white. "You do surveillance? Still?" "Retirement comes with documentation requirements."
He leaned forward, the wood
of the booth creaking under his
weight
. The limp was more pronounced when he shifted. "I saw your car when I was parked on Dean Street. A battered little Fiesta. Registration matches." "Good for you." "The door was unlocked. I waited." Silas swirled the drink again. "I figured Evan found you." Rory laughed.
It was a short, jagged
sound. "You still think of him as Evan?" "I didn't think of him at all until I saw you standing in the kitchen, wearing my apron." "He's not here." "He is in your head." "Go back to Prague." Rory turned to leave. "Who was it?" Silas didn't shout.
He spoke over the noise
of a passing lorry on the street outside. "The one that did this."
He gestured vaguely at his
knee. "The one that made you run?" Rory stopped. The back of her neck prickled. The smell of stale beer and floor wax
was suffocating
. She reached for the tray, her hand trembling
slightly
. "Not your business." "Crime business?" Silas picked up the signet ring, rolling it between his fingers. "Sometimes I miss the chaos. Sitting behind a bar, listening to people talk. They don't know I'm listening to what they don't say." "That's your job, Silas. You sold me on this city when I didn't have a choice." "That was a choice."
He corrected her
. "Walking out on Brendan and Jennifer was a choice. Leaving Cardiff was a choice." "You were dead to me." The words
hung in the air
, thick and heavy. "I wasn't."
He set the ring down
on the coaster. The metal clinked against the glass. "I was in Prague. Trying not to die." The door swung open again. The bells jingled frantically. Two men stumbled in, laughing too loud. One was tall, broad-shouldered. The other was wiry, holding a dart. "Silas!" The tall one shouted, swaying. "Pour me a drink. The best in London." Silas didn't answer. He watched Rory. "What do you want?" "You." The answer was simple. "And I want you to sit down." Rory looked at the tray, then at the men at the door, then back at Silas.
Her gaze dropped to his
knee, then back to his face. The crescent-shaped scar on her left wrist itched under her cuff. "I'm working." "I don't need you." "You don't."
She took a step back
. The tall man stumbled toward the bar. "Hey. Bartender!" Silas stood up. The movement was jerky, a caged animal finally breaking loose.
He gripped the edge of
the table, the wood splintering
slightly
under his palm. "He said bartender, not Grey Man." The tall man sneered, poking Silas in the chest. Silas didn't blink. He didn't shove the man back. He just looked at him,
really
looked at him, as if he
were seeing
the man's life flash before his eyes. "Get out." "What?" Silas moved. Faster than his age or his leg should allow. He grabbed the man by the collar and slammed him against the jukebox. The glass jars of pickled onions rattled violently. The man gasped, wheezing as his back hit the wood. The wiry friend dropped his dart. "Whoa! Easy!" "Don't touch the uniforms." Silas’s voice was a
whisper
. "Or the glasses." The tall man coughed, staring into those hazel eyes. "You... you old fart." "Get. Out." The men scrambled. They didn't look for the door; they ran into each other, tripping over their own feet, bursting out into the cold night. The door slammed shut. Silence rushed back in to fill the void. Silas let the man go. He stumbled, caught himself on the jukebox, and ran out the door. Silas turned back to the table. He brushed a speck of dust from his coat. He looked exhausted, the fight draining out of him, leaving him hollow. "Go." He pointed to the door with his thumb. "Before I change my mind." "You're hurt." "I'm fine." He sat back down. "I know about the scar." Rory froze. "What?" "I saw it once." Silas picked up his glass. "I didn't know what it was. You came to Prague with me." "The trip from Cardiff." Rory remembered. She had
been nineteen
. She had run away, thinking Silas was her escape. He had taken her with him, ostensibly to help,
really
just to get her out of her father's house while he handled some paperwork. "I fell off a bike." "You grabbed a pipe." "He didn't want to take me." The words slipped out. "Everyone wanted to take me. Dad, the police, the university... Evan." "It doesn't matter." "It does." Rory walked around the table. She stopped a few feet away. The heat from his body was
palpable
. "You told me to stop." "I told you to run." Silas looked out the window, at the reflection of the neon sign on the wet pavement. "I never told you to stop." "I thought you liked the old me." Rory
let out a breath
she didn't know she
was holding
. "The Rory that liked Jazz and walking to the castle." "The Rory that had plans." Silas turned to her. "The Rory that read the books I gave her." "My father said you were a bad influence." "He was right." Silas drained the glass. "I got you into more trouble than you'd ever know. You think you're cool-headed now? You have my temper." "I have a job delivering food." "Until it stops." A knock at the door. Quiet. Two sharp raps. Silas didn't move. His hand drifted to the small concealed compartment under the bar. "Go." Rory looked at the door. Then at him. She walked to the door and unlocked it. A woman stood there. She
was holding
a baby, wrapped in a blanket. She
looked terrified
. She held out a folded piece of paper. "Delivery." The door clicked shut. Rory stood in the hallway, the paper burning a hole in her pocket. She turned back. Silas
was gone
.
created_at
"2026-02-19T12:16:37.341Z"
2/19/2026, 12:16:37 PM
model
"z-ai/glm-4.7-flash-20260119"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
830
moderation_latency
(null)
generation_time
185292
tokens_prompt
4618
tokens_completion
3980
native_tokens_prompt
4200
native_tokens_completion
3751
native_tokens_completion_images
(null)
native_tokens_reasoning
1890
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00203293
router
(null)
provider_responses
0
endpoint_id
"d618ba32-51e8-4a80-9dfc-db286e69aeb1"
id
"e6306487c73249e29f02607b5442c147"
is_byok
false
latency
829
model_permaslug
"z-ai/glm-4.7-flash-20260119"
provider_name
"Phala"
status
200
api_type
"completions"
id
"gen-1771503397-LrdaHF6078uqS72Jq6rD"
upstream_id
"e6306487c73249e29f02607b5442c147"
total_cost
0.00203293
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Phala"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
29
adverbTagCount
2
adverbTags
0
"He gestured vaguely [vaguely]"
1
"Rory walked around [around]"
dialogueSentences
90
tagDensity
0.322
leniency
0.644
rawRatio
0.069
effectiveRatio
0.044
82.22%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1406
totalAiIsmAdverbs
5
found
0
adverb
"very"
count
1
1
adverb
"slightly"
count
2
2
adverb
"really"
count
2
highlights
0
"very"
1
"slightly"
2
"really"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
78.66%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1406
totalAiIsms
6
found
0
word
"stark"
count
1
1
word
"silence"
count
2
2
word
"weight"
count
1
3
word
"whisper"
count
1
4
word
"palpable"
count
1
highlights
0
"stark"
1
"silence"
2
"weight"
3
"whisper"
4
"palpable"
66.67%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
2
maxInWindow
2
found
0
label
"let out a breath"
count
1
1
label
"hung in the air"
count
1
highlights
0
"let out a breath"
1
"hung in the air"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
1
narrationSentences
119
matches
0
"looked terrified"
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
119
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
178
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
24
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1399
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
13
unquotedAttributions
0
matches
(empty)
18.13%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
40
wordCount
910
uniqueNames
2
maxNameDensity
2.64
worstName
"Silas"
maxWindowNameDensity
4
worstWindowName
"Silas"
discoveredNames
Rory
16
Silas
24
persons
0
"Rory"
1
"Silas"
places
(empty)
globalScore
0.181
windowScore
0.333
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
67
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1399
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
178
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
82
mean
17.06
std
13.67
cv
0.801
sampleLengths
0
38
1
48
2
67
3
5
4
21
5
22
6
1
7
42
8
6
9
4
10
6
11
29
12
4
13
23
14
28
15
2
16
14
17
2
18
21
19
17
20
42
21
3
22
16
23
15
24
18
25
3
26
5
27
8
28
36
29
27
30
3
31
36
32
16
33
21
34
14
35
24
36
27
37
14
38
6
39
4
40
12
41
38
42
2
43
4
44
7
45
9
46
27
47
15
48
32
49
1
99.37%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
119
matches
0
"been nineteen"
1
"was gone"
47.62%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
4
totalVerbs
175
matches
0
"was suffocating"
1
"were seeing"
2
"was holding"
3
"was holding"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
1
flaggedSentences
1
totalSentences
178
ratio
0.006
matches
0
"They didn't look for the door; they ran into each other, tripping over their own feet, bursting out into the cold night."
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
914
adjectiveStacks
0
stackExamples
(empty)
adverbCount
31
adverbRatio
0.03391684901531729
lyAdverbCount
11
lyAdverbRatio
0.012035010940919038
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
178
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
178
mean
7.86
std
5.08
cv
0.646
sampleLengths
0
11
1
3
2
6
3
13
4
5
5
4
6
11
7
19
8
14
9
6
10
11
11
18
12
14
13
18
14
5
15
5
16
13
17
3
18
5
19
15
20
2
21
1
22
4
23
13
24
14
25
11
26
6
27
4
28
6
29
17
30
12
31
4
32
8
33
4
34
11
35
10
36
18
37
2
38
9
39
5
40
2
41
8
42
13
43
3
44
10
45
4
46
17
47
8
48
17
49
3
34.27%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
28
diversityRatio
0.28651685393258425
totalSentences
178
uniqueOpeners
51
29.76%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
112
matches
0
"Then at him."
ratio
0.009
80.71%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
39
totalSentences
112
matches
0
"He wore a charcoal wool"
1
"His left leg rested on"
2
"He sipped a whisky, the"
3
"He didn't turn around immediately."
4
"His voice was gravel, ground"
5
"He placed the glass back"
6
"She placed the platter down"
7
"She grabbed a menu"
8
"He tapped the glass with"
9
"He leaned forward, the wood"
10
"It was a short, jagged"
11
"He spoke over the noise"
12
"He gestured vaguely at his"
13
"She reached for the tray,"
14
"He corrected her"
15
"He set the ring down"
16
"He watched Rory."
17
"Her gaze dropped to his"
18
"She took a step back"
19
"He gripped the edge of"
ratio
0.348
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
105
totalSentences
112
matches
0
"The neon sign buzzed, a"
1
"Yu-Fei would send a text"
2
"Rory checked her wrist for"
3
"The grease smudged the ink."
4
"The door swung open."
5
"The bell above the frame"
6
"Rory froze, the tray of"
7
"Silas sat in the corner"
8
"He wore a charcoal wool"
9
"The grey-streaked auburn hair was"
10
"His left leg rested on"
11
"He sipped a whisky, the"
12
"He didn't turn around immediately."
13
"His voice was gravel, ground"
14
"Rory stepped forward"
15
"The clatter of the tray"
16
"Silas finally looked up."
17
"The hazel eyes were sharp,"
18
"The silver signet ring on"
19
"He placed the glass back"
ratio
0.938
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
112
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
31
technicalSentenceCount
1
matches
0
"He just looked at him, really looked at him, as if he were seeing the man's life flash before his eyes."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
29
uselessAdditionCount
1
matches
0
"He leaned, the wood of the booth creaking under his weight"
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
4
fancyCount
3
fancyTags
0
"He corrected (correct)"
1
"The tall one shouted (shout)"
2
"The tall man sneered (sneer)"
dialogueSentences
90
tagDensity
0.044
leniency
0.089
rawRatio
0.75
effectiveRatio
0.067
81.2470%