Run: 2026-02-19-01KHTX9EBR8GX9EAY4XE9A8DG8

Run Details

Duration:
1m 4s
Cost:
$0.001817
Provider:
Novita

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The scent of copper thickened on the cool night air. Rory paused, her fingers closing around the rough bark of the ancient oak at the edge of the clearing. It wasn't copper. It was richer, fouler. Hot iron left on a stove. Blood. Recent. The Heartstone pendant lay quiet against her collarbone, a cold chip of polished rock. She’d expected a hum, a pulse, something. Dymas had described this place as a seam in the world, a Fae-touched stitch between realms. It looked like a postcard from an expensive hiking catalogue. Wildflowers bloomed in impossible constellations of colour around the base of the standing stones, their perfume clashing with the metallic stink. A rustle behind her. Rory didn't turn. Rule one of dealing with things that shouldn't exist: don't give them the satisfaction. She unzipped the small backpack slung over her shoulder and pulled out the small, leather-bound journal Yu-Fei had pressed into her hand with unnerving solemnity. The instructions were in the cramped, precise handwriting of Silas the bartender. *The moon is a quarter full. The stones drink in the light. Mark the one that drinks deepest.* She flicked on her torch. The beam cut through the deep velvet of the grove’s unnatural twilight. It felt like wading into a cold, shallow sea. Another rustle. This one from her left, near a tangle of blackberry brambles that were heavy with fat, out-of-season fruit. The sound was wrong. It wasn’t the dry scrape of an animal. It was damp. Deliberate. Like something heavy and wet being dragged through dead leaves. She forced her breathing into a slow, steady rhythm. In for four. Hold for seven. Out for eight. Evan had taught her that, back when his lessons were about calming her nerves before a mock trial, not about controlling her after one. The irony tasted like ash. She focused on the stones. They weren't arranged in a perfect circle. They leaned against each other like drunken giants, their surfaces carved with spirals and knots that seemed to writhe if she looked at them too long. She walked the perimeter, her torch beam painting fleeting, monstrous shadows on the mossy ground. The journal said the correct stone would feel warm to the touch. They all felt like chilled bone. The dragging sound came again, closer. It was inside the clearing now. Rory kept her light on the stones. She counted them. Seven. Seven stones, seven shadows. But when she reached the far side and looked back, there were eight. Her stomach clenched. The eighth shadow was long and thin, stretching from the brambles toward the centre of the grove. It didn't move with the sway of the torchlight. It lay still, a pool of perfect blackness. "Fine," she muttered, her voice swallowed by the oppressive silence of the grove. "Let's play." She approached the new shadow, her trainers making no sound on the spongy moss. The shadow ended at the base of the easternmost stone. There was nothing there to cast it. No tree. No bramble. Just the stone and its own faint, starlit shadow beneath it. Except this one *was* warm. A thrill, cold and electric, shot down her spine. She placed her palm flat against the pitted surface. It wasn't just warm. It pulsed, a slow, deep thrum that echoed the frantic beat of her own heart. Beneath her fingers, the carved spiral seemed to turn, just a fraction. The dragging sound stopped. Rory froze, her hand still on the stone. The silence that followed was worse. It was a held breath. A predator’s pause. She could feel eyes on the back of her neck. Not from one direction. From everywhere. From the spaces between the trees, from the dark hollows of the flowers, from the very air itself. Slowly, she turned. The clearing was empty. Her torch beam swept across the brambles, the flowers, the silent stones. Nothing. But the scent of blood was stronger now, mixed with the sweet rot of overripe fruit. Her light caught on something glistening near the base of the bramble patch. A dark, viscous trail. It led from the thorns, across the moss, and stopped. Right where she was standing. Her breath hitched. The trail hadn't been there thirty seconds ago. She was certain. A soft, wet click echoed from the western edge of the clearing. Like a tongue detaching from a roof. Then another, from the north. Then another, from directly behind her. She spun, torch beam slicing a wild arc. Nothing. Her heart hammered against her ribs. This was wrong. This was all wrong. The journal had mentioned wards, protections. A simple reconnaissance. *Just see if the seam is still intact,* Silas had said, pouring her a whiskey she didn't drink. *In and out.* This wasn’t in and out. This was being toyed with. The pendant at her throat finally stirred. Not a pulse of warmth, but a sudden, sharp chill that seeped into her skin. It was a warning. A tombstone dropped down her blouse. Something moved at the edge of her vision. A flicker of pale grey against the deeper grey of the trees. Not an animal shape. Tall. Slender. Unnaturally still. When she snapped her head toward it, it was gone. Another flicker, to her right. This one closer. She caught a glimpse of long, bone-white fingers curling around the trunk of a birch. They weren't fingers. They were twigs. Knucklebones. Something in between. "Who's there?" Her voice was steadier than she felt. It was her barrister father's voice. The one that demanded answers in quiet rooms. The only answer was a low, susurrating whisper that seemed to come from the leaves above. It wasn't words. It was the sound of dry pages turning in a forgotten library. It was the sound of roots pushing through soil. The torch beam began to dim. The battery wasn't dying; the light itself was being swallowed, eaten by the thickening dark between the trees. The vibrant colours of the flowers leached away, leaving only sickly, bruised hues. The air grew heavier, colder. The dragging sound started again. Now it came from three places at once. A triangulation. Rory’s mind, the cool-headed one that got her through university exams and Evan’s rages, clicked into gear. This was a hunt. She was the prey. The rules had changed. The journal was useless. She needed to break the pattern. Instead of backing toward the entrance, she took a deliberate step toward the centre of the stone circle. The moment her foot crossed the invisible line between two of the monoliths, the whispering stopped. The silence was absolute. Pressing. From the heart of the clearing, where no flowers grew, a patch of earth began to darken. It wasn't shadow. It was a stain, spreading like spilled ink. It seeped up through the moss, black and iridescent. The Heartstone pendant went from ice-cold to searing hot against her skin. She gasped, her hand flying to her throat. The crimson gem was glowing, a faint, bloody ember in the dark. The stain in the earth bubbled. A shape began to form in the blackness. Not rising from below, but coalescing from the very air above it. A long, ragged silhouette of tattered cloth and sharp angles. It had no face, just a deeper darkness where a head should be. It turned that emptiness toward her. The dragging sounds converged, rapid now, frantic. From the treeline, three more shadows detached themselves. They were low to the ground, skittering things with too many joints. They circled the standing stones, their movements a stuttering, stop-motion horror. The central figure raised a hand. The fingers were impossibly long, ending in points like thorns. It pointed at her chest. At the glowing pendant. A sound tore from it. Not a voice. The shriek of rusted metal hinges, the groan of a great tree falling. It was a command. A summons. The skittering things stopped circling. They turned their faceless fronts toward her and began to advance.
created_at"2026-02-19T12:16:41.345Z" 2/19/2026, 12:16:41 PM
model"deepseek/deepseek-v3.2-20251201"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1451
moderation_latency(null)
generation_time63969
tokens_prompt4560
tokens_completion2030
native_tokens_prompt4145
native_tokens_completion1756
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.001817405
router(null)
provider_responses
0
endpoint_id"8a5fb6d3-ef71-4958-af54-269ffa3a3c6e"
id"a38bafdd3260da0d9ee3e1a3178ce394"
is_byokfalse
latency1450
model_permaslug"deepseek/deepseek-v3.2-20251201"
provider_name"Novita"
status200
api_type"completions"
id"gen-1771503401-YliptuZAJ7JskXSCkmCB"
upstream_id"a38bafdd3260da0d9ee3e1a3178ce394"
total_cost0.001817405
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity0.667
leniency1
rawRatio0
effectiveRatio0
88.82% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1342
totalAiIsmAdverbs3
found
0
adverb"very"
count2
1
adverb"slowly"
count1
highlights
0"very"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1342
totalAiIsms27
found
0
word"pulse"
count2
1
word"flicked"
count1
2
word"velvet"
count1
3
word"perfect"
count2
4
word"fleeting"
count1
5
word"chilled"
count1
6
word"stomach"
count1
7
word"oppressive"
count1
8
word"silence"
count3
9
word"electric"
count1
10
word"down her spine"
count1
11
word"pulsed"
count1
12
word"echoed"
count2
13
word"predator"
count1
14
word"could feel"
count1
15
word"glistening"
count1
16
word"warmth"
count1
17
word"chill"
count1
18
word"flicker"
count2
19
word"whisper"
count1
20
word"searing"
count1
highlights
0"pulse"
1"flicked"
2"velvet"
3"perfect"
4"fleeting"
5"chilled"
6"stomach"
7"oppressive"
8"silence"
9"electric"
10"down her spine"
11"pulsed"
12"echoed"
13"predator"
14"could feel"
15"glistening"
16"warmth"
17"chill"
18"flicker"
19"whisper"
20"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences172
matches(empty)
84.72% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount7
narrationSentences172
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences173
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords30
totalWords1335
ratio0.022
matches
0"The moon is a quarter full. The stones drink in the light. Mark the one that drinks deepest."
1"was"
2"Just see if the seam is still intact,"
3"In and out."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions13
wordCount1330
uniqueNames6
maxNameDensity0.38
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Rory"
discoveredNames
Heartstone2
Fae-touched1
Yu-Fei1
Silas2
Evan2
Rory5
persons
0"Yu-Fei"
1"Silas"
2"Evan"
3"Rory"
places(empty)
globalScore1
windowScore1
23.74% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences99
glossingSentenceCount5
matches
0"looked like a postcard from an expensive"
1"felt like wading into a cold, shallow s"
2"knots that seemed to writhe if she looked at them too long"
3"felt like chilled bone"
4"whisper that seemed to come from the leaves above"
50.19% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.498
wordCount1335
matches
0"Not a pulse of warmth, but a sudden, sharp chill"
1"Not rising from below, but coalescing from the very air above it"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences173
matches
0"turned that emptiness"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean26.7
std18.62
cv0.698
sampleLengths
010
134
268
34
472
526
646
752
848
918
1040
1137
1215
1346
145
1549
164
1756
183
194
2056
215
2214
2330
248
251
2643
2710
2832
2938
3023
3110
3223
3340
3442
3515
3633
376
3834
395
4037
4132
426
4343
446
4538
4616
479
4827
4916
97.10% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences172
matches
0"being dragged"
1"being toyed"
2"was gone"
3"being swallowed"
96.91% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs194
matches
0"was standing"
1"wasn't dying"
2"was glowing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences173
ratio0.006
matches
0"The battery wasn't dying; the light itself was being swallowed, eaten by the thickening dark between the trees."
82.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1337
adjectiveStacks3
stackExamples
0"lay quiet against her"
1"small, leather-bound journal"
2"long, bone-white fingers"
adverbCount37
adverbRatio0.027673896783844427
lyAdverbCount8
lyAdverbRatio0.005983545250560957
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences173
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences173
mean7.72
std5.22
cv0.676
sampleLengths
010
119
23
34
46
51
61
714
87
916
1010
1121
124
133
1414
1525
1612
176
186
196
205
2112
229
232
2418
254
268
273
281
2910
309
313
323
333
3424
355
365
377
3826
3915
4012
416
426
436
447
453
461
474
4813
493
33.24% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats29
diversityRatio0.2774566473988439
totalSentences173
uniqueOpeners48
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences155
matches
0"Just the stone and its"
1"Slowly, she turned."
2"Then another, from the north."
3"Then another, from directly behind"
4"*Just see if the seam"
5"Instead of backing toward the"
ratio0.039
75.48% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount56
totalSentences155
matches
0"It wasn't copper."
1"It was richer, fouler."
2"She’d expected a hum, a"
3"It looked like a postcard"
4"She unzipped the small backpack"
5"She flicked on her torch."
6"It felt like wading into"
7"It wasn’t the dry scrape"
8"It was damp."
9"She forced her breathing into"
10"She focused on the stones."
11"They weren't arranged in a"
12"They leaned against each other"
13"She walked the perimeter, her"
14"They all felt like chilled"
15"It was inside the clearing"
16"She counted them."
17"Her stomach clenched."
18"It didn't move with the"
19"It lay still, a pool"
ratio0.361
66.45% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount122
totalSentences155
matches
0"The scent of copper thickened"
1"Rory paused, her fingers closing"
2"It wasn't copper."
3"It was richer, fouler."
4"The Heartstone pendant lay quiet"
5"She’d expected a hum, a"
6"Dymas had described this place"
7"It looked like a postcard"
8"Wildflowers bloomed in impossible constellations"
9"A rustle behind her."
10"Rory didn't turn."
11"She unzipped the small backpack"
12"The instructions were in the"
13"*The moon is a quarter"
14"The stones drink in the"
15"She flicked on her torch."
16"The beam cut through the"
17"It felt like wading into"
18"This one from her left,"
19"The sound was wrong."
ratio0.787
32.26% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences155
matches
0"Now it came from three"
ratio0.006
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences53
technicalSentenceCount2
matches
0"This one from her left, near a tangle of blackberry brambles that were heavy with fat, out-of-season fruit."
1"It pulsed, a slow, deep thrum that echoed the frantic beat of her own heart."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences3
tagDensity0.333
leniency0.667
rawRatio1
effectiveRatio0.667
81.0302%