Run: 2026-02-19-01KHTXBE3ZY1BRB59XB1EJPNWN

Run Details

Model:
GPT-5.2
Duration:
1m 21s
Cost:
$0.050288
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora shoved her palm against the nearest oak standing stone and felt it give, not in weight but in willingness, like a door that decided to remember hinges. The Heartstone pendant knocked once against her sternum. Warm. Warmer. Then it pulsed, a small living beat on a silver chain. “All right,” she whispered, and hated how her own voice sounded swallowed. The gap between the stones narrowed behind her as she stepped through. Grass brushed her trainers. Wildflowers pressed against her jeans with soft, unseasonal insistence, as if the grove stored a hoard of spring and refused to share it with the rest of London. She tasted something on the air, not scent exactly, more like a flavour that sat at the back of her tongue, sugared and metallic. She kept walking because stopping felt like agreeing to be watched. Rory slid her phone out, thumbed the torch, and pointed it low. The beam caught a spill of white petals and a ring of mushrooms that looked too neat to be natural. Beyond the torch’s reach, the grove held its dark close, thick as velvet, stitched with the faintest gleam of eyes that could have belonged to foxes, cats, or nothing that belonged here at all. She lifted the pendant. The deep crimson gem glowed from within like banked coals. “That’s the trick, then,” she muttered. “You lead, I follow.” The pendant warmed again, answering her like a pulse under skin. It tugged her forward with heat rather than force, a direction you felt in bone. She adjusted the strap of her courier bag on her shoulder. The bag held nothing but a bottle of water, a small first-aid kit, and a stubby kitchen knife she had stolen from the Golden Empress’s prep station and regretted immediately. Yu-Fei would notice. She always noticed. Rory had left a tenner on the counter as if that made it less of a theft. She had not come to steal. She had come because the Heartstone had started reacting in her flat, thumping warm against her chest when she stood near the bar’s back door, then cooling when she climbed the stairs. A compass made of blood-coloured glass. A warning, or an invitation. London offered plenty of oddities. This one had a direction. She followed a narrow track that did not look cut by human feet. It curved with a lazy confidence, as if it had all the time in the world. Rory kept her light trained on the ground, but her eyes flicked up in quick checks, left, right, forward, then back. A habit from delivery runs in dodgy estates, from learning which stairwells held needles and which held men with nothing to lose. The grove held no litter. No cans. No crisp packets. Not even a lost glove. The absence scraped at her nerves. Something clicked in the dark. Rory froze, torch steady, breath held. The sound came again, a dry little snap like a beetle’s shell cracking. Then a second, answering click, closer, and a third from farther off, like someone testing stones together. She aimed the torch into the trees. The beam caught a trunk, then another. The bark looked smooth, too smooth, as if the trees had shed texture. A ribbon of pale lichen climbed one like writing. The light slid over it and the marks seemed to shift, not changing shape, only changing the way her eyes understood them. Rory lowered the torch. “You can stop that.” She spoke to the dark with the tone she used on drunks outside the bar. Calm, flat, a line drawn in her voice. “I’m not here to play.” No answer came. The grove did not even offer an echo. Her words died where they left her mouth. The pendant pulsed again. Warm. Directional. She walked on, forcing her stride to stay even. She had a good head for panic, meaning she rarely panicked. Fear sat behind her ribs and watched, but she did not let it drive. She counted her steps to keep the edges of her mind occupied, one to four, then back to one, a rhythm that gave her something she controlled. At nineteen she had learned that control mattered more than courage. The track opened into a clearing so suddenly it felt staged. Flowers crowded the grass in thick patches, colours too rich to be honest. The torch beam caught blue petals that seemed to glow back. In the centre of the clearing stood a low stone slab, slick and dark, like a table that waited for a meal. Rory’s pendant heated until it stung. She hissed and yanked the chain away from her neck. The silver links bit her fingers with heat. The gem throbbed against her skin as if it wanted to burrow into her palm. “Hel portal,” she said, and the words sounded ridiculous out loud. Yet the pendant insisted. She had no book of lore. No mentor. Only scraps, rumours, overheard talk from the sort of patrons who drank in Silas’s bar when they wanted their secrets drowned. The word Hel had come up once, wrapped in a joke that did not sound like a joke. A doorway down. A place that answered bargains. Rory walked towards the slab. Each step made the pendant burn more. The air thickened, pressing against her face, not like humidity but like resistance, as if she moved through a substance that disliked being parted. At the edge of the slab, her torch flickered. The beam dimmed, brightened, then dimmed again. Her phone stayed solid in her hand, battery icon stubbornly full. It should not have flickered at all. Rory angled the light along the slab’s surface. Scratches crossed it in arcs and lines. Not random. Not quite letters. The marks looked like someone had drawn a map of a river delta, branching paths that ended in sharp points. She reached into her bag, took out a pen, then stopped. Don’t touch. Don’t mark. Don’t make it personal. She put the pen away. Something brushed her left wrist. Rory flinched and stepped back, torch swinging. The light caught her own arm, the small crescent-shaped scar on her wrist gleaming pale. Nothing else. No insect. No leaf. Yet the touch lingered, a memory of pressure like a finger that had tested her skin. The click-click returned, nearer now, circling the clearing. It came from different points, always just outside the torch’s reach. Not footsteps. Not twigs. Something harder. Something that struck itself against stone. Rory kept the light low and turned slowly. The flowers moved as if something passed through them. Not wind. Not an animal’s body. The stems bowed in a smooth wave, then rose again after the unseen thing slid by. “All right,” she said. “I see you.” She did not. That was the point. But she had learned that predators liked honesty. It made the game cleaner. The pendant in her fist pulsed, and with each pulse a faint hum joined it, a vibration in the air that set her teeth on edge. The slab’s scratches seemed to deepen under the torch beam, shadows forming in their grooves. Rory swallowed and forced her hand to unclench. The gem left a red imprint on her palm, warm as a brand. She slipped the pendant back over her head. The chain cooled as it touched her neck again, as if it preferred skin to air. It lay against her collarbone, heavy with purpose. The humming grew louder. Rory took another step towards the slab. Her trainers scraped against something that should not have been there, a gritty resistance. She aimed the torch down. A line of ash crossed the grass in a perfect arc around the slab, half-hidden under flowers. Not scattered, not natural. A boundary. Someone had marked this place. Rory crouched and pinched a bit of the ash between her fingers. It crumbled, dry and fine. The taste of it rose in her mouth as if it had touched her tongue, bitter like burnt paper. Behind her, something exhaled. The breath did not smell of lungs. It smelled of old cupboards, of forgotten rooms, of fabric that had held bodies and then emptied. Rory stood in one sharp movement and spun, torch beam snapping up. The light caught nothing but flower-stuffed grass and the dark wall of trees. Yet the clearing felt crowded. The hair at the back of her neck lifted. A shape moved at the edge of the beam, tall and narrow. It shifted behind a tree, then behind another, too smooth, too controlled, as if it slid through gaps rather than walking. Rory pointed the knife down by her thigh and kept the torch aimed forward. She did not brandish the blade. Showing fear invited attention. Showing a weapon invited judgement. “I came because this thing dragged me here,” she said, and tapped the pendant with her knuckle. “If you wanted privacy, you chose a poor lure.” The grove answered with a sound like distant laughter played backwards. Soft. Wrong. It did not carry joy. It carried teeth. The slab’s surface shone under her torch as if something beneath it shifted. Not a reflection. A movement under stone, like a fish under ice. Rory backed up until her heel hit the ash line. The moment she crossed it, the pendant cooled. Her stomach tightened. Boundary confirmed. She stepped forward again. The pendant flared hot, and the humming surged, a low note that made her bones feel hollow. She looked at the ash line more carefully. It ran in a near-perfect circle, broken in one place by a gap the width of her shoulders. A doorway. An invitation with rules. A soft voice came from the trees. Not in her ear, not in her head. In the air, as if the grove had learned speech and wanted to show off. “Rory.” She froze so hard her muscles ached. Only a handful of people called her that. Eva, for one. Not this place. Not the dark. The voice came again, closer, speaking with a familiar lilt, Welsh vowels bent just so. “Rory, love.” Her throat tightened. “No.” The word came out rough. “Don’t use that.” The flowers nearest the gap in the ash line bowed, flattened, then rose, as if something invisible had stepped through. Rory aimed the torch at the gap. The beam shivered, then steadied. A figure stood there, just inside the circle. Human shape. Human height. A woman with straight, shoulder-length black hair and bright blue eyes that caught the torchlight and threw it back. For a second Rory’s brain accepted it because the details matched what she expected. Then the figure smiled. The smile held too many small decisions. It showed teeth that looked right until you noticed the gums sat a fraction too high, the enamel too even, as if carved. It wore Rory’s face the way a thief wore a stolen coat. Rory lifted the knife. “Step out of my skin.” The double tilted its head, slow and curious. It moved without sound, feet not disturbing a single petal. Its gaze dropped to Rory’s left wrist, to the crescent scar, and the smile widened with a kind of satisfaction that turned Rory’s stomach. It raised its own left hand. On its wrist, the same scar gleamed, fresh and pale, as if it had just been cut. The humming rose into a chord. The slab’s scratches lit from within, thin lines of red like veins beneath translucent skin. The pendant against Rory’s chest burned and throbbed, keeping time with the light. The double took one step towards her, and the ash line did not stop it. Rory lunged back, but the circle behind her folded like paper. Trees slid inward, closing the clearing in a silent rush. The standing stones she had entered through vanished behind a wall of trunks. The double moved again, and this time it moved fast. Its borrowed face blurred, eyes locked on Rory’s pendant. Rory swung the torch up, light slamming into its features. The skin rippled under the beam, and something underneath shifted, slick and pale, pressing outward as if the face wanted to peel off. The slab cracked with a sound like ice splitting, and from the fissure a thin line of darkness spilled up, not shadow but a substance that drank the torchlight. The pendant seared Rory’s chest, and the double reached for it with a hand that had begun to unfurl into something jointless and long, fingers stretching into delicate hooks. Rory slashed with the knife, steel cutting air, and the darkness under the slab surged towards her ankles like a living tide.
created_at"2026-02-19T12:17:46.634Z" 2/19/2026, 12:17:46 PM
model"openai/gpt-5.2-20251211"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency11141
moderation_latency(null)
generation_time81125
tokens_prompt4560
tokens_completion3268
native_tokens_prompt4064
native_tokens_completion3084
native_tokens_completion_images0
native_tokens_reasoning440
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.050288
router(null)
provider_responses
0
endpoint_id"f00142c2-6a93-49ce-9e36-5593b904ce3b"
id"resp_0e7f550c91e11704016996ff6abc5c8194a3d91ddd3f5f3ffb"
is_byokfalse
latency208
model_permaslug"openai/gpt-5.2-20251211"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771503466-PRt7yFFjkhQI1qtDWvFf"
upstream_id"resp_0e7f550c91e11704016996ff6abc5c8194a3d91ddd3f5f3ffb"
total_cost0.050288
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences15
tagDensity0.467
leniency0.933
rawRatio0
effectiveRatio0
92.92% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2120
totalAiIsmAdverbs3
found
0
adverb"suddenly"
count1
1
adverb"slowly"
count1
2
adverb"carefully"
count1
highlights
0"suddenly"
1"slowly"
2"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
50.47% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2120
totalAiIsms21
found
0
word"weight"
count1
1
word"pulsed"
count3
2
word"velvet"
count1
3
word"pulse"
count2
4
word"flicked"
count1
5
word"echo"
count1
6
word"throbbed"
count2
7
word"flickered"
count2
8
word"gleaming"
count1
9
word"footsteps"
count1
10
word"perfect"
count2
11
word"stomach"
count2
12
word"familiar"
count1
13
word"lilt"
count1
highlights
0"weight"
1"pulsed"
2"velvet"
3"pulse"
4"flicked"
5"echo"
6"throbbed"
7"flickered"
8"gleaming"
9"footsteps"
10"perfect"
11"stomach"
12"familiar"
13"lilt"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences211
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences211
filterMatches
0"feel"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences219
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2111
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount2056
uniqueNames10
maxNameDensity1.36
worstName"Rory"
maxWindowNameDensity4
worstWindowName"Rory"
discoveredNames
Heartstone2
London2
Golden1
Empress1
Calm1
Silas1
Hel1
Welsh1
Rory28
Don3
persons
0"Heartstone"
1"Empress"
2"Silas"
3"Hel"
4"Rory"
places
0"London"
1"Golden"
globalScore0.819
windowScore0.333
95.26% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences137
glossingSentenceCount3
matches
0"felt like agreeing to be watched"
1"petals that seemed to glow back"
2"looked like someone had drawn a map of a"
57.89% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords1.421
wordCount2111
matches
0"not in weight but in willingness, like a door"
1"not like humidity but like resistance, as if she moved through a substance"
2"not shadow but a substance"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences219
matches
0"learned that control"
1"learned that predators"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs86
mean24.55
std18.72
cv0.763
sampleLengths
049
112
268
311
466
514
610
790
849
910
1072
1121
125
1336
147
1551
164
1732
1819
196
2061
2111
2257
236
2433
2515
2655
2736
289
2925
308
3143
328
335
345
3544
3631
3739
387
3920
4041
4121
4232
434
4426
4528
4636
474
4824
4912
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences211
matches
0"being parted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs363
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences219
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2065
adjectiveStacks1
stackExamples
0"small crescent-shaped scar"
adverbCount77
adverbRatio0.03728813559322034
lyAdverbCount10
lyAdverbRatio0.004842615012106538
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences219
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences219
mean9.64
std7.02
cv0.728
sampleLengths
028
18
21
31
411
512
612
74
828
924
1011
1112
1220
1334
144
1510
166
174
1811
1915
2011
2130
223
233
2417
256
2632
276
285
295
305
3113
3216
3321
3422
355
362
373
385
396
405
416
4213
4317
447
457
4613
479
4822
494
37.67% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats27
diversityRatio0.2374429223744292
totalSentences219
uniqueOpeners52
89.61% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences186
matches
0"Then it pulsed, a small"
1"Then a second, answering click,"
2"Only scraps, rumours, overheard talk"
3"Only a handful of people"
4"Then the figure smiled."
ratio0.027
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount50
totalSentences186
matches
0"she whispered, and hated how"
1"She tasted something on the"
2"She kept walking because stopping"
3"She lifted the pendant."
4"It tugged her forward with"
5"She adjusted the strap of"
6"She always noticed."
7"She had not come to"
8"She had come because the"
9"She followed a narrow track"
10"It curved with a lazy"
11"She aimed the torch into"
12"She spoke to the dark"
13"Her words died where they"
14"She walked on, forcing her"
15"She had a good head"
16"She counted her steps to"
17"She hissed and yanked the"
18"she said, and the words"
19"She had no book of"
ratio0.269
43.33% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount155
totalSentences186
matches
0"Aurora shoved her palm against"
1"The Heartstone pendant knocked once"
2"she whispered, and hated how"
3"The gap between the stones"
4"Grass brushed her trainers."
5"Wildflowers pressed against her jeans"
6"She tasted something on the"
7"She kept walking because stopping"
8"Rory slid her phone out,"
9"The beam caught a spill"
10"She lifted the pendant."
11"The deep crimson gem glowed"
12"The pendant warmed again, answering"
13"It tugged her forward with"
14"She adjusted the strap of"
15"The bag held nothing but"
16"Yu-Fei would notice."
17"She always noticed."
18"Rory had left a tenner"
19"She had not come to"
ratio0.833
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences186
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences85
technicalSentenceCount17
matches
0"Aurora shoved her palm against the nearest oak standing stone and felt it give, not in weight but in willingness, like a door that decided to remember hinges."
1"Wildflowers pressed against her jeans with soft, unseasonal insistence, as if the grove stored a hoard of spring and refused to share it with the rest of London…"
2"The beam caught a spill of white petals and a ring of mushrooms that looked too neat to be natural."
3"Beyond the torch’s reach, the grove held its dark close, thick as velvet, stitched with the faintest gleam of eyes that could have belonged to foxes, cats, or n…"
4"The gem throbbed against her skin as if it wanted to burrow into her palm."
5"The air thickened, pressing against her face, not like humidity but like resistance, as if she moved through a substance that disliked being parted."
6"The pendant in her fist pulsed, and with each pulse a faint hum joined it, a vibration in the air that set her teeth on edge."
7"Her trainers scraped against something that should not have been there, a gritty resistance."
8"The taste of it rose in her mouth as if it had touched her tongue, bitter like burnt paper."
9"It shifted behind a tree, then behind another, too smooth, too controlled, as if it slid through gaps rather than walking."
10"The slab’s surface shone under her torch as if something beneath it shifted."
11"The pendant flared hot, and the humming surged, a low note that made her bones feel hollow."
12"The flowers nearest the gap in the ash line bowed, flattened, then rose, as if something invisible had stepped through."
13"A woman with straight, shoulder-length black hair and bright blue eyes that caught the torchlight and threw it back."
14"The skin rippled under the beam, and something underneath shifted, slick and pale, pressing outward as if the face wanted to peel off."
15"The slab cracked with a sound like ice splitting, and from the fissure a thin line of darkness spilled up, not shadow but a substance that drank the torchlight."
16"The pendant seared Rory’s chest, and the double reached for it with a hand that had begun to unfurl into something jointless and long, fingers stretching into d…"
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount1
matches
0"she said, and the words sounded ridiculous out loud"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount3
fancyTags
0"she whispered (whisper)"
1"she muttered (mutter)"
2"She spoke (speak)"
dialogueSentences15
tagDensity0.4
leniency0.8
rawRatio0.5
effectiveRatio0.4
78.2685%