Run: 2026-02-19-01KHTXG795RBYWVCFPC07F8NF5

Run Details

Duration:
34.7s
Cost:
$0.000000
Provider:
Arcee AI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Quinn's breath came in sharp bursts as she sprinted through the rain-slicked streets of Soho. Her boots splashed through puddles, each step sending cold water seeping through the worn leather. The suspect—a wiry man in a dark hoodie—darted around a corner, nearly colliding with a couple huddled under a shared umbrella. "Stop! Metropolitan Police!" Quinn shouted, but the words were lost in the drumming rain. She rounded the corner, her eyes scanning the alleyway ahead. The man had vanished. Frustration coiled in her chest as she slowed to a jog, her hand instinctively reaching for her service weapon. The alleyway was a dead end, lined with overflowing dumpsters and fire escapes that zigzagged up the brick walls. A flicker of movement caught her eye—a rusted door, slightly ajar, its peeling paint barely visible in the dim light from a flickering streetlamp. Quinn approached cautiously, her senses on high alert. She pushed the door open, revealing a narrow staircase that descended into darkness. The air grew thick with the scent of damp concrete and something else—something metallic and faintly sweet, like copper pennies left too long in the rain. With a deep breath, Quinn descended into the unknown. The stairs led to a long corridor, its walls lined with graffiti that seemed to shift and writhe in the low light. At the end of the corridor, she could hear the murmur of voices and the clink of glass. The underground market stretched out before her, a labyrinth of makeshift stalls illuminated by strings of flickering bulbs. Vendors hawked their wares—jars of glowing liquid, bundles of herbs with leaves that seemed to move on their own, and trinkets that hummed with an otherworldly energy. The air was thick with the scent of incense and something else, something that made the hairs on the back of Quinn's neck stand on end. She scanned the crowd, her eyes searching for the man in the hoodie. A flash of dark fabric caught her attention near a stall selling what appeared to be animal bones carved with intricate symbols. Quinn pushed through the throng of people, her hand resting on the grip of her gun. As she neared the stall, the vendor—a gaunt man with hollow eyes—looked up from his wares. His gaze locked onto Quinn's badge, and his eyes widened in recognition. "Detective," he hissed, his voice barely audible over the din of the market. "You shouldn't be here." Quinn ignored him, her focus on the suspect who was now weaving through the crowd toward a curtained archway at the far end of the market. She followed, her heart pounding in her ears. The archway led to a narrow tunnel, its walls slick with moisture. The air grew colder, and Quinn could hear the distant sound of water dripping. She drew her weapon, the weight of it familiar and reassuring in her hand. At the end of the tunnel, a set of rusted metal stairs led down into darkness. Quinn paused, her mind racing. The suspect was somewhere below, but what awaited her in the depths? The market had been strange enough, but this felt different—more dangerous, more... otherworldly. She thought of DS Morris, her partner who had vanished three years ago, leaving behind only a cryptic note about "things that shouldn't exist." Could this be connected? Was the suspect involved in whatever had taken Morris? Quinn's jaw clenched. She couldn't turn back now. Not when she was so close to answers. With a steadying breath, she descended into the darkness, her footsteps echoing in the narrow space. The air grew colder still, and the sound of dripping water grew louder. At the bottom of the stairs, she found herself in a vast cavern, its walls glistening with moisture. In the center of the cavern, a pool of still water reflected the dim light from above. And there, standing at the water's edge, was the man in the hoodie. He turned slowly as Quinn approached, his face obscured by the shadows of his hood. "Detective Quinn," he said, his voice low and mocking. "I wondered when you'd find your way down here." Quinn raised her weapon, her finger resting on the trigger. "Step away from the water. Slowly." The man chuckled, a sound that sent chills down Quinn's spine. "You have no idea what you're dealing with, do you?" "I know you're involved in something illegal. I know you were at the scene of three murders in the past month. And I know you're going to tell me everything you know, starting now." The man tilted his head, as if considering her words. Then, with a sudden movement, he reached up and pushed back his hood. Quinn's breath caught in her throat. The face that stared back at her was not human. It was a twisted, grotesque thing, all sharp angles and too many teeth. And in its eyes, she saw a flicker of recognition—and something else. Something that made her blood run cold. "You have no idea," the creature said again, its voice now a guttural rasp. "But you will." With a sudden lunge, it dove into the pool of water, disappearing beneath the surface. Quinn stood frozen for a moment, her mind reeling. Then, with a curse, she holstered her weapon and approached the edge of the pool. The water was still, offering no clue as to where the creature had gone. Quinn knelt down, her hand hovering over the surface. She could feel a strange energy emanating from the pool, a pull that seemed to tug at something deep within her. She knew she should leave, should report this to her superiors. But something kept her rooted to the spot, a need to understand, to uncover the truth about what had happened to Morris and what this creature was involved in. With a deep breath, Quinn reached out and touched the surface of the water. The moment her fingers made contact, a shock ran through her body, and the world around her seemed to shift and blur. When her vision cleared, she found herself standing in a different place entirely. The cavern was gone, replaced by a dark, misty forest. Strange creatures moved in the shadows, their forms just beyond the edge of her vision. And there, standing before her, was the creature from the pool. But it looked different now, more human, its features softened and almost familiar. "Welcome to the Veil, Detective Quinn," it said, its voice now smooth and almost pleasant. "I've been waiting for you." Quinn's hand went to her weapon, but it was gone. She was unarmed, alone, and in a place she didn't understand. But she refused to show fear. "Who are you?" she demanded, her voice steady despite the pounding of her heart. "What do you want with me?" The creature smiled, a slow, knowing smile that sent a chill down Quinn's spine. "I want to help you find the truth, Detective. The truth about your partner, about the murders, about everything. But first, you need to understand what you're dealing with." It took a step closer, and Quinn instinctively took a step back. "The world you know, the world of the Veil, it's just the beginning. There are things out there, things that defy explanation. And you, Detective Quinn, you're about to become very familiar with them." Quinn's mind raced, trying to make sense of the creature's words. The Veil, the murders, Morris... it was all connected somehow, but how? "What are you talking about?" she asked, her voice low and dangerous. "Start explaining, or I swear to God, I'll find a way to make you talk." The creature laughed, a sound that echoed through the misty forest. "Oh, Detective," it said, shaking its head. "You have no idea how much I'm looking forward to that."
created_at"2026-02-19T12:20:23.471Z" 2/19/2026, 12:20:23 PM
model"arcee-ai/trinity-large-preview:free"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency417
moderation_latency(null)
generation_time34579
tokens_prompt1140
tokens_completion1948
native_tokens_prompt948
native_tokens_completion1588
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses
0
endpoint_id"239c00d5-c404-4d17-b243-6a645212dc95"
id"9d05b7cf1573064d-IAD"
is_byokfalse
latency321
model_permaslug"arcee-ai/trinity-large-preview"
provider_name"Arcee AI"
status200
api_type"completions"
id"gen-1771503623-gdZrl9aob2CpP4eOat7k"
upstream_id"9d05b7cf1573064d-IAD"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Arcee AI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount1
adverbTags
0"the creature said again [again]"
dialogueSentences21
tagDensity0.429
leniency0.857
rawRatio0.111
effectiveRatio0.095
80.96% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1313
totalAiIsmAdverbs5
found
0
adverb"slightly"
count1
1
adverb"cautiously"
count1
2
adverb"slowly"
count2
3
adverb"very"
count1
highlights
0"slightly"
1"cautiously"
2"slowly"
3"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
8.61% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1313
totalAiIsms24
found
0
word"scanning"
count1
1
word"flicker"
count2
2
word"otherworldly"
count2
3
word"scanned"
count1
4
word"intricate"
count1
5
word"pounding"
count2
6
word"weight"
count1
7
word"familiar"
count3
8
word"racing"
count1
9
word"depths"
count1
10
word"jaw clenched"
count1
11
word"footsteps"
count1
12
word"echoing"
count1
13
word"glistening"
count1
14
word"could feel"
count1
15
word"chill"
count1
16
word"raced"
count1
17
word"sense of"
count1
18
word"echoed"
count1
highlights
0"scanning"
1"flicker"
2"otherworldly"
3"scanned"
4"intricate"
5"pounding"
6"weight"
7"familiar"
8"racing"
9"depths"
10"jaw clenched"
11"footsteps"
12"echoing"
13"glistening"
14"could feel"
15"chill"
16"raced"
17"sense of"
18"echoed"
0.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches5
maxInWindow4
found
0
label"eyes widened/narrowed"
count1
1
label"jaw/fists clenched"
count1
2
label"air was thick with"
count1
3
label"sent a shiver through"
count1
4
label"flicker of emotion"
count1
highlights
0"eyes widened"
1"jaw clenched"
2"The air was thick with"
3"sent a chill down"
4"a flicker of recognition"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences84
matches(empty)
40.82% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount6
narrationSentences84
filterMatches(empty)
hedgeMatches
0"seemed to"
1"appeared to"
2"happened to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences96
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1303
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
50.63% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount1107
uniqueNames5
maxNameDensity1.99
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Quinn22
Soho1
Morris4
Could1
Veil1
persons
0"Quinn"
1"Morris"
2"Could"
places
0"Soho"
globalScore0.506
windowScore0.667
20.13% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences77
glossingSentenceCount4
matches
0"graffiti that seemed to shift and writhe in the low light"
1"leaves that seemed to move on their own, and trinkets that hummed with an otherworldly energy"
2"as if considering her words"
3"pull that seemed to tug at something deep within her"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1303
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences96
matches(empty)
82.60% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean32.58
std14.3
cv0.439
sampleLengths
052
128
262
347
449
571
651
728
817
934
1040
1146
1237
1316
1447
1545
1618
1716
1821
1934
2023
2148
2217
2339
2444
2540
2636
2738
2824
2920
3027
3120
3214
3329
3412
3534
3623
3727
3811
3918
88.55% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences84
matches
0"were lost"
1"was involved"
2"was gone"
3"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs181
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences7
totalSentences96
ratio0.073
matches
0"The suspect—a wiry man in a dark hoodie—darted around a corner, nearly colliding with a couple huddled under a shared umbrella."
1"A flicker of movement caught her eye—a rusted door, slightly ajar, its peeling paint barely visible in the dim light from a flickering streetlamp."
2"The air grew thick with the scent of damp concrete and something else—something metallic and faintly sweet, like copper pennies left too long in the rain."
3"Vendors hawked their wares—jars of glowing liquid, bundles of herbs with leaves that seemed to move on their own, and trinkets that hummed with an otherworldly energy."
4"As she neared the stall, the vendor—a gaunt man with hollow eyes—looked up from his wares."
5"The market had been strange enough, but this felt different—more dangerous, more..."
6"And in its eyes, she saw a flicker of recognition—and something else."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1117
adjectiveStacks0
stackExamples(empty)
adverbCount34
adverbRatio0.03043867502238138
lyAdverbCount13
lyAdverbRatio0.011638316920322292
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences96
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences96
mean13.57
std6.74
cv0.497
sampleLengths
016
115
221
314
410
54
619
719
824
98
1013
1126
129
1322
1418
1518
1627
1726
1813
1922
2016
2116
2212
2313
244
2526
268
2712
2814
2914
3016
315
3212
3312
341
3528
369
373
385
398
4016
4113
4218
4317
4413
4515
469
479
4810
496
54.17% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.34375
totalSentences96
uniqueOpeners33
80.32% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences83
matches
0"Then, with a sudden movement,"
1"Then, with a curse, she"
ratio0.024
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences83
matches
0"Her boots splashed through puddles,"
1"She rounded the corner, her"
2"She pushed the door open,"
3"She scanned the crowd, her"
4"His gaze locked onto Quinn's"
5"he hissed, his voice barely"
6"She followed, her heart pounding"
7"She drew her weapon, the"
8"She thought of DS Morris,"
9"She couldn't turn back now."
10"He turned slowly as Quinn"
11"he said, his voice low"
12"It was a twisted, grotesque"
13"She could feel a strange"
14"She knew she should leave,"
15"it said, its voice now"
16"She was unarmed, alone, and"
17"she demanded, her voice steady"
18"It took a step closer,"
19"it was all connected somehow,"
ratio0.265
86.51% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount62
totalSentences83
matches
0"Detective Quinn's breath came in"
1"Her boots splashed through puddles,"
2"The suspect—a wiry man in"
3"Quinn shouted, but the words"
4"She rounded the corner, her"
5"The man had vanished."
6"Frustration coiled in her chest"
7"The alleyway was a dead"
8"A flicker of movement caught"
9"Quinn approached cautiously, her senses"
10"She pushed the door open,"
11"The air grew thick with"
12"The stairs led to a"
13"The underground market stretched out"
14"Vendors hawked their wares—jars of"
15"The air was thick with"
16"She scanned the crowd, her"
17"A flash of dark fabric"
18"Quinn pushed through the throng"
19"His gaze locked onto Quinn's"
ratio0.747
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences83
matches(empty)
ratio0
93.60% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences58
technicalSentenceCount4
matches
0"She pushed the door open, revealing a narrow staircase that descended into darkness."
1"The air was thick with the scent of incense and something else, something that made the hairs on the back of Quinn's neck stand on end."
2"The man tilted his head, as if considering her words."
3"She could feel a strange energy emanating from the pool, a pull that seemed to tug at something deep within her."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount5
matches
0"Quinn shouted, but the words were lost in the drumming rain"
1"he hissed, his voice barely audible over the din of the market"
2"he said, his voice low and mocking"
3"she demanded, her voice steady despite the pounding of her heart"
4"she asked, her voice low and dangerous"
7.14% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount3
fancyTags
0"Quinn shouted (shout)"
1"he hissed (hiss)"
2"she demanded (demand)"
dialogueSentences21
tagDensity0.381
leniency0.762
rawRatio0.375
effectiveRatio0.286
69.8011%