Run: 2026-02-19-01KHTXG9A6X8ZG6A5J5CSVX595

Run Details

Duration:
38.0s
Cost:
$0.009837
Provider:
Venice

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The ancient oak standing stones rose from the earth like jagged teeth, biting into the heavy obsidian sky. Rory paused at the boundary, the toe of her boot hovering over the gnarled root system that marked the edge of the Fae Grove. The air here tasted different—metallic, thick with the scent of ozone and crushed wildflowers that had no business blooming in the dead of winter. She stepped over the root. A rush of cold wind slammed into her, unnatural and sharp. The silence of Richmond Park fell away instantly, replaced by the stillness of a place that held its breath. She pulled her coat tighter around her chest, her left hand absently rubbing the crescent-shaped scar on her wrist. The habit anchored her, kept the panic at bay. She checked the Heartstone pendant beneath her collar. The deep crimson gemstone pulsed against her skin, a rhythmic, sluggish heartbeat of warmth. It was getting hotter. "I know you're watching." Her voice cracked in the silence, shattering the tension like glass. She hated how small she sounded. Nothing answered. Just the endless, rustling dark. She moved deeper into the clearing. The grass here was lush, vibrant green where it should have been frost-bitten and brown. Flowers—irises and lilies—swayed without a breeze. They turned their heads as she passed, tracking her movement. Rory stopped. She pulled a small torch from her pocket, flicking the switch. The beam cut through the gloom, illuminating the perimeter of the grove. Trees stood sentinel at the edges, their branches twisted into agonized shapes. They hadn't been there a moment ago. "Don't play games." She swept the light across the treeline. Shadows darted between the trunks, too tall to be foxes, too thin to be deer. They moved with a jerky, fluid motion, like marionettes on tangled strings. The pendant burned against her sternum. She winced, clutching the silver chain through her shirt. This was a mistake. Coming here alone, at night, on a hunch—stupid. But the note had been specific. *Come alone. Bring the stone.* A twig snapped to her left. Rory spun around, torch beam slashing the darkness. The light caught nothing but swaying grass and the silent, staring faces of the flowers. "Show yourself." Silence. Then, a sound. Wet, heavy breathing. It came from behind her. She whipped around again. Nothing. The grove was empty, save for the stones and the trees. Her heart hammered against her ribs, a frantic drum. She checked her watch. The second hand stuttered, ticking forward, then jumping back two seconds. It spun wildly for a moment before freezing entirely. Time dilation. The lore was real. Minutes outside could be days in here. She took a step back toward the standing stones. The air grew viscous, resisting her movement like wading through syrup. "You wanted me here. I'm here." The breathing stopped. The silence that followed was absolute, suffocating. The torch flickered. The beam dimmed, then surged brighter, casting long, distorted shadows that stretched toward her. In the periphery of her vision, the shadows detached themselves from the ground. They stood up. Rory backed away, her breath hitching. She counted three shapes. They had no features, just jagged outlines of darkness where faces should be. The pendant seared her skin. She gasped, pulling it out from under her shirt. The gem glowed with a fierce, blood-red luminescence, lighting up the clearing. The shadows recoiled, hissing. "Get back." She raised the hand holding the torch, using the light like a weapon. The creatures didn't flee. They shifted, circling. The sound of their movement was like dry leaves skittering on pavement. One stepped closer. It was tall, limbs too long, joints bending in wrong directions. It leaned down, sniffing the air near her face. The smell hit her—rotting meat and old copper. Rory forced herself to stand her ground. She didn't run. Running triggered the prey drive. She knew this, she had read the files, she had listened to Silas' warnings. "I am not prey." The thing tilted its head. It opened a mouth that wasn't there a second ago, rows of needle-like teeth glinting in the red light of the pendant. A low rumble vibrated through the soles of her boots. The ground trembled. The wildflowers at her feet withered and turned black in an instant, spreading outward like a stain. The creature screeched, a sound like tearing metal, and lunged. Rory dropped to the ground, rolling over the frost-touched grass. She came up with a jagged rock in her hand, swinging blindly at empty air. The thing was faster than physics allowed. It was already behind her. Cold fingers brushed the back of her neck. She screamed and threw the rock. It struck one of the standing stones with a sharp crack. The creatures paused. They turned their attention to the boundary. The pendant pulsed again, so hot it nearly blistered. The red light turned blinding white. Something was coming out of the trees. Something bigger than the shadows. The very air in the grove seemed to bend, light refracting around a central point of absolute darkness. Rory scrambled backward, her boots scrabbling for purchase on the slick earth. She needed to leave. Now. She turned and ran for the gap between the standing stones. The distance stretched. The stones seemed to retreat into the fog, miles away. Her legs pumped, breath burning in her lungs, but she wasn't getting closer. The shadows were gone. All of them turned toward the new darkness emerging from the treeline. Rory risked a glance over her shoulder. The darkness in the trees wasn't a shape. It was a tear. A hole in reality. And hands—dozens of pale, slender hands—were reaching out of the tear, grasping the edges, pulling it open. She looked back at the boundary stones. They were closer now. "Move!" She sprinted, diving over the gnarled root. The impact knocked the wind out of her. She tumbled onto the cold, hard path of Richmond Park, gasping for air. Silence. Normal, mundane silence. Cars hummed in the distance. A plane blinked overhead. Rory pushed herself up, trembling. She touched the pendant. It was ice cold. She looked back at where the grove should be. There was only dense hedgerow and darkness. But for a split second, she saw a pair of bright blue eyes glowing in the shadows. Eyes exactly like her own.
created_at"2026-02-19T12:20:25.551Z" 2/19/2026, 12:20:25 PM
model"z-ai/glm-4.7-20251222"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency497
moderation_latency(null)
generation_time37825
tokens_prompt1038
tokens_completion4029
native_tokens_prompt925
native_tokens_completion3605
native_tokens_completion_images(null)
native_tokens_reasoning2351
native_tokens_cached512
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00983672
router(null)
provider_responses
0
endpoint_id"f99f5dca-50a5-4169-a758-60b2cd09d599"
id"chatcmpl-REkQcRp1EiR8gMlGxwqU8AfC"
is_byokfalse
latency497
model_permaslug"z-ai/glm-4.7-20251222"
provider_name"Venice"
status200
api_type"completions"
id"gen-1771503625-rBuDuAdKelQ9BHic1Y5P"
upstream_id"chatcmpl-REkQcRp1EiR8gMlGxwqU8AfC"
total_cost0.00983672
cache_discount0.00022528
upstream_inference_cost0
provider_name"Venice"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.143
leniency0.286
rawRatio0
effectiveRatio0
95.34% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1073
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
20.78% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1073
totalAiIsms17
found
0
word"silence"
count6
1
word"pulsed"
count2
2
word"rhythmic"
count1
3
word"warmth"
count1
4
word"tension"
count1
5
word"gloom"
count1
6
word"sentinel"
count1
7
word"flickered"
count1
8
word"glinting"
count1
9
word"vibrated"
count1
10
word"trembled"
count1
highlights
0"silence"
1"pulsed"
2"rhythmic"
3"warmth"
4"tension"
5"gloom"
6"sentinel"
7"flickered"
8"glinting"
9"vibrated"
10"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences128
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences128
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences135
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords5
totalWords1062
ratio0.005
matches
0"Come alone. Bring the stone."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions16
wordCount1038
uniqueNames6
maxNameDensity0.87
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Fae1
Grove1
Richmond2
Park2
Heartstone1
Rory9
persons
0"Rory"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences80
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1062
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences135
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs56
mean18.96
std14.6
cv0.77
sampleLengths
066
15
258
326
44
517
67
737
844
93
1034
1138
126
1323
142
151
1611
1716
1833
1913
2020
216
2210
2333
2423
2526
264
272
2832
293
3028
3129
324
3327
3430
3510
3637
378
3817
3910
4015
4130
4217
4311
4426
4516
4640
4711
481
497
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences128
matches
0"were gone"
66.67% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs200
matches
0"was getting"
1"was coming"
2"wasn't getting"
3"were reaching"
37.04% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount0
flaggedSentences5
totalSentences135
ratio0.037
matches
0"The air here tasted different—metallic, thick with the scent of ozone and crushed wildflowers that had no business blooming in the dead of winter."
1"Flowers—irises and lilies—swayed without a breeze."
2"Coming here alone, at night, on a hunch—stupid."
3"The smell hit her—rotting meat and old copper."
4"And hands—dozens of pale, slender hands—were reaching out of the tear, grasping the edges, pulling it open."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount651
adjectiveStacks1
stackExamples
0"fierce, blood-red luminescence,"
adverbCount18
adverbRatio0.027649769585253458
lyAdverbCount4
lyAdverbRatio0.006144393241167435
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences135
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences135
mean7.87
std4.94
cv0.628
sampleLengths
018
124
224
35
411
519
619
79
88
914
104
114
1211
136
142
155
166
1715
186
1910
202
2111
2212
2312
247
253
267
2715
2812
296
309
314
328
336
342
353
366
378
3815
392
401
413
423
435
444
451
4611
479
484
4911
42.59% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.2962962962962963
totalSentences135
uniqueOpeners40
55.56% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences120
matches
0"Just the endless, rustling dark."
1"Then, a sound."
ratio0.017
66.67% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount46
totalSentences120
matches
0"She stepped over the root."
1"She pulled her coat tighter"
2"She checked the Heartstone pendant"
3"It was getting hotter."
4"Her voice cracked in the"
5"She hated how small she"
6"She moved deeper into the"
7"They turned their heads as"
8"She pulled a small torch"
9"They hadn't been there a"
10"She swept the light across"
11"They moved with a jerky,"
12"She winced, clutching the silver"
13"It came from behind her."
14"She whipped around again."
15"Her heart hammered against her"
16"She checked her watch."
17"It spun wildly for a"
18"She took a step back"
19"They stood up."
ratio0.383
18.33% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount106
totalSentences120
matches
0"The ancient oak standing stones"
1"Rory paused at the boundary,"
2"The air here tasted different—metallic,"
3"She stepped over the root."
4"A rush of cold wind"
5"The silence of Richmond Park"
6"She pulled her coat tighter"
7"The habit anchored her, kept"
8"She checked the Heartstone pendant"
9"The deep crimson gemstone pulsed"
10"It was getting hotter."
11"Her voice cracked in the"
12"She hated how small she"
13"She moved deeper into the"
14"The grass here was lush,"
15"Flowers—irises and lilies—swayed without a"
16"They turned their heads as"
17"She pulled a small torch"
18"The beam cut through the"
19"Trees stood sentinel at the"
ratio0.883
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences120
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount2
matches
0"The air here tasted different—metallic, thick with the scent of ozone and crushed wildflowers that had no business blooming in the dead of winter."
1"The beam dimmed, then surged brighter, casting long, distorted shadows that stretched toward her."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
83.2325%