NC Bench
Overview
About
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Run: 2026-02-19-01KHTXGGYKHMHCRQS4AWVCJAZX
Run Details
Model:
Qwen 3.5 Plus (2026-02-15)
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
39.6s
Cost:
$0.007803
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
97.37%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
15.75%
AI-ism word frequency
(details)
66.67%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
97.31%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
94.35%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
42.46%
Sentence opener variety
(details)
56.50%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
24.97%
Subject-first sentence starts
(details)
56.50%
Subordinate conjunction sentence starts
(details)
42.02%
Technical jargon density
(details)
83.33%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
82.5738%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The silver chain bit into
Aurora's neck as she scrambled over the final ridge of moss-slicked earth.
Her breath came in ragged
gasps, tearing at her throat with the taste of ozone and wet rot.
She did not stop to
catch her bearing. Stopping meant dying.
The ancient oak standing stones
loomed
ahead, their bark blackened as if scorched by a fire that burned without heat. They marked the boundary. One step past them and the rules of London dissolved.
Aurora slipped on a patch
of damp ferns, her knee cracking against a hidden root. Pain flared, sharp and immediate, but she pushed herself up.
The crescent scar on her
left wrist
throbbed
in rhythm with the
pounding
of her heart.
She clutched the Heartstone pendant
tight in her fist.
The deep crimson gemstone pulsed
against her palm, hot enough to blister skin yet leaving no mark.
It glowed with a faint
inner light that cast long,
dancing
shadows across the twisted roots of the oaks. She crossed the threshold. The air changed instantly.
The city smog vanished, replaced
by a cloying sweetness that smelled of crushed petals and stale blood.
Wildflowers bloomed in violent bursts
of colour around her boots, petals wide and fleshy, turning their heads to track her movement.
Richmond Park lay just beyond
the trees, a world of concrete and streetlamps, but here time curdled.
An hour inside could mean
minutes or days outside.
She had no idea how
long she had been running. "No," she whispered.
The word sounded flat, absorbed
by the thick, humid air. Silence followed. Not the quiet of an empty room, but the heavy, suffocating
silence
of a
predator
holding its breath.
Aurora straightened her jacket, her
eyes
scanning
the treeline. Her bright blue
eyes narrowed
. Something shifted in her peripheral vision. A
flicker
of movement between two towering oaks.
She spun around, hand reaching
for the pocket knife she kept taped to her thigh. Nothing stood there but the swaying fronds of a giant fern. "Show yourself,"
she called out
.
Her voice lacked the tremor
she felt in her bones. "I know you're there." The wildflowers rustled. No wind blew. The stems bent and snapped in a ripple that moved away from her, circling wide. Aurora took a step back, her heel sinking into soft, spongy moss that felt too much like flesh. The Heartstone grew hotter. The
pulse
accelerated, a frantic drumbeat against her skin. It reacted to Hel portals, to tears in the fabric of reality. This grove was Fae-touched, a pocket between worlds, but the stone screamed of something darker burrowing beneath the soil. A twig snapped behind her. Aurora whirled, knife raised. The blade caught the crimson glow of the pendant. Empty space greeted her again. The oaks stood
sentinel
, their branches interlocking to blot out any memory of the moon. Shadows pooled at the base of the trunks, thick and liquid.
They seemed to stretch towards
her boots when she looked away, retracting only when she focused on them. "Cut the games," she said. "Eva sent me here for answers, not a scare tactic." A low hum
vibrated
through the soles of her shoes.
It started as a faint
buzz, like a distant power line, then swelled into a growl that rattled her teeth. The ground beneath her feet shifted. Not an earthquake. The earth breathed.
It rose and fell with
a slow,
rhythmic
expansion that made her
stomach
lurch
. The wildflowers closed their blooms, sealing tight like
clenched fists
. Something dripped onto her shoulder. Aurora wiped the spot.
Her fingers came away sticky
with a clear, viscous fluid that smelled of copper. She looked up. The canopy above wept. Sap, or blood, oozed from the blackened bark of the oaks, falling in slow, deliberate drops. One landed on her cheek, cold and slimy. She wiped it off aggressively, smearing the substance across her jaw. The rustling returned. Closer this time. It came from all directions, a chorus of dry leaves skittering over stone. Aurora backed up until her spine pressed against the rough bark of a standing stone. The wood felt warm, vibrating with the same hum that shook the ground.
She pressed her shoulder blades
harder against it, seeking solidity, but the tree
seemed to
yield
slightly
under her
weight
. "You are not welcome here, child of man." The voice did not come from the air. It erupted inside her skull, a
cacophony
of whispers layered over one another. Male and female, young and old, speaking in a tongue that twisted her thoughts. Aurora clamped her hands over her ears, but the sound penetrated bone and flesh. It
echoed
in the hollows of her teeth. "Get out of my head," she gritted out. She forced her hands down, refusing to show weakness. "I have a right to be here. This is Isolde's grove." "Isolde sleeps," the voices chorused. "And we are the dreams that eat her." The shadows at the base of the trees detached themselves. They rose, elongating into slender, gaunt figures that lacked faces. Where features should have been, smooth patches of darkness stretched tight. They moved with a jerky, stop-motion grace, limbs bending at impossible angles. There were three of them. Then four.
Then a dozen, emerging from
behind every trunk, every fern, every cluster of blooming nightmares. Aurora tightened her grip on the knife. The Heartstone burned now,
searing
her palm. She could smell her own skin singeing, but she did not let go. The artifact was her only anchor to reality.
If she dropped it, the
grove would swallow her whole. "Stay back," she warned. Her voice sounded small against the rising hum. The figures did not halt. They glided forward, their feet making no sound on the fleshy moss. The air grew colder, stealing the heat from her lungs. Frost crystallised on the vibrant flowers, turning the reds and purples into grey ash that crumbled at the slightest touch. The sweet scent of decay intensified, choking her. One of the shadows lunged. Aurora sidestepped, the movement born of instinct rather than thought. The figure passed through the space she had occupied a second before, its form dissipating like smoke before reforming instantly. It turned, the smooth face tilting towards her. A slit appeared where a mouth should be, stretching wide to reveal rows of needle-thin teeth that glinted in the crimson light of her pendant. "Malphora," the voices hissed, using the name she had not spoken since she fled Cardiff. "The breaker of chains. The opener of doors." "I am Aurora Carter," she snarled. She slashed the knife at the approaching shadow. The blade passed through the darkness, meeting no resistance, yet a shriek tore through the air. Black ichor sprayed from the wound, sizzling where it hit the ground. The figure recoiled, clutching its side. It bled. They could bleed. Aurora pressed her advantage. She stepped forward, swinging the knife in a wide arc. Another shadow dissolved into mist, reforming further back, its movements slower now. The Heartstone flared, sending a
pulse
of red light that washed over the clearing. The wildflowers shrieked, a high-pitched whine that
shattered
the glassy frost covering them. The remaining figures paused. The hum in the ground stuttered. For a heartbeat, the
oppressive
weight
lifted. Aurora seized the moment. She turned and sprinted towards the centre of the grove, where the standing stones formed a crude circle. The lore said the centre held the strongest connection. If she could reach it, maybe she could force a way out, or at least buy time. Her boots slipped on the icy moss. She fell hard, scraping her palms, but rolled immediately to her feet. The shadows surged forward again, emboldened by her stumble. They moved faster now, their limbs elongating, stretching across the ground like tendrils of ink. The ground ahead rippled. The moss parted to reveal a patch of bare earth, dark and
churning
. A portal.
Not a Hel portal, but something older
. Something that predated the Fae. The Heartstone
vibrated
so violently her arm numbness spread to her shoulder. "Wrong way, little lawyer," the voices mocked. "The court is in session." Tendrils of shadow shot from the
churning
earth, wrapping around her ankles. Cold fire shot up her legs. Aurora screamed, the sound tearing from her throat raw and primal. She hacked at the bindings with her knife. The shadows dissolved on contact with the steel, but more sprouted instantly, coiling tighter, pulling her down. She hit the dirt, the impact knocking the wind from her lungs. The smell of wet earth filled her nose, mixed with the copper tang of her own blood where the shadows bit into her skin. She kicked, thrashed, drove the knife into the ground itself. The earth screamed. A geyser of black fluid erupted, drenching her face. The shadows hesitated. Just for a second. Aurora scrambled up, her legs trembling. The circle of stones lay ten yards away. She could see the
intricate
carvings on the central stone, runes that
seemed to
shift and crawl when she
wasn't looking
directly at them. She took a step. Then another. The ground beneath her feet turned to liquid mud. She sank to her knees. The mud sucked at her clothes, heavy and greedy. The shadows closed in, a wall of darkness blocking out the rest of the grove. The faceless figures leaned in, their slit mouths gaping wide. "Stay," they commanded. The word
carried the weight
of a falling mountain. Aurora drove the Heartstone into the mud. The crimson light exploded outward, a shockwave of pure energy that knocked the shadows back. The mud boiled. Steam rose in thick white clouds. She crawled forward, dragging her useless legs, pulling herself toward the central stone inch by agonising inch. The largest shadow figure stepped through the steam. It towered over her, its form shifting constantly, morphing from child to crone to beast. It reached down, a hand made of writhing tendrils grasping for her throat. Aurora raised the knife, her arm shaking with exhaustion. The pendant burned so hot she
could feel
the bone beneath her skin beginning to crack. "Come on then,"
she spat, blood flecking her lips
. "Let's see what you're made of." The shadow's hand descended. The tendrils split, revealing a core of absolute void that promised an end to all pain, all thought, all existence. Aurora swung the knife upward, aiming for the void. Metal struck something solid. A spark flew. The shadow recoiled with a roar that shook the leaves from the trees. But the momentum of her swing threw Aurora off balance. She toppled backward, sliding down the muddy slope directly toward the
churning
portal she had spotted earlier. The mud gave way entirely. She fell. Darkness swallowed her. The cold was absolute. The voices vanished, replaced by a deafening
silence
. She plummeted through the void, the Heartstone the only source of light in an endless abyss. Then, something grabbed her ankle. Not a shadow. Something solid. Something human. A hand clamped around her boot, iron-tight. Aurora looked up. A face peered down from the edge of the fall, illuminated by the dying glow of her pendant. It was her own face, but twisted, eyes black and empty, smiling a smile that stretched too wide. "Found you," the thing whispered with her voice. It yanked.
created_at
"2026-02-19T12:20:33.372Z"
2/19/2026, 12:20:33 PM
model
"qwen/qwen3.5-plus-20260216"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
851
moderation_latency
(null)
generation_time
39390
tokens_prompt
4560
tokens_completion
2874
native_tokens_prompt
4405
native_tokens_completion
2517
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0078028
router
(null)
provider_responses
0
endpoint_id
"71e0f6c3-7815-4734-92d3-8a04f3b0ca91"
id
"chatcmpl-ffea13f5-57d7-9cdf-be5c-315c709af941"
is_byok
false
latency
851
model_permaslug
"qwen/qwen3.5-plus-20260216"
provider_name
"Alibaba"
status
200
api_type
"completions"
id
"gen-1771503633-7HFDP73Rg5Pqf1ELSEjb"
upstream_id
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total_cost
0.0078028
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Alibaba"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
12
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
20
tagDensity
0.6
leniency
1
rawRatio
0
effectiveRatio
0
97.37%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1899
totalAiIsmAdverbs
1
found
0
adverb
"slightly"
count
1
highlights
0
"slightly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
15.75%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1899
totalAiIsms
32
found
0
word
"loomed"
count
1
1
word
"throbbed"
count
1
2
word
"pounding"
count
1
3
word
"pulsed"
count
1
4
word
"dancing"
count
1
5
word
"silence"
count
3
6
word
"predator"
count
1
7
word
"scanning"
count
1
8
word
"flicker"
count
1
9
word
"pulse"
count
2
10
word
"sentinel"
count
1
11
word
"vibrated"
count
2
12
word
"rhythmic"
count
1
13
word
"stomach"
count
1
14
word
"lurch"
count
1
15
word
"weight"
count
2
16
word
"cacophony"
count
1
17
word
"echoed"
count
1
18
word
"searing"
count
1
19
word
"shattered"
count
1
20
word
"oppressive"
count
1
21
word
"churning"
count
3
22
word
"intricate"
count
1
23
word
"carried the weight"
count
1
24
word
"could feel"
count
1
highlights
0
"loomed"
1
"throbbed"
2
"pounding"
3
"pulsed"
4
"dancing"
5
"silence"
6
"predator"
7
"scanning"
8
"flicker"
9
"pulse"
10
"sentinel"
11
"vibrated"
12
"rhythmic"
13
"stomach"
14
"lurch"
15
"weight"
16
"cacophony"
17
"echoed"
18
"searing"
19
"shattered"
20
"oppressive"
21
"churning"
22
"intricate"
23
"carried the weight"
24
"could feel"
66.67%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
2
maxInWindow
2
found
0
label
"eyes widened/narrowed"
count
1
1
label
"clenched jaw/fists"
count
1
highlights
0
"eyes narrowed"
1
"clenched fists"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
191
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
3
narrationSentences
191
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
199
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
26
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1893
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
8
unquotedAttributions
0
matches
(empty)
97.31%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
38
wordCount
1803
uniqueNames
10
maxNameDensity
1.05
worstName
"Aurora"
maxWindowNameDensity
2
worstWindowName
"Aurora"
discoveredNames
Aurora
19
London
1
Heartstone
7
Park
1
Hel
2
Fae-touched
1
Cardiff
1
Fae
2
Tendrils
1
One
3
persons
0
"Aurora"
1
"Heartstone"
2
"Fae"
3
"Tendrils"
4
"One"
places
0
"London"
1
"Park"
2
"Hel"
3
"Cardiff"
globalScore
0.973
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
130
glossingSentenceCount
0
matches
(empty)
94.35%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
2
per1kWords
1.057
wordCount
1893
matches
0
"Not the quiet of an empty room, but the heavy, suffocating silence of a predator holding its bre"
1
"Not a Hel portal, but something older"
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
199
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
51
mean
37.12
std
24.92
cv
0.671
sampleLengths
0
80
1
86
2
4
3
78
4
13
5
63
6
11
7
19
8
83
9
5
10
62
11
15
12
66
13
5
14
60
15
67
16
8
17
57
18
28
19
13
20
65
21
45
22
12
23
55
24
5
25
63
26
23
27
48
28
5
29
53
30
65
31
43
32
43
33
12
34
54
35
58
36
7
37
44
38
48
39
12
40
48
41
36
42
25
43
15
44
33
45
47
46
7
47
43
48
46
49
8
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
191
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
326
matches
0
"wasn't looking"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
199
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1809
adjectiveStacks
0
stackExamples
(empty)
adverbCount
48
adverbRatio
0.026533996683250415
lyAdverbCount
14
lyAdverbRatio
0.007739082365948038
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
199
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
199
mean
9.51
std
5.37
cv
0.564
sampleLengths
0
17
1
18
2
8
3
3
4
20
5
4
6
10
7
15
8
10
9
16
10
9
11
17
12
19
13
4
14
4
15
17
16
21
17
17
18
9
19
10
20
3
21
10
22
2
23
18
24
9
25
5
26
6
27
8
28
15
29
11
30
5
31
10
32
4
33
3
34
3
35
15
36
18
37
4
38
9
39
12
40
19
41
5
42
4
43
9
44
5
45
15
46
11
47
18
48
5
49
10
42.46%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
15
diversityRatio
0.2663316582914573
totalSentences
199
uniqueOpeners
53
56.50%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
3
totalSentences
177
matches
0
"Then a dozen, emerging from"
1
"Just for a second."
2
"Then, something grabbed her ankle."
ratio
0.017
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
50
totalSentences
177
matches
0
"Her breath came in ragged"
1
"She did not stop to"
2
"They marked the boundary."
3
"She clutched the Heartstone pendant"
4
"It glowed with a faint"
5
"She crossed the threshold."
6
"She had no idea how"
7
"Her bright blue eyes narrowed."
8
"She spun around, hand reaching"
9
"she called out"
10
"Her voice lacked the tremor"
11
"It reacted to Hel portals,"
12
"They seemed to stretch towards"
13
"It started as a faint"
14
"It rose and fell with"
15
"Her fingers came away sticky"
16
"She looked up."
17
"She wiped it off aggressively,"
18
"It came from all directions,"
19
"She pressed her shoulder blades"
ratio
0.282
24.97%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
154
totalSentences
177
matches
0
"The silver chain bit into"
1
"Her breath came in ragged"
2
"She did not stop to"
3
"The ancient oak standing stones"
4
"They marked the boundary."
5
"Aurora slipped on a patch"
6
"Pain flared, sharp and immediate,"
7
"The crescent scar on her"
8
"She clutched the Heartstone pendant"
9
"The deep crimson gemstone pulsed"
10
"It glowed with a faint"
11
"She crossed the threshold."
12
"The air changed instantly."
13
"The city smog vanished, replaced"
14
"Wildflowers bloomed in violent bursts"
15
"Richmond Park lay just beyond"
16
"An hour inside could mean"
17
"She had no idea how"
18
"The word sounded flat, absorbed"
19
"Aurora straightened her jacket, her"
ratio
0.87
56.50%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
2
totalSentences
177
matches
0
"If she dropped it, the"
1
"If she could reach it,"
ratio
0.011
42.02%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
85
technicalSentenceCount
12
matches
0
"The ancient oak standing stones loomed ahead, their bark blackened as if scorched by a fire that burned without heat."
1
"The city smog vanished, replaced by a cloying sweetness that smelled of crushed petals and stale blood."
2
"It rose and fell with a slow, rhythmic expansion that made her stomach lurch."
3
"Male and female, young and old, speaking in a tongue that twisted her thoughts."
4
"Frost crystallised on the vibrant flowers, turning the reds and purples into grey ash that crumbled at the slightest touch."
5
"The figure passed through the space she had occupied a second before, its form dissipating like smoke before reforming instantly."
6
"A slit appeared where a mouth should be, stretching wide to reveal rows of needle-thin teeth that glinted in the crimson light of her pendant."
7
"The wildflowers shrieked, a high-pitched whine that shattered the glassy frost covering them."
8
"They moved faster now, their limbs elongating, stretching across the ground like tendrils of ink."
9
"It towered over her, its form shifting constantly, morphing from child to crone to beast."
10
"The tendrils split, revealing a core of absolute void that promised an end to all pain, all thought, all existence."
11
"It was her own face, but twisted, eyes black and empty, smiling a smile that stretched too wide."
83.33%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
12
uselessAdditionCount
1
matches
0
"she spat, blood flecking her lips"
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
7
fancyCount
6
fancyTags
0
"she whispered (whisper)"
1
"she warned (warn)"
2
"the voices hissed (hiss)"
3
"she snarled (snarl)"
4
"she spat (spit)"
5
"the thing whispered (whisper)"
dialogueSentences
20
tagDensity
0.35
leniency
0.7
rawRatio
0.857
effectiveRatio
0.6
82.5738%