Run: 2026-02-19-01KHTXGK39JBS6Q7Q5D5Y8KJXY

Run Details

Duration:
1m 50s
Cost:
$0.011885
Provider:
SiliconFlow

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver chain bit into Rory's neck as she ducked beneath the third twisted oak archway. She halted. The standing stones stood ahead, seven weathered oak trunks arranged in a circle that logic insisted shouldn't fit inside Richmond Park's mapped boundaries. Her fingers found the pendant. The crimson gemstone pulsed against her palm, warm as fresh blood. She'd followed the warmth for three nights, marking the ordnance survey map with her legal pads like a barrister building a case, until the streets had narrowed to deer tracks and the sodium lights yielded to bruised darkness. The Grove. Isolde's Grove, the delivery drivers called it when they spoke of shortcuts that cost hours. Rory had dismissed those stories as urban legend, the kind of bollocks that kept minimum wage workers entertained between orders. The wildflowers proved otherwise. They carpeted the clearing, snowdrops and bluebells and foxgloves blooming together in a riot that ignored season. Rory's breath misted in the cold air, yet the bees droned. British bees didn't fly in December. She checked her watch. The minute hand spun backwards, lazily, like a drunkard forgetting his direction. "Brilliant." Her voice died in the air, swallowed by the strange acoustics of the place. She stepped between two stones. The temperature dropped. The crimson gem flared, casting her shadow long across impossible flora. Rory's training kicked in, analytical, detached. Observation: the boundary marked a transition. Hypothesis: the pendant functioned as a key or warning system. The warmth increased with proximity to the centre. Something rustled behind her. Rory spun. The archway gaped empty. Beyond it, London's distant traffic noise had vanished, replaced by a silence so complete her ears rang. Not silence, she realised. Inversion. The city existed, but sound travelled differently here. She touched the crescent scar on her left wrist, an old habit when anxiety threatened her composure. Evan had hated that habit. Called it her tell. She forced her hand down. Cool-headed. Analytical. Another rustle. Closer. The standing stones weren't static. She caught it in her periphery, the slow rotation of bark and moss, turning inward like ancient judges. Her heart hammered against her ribs. No. Movement required force, mass, momentum. These were oaks, centuries old, rooted deep. Yet they moved. Rory backed toward the centre. The flowers crushed under her trainers, releasing scents of summer and rot simultaneously. The pendant grew hot, branding her sternum. She wanted to rip it off, surrender this artifact from her unknown benefactor to the soil, but her fingers refused the command. It had arrived three weeks ago, silver chain coiled in a black envelope with no return address, accompanied by a single sentence: *When it burns, go to the Grove.* It burned now. The circle tightened. Not the stones, she saw now, but the space between them. The pocket between realms contracting. Her legal mind grasped for precedent, for rational explanation. Temporal distortion. Gravitational anomaly. But her instincts, the primal survival mechanisms that had driven her from Cardiff to London, from Evan's fists to Silas's spare flat above the bar, those instincts screamed a simpler truth. Predator. Not human. She reached the centre. A flat stone slab waited there, moss-covered, older than the oaks. Older than the park. Older than the city breathing beyond the distorted boundary. The pendant lifted from her chest, pulled by an invisible force toward the slab's centre. Rory grabbed the chain. Silver links dug into her fingers. "No." The word fell flat. The grove answered with wind that wasn't wind, a pressure change that popped her ears and brought the taste of copper. Blood. The edge of her vision caught movement again. This time she didn't turn. She knew better. Turning meant engaging. Instead, she watched the wildflowers. They bent, stems bowing in a spiral pattern radiating outward from the slab. Something approached in a winding path, feet that didn't touch earth, displacing air with the weight of centuries. The scar on her wrist throbbed. Childhood accident. Bicycle brake. She'd been eight. The memory surfaced unbidden, vivid as trauma: her mother's scream, the white of bone. Rory shook her head. The grove pulled at her thoughts, rifling through her history like a prosecutor searching for weakness. "Stop." The spiral of bent flowers stopped. Silence. Then, tick-tock. The sound of her mother's kitchen clock, the one destroyed years ago in the divorce. Tick-tock. Counting down or up, she couldn't tell. The standing stones had ceased their rotation, freezing with gaps narrowed to slits. The wildflowers began to glow, bioluminescent blue and sickly yellow, illuminating what the darkness had hidden. Footprints in the moss. Bare. Human-sized. Fresh. They led from the archway to the slab, then back again. Many trips. Many nights. The benefactor? Or someone else who knew this place? Rory traced the prints with her eyes, following them to the eastern stone. A hand gripped the bark. Pale. Long fingers. A wedding band glinting, catching the flower-light. Rory's breath stopped. She knew that ring. She'd thrown it into the Thames herself, watching it tumble through murky water until it vanished in the silt. She'd made sure. The hand pulled. A shoulder emerged. Dark hair, shoulder-length, caught with brambles and riverweed. "Rory," said a voice that wore her accent like a poorly fitted mask. "You've kept me waiting." The pendant seared. The standing stones slammed shut.
created_at"2026-02-19T12:20:35.568Z" 2/19/2026, 12:20:35 PM
model"moonshotai/kimi-k2.5-0127"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2088
moderation_latency(null)
generation_time110284
tokens_prompt4560
tokens_completion4367
native_tokens_prompt4093
native_tokens_completion3648
native_tokens_completion_images(null)
native_tokens_reasoning2460
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.01188539
router(null)
provider_responses
0
endpoint_id"34bb2131-6727-40e5-9dec-8793b254ba5c"
id"019c75d8524fe70470572f206ceed359"
is_byokfalse
latency2088
model_permaslug"moonshotai/kimi-k2.5-0127"
provider_name"SiliconFlow"
status200
api_type"completions"
id"gen-1771503635-cthRifwQdRfUEC9jlYTH"
upstream_id"019c75d8524fe70470572f206ceed359"
total_cost0.01188539
cache_discount(null)
upstream_inference_cost0
provider_name"SiliconFlow"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences5
tagDensity0.2
leniency0.4
rawRatio0
effectiveRatio0
94.41% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount894
totalAiIsmAdverbs1
found
0
adverb"lazily"
count1
highlights
0"lazily"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
38.48% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount894
totalAiIsms11
found
0
word"pulsed"
count1
1
word"warmth"
count2
2
word"silence"
count3
3
word"predator"
count1
4
word"weight"
count1
5
word"throbbed"
count1
6
word"traced"
count1
7
word"glinting"
count1
highlights
0"pulsed"
1"warmth"
2"silence"
3"predator"
4"weight"
5"throbbed"
6"traced"
7"glinting"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences116
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences116
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences120
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords7
totalWords887
ratio0.008
matches
0"When it burns, go to the Grove."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
93.12% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount879
uniqueNames10
maxNameDensity1.14
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Rory10
Richmond1
Park1
Grove3
December1
London2
Cardiff1
Evan2
Silas1
Thames1
persons
0"Rory"
1"Evan"
2"Silas"
places
0"Richmond"
1"Park"
2"Grove"
3"December"
4"London"
5"Cardiff"
6"Thames"
globalScore0.931
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount0
matches(empty)
87.26% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.127
wordCount887
matches
0"Not the stones, she saw now, but the space between them"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences120
matches
0"hated that habit"
1"knew that ring"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs35
mean25.34
std22.5
cv0.888
sampleLengths
041
116
275
34
450
51
619
744
84
936
1033
113
1242
133
1476
153
1663
171
182
1943
2011
2126
2255
2347
241
256
2655
277
2837
295
3010
3129
3214
3317
348
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences116
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs160
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences120
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount886
adjectiveStacks0
stackExamples(empty)
adverbCount12
adverbRatio0.013544018058690745
lyAdverbCount7
lyAdverbRatio0.007900677200902935
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences120
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences120
mean7.39
std6.89
cv0.931
sampleLengths
016
12
223
35
411
538
62
715
820
94
1017
1111
126
134
1412
151
1614
175
183
1911
206
216
2210
238
244
252
264
2717
284
291
308
3117
325
334
345
351
361
372
381
395
4018
416
421
435
447
453
465
4713
487
4922
65.28% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.44166666666666665
totalSentences120
uniqueOpeners53
37.45% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences89
matches
0"Instead, she watched the wildflowers."
ratio0.011
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences89
matches
0"Her fingers found the pendant."
1"She'd followed the warmth for"
2"They carpeted the clearing, snowdrops"
3"She checked her watch."
4"Her voice died in the"
5"She stepped between two stones."
6"She touched the crescent scar"
7"She forced her hand down."
8"She caught it in her"
9"Her heart hammered against her"
10"She wanted to rip it"
11"It had arrived three weeks"
12"It burned now."
13"Her legal mind grasped for"
14"She reached the centre."
15"She knew better."
16"They bent, stems bowing in"
17"She'd been eight."
18"They led from the archway"
19"She knew that ring."
ratio0.247
61.12% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount71
totalSentences89
matches
0"The silver chain bit into"
1"The standing stones stood ahead,"
2"Her fingers found the pendant."
3"The crimson gemstone pulsed against"
4"She'd followed the warmth for"
5"Isolde's Grove, the delivery drivers"
6"Rory had dismissed those stories"
7"The wildflowers proved otherwise."
8"They carpeted the clearing, snowdrops"
9"Rory's breath misted in the"
10"She checked her watch."
11"The minute hand spun backwards,"
12"Her voice died in the"
13"She stepped between two stones."
14"The temperature dropped."
15"The crimson gem flared, casting"
16"Rory's training kicked in, analytical,"
17"The warmth increased with proximity"
18"Something rustled behind her."
19"The archway gaped empty."
ratio0.798
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences89
matches(empty)
ratio0
12.99% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount6
matches
0"Isolde's Grove, the delivery drivers called it when they spoke of shortcuts that cost hours."
1"Rory had dismissed those stories as urban legend, the kind of bollocks that kept minimum wage workers entertained between orders."
2"They carpeted the clearing, snowdrops and bluebells and foxgloves blooming together in a riot that ignored season."
3"But her instincts, the primal survival mechanisms that had driven her from Cardiff to London, from Evan's fists to Silas's spare flat above the bar, those insti…"
4"Something approached in a winding path, feet that didn't touch earth, displacing air with the weight of centuries."
5"The grove pulled at her thoughts, rifling through her history like a prosecutor searching for weakness."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
86.3368%