Run: 2026-02-19-01KHTXJN93R7JCDH177ZPHJYNF

Run Details

Duration:
34.0s
Cost:
$0.032625

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The ancient oaks loomed against the Richmond Park skyline, their branches twisted into shapes that belonged in fever dreams rather than London suburbs. Aurora checked her phone one last time before stepping between the standing stones. No signal. Of course. The Heartstone pendant pulsed against her chest, its warmth seeping through her jacket. She'd followed its pull here, each throb growing stronger as she'd navigated the park's winding paths after midnight. Whatever drew her to this hidden grove, it wasn't finished with her yet. Wildflowers carpeted the clearing despite the October chill, their blooms glowing faintly in moonlight that seemed too bright, too cold. The air tasted of copper and old magic, making her teeth ache. Time moved differently here, she remembered. An hour inside could stretch into days outside, or compress into minutes. She'd need to trust the pendant to guide her out. A twig snapped behind her. Aurora turned, scanning the treeline. Shadows pooled between the oaks like spilled ink, but nothing moved. The city's constant hum had vanished the moment she'd entered the grove, leaving only the whisper of wind through leaves and her own shallow breathing. She pulled out her torch, its beam cutting through the darkness. Empty clearing. Flowers swaying in the breeze. The same gnarled oaks she'd passed coming in. Except one was closer than before. Aurora blinked, shaking her head. Stress. That had to be it. The pendant's pull, the strange detour from her evening delivery route, the growing sense that something hunted her through London's streets. Her mind was playing tricks. The pendant pulsed again, harder this time. Urgent. She followed its guidance deeper into the grove, past wildflower patches that seemed to shimmer and shift when she wasn't looking directly at them. The torch beam picked out more standing stones, these smaller, arranged in patterns that hurt to contemplate. Celtic, maybe. Or older. A branch creaked overhead, though no wind stirred the air. Aurora stopped, listening. The grove had gone completely silent. No rustling leaves, no distant traffic, no night birds. Even her footsteps seemed muffled, as if the earth itself absorbed sound. Something white flickered at the edge of her vision. She spun towards it, torch beam sweeping across empty air. But the afterimage lingered, a pale figure that might have been human. Might have been. "Hello?" Her voice carried strangely here, too flat and too sharp at once. "I know you're there." Silence answered her. The pendant's pulse quickened against her ribs. Aurora forced herself to keep walking, following the stone path deeper into the grove. The wildflowers grew thicker here, their colours more vivid in the torchlight. Crimson roses that shouldn't bloom in October. Violets the shade of fresh bruises. Lilies white as bone. Another flicker of movement, this time to her left. Definitely human-shaped. Definitely watching. She didn't turn her head. Instead, she kept the torch pointed forward and tracked the figure with her peripheral vision. It matched her pace, staying just outside the light's reach. Tall, she thought. Wearing something pale that fluttered in the still air. "I can see you." The figure stopped. Aurora felt its attention like cold fingers on her neck. She risked a direct look. Empty space greeted her, but the grass was pressed flat where something had stood moments before. Recent footprints in the soft earth, far too large to be human. The pendant burned against her skin now, its pulse rapid as a hummingbird's wings. Close. Whatever it sought was close. A low sound drifted through the grove, barely audible. Not quite music, not quite voice. It rose and fell in patterns that made her stomach clench with recognition she couldn't name. Old songs. Older than the stones, older than memory. Aurora's torch flickered. The battery was fresh, she'd checked it before leaving work. But the beam guttered and dimmed, forcing her to rely more on moonlight filtering through the canopy. That's when she saw them. Figures ringed the grove now, pale shapes that stood motionless between the oaks. Too many to count. Too still to be living. Her mouth went dry. The pendant's heat spread across her chest, almost scalding. It wanted her to go forward, towards the grove's heart where the singing grew louder. But every instinct screamed retreat. The torch died completely. Moonlight painted the clearing in silver and black, transforming familiar wildflowers into grasping hands. The figures hadn't moved, but they felt closer. Watching. Waiting. Aurora fumbled for her phone, knowing it was useless here but needing the comfort of its dead weight. The screen remained black. Even the time had stopped. One of the figures turned its head towards her. She couldn't make out features in the distant shadows, but she felt its gaze like ice water in her veins. Ancient. Hungry. Patient beyond human understanding. The pendant pulsed once more, then went still. Whatever it had brought her here to find, she'd found it. Or it had found her. The singing stopped. In the sudden silence, Aurora heard her own heartbeat thundering in her ears. Felt the weight of dozens of invisible eyes studying her from the darkness between trees. A voice spoke from directly behind her, close enough that breath should have touched her neck. "You're not supposed to be here."
total_cost0.032625

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount1
adverbTags
0"Her voice carried strangely [strangely]"
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio1
effectiveRatio0.5
88.62% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount879
totalAiIsmAdverbs2
found
0
adverb"completely"
count2
highlights
0"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount879
totalAiIsms24
found
0
word"loomed"
count1
1
word"pulsed"
count3
2
word"warmth"
count1
3
word"throb"
count1
4
word"navigated"
count1
5
word"chill"
count1
6
word"scanning"
count1
7
word"whisper"
count1
8
word"footsteps"
count1
9
word"flickered"
count2
10
word"silence"
count2
11
word"pulse"
count2
12
word"quickened"
count1
13
word"flicker"
count1
14
word"fluttered"
count1
15
word"stomach"
count1
16
word"familiar"
count1
17
word"weight"
count2
highlights
0"loomed"
1"pulsed"
2"warmth"
3"throb"
4"navigated"
5"chill"
6"scanning"
7"whisper"
8"footsteps"
9"flickered"
10"silence"
11"pulse"
12"quickened"
13"flicker"
14"fluttered"
15"stomach"
16"familiar"
17"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences101
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences101
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences104
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords878
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
97.86% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount863
uniqueNames7
maxNameDensity1.04
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Richmond1
Park1
London2
Heartstone1
October2
Silence1
Aurora9
persons
0"Silence"
1"Aurora"
places
0"Richmond"
1"Park"
2"London"
globalScore0.979
windowScore1
65.25% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences59
glossingSentenceCount2
matches
0"seemed muffled as if the earth itself absorbed sound"
1"Not quite music, not quite voice"
2"not quite voice"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount878
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences104
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean23.73
std14.46
cv0.609
sampleLengths
040
144
260
35
441
526
66
737
88
945
1010
1130
129
1325
1417
1510
1643
1713
1842
194
2013
2133
2220
2340
2430
255
2622
2733
2828
2927
309
3126
3219
335
3431
3516
366
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences101
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs154
matches
0"was playing"
1"wasn't looking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences104
ratio0
matches(empty)
96.52% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount864
adjectiveStacks0
stackExamples(empty)
adverbCount38
adverbRatio0.04398148148148148
lyAdverbCount12
lyAdverbRatio0.013888888888888888
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences104
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences104
mean8.44
std5.72
cv0.678
sampleLengths
023
113
22
32
413
518
613
720
812
96
1012
1110
125
135
1411
1525
1611
172
185
198
206
215
221
235
2421
255
267
271
2824
2917
302
312
3210
333
346
359
3612
379
3810
3912
403
4113
424
433
447
4514
4612
477
486
494
83.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.5096153846153846
totalSentences104
uniqueOpeners53
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences86
matches
0"Even her footsteps seemed muffled,"
1"Instead, she kept the torch"
2"Too many to count."
3"Too still to be living."
4"Even the time had stopped."
ratio0.058
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount14
totalSentences86
matches
0"She'd followed its pull here,"
1"She'd need to trust the"
2"She pulled out her torch,"
3"Her mind was playing tricks."
4"She followed its guidance deeper"
5"She spun towards it, torch"
6"Her voice carried strangely here,"
7"She didn't turn her head."
8"It matched her pace, staying"
9"She risked a direct look."
10"It rose and fell in"
11"Her mouth went dry."
12"It wanted her to go"
13"She couldn't make out features"
ratio0.163
87.91% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount64
totalSentences86
matches
0"The ancient oaks loomed against"
1"Aurora checked her phone one"
2"The Heartstone pendant pulsed against"
3"She'd followed its pull here,"
4"Whatever drew her to this"
5"Wildflowers carpeted the clearing despite"
6"The air tasted of copper"
7"Time moved differently here, she"
8"An hour inside could stretch"
9"She'd need to trust the"
10"A twig snapped behind her."
11"Aurora turned, scanning the treeline."
12"Shadows pooled between the oaks"
13"The city's constant hum had"
14"She pulled out her torch,"
15"Flowers swaying in the breeze."
16"The same gnarled oaks she'd"
17"Aurora blinked, shaking her head."
18"That had to be it."
19"The pendant's pull, the strange"
ratio0.744
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences86
matches(empty)
ratio0
87.91% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences39
technicalSentenceCount3
matches
0"The ancient oaks loomed against the Richmond Park skyline, their branches twisted into shapes that belonged in fever dreams rather than London suburbs."
1"Wildflowers carpeted the clearing despite the October chill, their blooms glowing faintly in moonlight that seemed too bright, too cold."
2"It rose and fell in patterns that made her stomach clench with recognition she couldn't name."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
86.9027%