Run: 2026-02-19-01KHTXMECCBDETEQWW9NKMQQM8

Run Details

Duration:
1m 15s
Cost:
$0.002093
Provider:
SiliconFlow

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The glass shattered against the wall an inch from Silas’s head. “You’re slow, Carter.” “You’re predictable.” Aurora wiped her hands on her jeans, the ghost of a smile on her lips. The basement training room under The Raven’s Nest smelled of stale sweat and old polish. The dummy she’d just disarmed slumped against the mats, its fake knife clattering across the floor. Silas picked a sliver of glass from his shoulder. His slight limp was more pronounced tonight. “Predictable kept me alive for thirty years.” “And that limp retired you.” She said it without malice, a simple fact. They’d moved past polite fictions months ago. Before he could retort, the buzzer for the bar’s back door sounded upstairs. Two short, one long. A specific cadence. Silas’s hazel eyes sharpened, all trace of their sparring banter gone. “We’re closed.” “Someone missed the memo.” “Stay here.” He took the stairs slower than he used to, favouring the left leg. Aurora gave him a thirty-second head start, then followed, the worn wood creaking under her trainers. She stopped in the shadowed doorway leading to the main bar. The Raven’s Nest was empty, chairs upturned on tables. The green neon from the sign outside bled across the polished wood, painting everything in a sickly aquatic hue. Silas stood behind the bar, not pouring a drink, just standing. His silver signet ring caught the light as he rested his hand on the counter. A man stood before him, silhouetted against the front door. Tall, broad-shouldered, with a military bearing that even a civilian coat couldn’t hide. “You look like hell, Si.” The voice was a gravelly baritone, familiar in a way that scraped at a memory Aurora hadn’t accessed in years. School rugby matches. Shouted encouragement from the sidelines. Silas didn’t move. “Jonathan.” “Heard you’d opened a pub. Had to see it for myself.” The man, Jonathan, took a step forward. The light hit his face. Handsome, once. Now it was a map of hard living, with a scar bisecting his right eyebrow and deep lines around his mouth. His hair, once the same bright auburn as Silas’s, was steel grey and cropped close. He was a ghost from Silas’s other life, the one before maps and photographs lined the walls. “It’s a bar,” Silas corrected, his voice flat. “And we’re closed.” “Always were a stickler.” Jonathan’s smile didn’t reach his eyes. He pulled out a stool and sat, the motion easy, claiming space. “Come on. One drink. For old times.” Aurora watched Silas’s back. Saw the minute tightening of his shoulders beneath his shirt. He reached for a bottle of single malt without looking, placed two tumblers on the bar with a soft clink. The ritual was automatic, but his movements were stiff. “Old times.” Silas poured two fingers into each glass. “Which ones would those be, Jon? Belgrade? Or Prague?” The name of the city hung in the air like smoke. Prague was the unspoken chapter, the reason for the limp, the reason for The Raven’s Nest. Jonathan picked up his glass, swirled the amber liquid. “You always did hold a grudge.” “I hold receipts. Grudges are for amateurs.” A short, barking laugh. “Still got the wit.” He knocked back the whiskey in one go, slammed the glass down. “I heard about your knee. Bad luck.” “Luck had nothing to do with it.” The silence that followed was thick enough to choke on. Aurora remained in the doorway, a spectator to a play where she only knew half the lines. She saw the man Jonathan was now, the hardness in him. She could extrapolate the man he’d been, the one Silas had known. The difference was a chasm. “Why are you here, Jon?” Silas hadn’t touched his drink. “Can’t a friend look up an old friend?” “We stopped being friends when you signed my transfer order to that bloody warehouse in Prague. A ‘soft target’, you said. ‘Intel gathering’. You knew what was there.” Jonathan looked down at his empty glass. “Orders came from upstairs. You were the best fit.” “I was the most expendable. You were clearing the deck for your promotion. Don’t rewrite history. I was there for the first draft.” The accusation lay between them, naked and ugly. Jonathan’s jaw worked. He finally looked at Silas, and for a second, the hard shell cracked, revealing something weary and regretful beneath. “It wasn’t personal, Si.” “My knee is very personal. It aches when it rains. It aches now.” Silas finally picked up his own whiskey, sipped it. A connoisseur’s gesture, utterly at odds with the tension in the room. “You got your promotion. You got the desk. What do you want from the wreckage?” Jonathan leaned forward, his voice dropping. “It’s happening again. The same patterns. Different city, different players. But the blueprint… it’s the same one from before Prague.” Silas went very still. “And?” “And I need someone who knows that blueprint. Who survived it.” “You have an entire department.” “I have bureaucrats in suits who think field work is a weekend paintball game.” Jonathan’s gaze was intense, pleading in a way that seemed to cost him. “I need you, Silas. Your mind. Your network.” He gestured vaguely at the shadowy bar, the hidden rooms. “This.” Aurora saw Silas’s knuckles whiten around his glass. He was staring at a point just past Jonathan’s shoulder, at a black-and-white photograph of the Charles Bridge swathed in fog. “No.” “You can’t just hide in this… this museum!” “Watch me.” “People will die, Si.” “People always die.” Silas’s voice was quiet, final. “That was the first lesson you ever taught me. Don’t act surprised by the curriculum now.” The rejection was absolute. Jonathan deflated, the borrowed energy draining away, leaving the hard, tired man underneath. He looked old. Older than Silas. He stood up, the stool legs scraping loudly in the quiet bar. He reached into his coat pocket. Silas didn’t flinch, but Aurora tensed, her hand curling around the doorframe. Jonathan placed a single, sealed envelope on the bar. White, plain. “The details. Names, locations, timelines. In case you change your mind.” “I won’t.” “I know.” Jonathan turned to leave, then paused. He looked at Silas, really looked at him, as if memorising the face of the bar owner, trying to find the ghost of the field agent. “For what it’s worth… I’m sorry. About Prague. About all of it.” Silas said nothing. He just looked at the envelope as if it were a venomous thing. Jonathan gave a short, sharp nod, a soldier’s gesture, and walked out. The bell above the door jingled with fake cheer. The green neon light swallowed him. For a full minute, Silas didn’t move. Then, with a slow, deliberate motion, he picked up the envelope. He didn’t open it. He walked to the old-fashioned till, pressed a hidden catch. A small compartment slid open. He placed the envelope inside and closed it. Aurora stepped out of the shadows. “Friend of yours?” Silas didn’t turn around. “He was. Once. A lifetime ago.” “He seemed… heavy.” “Guilt is a weight you never put down. You just get better at carrying it.” He finally turned, his face etched with a fatigue no sleep could cure. “He hasn’t gotten better.” “Are you going to read it?” Silas looked past her, towards the basement, towards the training room and the broken glass. He looked at the hidden compartment in the till. He looked at his own hands. “That’s the problem with old friends, Rory. They don’t just bring you their regrets. They hand you a shovel and ask you to help dig theirs up.” He picked up the two whiskey glasses. His was still full. Jonathan’s was empty. He carried them to the sink. “What if he’s right?” Aurora asked. “What if people die?” Silas turned on the tap. The water roared, loud and impersonal in the silent bar. He didn’t answer. He just watched the clear water swirl around the empty glass, washing away the last trace of the man who had drunk from it, as if that could cleanse anything at all.
created_at"2026-02-19T12:22:41.813Z" 2/19/2026, 12:22:41 PM
model"deepseek/deepseek-v3.2-20251201"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency5246
moderation_latency(null)
generation_time74995
tokens_prompt4618
tokens_completion2672
native_tokens_prompt4209
native_tokens_completion2277
native_tokens_completion_images(null)
native_tokens_reasoning384
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00209277
router(null)
provider_responses
0
endpoint_id"b39a588a-b338-43ba-b046-226b9e24afa8"
id"019c75da3ac0f51e15fe5d2ce445535f"
is_byokfalse
latency5246
model_permaslug"deepseek/deepseek-v3.2-20251201"
provider_name"SiliconFlow"
status200
api_type"completions"
id"gen-1771503761-mewEHaIaUWXRfmkkoFxi"
upstream_id"019c75da3ac0f51e15fe5d2ce445535f"
total_cost0.00209277
cache_discount(null)
upstream_inference_cost0
provider_name"SiliconFlow"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount2
adverbTags
0"He knocked back [back]"
1"He gestured vaguely [vaguely]"
dialogueSentences55
tagDensity0.236
leniency0.473
rawRatio0.154
effectiveRatio0.073
85.26% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1357
totalAiIsmAdverbs4
found
0
adverb"very"
count2
1
adverb"utterly"
count1
2
adverb"really"
count1
highlights
0"very"
1"utterly"
2"really"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
63.15% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1357
totalAiIsms10
found
0
word"shattered"
count1
1
word"predictable"
count2
2
word"familiar"
count1
3
word"eyebrow"
count1
4
word"unspoken"
count1
5
word"silence"
count1
6
word"tension"
count1
7
word"weight"
count1
8
word"etched"
count1
highlights
0"shattered"
1"predictable"
2"familiar"
3"eyebrow"
4"unspoken"
5"silence"
6"tension"
7"weight"
8"etched"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences100
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences100
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences140
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1352
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
16.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions56
wordCount953
uniqueNames7
maxNameDensity2.62
worstName"Silas"
maxWindowNameDensity4.5
worstWindowName"Silas"
discoveredNames
Silas25
Raven3
Nest3
Aurora9
Jonathan14
Charles1
Bridge1
persons
0"Silas"
1"Raven"
2"Nest"
3"Aurora"
4"Jonathan"
places
0"Charles"
1"Bridge"
globalScore0.188
windowScore0.167
80.56% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences72
glossingSentenceCount2
matches
0"way that seemed to cost him"
1"as if memorising the face of the bar owner, trying to find the ghost of the field agent"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1352
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences140
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs59
mean22.92
std17.53
cv0.765
sampleLengths
011
13
248
323
420
533
64
72
840
954
1023
115
1228
134
1478
1511
1629
1743
1818
1927
2015
217
2227
237
2455
2510
268
2728
2816
2923
3034
3149
3226
335
3411
355
3646
3730
388
392
404
4124
4241
4312
4422
452
4646
4716
4827
4945
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences100
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs159
matches
0"was staring"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences140
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount958
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.030271398747390398
lyAdverbCount11
lyAdverbRatio0.011482254697286013
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences140
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences140
mean9.66
std6.5
cv0.673
sampleLengths
011
13
217
315
416
59
67
77
813
97
1013
114
123
1311
142
154
162
1713
1816
1911
209
2119
2211
2315
2410
2513
265
2720
283
295
303
311
3218
335
342
3521
3615
3717
388
393
4010
4112
427
434
4410
4520
469
479
489
4911
48.81% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.35714285714285715
totalSentences140
uniqueOpeners50
34.36% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences97
matches
0"Then, with a slow, deliberate"
ratio0.01
88.04% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences97
matches
0"His slight limp was more"
1"She said it without malice,"
2"They’d moved past polite fictions"
3"He took the stairs slower"
4"She stopped in the shadowed"
5"His silver signet ring caught"
6"His hair, once the same"
7"He was a ghost from"
8"He pulled out a stool"
9"He reached for a bottle"
10"He knocked back the whiskey"
11"She saw the man Jonathan"
12"She could extrapolate the man"
13"He finally looked at Silas,"
14"He gestured vaguely at the"
15"He was staring at a"
16"He looked old."
17"He stood up, the stool"
18"He reached into his coat"
19"He looked at Silas, really"
ratio0.33
6.39% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount88
totalSentences97
matches
0"The glass shattered against the"
1"Aurora wiped her hands on"
2"The basement training room under"
3"The dummy she’d just disarmed"
4"Silas picked a sliver of"
5"His slight limp was more"
6"She said it without malice,"
7"They’d moved past polite fictions"
8"A specific cadence."
9"Silas’s hazel eyes sharpened, all"
10"He took the stairs slower"
11"Aurora gave him a thirty-second"
12"She stopped in the shadowed"
13"The Raven’s Nest was empty,"
14"The green neon from the"
15"Silas stood behind the bar,"
16"His silver signet ring caught"
17"A man stood before him,"
18"The voice was a gravelly"
19"School rugby matches."
ratio0.907
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences97
matches
0"Before he could retort, the"
1"Now it was a map"
ratio0.021
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount1
matches
0"He just watched the clear water swirl around the empty glass, washing away the last trace of the man who had drunk from it, as if that could cleanse anything at…"
48.08% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount2
matches
0"Aurora wiped, the ghost of a smile on her lips"
1"Silas corrected, his voice flat"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"Silas corrected (correct)"
dialogueSentences55
tagDensity0.055
leniency0.109
rawRatio0.333
effectiveRatio0.036
85.7107%