Run: 2026-02-19-01KHTXNH74BCAJ6M3QR9TP2E3C

Run Details

Duration:
1m 44s
Cost:
$0.292635

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver blade whispered against leather as Aurora drew it from its sheath. The moonsilver caught what little light filtered through the grove, casting pale reflections across the standing stones. "Can't cut what you can't see," Nyx's voice drifted from somewhere to her left. Then her right. Then directly behind. Aurora spun, the Fae blade extended. Nothing but shadow and wildflowers blooming in impossible colours. "Peace." Isolde stepped between two oaks, her silver hair catching nonexistent moonlight. "The Shade means no harm. Not today." "Comforting." Aurora lowered the blade but kept it unsheathed. The Heartstone pendant pulsed warm against her chest, its rhythm quickening. "You said you'd show me answers." "I said I'd show you a path." Isolde's lavender eyes held that maddening half-smile. "Whether it leads to answers depends entirely on what questions you're brave enough to ask." The seer turned and walked deeper into the grove. Aurora followed, noting how the woman's feet left no impression in the soft earth. Behind them, or perhaps beside them, or perhaps nowhere at all, Nyx's presence lingered like smoke after a fire. The trees grew stranger the further they went. Oak gave way to something else entirely. Bark that shifted between silver and shadow. Leaves that chimed like distant bells when no wind touched them. The air tasted of honey and iron. "Stop thinking so loud." Nyx materialised at Aurora's shoulder, their form more solid here, more human-shaped. Violet eyes regarded her with something between amusement and pity. "Your mind screams 'impossible' with every step." "Because this is impossible." "Is it?" The Shade gestured to a tree whose trunk split into seven perfect spirals, each leading to a different canopy. "You've been to Dymas. Seen the amber skies. Tasted Belphegor's wines. Why does this surprise you?" Aurora touched the Heartstone. Its warmth had become a steady burn. "Dymas follows rules. Different rules, but rules. This place..." "Follows older rules." Isolde had stopped before a clearing where the trees formed a perfect circle. "Rules from before your kind learned to count days or name fears." The ground within the circle wasn't ground at all. It rippled like water but supported their weight like stone. Colours swirled beneath the surface. Not colours that had names. Colours that hurt to perceive directly. "What is this place?" "A crossroads." Isolde stepped onto the strange surface. Her reflection appeared not below her feet but scattered across the entire circle, each image showing her at different ages. Child. Woman. Crone. And ages that human faces couldn't wear. "Every realm touches here, if you know how to look." Nyx flowed past Aurora, their form losing cohesion at the circle's edge before reforming within. "Careful, little delivery girl. Some doors open both ways." Aurora set her jaw and stepped forward. The surface felt like walking on music. Her reflection showed her as she was, but wrong. The scar on her wrist moved like a living thing. Her eyes burned with light that wasn't quite blue. "There." Isolde pointed to the centre where the not-colours grew darkest. "What do you see?" At first, nothing. Then shapes formed in the depths. A great tree made of starlight and shadow. Branches that reached through every realm, roots that drank from wells of power older than names. And wrapped around its trunk, sleeping or waiting, something vast and serpentine. "The World Tree." Aurora's voice came out hushed. "But the myths say it was destroyed." "Myths say many things." Isolde watched the image shift. Now the tree showed signs of disease. Black veins spreading through its bark. Branches withering. "They rarely mention who did the destroying. Or why." The serpent's eye opened. Just for a moment. Long enough for Aurora to see her own reflection in its gaze and understand that she'd been seen in return. The Heartstone went cold. "We should go." Nyx's form had gone rigid, edges sharp as broken glass. "Now." "Not yet." Isolde raised one hand. The image in the circle changed. Now it showed a castle that couldn't exist. Geometry that folded in on itself. Towers that grew down instead of up. "Do you recognise it?" Aurora shook her head, but something in her chest tightened. The castle felt familiar the way a nightmare feels familiar. Not the details but the dread. "You will." The seer's voice held no comfort. "When the time comes, you'll know exactly where this is. And why you must go there." "Enough riddles." Aurora turned to face Isolde fully. "Tell me what you know. Tell me why the Heartstone was sent to me. Tell me what's coming." "I cannot." The words seemed to pain her. "Fae blood binds me to truth, but some truths destroy the speaker. I can only show you pieces. Fragments. Enough to prepare, not enough to prevent." The image in the circle shifted again. This time it showed London. But wrong. The Thames ran upward, defying gravity. Buildings grew like living things, brick and steel twisting into new shapes. And in the sky, a crack. A wound in reality itself, edges bleeding light that wasn't light. "The Veil." Aurora's hand found the Heartstone again. Still cold. "It's going to fall." "Has fallen. Will fall. Is falling." Isolde's reflection scattered into a thousand fragments. "Time moves strangely when you stand at the crossroads. What you see might be yesterday's disaster or tomorrow's salvation." "Or today's problem." Nyx pointed to the edge of the circle where shadows had begun to gather. Not normal shadows. These had substance. Weight. Hunger. "We've lingered too long. Other things use these paths." The shadows pressed closer. Where they touched the trees, bark blackened and split. The chiming leaves fell silent. "Run." Isolde's voice carried command that Aurora's bones obeyed before her mind could protest. They fled the circle, the strange ground giving way to ordinary earth that felt like salvation. Behind them, something roared. Not with sound but with absence of sound. A silence so complete it hurt. They ran through trees that bent away from their passage, through flowers that closed their petals in fear, through air that grew thick as water. The grove fought them. Or protected them. Aurora couldn't tell which. "There!" Nyx flowed ahead, pointing to a gap between two standing stones. Beyond it, Aurora could see Richmond Park. Ordinary grass. Ordinary sky. Ordinary world. They burst through together, stumbling onto ground that followed sensible rules. Aurora fell to her knees, gulping air that tasted of car exhaust and urban foxes and beautiful, mundane London. "Look." Nyx's voice held wonder. Aurora turned. The grove was gone. Where it had been stood only trees. Regular oaks with regular bark and regular leaves that moved in the regular wind. Even the standing stones looked like nothing more than old rocks. "How long were we in there?" Aurora checked her phone. The clock read 3:17 PM. They'd entered at 3:15. "Two minutes. Two hours. Two heartbeats." Isolde smoothed her silver hair, the only sign of their flight a slight breathlessness. "The grove keeps its own time." "What were those shadows?" "Hungry things." The seer's lavender eyes had gone dark. "The crossroads attract all manner of travelers. Not all of them remember what they were before they started walking those paths." Aurora touched the Heartstone. Warm again, pulsing with her heartbeat. "The things you showed me. The tree. The castle. London burning. Are they connected?" "Everything's connected." Isolde began walking toward the park's main path. "That's the first lesson of the crossroads. Every choice creates a thread. Every thread weaves into the pattern. And somewhere, something's been pulling threads loose." "The serpent." Aurora fell into step beside her. "It saw me." "Yes." "What was it?" "Old. Angry. Patient." Isolde paused at a bench where an elderly man fed pigeons. He looked through them as if they weren't there. "And very, very interested in you now." "Brilliant." Aurora checked her blade. Still cold to the touch, still faintly luminous despite the afternoon sun. "Any other cosmic horrors I should know about?" "Several." Nyx drifted between them, form translucent in daylight. "But one apocalypse at a time, yes? You mortals get so tense when we mention them all at once." They walked in silence through the park. Dog walkers and joggers passed without a second glance. London had a way of not seeing what it didn't want to see. Even a being of living shadow and a woman who left no footprints. "There's a pub," Aurora said finally. "The Broken Anchor. Silas makes decent coffee and asks no questions." "Coffee." Isolde smiled, and for a moment looked almost human. "I haven't had coffee in forty years." "Time for a change then." Aurora touched the Heartstone one more time. Whatever she'd seen in that circle, whatever was coming, she'd face it better with caffeine. And allies, strange as they were. They left the park as the sun began its descent. Behind them, between two perfectly ordinary oaks, shadows gathered and whispered of the mortals who'd walked forbidden paths. And deep beneath London, something ancient shifted in its sleep, dreaming of trees and serpents and a pendant that pulsed like a heart. The Broken Anchor stood on a corner that shouldn't exist, between a Turkish barber and a shop that sold nothing but umbrellas. Aurora pushed through the door into warmth and the smell of old wood and older secrets. "Rory." Silas looked up from polishing a glass that would never be clean. His gaze took in her companions without surprise. "The usual?" "Coffee. Three cups. And whatever information you're pretending not to have about tears in reality." The barman's hand stilled. "That kind of day?" "That kind of year." Aurora claimed her regular booth in the back, where the shadows gathered thick enough to hide conversations from casual listeners. "And it's only January." Isolde slid in across from her. Nyx simply appeared in the corner, form shifting between solid and smoke. The pub's other patrons continued their conversations, blind to the impossible. "So." Aurora spread her hands on the scarred wooden table. "Let's assume I believe everything I just saw. Let's assume the Veil is weakening and something's noticed me and the world's about to get much stranger than it already is. What do I do?" "Learn." Isolde accepted the coffee Silas brought without being asked. "The blade I gave you is just metal without knowledge. The pendant you wear is just stone without purpose." "And the purpose is?" "To choose." The seer's reflection in her coffee cup showed faces that weren't hers. "When the moment comes, and it will come soon, you'll stand at your own crossroads. What you decide there will echo through every realm." "No pressure." Aurora sipped her coffee. It tasted of comfort and impending doom. "Any chance you could be more specific?" "About the cosmic horror interested in your soul? The reality fractures spreading through London? Or the small matter of you being connected to forces that predate human civilization?" Nyx's form solidified enough to lift their cup. "Where would you like us to start?" Aurora considered. Outside, London went about its evening routines. Commuters heading home. Shops closing. Normal people living normal lives, unaware that beneath their feet, ancient things stirred. That above their heads, reality grew thin. "Start with the tree." She touched the Heartstone through her shirt. "Tell me about the World Tree. And the serpent. And why looking at them felt like coming home."
total_cost0.292635

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags41
adverbTagCount1
adverbTags
0"Aurora said finally [finally]"
dialogueSentences87
tagDensity0.471
leniency0.943
rawRatio0.024
effectiveRatio0.023
92.13% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1907
totalAiIsmAdverbs3
found
0
adverb"very"
count2
1
adverb"perfectly"
count1
highlights
0"very"
1"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
60.67% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1907
totalAiIsms15
found
0
word"comforting"
count1
1
word"pulsed"
count2
2
word"perfect"
count2
3
word"warmth"
count2
4
word"weight"
count2
5
word"depths"
count1
6
word"familiar"
count2
7
word"silence"
count2
8
word"echo"
count1
highlights
0"comforting"
1"pulsed"
2"perfect"
3"warmth"
4"weight"
5"depths"
6"familiar"
7"silence"
8"echo"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences157
matches
0"s in fear"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences157
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences203
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1904
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions82
wordCount1287
uniqueNames16
maxNameDensity2.25
worstName"Aurora"
maxWindowNameDensity4
worstWindowName"Aurora"
discoveredNames
Aurora29
Fae1
Heartstone7
Nyx11
Violet1
Shade1
Isolde16
London5
Thames1
Richmond1
Park1
Broken1
Anchor1
Turkish1
Silas2
Ordinary3
persons
0"Aurora"
1"Heartstone"
2"Nyx"
3"Violet"
4"Shade"
5"Isolde"
6"Anchor"
7"Silas"
places
0"London"
1"Thames"
2"Richmond"
3"Park"
4"Ordinary"
globalScore0.373
windowScore0.333
59.91% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences111
glossingSentenceCount4
matches
0"something between amusement and pity"
1"felt like walking on music"
2"felt like salvation"
3"looked like nothing more than old rocks"
42.44% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords1.576
wordCount1904
matches
0"not below her feet but scattered across the entire circle, each image showing her a"
1"Not the details but the dread"
2"Not with sound but with absence of sound"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences203
matches
0"ages that human"
1"understand that she'd"
90.84% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs73
mean26.08
std12.2
cv0.468
sampleLengths
030
120
215
319
426
529
642
740
833
94
1037
1120
1228
1335
144
1548
1624
1742
1815
1945
2015
2133
2228
234
2414
2537
2626
2724
2826
2934
3049
3114
3232
3334
3418
3530
3618
3736
3825
3930
405
4138
4219
4326
444
4530
4624
4735
4811
491
96.32% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences157
matches
0"been seen"
1"was gone"
2"been stood"
3"being asked"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs226
matches
0"was coming"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences203
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1290
adjectiveStacks0
stackExamples(empty)
adverbCount45
adverbRatio0.03488372093023256
lyAdverbCount11
lyAdverbRatio0.008527131782945736
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences203
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences203
mean9.38
std6.1
cv0.65
sampleLengths
013
117
214
33
43
56
69
712
87
99
1011
116
1214
1315
149
1514
1619
178
187
197
2011
217
2216
2310
247
254
2621
2716
284
297
309
3116
3212
339
3410
355
365
376
384
398
4020
411
421
431
447
4510
4615
479
487
497
79.64% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.49261083743842365
totalSentences203
uniqueOpeners100
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences143
matches
0"Then her right."
1"Then directly behind."
2"Then shapes formed in the"
3"Just for a moment."
4"Even the standing stones looked"
5"Still cold to the touch,"
6"Even a being of living"
ratio0.049
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences143
matches
0"Its warmth had become a"
1"It rippled like water but"
2"Her reflection appeared not below"
3"Her reflection showed her as"
4"Her eyes burned with light"
5"They fled the circle, the"
6"They ran through trees that"
7"They burst through together, stumbling"
8"They'd entered at 3:15."
9"He looked through them as"
10"They walked in silence through"
11"They left the park as"
12"His gaze took in her"
13"It tasted of comfort and"
14"She touched the Heartstone through"
ratio0.105
75.38% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount110
totalSentences143
matches
0"The silver blade whispered against"
1"The moonsilver caught what little"
2"Nyx's voice drifted from somewhere"
3"Aurora spun, the Fae blade"
4"Nothing but shadow and wildflowers"
5"Isolde stepped between two oaks,"
6"Aurora lowered the blade but"
7"The Heartstone pendant pulsed warm"
8"Isolde's lavender eyes held that"
9"The seer turned and walked"
10"Aurora followed, noting how the"
11"The trees grew stranger the"
12"Oak gave way to something"
13"Leaves that chimed like distant"
14"The air tasted of honey"
15"Nyx materialised at Aurora's shoulder,"
16"Violet eyes regarded her with"
17"The Shade gestured to a"
18"Aurora touched the Heartstone."
19"Its warmth had become a"
ratio0.769
69.93% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences143
matches
0"Now the tree showed signs"
1"Now it showed a castle"
ratio0.014
3.97% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount7
matches
0"Nyx flowed past Aurora, their form losing cohesion at the circle's edge before reforming within."
1"And wrapped around its trunk, sleeping or waiting, something vast and serpentine."
2"A wound in reality itself, edges bleeding light that wasn't light."
3"They fled the circle, the strange ground giving way to ordinary earth that felt like salvation."
4"Aurora fell to her knees, gulping air that tasted of car exhaust and urban foxes and beautiful, mundane London."
5"Regular oaks with regular bark and regular leaves that moved in the regular wind."
6"Behind them, between two perfectly ordinary oaks, shadows gathered and whispered of the mortals who'd walked forbidden paths."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags41
uselessAdditionCount2
matches
0"Isolde stepped, her silver hair catching nonexistent moonlight"
1"Nyx materialised, their form more solid here, more human-shaped"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"Aurora claimed (claim)"
dialogueSentences87
tagDensity0.023
leniency0.046
rawRatio0.5
effectiveRatio0.023
86.8189%