Run: 2026-02-19-01KHTXNNG33K6BAF6MQ1Z4EDZP

Run Details

Duration:
1m 4s
Cost:
$0.143115

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The iron gate of Richmond Park groaned shut behind Aurora, the sound unnaturally loud in the thick silence. She'd scaled the fence after hours countless times before—usually to meet Isolde for training—but tonight felt different. The familiar path stretched before her, yet the darkness pressed closer than it should, swallowing the beam of her torch after only a few metres. She touched the Heartstone pendant through her shirt. Still cold. No Hel portal nearby, at least. Small comfort when every instinct screamed at her to turn back. "Just find the standing stones," she muttered, forcing her feet forward. "Check if Isolde left the message, then get out." The Fae woman had been missing for three days. No word, no warning. Just gone. Then this afternoon, a single oak leaf had appeared on Aurora's pillow—Isolde's calling card. If she'd left instructions at the Grove, Aurora needed to find them. Twenty minutes in, the path should have curved left toward the ancient oaks. Instead, it stretched straight as an arrow into the gloom. Aurora stopped, sweeping her torch in a slow arc. The trees looked wrong—too uniform, their trunks perfectly spaced like soldiers at attention. A branch snapped somewhere behind her. She spun, light piercing the darkness. Nothing. Just the endless rows of identical trees. "Hello?" The word came out as a whisper. She cleared her throat, tried again. "Isolde?" The silence that answered felt hungry. Aurora quickened her pace, trainers crunching on dead leaves that hadn't been there moments before. The path had to curve eventually. Richmond Park wasn't that big. She'd walked these trails a hundred times in daylight, knew every twist and turn. But the darkness had eaten those memories, leaving only this endless corridor of trees. Another sound—soft footsteps matching hers, just out of sync. She stopped. They continued for two more steps before cutting off. "Right. Definitely not imagining that." Aurora's hand found the pendant again, fingers closing around it through the fabric. Still no warmth, no pulse of warning. Whatever stalked her wasn't from Hel. She broke into a jog. The footsteps followed, no longer bothering to match her rhythm. They came from the left now. Then the right. Then somehow from above, as if something massive walked along the canopy. The trees began to thin. Thank God. Aurora burst into a clearing—not the Grove, but at least a break from those suffocating trunks. She bent double, catching her breath, torch beam dancing across grass that looked silver in the moonlight. No. Not silver. Frost. In July. She straightened slowly, breath misting in air that had dropped twenty degrees. The clearing stretched wider than it should, edges lost in shadow. And in the centre... "That's not possible." The standing stones rose from the frostbitten earth, but wrong. Where Isolde's Grove held seven ancient oaks grown into living monuments, these were actual stone—black granite that seemed to drink in her torchlight. They formed the same pattern, though. The same sacred geometry Isolde had shown her. Which meant this was the Grove. Transformed. Corrupted. Aurora approached the central stone, ice crunching beneath her feet. The carvings that usually showed Celtic knots and woodland scenes had changed. New symbols writhed across the surface—angular, sharp-edged things that hurt to look at directly. "Isolde?" She reached out, fingers stopping inches from the stone. "What did you do?" The footsteps circled the clearing now. Measured. Patient. Aurora tracked them with her torch, but the beam found only empty air and shifting shadows. Whatever stalked her stayed just beyond the light's reach. A whisper drifted from the darkness. Not words—at least, not in any language she recognised. The sound slithered around the stones, growing louder, multiplying. Soon a dozen voices spoke in unison, their syllables scraping against her ears like broken glass. The Heartstone flared hot against her chest. Aurora yanked it free, the silver chain tangling in her hair. The pendant blazed crimson, casting bloody shadows across the stones. Not a Hel portal, then. Something else. Something the Heartstone recognised as equally dangerous. The whispers stopped. In the silence, she heard breathing. Slow. Deliberate. Coming from everywhere and nowhere. "Right. Message received." Aurora backed toward the edge of the clearing. "No note from Isolde. Time to leave." She made it three steps before the darkness moved. Not shadows—the actual darkness, peeling away from the trees like fabric. It flowed across the frost, reaching for her with tendrils that defied physics. Where it touched the ground, the ice blackened and cracked. Aurora ran. Behind her, something laughed. Not a human sound—too many throats, too many mouths. The standing stones pulsed with sickly light, their carvings writhing, alive, hungry. She crashed through the tree line, branches tearing at her jacket. The path had vanished. Only the wild tangle of Richmond Park's interior remained, and even that felt wrong. Trees grew too close together. Roots erupted from the earth at sharp angles, trying to snare her ankles. The darkness flowed between the trunks, herding her deeper into the park. Her torch flickered. Once. Twice. "Don't you dare—" It died. Aurora stumbled to a halt, hand clutched around the useless torch. The Heartstone's glow barely penetrated the black, showing her only glimpses—a twisted root here, a low branch there. The breathing sound had multiplied, surrounding her. Closing in. She pressed her back against a tree, trying to control her own ragged breathing. Think. Isolde had taught her about places where reality wore thin. Places where other things could bleed through. If the Grove had become one of those places... The tree behind her moved. Not the whole tree. Just the bark against her shoulders, rippling like skin. She jerked away, stumbling into the clearing she'd just fled. The standing stones loomed before her, their carvings now glowing with that diseased light. Something stepped out from behind the central stone. It wore Isolde's shape but wrong. Too tall. Limbs too long. And where its eyes should have been, only smooth skin remained. It tilted its head at an impossible angle, neck extending like taffy. "Aurora." Its voice came from the stones themselves, from the earth, from the sky. "She said you would come." The thing that wasn't Isolde smiled, its mouth opening wider and wider, revealing row after row of needle-sharp teeth. The Heartstone blazed brighter, searing her palm. Aurora raised it like a shield, its crimson light driving back the encroaching shadows. The not-Isolde thing recoiled, hissing through its impossible mouth. "Where is she?" Aurora's voice shook, but she held the pendant steady. "Where's the real Isolde?" The creature laughed again, that multi-throated sound that made her teeth ache. "Real?" It circled her, staying just beyond the Heartstone's light. "Nothing here is real, little magpie. Not anymore. She opened the door, and we poured through. Wearing faces. Wearing memories. Wearing the world like an ill-fitting coat."
total_cost0.143115

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences17
tagDensity0.471
leniency0.941
rawRatio0
effectiveRatio0
91.35% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1156
totalAiIsmAdverbs2
found
0
adverb"perfectly"
count1
1
adverb"slowly"
count1
highlights
0"perfectly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
17.82% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1156
totalAiIsms19
found
0
word"silence"
count3
1
word"familiar"
count1
2
word"gloom"
count1
3
word"whisper"
count2
4
word"quickened"
count1
5
word"footsteps"
count3
6
word"warmth"
count1
7
word"pulse"
count1
8
word"dancing"
count1
9
word"measured"
count1
10
word"pulsed"
count1
11
word"flickered"
count1
12
word"loomed"
count1
13
word"searing"
count1
highlights
0"silence"
1"familiar"
2"gloom"
3"whisper"
4"quickened"
5"footsteps"
6"warmth"
7"pulse"
8"dancing"
9"measured"
10"pulsed"
11"flickered"
12"loomed"
13"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences129
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences129
filterMatches(empty)
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences138
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1140
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
79.04% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions47
wordCount1057
uniqueNames11
maxNameDensity1.42
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Richmond3
Park3
Aurora15
Isolde8
Heartstone6
Hel3
Fae1
Grove5
God1
July1
Celtic1
persons
0"Aurora"
1"Isolde"
2"Heartstone"
3"Grove"
places
0"Richmond"
1"Park"
2"Hel"
3"July"
globalScore0.79
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences90
glossingSentenceCount1
matches
0"granite that seemed to drink in her torchlight"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.877
wordCount1140
matches
0"not the Grove, but at least a break from those suffocating trunks"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences138
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean22.8
std15.81
cv0.693
sampleLengths
060
127
220
341
445
56
614
715
86
940
1014
1120
1231
1336
1440
154
162
1727
183
1947
208
2136
2214
2333
2440
257
2635
273
2813
2918
309
3134
322
3325
3459
355
363
372
3838
3941
405
4137
428
4334
4419
4519
4630
4716
4812
4937
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences129
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs187
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount12
semicolonCount0
flaggedSentences11
totalSentences138
ratio0.08
matches
0"She'd scaled the fence after hours countless times before—usually to meet Isolde for training—but tonight felt different."
1"Then this afternoon, a single oak leaf had appeared on Aurora's pillow—Isolde's calling card."
2"The trees looked wrong—too uniform, their trunks perfectly spaced like soldiers at attention."
3"Another sound—soft footsteps matching hers, just out of sync."
4"Aurora burst into a clearing—not the Grove, but at least a break from those suffocating trunks."
5"Where Isolde's Grove held seven ancient oaks grown into living monuments, these were actual stone—black granite that seemed to drink in her torchlight."
6"New symbols writhed across the surface—angular, sharp-edged things that hurt to look at directly."
7"Not words—at least, not in any language she recognised."
8"Not shadows—the actual darkness, peeling away from the trees like fabric."
9"Not a human sound—too many throats, too many mouths."
10"The Heartstone's glow barely penetrated the black, showing her only glimpses—a twisted root here, a low branch there."
78.39% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1072
adjectiveStacks1
stackExamples
0"angular, sharp-edged things"
adverbCount62
adverbRatio0.05783582089552239
lyAdverbCount17
lyAdverbRatio0.01585820895522388
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences138
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences138
mean8.26
std5.26
cv0.637
sampleLengths
018
117
225
38
42
56
611
711
89
99
104
112
1214
1312
1413
1510
169
1713
186
196
201
217
228
236
241
256
2615
276
285
2914
3014
319
322
339
3418
357
366
375
3810
396
403
4112
425
432
4416
4517
461
472
481
492
64.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.4057971014492754
totalSentences138
uniqueOpeners56
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences106
matches
0"Then this afternoon, a single"
1"Instead, it stretched straight as"
2"Just the endless rows of"
3"Then the right."
4"Then somehow from above, as"
5"Only the wild tangle of"
6"Just the bark against her"
ratio0.066
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences106
matches
0"She'd scaled the fence after"
1"She touched the Heartstone pendant"
2"she muttered, forcing her feet"
3"She spun, light piercing the"
4"She cleared her throat, tried"
5"She'd walked these trails a"
6"They continued for two more"
7"She broke into a jog."
8"They came from the left"
9"She bent double, catching her"
10"She straightened slowly, breath misting"
11"They formed the same pattern,"
12"She reached out, fingers stopping"
13"She made it three steps"
14"It flowed across the frost,"
15"She crashed through the tree"
16"Her torch flickered."
17"She pressed her back against"
18"She jerked away, stumbling into"
19"It wore Isolde's shape but"
ratio0.217
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount76
totalSentences106
matches
0"The iron gate of Richmond"
1"She'd scaled the fence after"
2"The familiar path stretched before"
3"She touched the Heartstone pendant"
4"she muttered, forcing her feet"
5"The Fae woman had been"
6"Aurora stopped, sweeping her torch"
7"The trees looked wrong—too uniform,"
8"A branch snapped somewhere behind"
9"She spun, light piercing the"
10"The word came out as"
11"She cleared her throat, tried"
12"The silence that answered felt"
13"Aurora quickened her pace, trainers"
14"The path had to curve"
15"Richmond Park wasn't that big."
16"She'd walked these trails a"
17"Another sound—soft footsteps matching hers,"
18"They continued for two more"
19"Aurora's hand found the pendant"
ratio0.717
94.34% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences106
matches
0"If she'd left instructions at"
1"If the Grove had become"
ratio0.019
71.43% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount5
matches
0"Aurora quickened her pace, trainers crunching on dead leaves that hadn't been there moments before."
1"She bent double, catching her breath, torch beam dancing across grass that looked silver in the moonlight."
2"Where Isolde's Grove held seven ancient oaks grown into living monuments, these were actual stone—black granite that seemed to drink in her torchlight."
3"New symbols writhed across the surface—angular, sharp-edged things that hurt to look at directly."
4"The thing that wasn't Isolde smiled, its mouth opening wider and wider, revealing row after row of needle-sharp teeth."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount2
matches
0"Aurora's hand found, fingers closing around it through the fabric"
1"She reached out, fingers stopping inches from the stone"
91.18% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences17
tagDensity0.059
leniency0.118
rawRatio1
effectiveRatio0.118
86.2521%