Run: 2026-02-19-01KHTXS0EZGZ5TNW3W82VX09A1

Run Details

Duration:
20.2s
Cost:
$0.009465
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The iron-wrought gates of Richmond Park didn't just creak; they groaned with the weight of centuries as Aurora shoved them aside. The silver chain of the Heartstone Pendant bit into the nape of her neck, the crimson gem thrumming a frantic, rhythmic heat against her collarbone. "Great. Just brilliant," she muttered, adjusting the strap of her delivery bag. Her trainers hit the grass with a muffled thud. Usually, the park felt like a lung for the city, a place of wide-open breaths and wandering deer. Tonight, the air felt thick, like old velvet pressing against her mouth. She navigated by the insistent pulse of the stone. Silas had told her the Grove was a myth, a bedtime story for drunk clurichauns, but the pendant knew better. It tugged her toward the deep, shadowed thickets where the stag-headed trees stood guard. Richmond's familiar paths dissolved. Brambles snaked across the dirt, their thorns hooking into her leggings like desperate fingers. She checked her phone. The screen flickered, the clock spinning from 11:42 to 03:15 in a single heartbeat before the glass cracked. "Well, that's forty quid down the drain." She tucked the dead device away, her thumb brushing the crescent-shaped scar on her left wrist. A nervous habit. The Grove wasn't just close; it was bleeding into the world. The scent of crushed wildflowers, cloyingly sweet and overripe, replaced the damp smell of London rain. A shadow darted between two ancient oaks. Not a deer. Too low, too jerky. Aurora froze. She reached for the heavy Maglite in her pocket, the cold metal offering a flicker of human comfort. She didn't turn it on. In places like this, light was an invitation. "Eva? If this is some elaborate prank to get me back to Cardiff, it's not funny." Silence swallowed her voice. Then, a soft, wet sound. *Tick-tock. Tick-tock.* It sounded like a clock, but the rhythm was off, more like blood dripping onto a stone. She pushed through a curtain of weeping willow branches and stumbled into the clearing. The Grove was a cathedral of wood. Twelve massive oak stones stood in a jagged circle, their bark etched with glowing, fungal veins. Inside the ring, the grass was a vibrant, impossible emerald, shimmering despite the absence of a moon. "Right. The delivery's here. Anyone home?" She fumbled with her bag, pulling out the small, wax-sealed parchment Yu-Fei had insisted she bring. It wasn't a standard order of spring rolls and duck. It felt heavy, vibrating with a low-frequency hum that made her teeth ache. A twig snapped behind the third oak stone. "I see you," Aurora lied, her blue eyes darting toward the dark. "I'm just a messenger. Leave the tip on the stump and we can both go about our night." "Messenger," a voice echoed. It wasn't a single voice. It was a chorus of dry leaves and grinding stones, a sound that felt like it was coming from the base of her skull rather than the air. A figure detached itself from the shadows of the oaks. It was tall, reaching nearly seven feet, its limbs long and spindly like winter branches. It wore a tattered coat of moss and moth-wings, but its face—or where a face should be—was a smooth, featureless mask of polished white bone. No eyes. No mouth. Just the cold, unwavering stare of a skull. "The Empress sends her regards," Aurora said, her voice steadier than her knees. She held out the parchment. The creature didn't move. It tilted its head, a sickening crack echoing through the silent grove. *Criddle-craddle.* The sound of its neck bones settling. "The Heartstone," the chorus whispered. "Why does a mortal girl carry the blood of Dymas?" "Found it in a cereal box. High fiber." Aurora stepped back, her heel catching on a gnarled root. The pendant was no longer warm; it was searing. A dull, red glow spilled from beneath her shirt, casting long, distorted shadows across the emerald grass. "Retrieve it," the creature commanded. From the edges of the clearing, more things began to crawl. They weren't like the first. These were smaller, wretched things made of wet clay and tangled hair, their fingers elongated into sharp, obsidian needles. They moved with a frantic, jittery energy, their joints snapping with every step. *Spick-spack.* Their feet hit the grass. "Not today, boys." Aurora didn't run. She knew the rules of the Grove—running just made the exit move further away. Instead, she ripped the wax seal off the parchment. A blinding flash of violet light erupted from the paper. It wasn't a message; it was a flare. The wretched things shrieked, their clay bodies cracking under the magical heat. The tall creature hissed, raising a branch-like arm to shield its bone-white face. Aurora spun on her heel, sprinting toward the gap between the two tallest stones. The exit should have been there. It should have led back to the dry, safe grass of the park. Instead, she found herself staring at the same circle of oaks. The Grove had looped. "Time moves differently," she hissed, recalling Silas’s warnings. "Think, Rory. Think." She looked at the Heartstone. The crimson gem was pulsing in time with the sound coming from the trees. *Thump-thump. Thump-thump.* It wasn't just a portal key; it was a heartbeat. The tall creature was recovering, its mossy coat smoking from the violet flash. It pointed a finger at her, and the very ground began to heave. Roots surged upward like breaching whales, seeking to snag her ankles. "You cannot leave the circle, Malphora," the creature boomed. "The name's Aurora!" She dived over a lunging root, her shoulder hitting the turf hard. She scrambled up, the scent of ozone and rot filling her lungs. The smaller things were circling now, their obsidian needles glinting in the red light of her pendant. She reached into her delivery bag again. Yu-Fei always packed extras. Her hand closed around a small porcelain jar of chili oil, heavily infused with the Empress’s "special" ingredients. "Hope you like it spicy." She smashed the jar against the nearest oak stone. The oil didn't just splatter; it ignited. A wall of holy, pungent flame roared upward, the scent of Sichuan peppercorns and brimstone exploding through the clearing. The creatures recoiled from the heat. The tall one let out a sound like a falling tree, a crash of splintering wood and rage. Aurora ignored them. She stared at the stone she had hit. The fire was revealing something—symbols carved deep into the wood that only appeared under the heat. A map. No, a sequence. The oak stones weren't a wall; they were a combination lock. She raced to the next stone, kicking a clay creature square in its featureless face as she passed. She didn't have more oil, but she had the Heartstone. She grabbed the pendant, ignoring the way it scorched her palm, and pressed it against the cold bark of the second stone. The wood groaned. A deep, mechanical clunk vibrated through the earth. "Stop her!" The ground beneath Aurora's feet turned to liquid mud. She sank to her knees, the cold slime climbing her thighs. The bristly, needle-fingered things surged forward, sensing her entrapment. One of them caught her sleeve, its obsidian tip grazing her skin. A line of fire erupted along her arm. The wound didn't bleed red; it bled silver. "What the...?" She didn't have time to process the silver blood. She lunged forward, her fingers clawing at the third stone. The mud was at her waist now, thick and smelling of stagnant ponds. The tall creature was inches away. Its bone face loomed over her, its featureless surface reflecting the red glow of the stone. "The blood reveals the lie," it whispered. "Mortal? No. You are a thief of skins." "I'm just a girl from Cardiff trying to pay her rent!" She slammed the Heartstone against the third oak. The world tilted. The emerald grass turned to grey ash, and the sound of the city—the distant hum of the A3, the siren of an ambulance—pierced through the cloying silence of the Grove. The mud hardened instantly, trapping her legs in solid earth. "Almost..." She reached for the fourth stone, but a long, wooden hand clamped around her throat. The creature’s touch was freezing, a cold that bypasses the skin and goes straight for the soul. It lifted her effortlessly, her toes dangling over the hardening ground. "You return to the Depths, little spark." The bone mask split down the middle, revealing a vertical maw lined with thousands of needle-teeth. Aurora’s hand went to her wrist, her fingers brushing the crescent scar. It wasn't a scar from an accident. It was a brand. She gripped the creature’s wrist with her silver-stained hand. "My shift ended ten minutes ago," she gasped. The silver blood on her fingers hissed against the creature's mossy skin. It screamed—a high, glass-shattering wail—and dropped her. Aurora hit the ground and rolled, her hand catching the edge of the fourth stone. She didn't press the pendant this time. She pressed her bleeding wrist against the wood. The Grove didn't just open; it shattered. The trees dissolved into streaks of green and black. The sky rushed back in, a bruised purple London dawn. Aurora tumbled forward, hitting cold, wet asphalt. The smell of diesel and damp pavement hit her like a blessing. She was back on the edge of the Richmond Park car park. She lay there for a moment, chest heaving, the silver blood on her arm slowly fading back to a standard, human red. The Heartstone was cold again, a dull lump of glass on a silver chain. A pair of headlights cut through the morning mist. A black sedan was idling near the gate, its engine a low, predatory purr. The window rolled down. A man in a sharp, grey suit leaned out, his eyes hidden behind dark aviators despite the gloom. "You're late with the delivery, Miss Carter." Aurora looked down at her empty, shredded delivery bag. She looked back at the park, where the gates stood silent and ordinary. "The client is very particular about his parchment," the man continued, his voice as smooth as oiled silk. "And he's not the type to settle for a refund." From the shadows of the backseat, something clicked. The sound of a hammer being pulled back on a heavy revolver.
created_at"2026-02-19T12:25:11.399Z" 2/19/2026, 12:25:11 PM
model"google/gemini-3-flash-preview-20251217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1079
moderation_latency(null)
generation_time20124
tokens_prompt4560
tokens_completion2680
native_tokens_prompt4427
native_tokens_completion2417
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.0094645
router(null)
provider_responses
0
endpoint_id"6e82f652-2693-4b60-bbe0-7362d6e345f0"
is_byokfalse
latency1079
model_permaslug"google/gemini-3-flash-preview-20251217"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771503911-HmFPKUUgydjLZwFt0AtT"
upstream_id(null)
total_cost0.0094645
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount1
adverbTags
0"Her hand closed around [around]"
dialogueSentences30
tagDensity0.4
leniency0.8
rawRatio0.083
effectiveRatio0.067
91.46% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1756
totalAiIsmAdverbs3
found
0
adverb"very"
count2
1
adverb"slowly"
count1
highlights
0"very"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
20.27% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1756
totalAiIsms28
found
0
word"weight"
count1
1
word"rhythmic"
count1
2
word"velvet"
count1
3
word"navigated"
count1
4
word"pulse"
count1
5
word"familiar"
count1
6
word"flickered"
count1
7
word"flicker"
count1
8
word"silence"
count2
9
word"etched"
count1
10
word"standard"
count2
11
word"echoed"
count1
12
word"unwavering"
count1
13
word"echoing"
count1
14
word"searing"
count1
15
word"glinting"
count1
16
word"porcelain"
count1
17
word"raced"
count1
18
word"mechanical"
count1
19
word"vibrated"
count1
20
word"loomed"
count1
21
word"depths"
count1
22
word"maw"
count1
23
word"shattered"
count1
24
word"gloom"
count1
25
word"silk"
count1
highlights
0"weight"
1"rhythmic"
2"velvet"
3"navigated"
4"pulse"
5"familiar"
6"flickered"
7"flicker"
8"silence"
9"etched"
10"standard"
11"echoed"
12"unwavering"
13"echoing"
14"searing"
15"glinting"
16"porcelain"
17"raced"
18"mechanical"
19"vibrated"
20"loomed"
21"depths"
22"maw"
23"shattered"
24"gloom"
25"silk"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences152
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences152
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences170
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords6
totalWords1732
ratio0.003
matches
0"Tick-tock. Tick-tock."
1"Criddle-craddle."
2"Spick-spack."
3"Thump-thump. Thump-thump."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount1560
uniqueNames12
maxNameDensity0.83
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Richmond3
Park2
Aurora13
Heartstone5
Pendant1
Grove7
London2
Maglite1
Yu-Fei2
Silas2
Empress1
Sichuan1
persons
0"Aurora"
1"Pendant"
2"Grove"
3"Yu-Fei"
4"Silas"
5"Empress"
places
0"Richmond"
1"Park"
2"Heartstone"
3"London"
4"Sichuan"
globalScore1
windowScore1
63.79% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences116
glossingSentenceCount4
matches
0"felt like a lung for the city, a place"
1"sounded like a clock, but the rhythm was o"
2"felt like it was coming from the base o"
3"appeared under the heat"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1732
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences170
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs76
mean22.79
std15.61
cv0.685
sampleLengths
046
112
282
340
47
546
614
733
816
911
1031
1140
126
1339
148
1530
164
1743
1852
1918
2024
2115
228
2336
245
2548
266
273
2826
2943
3014
3134
3211
3331
3437
359
363
3741
3829
395
4035
4124
4232
4311
4450
4511
462
4741
4816
492
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences152
matches
0"being pulled"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount8
totalVerbs248
matches
0"was bleeding"
1"was coming"
2"was searing"
3"was pulsing"
4"was recovering"
5"were circling"
6"was freezing"
7"was idling"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount9
flaggedSentences14
totalSentences170
ratio0.082
matches
0"The iron-wrought gates of Richmond Park didn't just creak; they groaned with the weight of centuries as Aurora shoved them aside."
1"The Grove wasn't just close; it was bleeding into the world."
2"It wore a tattered coat of moss and moth-wings, but its face—or where a face should be—was a smooth, featureless mask of polished white bone."
3"The pendant was no longer warm; it was searing."
4"She knew the rules of the Grove—running just made the exit move further away."
5"It wasn't a message; it was a flare."
6"Thump-thump.* It wasn't just a portal key; it was a heartbeat."
7"The oil didn't just splatter; it ignited."
8"The fire was revealing something—symbols carved deep into the wood that only appeared under the heat."
9"The oak stones weren't a wall; they were a combination lock."
10"The wound didn't bleed red; it bled silver."
11"The emerald grass turned to grey ash, and the sound of the city—the distant hum of the A3, the siren of an ambulance—pierced through the cloying silence of the Grove."
12"It screamed—a high, glass-shattering wail—and dropped her."
13"The Grove didn't just open; it shattered."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1584
adjectiveStacks1
stackExamples
0"small, wax-sealed parchment"
adverbCount45
adverbRatio0.028409090909090908
lyAdverbCount11
lyAdverbRatio0.006944444444444444
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences170
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences170
mean10.19
std5.61
cv0.551
sampleLengths
021
125
212
39
418
512
69
720
814
94
1014
114
1218
137
1416
153
1611
1716
187
193
204
212
2218
235
248
2516
264
275
281
291
3017
3114
327
3316
3417
356
3616
3710
3813
398
4012
4118
424
435
4428
4510
4615
4725
482
492
35.29% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats25
diversityRatio0.3
totalSentences170
uniqueOpeners51
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences143
matches
0"Usually, the park felt like"
1"Too low, too jerky."
2"Then, a soft, wet sound."
3"Just the cold, unwavering stare"
4"Instead, she ripped the wax"
5"Instead, she found herself staring"
ratio0.042
74.55% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount52
totalSentences143
matches
0"she muttered, adjusting the strap"
1"Her trainers hit the grass"
2"She navigated by the insistent"
3"It tugged her toward the"
4"She checked her phone."
5"She tucked the dead device"
6"She reached for the heavy"
7"She didn't turn it on."
8"It sounded like a clock,"
9"She pushed through a curtain"
10"She fumbled with her bag,"
11"It wasn't a standard order"
12"It felt heavy, vibrating with"
13"It wasn't a single voice."
14"It was a chorus of"
15"It was tall, reaching nearly"
16"It wore a tattered coat"
17"She held out the parchment."
18"It tilted its head, a"
19"They weren't like the first."
ratio0.364
8.95% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount129
totalSentences143
matches
0"The iron-wrought gates of Richmond"
1"The silver chain of the"
2"she muttered, adjusting the strap"
3"Her trainers hit the grass"
4"Tonight, the air felt thick,"
5"She navigated by the insistent"
6"Silas had told her the"
7"It tugged her toward the"
8"Richmond's familiar paths dissolved."
9"Brambles snaked across the dirt,"
10"She checked her phone."
11"The screen flickered, the clock"
12"She tucked the dead device"
13"A nervous habit."
14"The Grove wasn't just close;"
15"The scent of crushed wildflowers,"
16"A shadow darted between two"
17"She reached for the heavy"
18"She didn't turn it on."
19"Silence swallowed her voice."
ratio0.902
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences143
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences77
technicalSentenceCount1
matches
0"It felt heavy, vibrating with a low-frequency hum that made her teeth ache."
41.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount2
matches
0"Aurora lied, her blue eyes darting toward the dark"
1"Aurora said, her voice steadier than her knees"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount7
fancyTags
0"she muttered (mutter)"
1"Aurora lied (lie)"
2"the chorus whispered (whisper)"
3"she hissed (hiss)"
4"it whispered (whisper)"
5"she gasped (gasp)"
6"the man continued (continue)"
dialogueSentences30
tagDensity0.267
leniency0.533
rawRatio0.875
effectiveRatio0.467
74.3327%