Run: 2026-02-19-01KHTXTCZ16J4XH4M9DRT69SN9

Run Details

Duration:
38.4s
Cost:
$0.041409
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The thorns snagged at Aurora’s jacket, a final, spiteful clutch of the mundane world before she tore free and stumbled into the impossible. Behind her, the muted grey clamour of Richmond Park vanished, replaced by a silence so profound it felt like a weight in her ears. Nyx flowed through the thorny barrier a moment later, their shadowy form coalescing into a tall, humanoid silhouette that barely disturbed the air. “The boundary is… taut,” Nyx whispered, the sound like dry leaves skittering across pavement. Aurora ignored them, her gaze sweeping across the clearing. It wasn't a clearing. It was a world contained within a circle of colossal, ancient oak standing stones, each one scarred with spirals that seemed to writhe in her peripheral vision. The sky overhead was not London’s familiar dishwater canvas, but a soft, pearlescent dome that held no sun, yet bathed everything in a gentle, unwavering light. Wildflowers carpeted the ground, a riot of colours that had no business existing together—velvet blues bled into incandescent oranges, and petals of the purest white glowed with an internal luminescence. The air, thick and sweet, tasted of honey and damp, ancient earth. She took a step forward. The mossy ground yielded like a living thing beneath her boots. A low hum vibrated up through the soles of her feet, a deep, resonant thrum that seemed to emanate from the very soil. The Heartstone Pendant, nestled beneath her shirt, felt strangely cool against her skin, a placid weight devoid of the feverish warmth it gained near Hel-portals. “This place feels… old,” Aurora said, her voice a rough intrusion. Nyx drifted towards one of the standing stones, their form becoming less distinct, more like smoke against the dark bark. “Older than the city. Older than the river. It remembers when the Veil was but a morning mist.” Aurora knelt, brushing her fingers against a flower with petals like spun glass. It chimed softly at her touch, a single, perfect note that hung in the still air. She could see tiny, winged insects flitting between the blossoms, their bodies not of flesh but of shimmering, condensed light. Everything here was a contradiction, beautiful and deeply unsettling. There was no wind, yet the flowers swayed to a rhythm of their own. There were no birds, but the air was alive with a music that was almost, but not quite, song. They moved deeper into the grove, walking a path that wasn't there until they trod upon it. The timeless, sunless light seemed to follow them, keeping the shadows short and tame. The sheer otherness of the place was beginning to prickle at the edges of her composure. This was not just a magical place hidden within her world; it felt like a piece of another reality, stitched clumsily onto London’s fabric. “We seek the Seer, Isolde Varga,” Nyx stated, their form solidifying once more. The whisper of their voice was the only sound of movement. “I know who we’re looking for.” Aurora scanned the grove. It was a perfect circle, and yet it felt endless. In the centre of the clearing sat a placid pool of water, black and smooth as obsidian. It reflected not the pearlescent sky above, but a starfield of impossible, alien constellations. A woman stood beside it. She hadn't been there a second before. With waist-length silver hair that seemed to capture and amplify the grove’s soft light, she wore a simple, grey dress that did not stir in the windless air. She turned, and Rory felt a jolt. Her eyes were the colour of pale lavender, ancient and knowing. She left no impression on the soft moss where she stood. “The shade and the stray,” the woman said. Her voice was melody, a soft cadence that seemed woven from the grove’s own strange music. “You seek a path forward by looking backward.” “Are you Isolde?” Aurora asked, her hand hovering near the small of her back. The seer smiled, a subtle, sad curve of her lips. “I am what I have always been. Names are for things that change.” She gestured to the star-dusted pool. “You bring a key to a door you do not know. A stone of hunger in a garden of peace.” Aurora’s hand fell to her chest, her fingers closing over the cool crimson of the Heartstone Pendant through her shirt. “It was a gift,” she said. “Gifts from the indulgent carry a heavy price,” Isolde replied, her lavender eyes fixed on Aurora’s hand. “The glutton’s echo lingers in its heart.” Nyx glided forward, their violet eyes glowing faintly within their shadowy head. “The Veil weakens. The winter solstice approaches. What do you see?” Isolde’s gaze drifted from Aurora to the shade. “I see a tear, not a fraying. A wound made by a poisoned blade. I see a city of towers that feast, and a throne that sits empty. I see the carrier of the echo standing at a crossroads, where one path leads to ash and the other to servitude.” Her eyes returned to Aurora, sharp and piercing. “The choice is not which path to take, but which price to pay.” The cryptic words hung in the air, frustrating and chilling. This was the Fae way, a truth wrapped in so many ribbons of metaphor you could strangle on them. “That helps no one,” Aurora said flatly. “Help is a mortal concept. I offer only truth,” Isolde said. She raised a slender hand, and from the air itself, she seemed to pull a weapon. It was a dagger, slender and leaf-shaped, forged from a silvery metal that swirled with an inner light, like trapped moonlight. It was unspeakably beautiful and lethally sharp. “The Fae Courts have little love for the lower realms.” She held it out to Aurora, hilt first. “Moonsilver. It sings a song that demons cannot bear to hear. It can cut what is woven, not just what is made.” Aurora hesitated, then took it. The blade was impossibly light and always cold, a stark contrast to the pendant’s dormant state. A faint luminescence pulsed from it, a quiet sibling to the glowing flowers around them. The Fae-forged blade felt alien in her hand, a tool meant for purposes she couldn’t yet imagine. “Why give me this?” “Because some knots must be cut,” Isolde said, her voice dropping to a serious, resonant tone. “When the amber sky bleeds through the cracks, when the scent of honeyed rot fills the air, you will need a truth sharper than any lie. You will need—” A tremor, violent and sudden, shook the grove. The chiming of the glass flowers became a discordant shriek. The ground beneath Aurora’s feet bucked, and the starfield in the pool churned like a stormy sea. One of the ancient oak standing stones at the edge of the clearing groaned, a deep, agonising sound of stone and wood splintering under immense pressure. A jagged crack of warm, amber light split its surface. It was the colour of the Dymasian sky. Through the fissure poured a thick, cloying stench—of overripe fruit, of scorched sugar, of roasting meat so rich it turned the stomach. The Heartstone Pendant flared against her skin, a sudden, searing heat that stole her breath. Something was forcing its way through.
created_at"2026-02-19T12:25:56.97Z" 2/19/2026, 12:25:56 PM
model"google/gemini-2.5-pro"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2865
moderation_latency(null)
generation_time38401
tokens_prompt5338
tokens_completion3531
native_tokens_prompt5247
native_tokens_completion3485
native_tokens_completion_images0
native_tokens_reasoning1890
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.04140875
router(null)
provider_responses
0
endpoint_id"b261d15b-95ce-4c8c-8bce-00eb0dc1ff77"
is_byokfalse
latency2865
model_permaslug"google/gemini-2.5-pro"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771503956-NQCC2lAHyNjNU2zvtPxw"
upstream_id(null)
total_cost0.04140875
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount1
adverbTags
0"Aurora said flatly [flatly]"
dialogueSentences23
tagDensity0.522
leniency1
rawRatio0.083
effectiveRatio0.083
91.80% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1220
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"softly"
count1
highlights
0"very"
1"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
13.93% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1220
totalAiIsms21
found
0
word"silence"
count1
1
word"profound"
count1
2
word"weight"
count2
3
word"familiar"
count1
4
word"unwavering"
count1
5
word"velvet"
count1
6
word"vibrated"
count1
7
word"warmth"
count1
8
word"perfect"
count2
9
word"whisper"
count1
10
word"scanned"
count1
11
word"echo"
count2
12
word"chilling"
count1
13
word"stark"
count1
14
word"pulsed"
count1
15
word"churned"
count1
16
word"stomach"
count1
17
word"searing"
count1
highlights
0"silence"
1"profound"
2"weight"
3"familiar"
4"unwavering"
5"velvet"
6"vibrated"
7"warmth"
8"perfect"
9"whisper"
10"scanned"
11"echo"
12"chilling"
13"stark"
14"pulsed"
15"churned"
16"stomach"
17"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences71
matches
0"felt a jolt"
42.25% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences71
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences82
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen58
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1213
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions39
wordCount949
uniqueNames13
maxNameDensity1.48
worstName"Aurora"
maxWindowNameDensity4
worstWindowName"Aurora"
discoveredNames
Aurora14
Richmond1
Park1
London2
Heartstone3
Pendant3
Hel-portals1
Nyx5
Rory1
Isolde4
Fae2
Fae-forged1
Dymasian1
persons
0"Aurora"
1"Pendant"
2"Nyx"
3"Rory"
4"Isolde"
places
0"Richmond"
1"Park"
2"London"
3"Hel-portals"
4"Fae"
globalScore0.762
windowScore0.333
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount7
matches
0"felt like a weight in her ears"
1"spirals that seemed to writhe in her peripheral vision"
2"thrum that seemed to emanate from the very soil"
3"not quite song"
4"felt like a piece of another reality, s"
5"hair that seemed to capture and amplify the grove’s soft light, she wore a simple, grey dress that did not stir in the windless air"
6"seemed woven from the grove’s own strange music"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches4
per1kWords3.298
wordCount1213
matches
0"not London’s familiar dishwater canvas, but a soft, pearlescent dome"
1"not of flesh but of shimmering, condensed light"
2"not the pearlescent sky above, but a starfield of impossible, alien constellations"
3"not which path to take, but"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences82
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean39.13
std27.79
cv0.71
sampleLengths
023
147
214
3108
464
511
638
791
871
924
106
1145
125
1364
1432
1514
1649
1720
186
1924
2023
2179
2229
237
2465
2530
2653
274
2845
2935
3087
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences71
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs146
matches
0"was beginning"
1"was forcing"
38.33% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount1
flaggedSentences3
totalSentences82
ratio0.037
matches
0"Wildflowers carpeted the ground, a riot of colours that had no business existing together—velvet blues bled into incandescent oranges, and petals of the purest white glowed with an internal luminescence."
1"This was not just a magical place hidden within her world; it felt like a piece of another reality, stitched clumsily onto London’s fabric."
2"Through the fissure poured a thick, cloying stench—of overripe fruit, of scorched sugar, of roasting meat so rich it turned the stomach."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount956
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.027196652719665274
lyAdverbCount11
lyAdverbRatio0.011506276150627616
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences82
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences82
mean14.79
std8.18
cv0.553
sampleLengths
023
124
223
314
49
54
627
726
830
912
105
1111
1223
1325
1411
1520
1618
1713
1816
1920
209
2114
2219
2317
2414
2516
2624
2713
2811
296
304
3110
3217
3314
345
357
3628
377
3811
3911
408
4116
428
4314
4410
4519
4620
4720
486
4917
55.69% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.3780487804878049
totalSentences82
uniqueOpeners31
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences69
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences69
matches
0"It wasn't a clearing."
1"It was a world contained"
2"She took a step forward."
3"It chimed softly at her"
4"She could see tiny, winged"
5"They moved deeper into the"
6"It was a perfect circle,"
7"It reflected not the pearlescent"
8"She hadn't been there a"
9"She turned, and Rory felt"
10"Her eyes were the colour"
11"She left no impression on"
12"Her voice was melody, a"
13"She gestured to the star-dusted"
14"Her eyes returned to Aurora,"
15"She raised a slender hand,"
16"It was a dagger, slender"
17"It was unspeakably beautiful and"
18"She held it out to"
19"It was the colour of"
ratio0.29
10.72% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount62
totalSentences69
matches
0"The thorns snagged at Aurora’s"
1"Nyx flowed through the thorny"
2"Nyx whispered, the sound like"
3"Aurora ignored them, her gaze"
4"It wasn't a clearing."
5"It was a world contained"
6"The sky overhead was not"
7"Wildflowers carpeted the ground, a"
8"The air, thick and sweet,"
9"She took a step forward."
10"The mossy ground yielded like"
11"A low hum vibrated up"
12"The Heartstone Pendant, nestled beneath"
13"Aurora said, her voice a"
14"Nyx drifted towards one of"
15"Aurora knelt, brushing her fingers"
16"It chimed softly at her"
17"She could see tiny, winged"
18"Everything here was a contradiction,"
19"They moved deeper into the"
ratio0.899
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences69
matches(empty)
ratio0
12.99% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount8
matches
0"It was a world contained within a circle of colossal, ancient oak standing stones, each one scarred with spirals that seemed to writhe in her peripheral vision."
1"The sky overhead was not London’s familiar dishwater canvas, but a soft, pearlescent dome that held no sun, yet bathed everything in a gentle, unwavering light."
2"Wildflowers carpeted the ground, a riot of colours that had no business existing together—velvet blues bled into incandescent oranges, and petals of the purest …"
3"A low hum vibrated up through the soles of her feet, a deep, resonant thrum that seemed to emanate from the very soil."
4"With waist-length silver hair that seemed to capture and amplify the grove’s soft light, she wore a simple, grey dress that did not stir in the windless air."
5"Her voice was melody, a soft cadence that seemed woven from the grove’s own strange music."
6"It was a dagger, slender and leaf-shaped, forged from a silvery metal that swirled with an inner light, like trapped moonlight."
7"The Heartstone Pendant flared against her skin, a sudden, searing heat that stole her breath."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount6
matches
0"Nyx whispered, the sound like dry leaves skittering across pavement"
1"Aurora said, her voice a rough intrusion"
2"Nyx stated, their form solidifying once more"
3"Aurora asked, her hand hovering near the small of her back"
4"Isolde replied, her lavender eyes fixed on Aurora’s hand"
5"Isolde said, her voice dropping to a serious, resonant tone"
63.04% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags10
fancyCount2
fancyTags
0"Nyx whispered (whisper)"
1"Nyx stated (state)"
dialogueSentences23
tagDensity0.435
leniency0.87
rawRatio0.2
effectiveRatio0.174
65.4033%