Run: 2026-02-19-01KHTXV84EH7TZ94C95GRX6NVD

Run Details

Duration:
1m 12s
Cost:
$0.002973
Provider:
AtlasCloud

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The stone was warm. Rory’s thumb traced the smooth, crescent-shaped scar on her left wrist, a nervous habit she’d had since childhood. The sensation was a stark contrast to the unnatural heat emanating from the Heartstone pendant resting against her sternum. It pulsed, a slow, dull throb of warmth that felt less like a warning and more like a beckoning. This was the place. The grove. She’d followed the pendant’s pull from the edge of Richmond Park, past the spiked iron railings and into the deeper woods where the paths dissolved into animal tracks. The air had changed a hundred yards back, shedding the city’s diesel-and-rain scent for something older, richer. Decaying leaves and damp earth, but with an undercurrent of wildflowers blooming out of season. It was silent, too. Not the quiet of an empty park, but the stifling, watchful silence of a held breath. The standing stones appeared through the trees, a rough circle of ancient, twisted oaks standing sentinel. They formed a perfect boundary, their trunks fused together in places, bark smooth as skin where something—or someone—had rubbed against them for centuries. She stepped between two of the giant trees, and the atmosphere thickened. The air itself felt heavy, resistant, like wading through water. An hour inside could be minutes or days outside. Eva’s frantic texts about her being late were the least of her worries. The clearing was a perfect circle carpeted in lush, green grass. Starlight, impossibly bright, silvered the petals of flowers that had no business flowering in October. Foxgloves stood like purple spires next to clusters of midnight-blue blossoms she didn’t recognise. Everything was pristine, untouched. Perfect. That was the first wrong thing. In a city park, a place like this would be littered with crisp packets and beer cans. This place was immaculate. She walked to the centre, the grass soft and springy under her trainers. The Heartstone’s pulse quickened, a faint crimson glow seeping from its depths. “Alright,” she whispered, the sound swallowed by the oppressive quiet. “I’m here. What now?” A twig snapped. The sound was deafening. It came from the tree line, sharp and deliberate. Rory spun around, her delivery-driver instincts kicking in, assessing exits. The circle of stones. The dark woods beyond. Nothing moved. Just an animal. A fox. A deer. But the silence that followed was heavier, more accusing. It was the silence of something that had made a noise and was now waiting to see what she would do. She held her breath, ears straining. The usual night sounds of the British countryside were absent. No hoot of an owl, no rustle of a hedgehog in the undergrowth. Only the sound of her own heart hammering against her ribs, a frantic counter-rhythm to the pendant’s steady beat. She forced herself to take a slow breath, the way she had after Evan had slammed a door, counting to five. Cool-headed Rory. Think. Out of the box. Why was she here? A note, slipped into her delivery bag with a generous tip. No signature, just a time, a rough map, and two words: *He knows.* The pendant had done the rest, warming as she neared the location. A trap? A warning? The line felt dangerously thin. A flicker of movement. Left side. Not in the woods, but within the circle itself. A shift of shadow between two foxgloves. Her head snapped towards it. Nothing. Just petals trembling in a breeze she couldn't feel. “Is someone there?” Her voice sounded thin, childish. The words fell into the silence and vanished. No echo. *Time moves differently here.* The thought was a cold trickle down her spine. How long had she been standing here? Her phone was in her pocket, a useless brick. She didn’t need to check to know it would show no signal, the time spinning uselessly. Another sound. Not a snap this time. A shuffle. A soft, scraping drag, like a foot being pulled through grass. It came from behind her. She turned again, slower this time, refusing to be jerked around. The centre of the clearing was empty. The flowers were still. But at the very edge of her vision, just where the starlight gave way to the deep shadow of the stones, something retreated. A suggestion of a shape, tall and unnaturally slender, melting back into the darkness. Paranoia. Fatigue. She’d been working doubles for Yu-Fei, and the stress of always looking over her shoulder for Evan was fraying her nerves. The dragging sound came again, but now it was a rhythm. Shuffle-scrape. Shuffle-scrape. Circling her. It wasn’t loud, but it was pervasive, seeming to come from everywhere at once, the acoustics of the grove warping the sound. She turned a full circle, her fists clenched, the short nails digging into her palms. The standing stones watched, impassive. “I’m not playing games.” Her voice was stronger now, laced with a anger that tasted metallic. “You brought me here. Show yourself.” The scraping stopped. The sudden silence was a physical blow. Rory stood rooted, every muscle taut. The pendant flared against her skin, so hot it was almost painful. A punishment? A final warning? From the deepest shadow between the two largest oaks, a figure detached itself. It did not walk. It unfolded, rising to a height that made her neck crane. It was the slender shape she’d glimpsed, but now she saw the dreadful details in the stark starlight. Its limbs were too long, its joints bending in subtly wrong places. It had no face, just a smooth, pale expanse where features should be. It stood perfectly still, a statue of bleached bone and shadow. It was twenty feet away. Then fifteen. It hadn’t moved, but the distance had closed. The air grew cold, leaching the warmth from her skin. The wildflower scent curdled into something sweet and rancid, like spoiled honey. Rory’s mind raced, discarding a dozen useless options. Run? Where? The stones were the only exit, and it stood between her and them. Fight? With what? Her keys? A memory flashed, unbidden: Evan’s face, contorted with rage, his hand gripping her arm. The helplessness helplessness was the same, a cage closing in. The thing tilted its head. A gesture she recognized. Curiosity. It took a step. No shuffle-scrape. Its foot, long and narrow, settled on the grass without a sound. It raised a hand. Its fingers were too numerous, twitching like spider legs. The pendant burned, a brand against her chest. The thing’s head tilted further, an impossible angle. It was looking at the stone. A whisper brushed against her mind, not a sound but a sensation, dry and ancient. It carried no words, only intent. A deep, resonating hunger. It wasn't interested in her. It was interested in what she carried. It took another silent step. Ten feet away now. The air hummed with a low, sub-audible frequency that made her teeth ache. The flowers around its feet withered, turning black and crumpling to dust. Rory’s hand closed around the pendant. The silver chain felt flimsy. The thing was still focused on the stone, a predator fixated on a shiny lure. She had one card to play. One stupid, reckless, out-of-the-box idea. “You want this?” she said, her voice steady despite the tremor in her hands. She yanked the chain over her head, the clasp snapping. The crimson gem pulsed in her palm, casting a bloody light on her face. “Come and get it.” She drew her arm back and threw the Heartstone, not at the creature, but in a high arc towards the far side of the clearing. The creature blurred. It didn’t run; it simply ceased to be in one place and appeared in the other, its long fingers closing around the pendant mid-air. The moment it touched the stone, a sound ripped through the grove—a high, shrill shriek of tearing reality. The thing straightened, clutching its prize. It turned its blank face towards her. And then it smiled. A jagged crack split the smooth pale flesh from where its mouth should be, stretching wide. Rory didn’t wait. She ran for the gap in the stones. She was halfway there when the second one stepped out from behind an oak, blocking her path.
created_at"2026-02-19T12:26:24.791Z" 2/19/2026, 12:26:24 PM
model"deepseek/deepseek-chat-v3.1"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1194
moderation_latency(null)
generation_time71483
tokens_prompt4576
tokens_completion2098
native_tokens_prompt4146
native_tokens_completion1820
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0029728
router(null)
provider_responses
0
endpoint_id"0bfe3535-ed02-47ea-a98f-60cc8af4fab2"
id"b8c6eabe7cd34cec819be7c243728f33"
is_byokfalse
latency1194
model_permaslug"deepseek/deepseek-chat-v3.1"
provider_name"AtlasCloud"
status200
api_type"completions"
id"gen-1771503984-UtFEOYTndHQyD4w3j0Ci"
upstream_id"b8c6eabe7cd34cec819be7c243728f33"
total_cost0.0029728
cache_discount(null)
upstream_inference_cost0
provider_name"AtlasCloud"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.286
leniency0.571
rawRatio0
effectiveRatio0
92.79% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1387
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"perfectly"
count1
highlights
0"very"
1"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1387
totalAiIsms28
found
0
word"traced"
count1
1
word"stark"
count2
2
word"pulsed"
count2
3
word"throb"
count1
4
word"warmth"
count2
5
word"silence"
count5
6
word"sentinel"
count1
7
word"perfect"
count3
8
word"pristine"
count1
9
word"pulse"
count1
10
word"quickened"
count1
11
word"depths"
count1
12
word"oppressive"
count1
13
word"flicker"
count1
14
word"echo"
count1
15
word"down her spine"
count1
16
word"raced"
count1
17
word"whisper"
count1
18
word"predator"
count1
highlights
0"traced"
1"stark"
2"pulsed"
3"throb"
4"warmth"
5"silence"
6"sentinel"
7"perfect"
8"pristine"
9"pulse"
10"quickened"
11"depths"
12"oppressive"
13"flicker"
14"echo"
15"down her spine"
16"raced"
17"whisper"
18"predator"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"jaw/fists clenched"
count1
highlights
0"fists clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences155
matches
0"d with rage"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences155
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences159
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords6
totalWords1372
ratio0.004
matches
0"He knows."
1"Time moves differently here."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount1347
uniqueNames8
maxNameDensity0.52
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Rory"
discoveredNames
Heartstone3
Richmond1
Park1
October1
British1
Evan3
Rory7
Yu-Fei1
persons
0"Evan"
1"Rory"
places
0"Heartstone"
1"Richmond"
2"Park"
3"October"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences90
glossingSentenceCount0
matches(empty)
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches4
per1kWords2.915
wordCount1372
matches
0"Not the quiet of an empty park, but the stifling, watchful silence of a held breath"
1"Not in the woods, but within the circle itself"
2"not a sound but a sensation, dry"
3"not at the creature, but in a high arc towards the far side of the clearing"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences159
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean36.11
std25.01
cv0.693
sampleLengths
04
162
280
383
472
525
614
73
833
97
1078
1177
1237
133
1460
1584
1623
1757
1822
193
2030
2113
2269
2337
2452
2510
2631
2722
2837
2934
3026
3111
3242
3325
3445
3533
3611
3717
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences155
matches
0"being pulled"
1"was interested"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs215
matches
0"was deafening"
1"was fraying"
2"was looking"
88.95% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount1
flaggedSentences3
totalSentences159
ratio0.019
matches
0"They formed a perfect boundary, their trunks fused together in places, bark smooth as skin where something—or someone—had rubbed against them for centuries."
1"It didn’t run; it simply ceased to be in one place and appeared in the other, its long fingers closing around the pendant mid-air."
2"The moment it touched the stone, a sound ripped through the grove—a high, shrill shriek of tearing reality."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1362
adjectiveStacks1
stackExamples
0"smooth, crescent-shaped scar"
adverbCount41
adverbRatio0.03010279001468429
lyAdverbCount11
lyAdverbRatio0.008076358296622614
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences159
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences159
mean8.63
std6.24
cv0.724
sampleLengths
04
118
219
319
44
52
628
717
815
94
1016
1116
1223
1312
1410
159
1613
1711
1815
1914
204
211
226
2317
244
2513
2612
2710
284
293
304
319
3210
334
344
352
363
372
382
399
4021
416
4210
4313
4419
4521
462
471
484
494
40.25% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats21
diversityRatio0.32075471698113206
totalSentences159
uniqueOpeners51
78.74% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences127
matches
0"Just an animal."
1"Only the sound of her"
2"Just petals trembling in a"
ratio0.024
75.12% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount46
totalSentences127
matches
0"It pulsed, a slow, dull"
1"She’d followed the pendant’s pull"
2"It was silent, too."
3"They formed a perfect boundary,"
4"She stepped between two of"
5"She walked to the centre,"
6"she whispered, the sound swallowed"
7"It came from the tree"
8"It was the silence of"
9"She held her breath, ears"
10"She forced herself to take"
11"Her head snapped towards it."
12"Her voice sounded thin, childish."
13"Her phone was in her"
14"She didn’t need to check"
15"It came from behind her."
16"She turned again, slower this"
17"She’d been working doubles for"
18"It wasn’t loud, but it"
19"She turned a full circle,"
ratio0.362
38.74% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount107
totalSentences127
matches
0"The stone was warm."
1"Rory’s thumb traced the smooth,"
2"The sensation was a stark"
3"It pulsed, a slow, dull"
4"This was the place."
5"She’d followed the pendant’s pull"
6"The air had changed a"
7"It was silent, too."
8"The standing stones appeared through"
9"They formed a perfect boundary,"
10"She stepped between two of"
11"The air itself felt heavy,"
12"An hour inside could be"
13"Eva’s frantic texts about her"
14"The clearing was a perfect"
15"Starlight, impossibly bright, silvered the"
16"Foxgloves stood like purple spires"
17"Everything was pristine, untouched."
18"That was the first wrong"
19"This place was immaculate."
ratio0.843
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences127
matches(empty)
ratio0
95.24% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences60
technicalSentenceCount4
matches
0"It pulsed, a slow, dull throb of warmth that felt less like a warning and more like a beckoning."
1"Starlight, impossibly bright, silvered the petals of flowers that had no business flowering in October."
2"It unfolded, rising to a height that made her neck crane."
3"The air hummed with a low, sub-audible frequency that made her teeth ache."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"she said, her voice steady despite the tremor in her hands"
7.14% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences7
tagDensity0.286
leniency0.571
rawRatio0.5
effectiveRatio0.286
77.0323%