Run: 2026-02-19-01KHTXVK4B2NVFN92E05M7HB6X

Run Details

Duration:
18.2s
Cost:
$0.006592
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver chain of the Heartstone Pendant bit into the nape of Rory’s neck as she ducked beneath a low-hanging oak branch. The deep crimson gemstone thrummed against her collarbone, a frantic, rhythmic heat that mirrored her own pulse. "I’m here, Eva," she whispered, the words dying the moment they left her lips. The Richmond grove didn't just swallow sound; it seemed to digest it. Behind her, the distant hum of London’s midnight traffic had vanished. Not even the rustle of a fox or the hoot of an owl dared to pierce the silence of the Fae Grove. To her left, an ancient oak standing stone loomed like a jagged tooth against the starless sky. The air tasted of ozone and crushed wildflowers, a sickly sweet cloying scent that made her stomach turn. She checked her phone. The screen remained black, the battery drained from eighty percent to zero in the three minutes since she’d stepped past the boundary stones. "Right. Brilliant. Off to a stellar start, Carter." The clearing opened up before her, a perfect circle of unnaturally vibrant grass. Even in the dead of night, the wildflowers here glowed with a faint, bioluminescent hue. Blue, violet, and a pale, sickly yellow. Rory stepped into the centre, her boots treading softly on the turf. A twig snapped. The sound came from the dense treeline to the north. It wasn't the light crack of a falling branch. It was the deliberate, heavy crunch of something putting its weight down. Rory froze. She tucked a strand of straight shoulder-length black hair behind her ear, straining to hear over the hammering of her heart. Nothing. "Evan? If that's you, I've got a heavy torch and a very short temper." Silence answered her. Not even the wind moved the leaves. The trees stood like sentinels, their twisted limbs interlocking to form a cage of shadows. She felt a prickle of cold sweat track down her spine. The Heartstone grew hotter, a searing point of contact on her skin that warned of a Hel portal nearby. She turned in a slow circle. The grove looked different than it had ten seconds ago. The standing stone she’d passed was further away. Or perhaps she was further away from it. The geometry of the clearing felt fluid, stretching and squeezing like a lung. Something pale flickered at the edge of her vision. Rory whipped her head around. A white shape, tall and spindly, vanished behind the trunk of a weeping willow. It hadn't moved like a person. It had flowed, a liquid motion that lacked the hitch and sway of human hips. "Eva? Is that you?" A voice drifted through the trees. It sounded like Eva’s, but the cadence was wrong. The vowels were too long, the tone flat and melodic, as if someone were reading lyrics they didn't understand. "Rory... look at the flowers..." The voice didn't come from the willow. It came from the ground near her feet. Rory leaped back, her heel catching on a concealed root. She stumbled, catching herself before she hit the dirt. She looked down at the patch of wildflowers she’d just been standing on. The petals were closing. Not folding inward for the night, but clenching like tiny, many-fingered fists. "Not Eva," Rory muttered, her voice trembling. "Definitely not Eva." She reached into her jacket pocket, her fingers closing around the cold iron key Silas had given her before she left the bar. Iron. The old stories whispered it was the only thing the Fae feared. She gripped it until the metal edges bruised her palm. A soft, wet thud echoed from the canopy above. Rory looked up. The branches were thick with shadows, but a pair of bright blue eyes stared back at her. Her own eyes. Identical in shape, colour, and the way the moonlight caught the iris. But the face they belonged to was a ruin of pale, translucent skin stretched over a skull that was slightly too wide. The creature crouched on a limb twenty feet up, its long fingers hooked into the bark. It wore a tattered delivery jacket—the Golden Empress logo faded and torn. "Nice coat," Rory said, her voice a reedy thin whistle. "Nice coat," the thing mimicked. Its jaw unhinged further than a human’s could, revealing rows of needle-thin teeth. "Rory. Laila. Aurora. Carter." It spoke her names like a recipe. The Heartstone Pendant began to vibrate, a low-frequency hum that vibrated in Rory’s teeth. The air in the centre of the grove began to shimmer. The grass blackened and curled as a rift opened, a vertical slit in reality that bled a foul, sulphurous yellow light. This was no Fae trick. The pendant was reacting to the Hel-leak. "You’re a long way from home, aren't you?" Rory stepped back, her eyes darting between the thing in the tree and the widening crack in the air. The creature dropped. It didn't fall; it plummeted like a stone, landing in a crouch without making a sound. It rose slowly, its limbs unfolding with sickening wet clicks. It was taller than her, five feet six inches of wire-thin malice. It touched the crescent-shaped scar on its own left wrist, a perfect duplicate of the one Rory carried. "Home is where the heart is," the mimic whispered. It lunged. Rory dived to the right, the creature’s claws whistling through the air where her throat had been a second before. She scrambled toward the standing stones, her lungs burning. The grove was fighting her. The ground felt like wet sponge, dragging at her boots, lengthening the distance to the exit. "Silas!" she screamed, knowing the bar-owner couldn't hear her through the veil. The mimic was behind her. She could hear its breath—a rhythmic huff-huff-huff that smelled of rot and old honey. She didn't look back. Rule one of the Grove: never look back. She reached the first of the oak standing stones. The wood felt warm, buzzing with the protective glamours that kept the mundane world out and the nightmares in. She slammed her hand against the bark, but her arm went through. The stone wasn't there. It was an illusion, a projection of a safety that had already been withdrawn. She tumbled through the holographic wood and landed hard on her knees on the other side. But she wasn't in Richmond Park. She was back in the centre of the clearing. The mimic stood ten feet away, tilting its head. The Hel portal behind it had grown, a Great-Dane-sized hole of swirling black smoke and amber embers. Something was pushing through from the other side. A massive, multi-jointed limb covered in coarse black hair hooked around the edge of the rift. "The Heartstone," the mimic said, pointing a spindly finger at Rory’s chest. "Give. Gift. Grant." "Buy your own jewellery," Rory spat. She pulled the iron key from her pocket and lashed out as the mimic sprang. The iron caught the creature across the cheek. It didn't bleed red. A thick, iridescent silver sap oozed from the wound. The creature shrieked, a sound like grinding metal, and recoiled. The massive limb from the portal slammed into the grass, shattering the ground. A second limb followed. Whatever was coming through was huge, ancient, and very hungry. The mimic glanced back at the rift, its blue eyes wide with a very human terror. "It wants the spark," the mimic hissed, its voice fracturing. "It wants the Carter girl." "Join the club," Rory said. She turned and ran, not toward the phantom stones, but toward the darkest part of the treeline where the wildflowers didn't grow. She remembered what Eva had told her: *The Fae Grove follows the logic of a dream. If you want to leave, stop trying to find the door.* Behind her, the ground groaned. A low, guttural roar shook the very marrow of her bones. The mimic’s scream cut short with a sickening crunch. Rory didn't stop. She ran blindly into the thorns, the briars tearing at her jeans and skin. She felt the Heartstone Pendant pulse one last time, a blinding heat that forced a cry from her throat, and then the world tilted. The smell of wildflowers vanished, replaced instantly by the scent of diesel, stale beer, and rain. Rory hit the pavement hard. The cold damp of a London street seeped into her clothes. She lay there for a moment, gasping, her cheek pressed against the grit of the kerb. Above her, a neon sign flickered *SILAS’S PLACE.* The door to the bar creaked open. A heavy shadow fell over her. "You're late for your shift, kid," Silas said, his voice a gravelly rumble. Rory looked up, coughing. "Had... a bit of a detour. Richmond. Something came through, Silas. Something big." He didn't offer her a hand. He stood in the doorway, his eyes fixed on the Heartstone Pendant hanging from her neck. It wasn't glowing anymore. It was dull, like a piece of charcoal. "I know," he said. "It followed you." Rory froze. Behind Silas, in the darkened interior of the bar, a dozen pairs of blue eyes opened in the shadows.
created_at"2026-02-19T12:26:36.052Z" 2/19/2026, 12:26:36 PM
model"google/gemini-3-flash-preview-20251217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency972
moderation_latency(null)
generation_time18152
tokens_prompt4560
tokens_completion2294
native_tokens_prompt4427
native_tokens_completion2069
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4064
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.0065917
router(null)
provider_responses
0
endpoint_id"6e82f652-2693-4b60-bbe0-7362d6e345f0"
is_byokfalse
latency972
model_permaslug"google/gemini-3-flash-preview-20251217"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771503996-xmr5xPisPL9vHe3GkyXo"
upstream_id(null)
total_cost0.0065917
cache_discount0.0018288
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount1
adverbTags
0"Rory stepped back [back]"
dialogueSentences23
tagDensity0.565
leniency1
rawRatio0.077
effectiveRatio0.077
77.26% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1539
totalAiIsmAdverbs7
found
0
adverb"softly"
count1
1
adverb"very"
count4
2
adverb"slightly"
count1
3
adverb"slowly"
count1
highlights
0"softly"
1"very"
2"slightly"
3"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
38.27% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1539
totalAiIsms19
found
0
word"rhythmic"
count2
1
word"pulse"
count2
2
word"silence"
count2
3
word"loomed"
count1
4
word"stomach"
count1
5
word"perfect"
count2
6
word"weight"
count1
7
word"sentinels"
count1
8
word"down her spine"
count1
9
word"searing"
count1
10
word"flickered"
count2
11
word"clenching"
count1
12
word"echoed"
count1
13
word"vibrated"
count1
highlights
0"rhythmic"
1"pulse"
2"silence"
3"loomed"
4"stomach"
5"perfect"
6"weight"
7"sentinels"
8"down her spine"
9"searing"
10"flickered"
11"clenching"
12"echoed"
13"vibrated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences135
matches
0"felt a prickle"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences135
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences145
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords22
totalWords1524
ratio0.014
matches
0"The Fae Grove follows the logic of a dream. If you want to leave, stop trying to find the door."
1"SILAS’S PLACE."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
82.96% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions52
wordCount1417
uniqueNames15
maxNameDensity1.34
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Heartstone5
Pendant4
Rory19
Richmond2
London2
Fae4
Grove3
Hel3
Eva2
Silas3
Golden1
Empress1
Hel-leak1
Park1
Great-Dane-sized1
persons
0"Heartstone"
1"Pendant"
2"Rory"
3"Grove"
4"Eva"
5"Silas"
places
0"Richmond"
1"London"
2"Fae"
3"Hel"
4"Hel-leak"
5"Park"
globalScore0.83
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences104
glossingSentenceCount2
matches
0"sounded like Eva’s, but the cadence was wr"
1"felt like wet sponge, dragging at her b"
68.77% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.312
wordCount1524
matches
0"Not folding inward for the night, but clenching like tiny, many-fingered fists"
1"not toward the phantom stones, but toward the darkest part of the treeline"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences145
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs57
mean26.74
std19.1
cv0.715
sampleLengths
039
114
280
327
48
547
63
754
81
914
1055
1145
129
1340
144
1534
165
1747
1816
1910
2046
219
2257
2328
2410
2522
267
2758
2827
2959
3011
3150
3212
3331
3440
354
3636
379
3850
3915
406
4146
4243
4315
445
4549
4625
4741
4816
4938
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences135
matches
0"been withdrawn"
33.33% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount6
totalVerbs240
matches
0"were reading"
1"was reacting"
2"was fighting"
3"was pushing"
4"was coming"
5"wasn't glowing"
64.04% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount2
flaggedSentences4
totalSentences145
ratio0.028
matches
0"The Richmond grove didn't just swallow sound; it seemed to digest it."
1"It wore a tattered delivery jacket—the Golden Empress logo faded and torn."
2"It didn't fall; it plummeted like a stone, landing in a crouch without making a sound."
3"She could hear its breath—a rhythmic huff-huff-huff that smelled of rot and old honey."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1432
adjectiveStacks2
stackExamples
0"tiny, many-fingered fists."
1"foul, sulphurous yellow light."
adverbCount46
adverbRatio0.03212290502793296
lyAdverbCount12
lyAdverbRatio0.008379888268156424
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences145
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences145
mean10.51
std5.69
cv0.542
sampleLengths
022
117
214
312
411
522
617
718
84
923
108
1113
1215
137
1412
153
1610
179
1812
192
2021
211
2214
233
247
2515
2611
2719
286
2910
308
318
3213
339
345
3514
366
3715
384
396
409
4119
425
437
448
4510
469
4713
484
4912
35.52% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats21
diversityRatio0.2620689655172414
totalSentences145
uniqueOpeners38
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences127
matches(empty)
ratio0
84.57% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount43
totalSentences127
matches
0"she whispered, the words dying"
1"She checked her phone."
2"It wasn't the light crack"
3"It was the deliberate, heavy"
4"She tucked a strand of"
5"She felt a prickle of"
6"She turned in a slow"
7"It hadn't moved like a"
8"It had flowed, a liquid"
9"It sounded like Eva’s, but"
10"It came from the ground"
11"She stumbled, catching herself before"
12"She looked down at the"
13"She reached into her jacket"
14"She gripped it until the"
15"Her own eyes."
16"It wore a tattered delivery"
17"Its jaw unhinged further than"
18"It spoke her names like"
19"It didn't fall; it plummeted"
ratio0.339
22.99% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount111
totalSentences127
matches
0"The silver chain of the"
1"The deep crimson gemstone thrummed"
2"she whispered, the words dying"
3"The Richmond grove didn't just"
4"The air tasted of ozone"
5"She checked her phone."
6"The screen remained black, the"
7"The clearing opened up before"
8"Rory stepped into the centre,"
9"A twig snapped."
10"The sound came from the"
11"It wasn't the light crack"
12"It was the deliberate, heavy"
13"She tucked a strand of"
14"Silence answered her."
15"The trees stood like sentinels,"
16"She felt a prickle of"
17"The Heartstone grew hotter, a"
18"She turned in a slow"
19"The grove looked different than"
ratio0.874
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences127
matches
0"To her left, an ancient"
1"Even in the dead of"
2"If you want to leave,"
ratio0.024
25.59% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences67
technicalSentenceCount11
matches
0"The deep crimson gemstone thrummed against her collarbone, a frantic, rhythmic heat that mirrored her own pulse."
1"The air tasted of ozone and crushed wildflowers, a sickly sweet cloying scent that made her stomach turn."
2"The Heartstone grew hotter, a searing point of contact on her skin that warned of a Hel portal nearby."
3"The vowels were too long, the tone flat and melodic, as if someone were reading lyrics they didn't understand."
4"But the face they belonged to was a ruin of pale, translucent skin stretched over a skull that was slightly too wide."
5"The Heartstone Pendant began to vibrate, a low-frequency hum that vibrated in Rory’s teeth."
6"The grass blackened and curled as a rift opened, a vertical slit in reality that bled a foul, sulphurous yellow light."
7"It rose slowly, its limbs unfolding with sickening wet clicks."
8"The ground felt like wet sponge, dragging at her boots, lengthening the distance to the exit."
9"She could hear its breath—a rhythmic huff-huff-huff that smelled of rot and old honey."
10"The wood felt warm, buzzing with the protective glamours that kept the mundane world out and the nightmares in."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount5
matches
0"she whispered, the words dying the moment they left her lips"
1"Rory muttered, her voice trembling"
2"Rory said, her voice a reedy thin whistle"
3"the mimic hissed, its voice fracturing"
4"Silas said, his voice a gravelly rumble"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount6
fancyTags
0"she whispered (whisper)"
1"Rory muttered (mutter)"
2"the mimic whispered (whisper)"
3"she screamed (scream)"
4"Rory spat (spit)"
5"the mimic hissed (hiss)"
dialogueSentences23
tagDensity0.478
leniency0.957
rawRatio0.545
effectiveRatio0.522
74.0429%