Run: 2026-02-19-01KHTXWAQX9Z17YQV1DPJPK422

Run Details

Duration:
3m 51s
Cost:
$0.001615
Provider:
SambaNova

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
a soft, final crunch. The air in the grove tasted different from the London she’d left behind, cleaner somehow, and thick with the cloying sweetnessysuckle and night-blooming jasmine shouldn’t have been in riotous, fragrant bloom in the dead of an English autumn. She pulled her leather jacket tighter, the chill that prickled her skin having nothing to do with the temperature. She’d found the place by the map Silas had sketched on a damp napkin, his gnarled fingers tracing a path from the main felt in her teeth more than heard. This was it. Isolde’s Grove. Her fingers found the Heartstone pendant hanging cold against her collarbone. The deep crimson gem felt inert, a simple piece of jewellery. No inner glow, no thrum of warmth. Nothing to suggest it was a key, or a ward, or whatever Dymas had implied it was when he’d pressed it into her hand with a whispered warning. *‘It will show you the truth to hide.’* Vague, cryptic rubbish. But the rent was due, and Silas paid for peculiar errands, no questions asked. She stepped past the final stone, and the sound of the city vanished. Not faded, but was snipped off, like a thread. The silence that rushed in to of a held breath. The grove itself was a perfect circle of impossibly green grass, dotted with those out-of-season flowers twisting into agonised shapes against the bruised purple twilight sky. No moon. No stars. Just a flat, colourless ceiling of cloud that seemed much lower heret run. Running was for prey, and whatever this place was, it felt like a place of predation. She forced her breathing to stay even, her footsteps measured as she walked a slow perimeter, her gaze sweeping the tree line. Her eyes, a Silas sent her. She saw the things other people trained themselves to ignore. A twig snapped to her left. She froze, her head snapping towards the sound. Nothing. had to be. *Crunch.* This one came from her right. Closer. It wasn’t the was the deliberate, heavy compression of weight on dry leaves. She turned slowly, her heart beginning a dull, heavy them were absolute. “Hello?” Her voice was a foreign thing in the thick air, swallowed almost instantly. It didn’t even echo. No answer. Of course there was no answer. She was being an idiot. She shook her head, a short, sharp motion to dispel the creeping dread, and focused on the hawthorn. Her objective. All she had to do was get a soil sample from its the centre of the grove. Another. Her hand went to the pendant again. Still cold. From the corner of her eye, a flicker of movement. A pale shift in the darkness. Nothing. Just the same impenetrable gloom. Her mind replayed the image. It had been tall. like a person. It had been a fluid, boneless glide. *Get a grip, Rory. You’re freaking yourself out. It’s a park. You deliver noodles for a living. This isn’t a horror film.* But the air was wrong. The sounds were wrong. The very fabric of this place felt… thin. Stretched. As if she were standing on a painted backdrop whole illusion would tear, revealing something terrible behind, dark, and rich. She knelt, pulling a small glass vial and a trowel from her jacket pocket. The mundane clink of the tools was a comfort. This was just a job. Dig, fill, leave. She shoved the trowel into the soil. It sank in too easily, with a wet, sucking sound. A low whistle cut through the silence. It was melody-less, tuneless, just two hollow notes that seemed to come from everywhere at once. with her. She slowly, so slowly, raised her head. The grove was empty. But the feeling of being watched was trembling slightly, closed around the soil to stuff it into the vial. Her knuckles brushed against something hard and smooth buried just beneath the surface. Not a root. Not a stone. She clawed at the dirt, her fear making her frantic. She unearthed it—a small, bleached-white dropping it as a gasp caught in her throat. The bone landed in the grass, pointing accusatorily at the hawthorn tree. And that’s when the pendant fl, feverish heat erupted from the Heartstone, so intense it was nearly from the gem, casting her hands and the grass around her in a bloody glow. It was working. It was showing left ear. Her head whipped around. Nothing. But the light from the pendant stretched her shadow longIt was standing right behind her. Aurora didn’t scream. She didn around, that to look upon the thing casting that shadow was to forfeit any chance she had. The warmth from the pendant became a burning brand against her chest, the pulse of its light frantic, a panicked heartbeat. The shadow on the grass pointed tips of its limbs twitching. It was time a soft, curious sound, directly over her shoulder. Slowly, against every screaming fibre of her will, her body turning of its own volition, Aurora Carter began to turn
created_at"2026-02-19T12:27:00.229Z" 2/19/2026, 12:27:00 PM
model"deepseek/deepseek-chat-v3.1"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4116
moderation_latency(null)
generation_time231041
tokens_prompt4576
tokens_completion1238
native_tokens_prompt4576
native_tokens_completion1238
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason(null)
native_finish_reason(null)
usage0.0016149
router(null)
provider_responses
0
endpoint_id"1dda4bb9-c626-4816-bb54-99665323fef0"
id"6ff654c3-65ec-46c4-b1bd-add63e513146"
is_byokfalse
latency4058
model_permaslug"deepseek/deepseek-chat-v3.1"
provider_name"SambaNova"
status200
api_type"completions"
id"gen-1771504020-3lcpF6ZaEqeIEnsAQ3J0"
upstream_id"6ff654c3-65ec-46c4-b1bd-add63e513146"
total_cost0.0016149
cache_discount(null)
upstream_inference_cost0
provider_name"SambaNova"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount1
adverbTags
0"the thick air swallowed almost [almost]"
dialogueSentences1
tagDensity1
leniency1
rawRatio1
effectiveRatio1
64.45% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount844
totalAiIsmAdverbs6
found
0
adverb"slowly"
count4
1
adverb"very"
count1
2
adverb"slightly"
count1
highlights
0"slowly"
1"very"
2"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
17.06% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount844
totalAiIsms14
found
0
word"chill"
count1
1
word"tracing"
count1
2
word"warmth"
count2
3
word"silence"
count2
4
word"perfect"
count1
5
word"footsteps"
count1
6
word"measured"
count1
7
word"weight"
count1
8
word"echo"
count1
9
word"flicker"
count1
10
word"gloom"
count1
11
word"pulse"
count1
highlights
0"chill"
1"tracing"
2"warmth"
3"silence"
4"perfect"
5"footsteps"
6"measured"
7"weight"
8"echo"
9"flicker"
10"gloom"
11"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences91
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences91
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences92
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords31
totalWords840
ratio0.037
matches
0"‘It will show you the truth to hide.’"
1"Crunch."
2"Get a grip, Rory. You’re freaking yourself out. It’s a park. You deliver noodles for a living. This isn’t a horror film."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions13
wordCount828
uniqueNames9
maxNameDensity0.36
worstName"Silas"
maxWindowNameDensity1
worstWindowName"Silas"
discoveredNames
London1
English1
Silas3
Grove1
Heartstone2
Dymas1
Rory1
Aurora2
Carter1
persons
0"Silas"
1"Dymas"
2"Rory"
3"Aurora"
4"Carter"
places
0"London"
1"Heartstone"
globalScore1
windowScore1
5.77% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount3
matches
0"seemed much lower heret run"
1"felt like a place of predation"
2"notes that seemed to come from everywhere at once"
80.95% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.19
wordCount840
matches
0"Not faded, but was snipped off, like a thread"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences92
matches
0"casting that shadow"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs21
mean40
std30.58
cv0.765
sampleLengths
061
135
282
3129
46
512
61
732
818
960
1041
1122
1269
1317
1425
1585
1640
1720
1843
1922
2020
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences91
matches
0"was snipped"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount5
totalVerbs134
matches
0"was being"
1"were standing"
2"was working"
3"was showing"
4"was standing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences92
ratio0.011
matches
0"She unearthed it—a small, bleached-white dropping it as a gasp caught in her throat."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount154
adjectiveStacks0
stackExamples(empty)
adverbCount3
adverbRatio0.01948051948051948
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences92
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences92
mean9.13
std7.64
cv0.837
sampleLengths
04
138
219
330
43
52
611
711
87
928
1011
1114
1213
139
1410
1526
162
172
1813
1916
2022
216
2210
236
248
251
263
271
286
291
3013
3112
3214
334
342
356
365
3718
382
3917
401
417
422
4310
446
451
465
475
484
493
50.00% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.358695652173913
totalSentences92
uniqueOpeners33
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences76
matches
0"Just a flat, colourless ceiling"
1"Of course there was no"
2"Just the same impenetrable gloom."
3"Slowly, against every screaming fibre"
ratio0.053
41.05% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount34
totalSentences76
matches
0"She pulled her leather jacket"
1"She’d found the place by"
2"Her fingers found the Heartstone"
3"She stepped past the final"
4"She forced her breathing to"
5"Her eyes, a Silas sent"
6"She saw the things other"
7"She froze, her head snapping"
8"It wasn’t the was the"
9"She turned slowly, her heart"
10"Her voice was a foreign"
11"It didn’t even echo."
12"She was being an idiot."
13"She shook her head, a"
14"Her hand went to the"
15"Her mind replayed the image."
16"It had been tall."
17"It had been a fluid,"
18"You’re freaking yourself out."
19"It’s a park."
ratio0.447
91.58% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount56
totalSentences76
matches
0"a soft, final crunch."
1"The air in the grove"
2"She pulled her leather jacket"
3"She’d found the place by"
4"This was it."
5"Her fingers found the Heartstone"
6"The deep crimson gem felt"
7"Nothing to suggest it was"
8"She stepped past the final"
9"The silence that rushed in"
10"The grove itself was a"
11"Running was for prey, and"
12"She forced her breathing to"
13"Her eyes, a Silas sent"
14"She saw the things other"
15"A twig snapped to her"
16"She froze, her head snapping"
17"This one came from her"
18"It wasn’t the was the"
19"She turned slowly, her heart"
ratio0.737
65.79% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences76
matches
0"As if she were standing"
ratio0.013
81.63% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount3
matches
0"She pulled her leather jacket tighter, the chill that prickled her skin having nothing to do with the temperature."
1"As if she were standing on a painted backdrop whole illusion would tear, revealing something terrible behind, dark, and rich."
2"It was melody-less, tuneless, just two hollow notes that seemed to come from everywhere at once."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
79.9431%