Run: 2026-02-19-01KHTXWZP4GG36F68QA1HKDVR1

Run Details

Duration:
13.2s
Cost:
$0.003680

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora's fingers traced the outline of the Heartstone Pendant, its deep crimson surface pulsing faintly against her skin. The air around them felt thick, charged with an electricity that made the hairs on her arms stand on end. Beside her, Nyx moved like a living shadow, their form shifting between solid and translucent with each step. The Grove materialized around them—a landscape that defied every natural law Aurora had ever known. Wildflowers bloomed in impossible colors, their petals shimmering with an inner luminescence that seemed to breathe. Massive oak standing stones formed a circle, their bark etched with symbols that moved and rippled when she wasn't looking directly at them. "The boundaries are thin here," Nyx whispered, their voice like wind through dead leaves. "Watch your steps." Aurora nodded, her hand instinctively brushing the Fae-forged blade at her hip. The moonsilver dagger felt cold—always cold—a constant reminder of Isolde's cryptic warning about the Grove's nature. Time twisted around them. A moment stretched, contracted. Sunlight flickered like a faulty lamp, casting shadows that moved independently of any visible source. The ground beneath her boots seemed to pulse, alive and sentient. A pathway of moss-covered stones wound between towering trees whose branches intertwined overhead, creating a canopy that blocked any sense of sky or direction. Iridescent insects darted between luminous flowers, their wings leaving trails of light that hung in the air like forgotten whispers. "Have you been here before?" Aurora's question hung in the air, distorting slightly as it left her lips. Nyx's form rippled. "No mortal—or former mortal—truly knows this place. We are... guests." Something moved at the edge of her vision. A flutter of silver. A hint of pale lavender. Isolde, perhaps, watching from the periphery of perception. Each step felt like a negotiation. The Grove wasn't a place to be conquered or explored, but a living entity that would allow—or deny—their passage. Aurora's Heartstone Pendant grew warmer, its gentle crimson glow a counterpoint to the alien landscape surrounding them. The standing stones seemed to lean inward, creating a corridor that both invited and warned. Ancient. Watching. Waiting.
total_cost0.00368

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences4
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
72.07% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount358
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"truly"
count1
highlights
0"slightly"
1"truly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
2.23% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount358
totalAiIsms7
found
0
word"traced"
count1
1
word"charged"
count1
2
word"etched"
count1
3
word"reminder"
count1
4
word"flickered"
count1
5
word"pulse"
count1
6
word"sense of"
count1
highlights
0"traced"
1"charged"
2"etched"
3"reminder"
4"flickered"
5"pulse"
6"sense of"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"hung in the air"
count2
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences28
matches(empty)
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences28
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences30
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords349
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
73.31% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount326
uniqueNames7
maxNameDensity1.53
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Nyx"
discoveredNames
Heartstone2
Pendant2
Nyx3
Grove3
Aurora5
Fae-forged1
Isolde2
persons
0"Pendant"
1"Nyx"
2"Grove"
3"Aurora"
4"Isolde"
places(empty)
globalScore0.733
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences20
glossingSentenceCount2
matches
0"luminescence that seemed to breathe"
1"felt like a negotiation"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount349
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences30
matches(empty)
88.77% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs11
mean31.73
std14.62
cv0.461
sampleLengths
056
154
217
328
434
544
618
713
825
942
1018
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences28
matches(empty)
95.83% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs64
matches
0"wasn't looking"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount0
flaggedSentences3
totalSentences30
ratio0.1
matches
0"The Grove materialized around them—a landscape that defied every natural law Aurora had ever known."
1"The moonsilver dagger felt cold—always cold—a constant reminder of Isolde's cryptic warning about the Grove's nature."
2"The Grove wasn't a place to be conquered or explored, but a living entity that would allow—or deny—their passage."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount333
adjectiveStacks0
stackExamples(empty)
adverbCount12
adverbRatio0.036036036036036036
lyAdverbCount5
lyAdverbRatio0.015015015015015015
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences30
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences30
mean11.63
std7.01
cv0.602
sampleLengths
018
120
218
315
416
523
614
73
812
916
104
114
1215
1311
1424
1520
1618
173
1810
198
204
215
228
236
2419
2517
2615
271
281
291
96.67% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.6333333333333333
totalSentences30
uniqueOpeners19
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences25
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount0
totalSentences25
matches(empty)
ratio0
20.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount22
totalSentences25
matches
0"Aurora's fingers traced the outline"
1"The air around them felt"
2"The Grove materialized around them—a"
3"Wildflowers bloomed in impossible colors,"
4"Nyx whispered, their voice like"
5"Aurora nodded, her hand instinctively"
6"The moonsilver dagger felt cold—always"
7"A moment stretched, contracted."
8"Sunlight flickered like a faulty"
9"The ground beneath her boots"
10"A pathway of moss-covered stones"
11"Iridescent insects darted between luminous"
12"Aurora's question hung in the"
13"Nyx's form rippled."
14"Something moved at the edge"
15"A flutter of silver."
16"A hint of pale lavender."
17"Isolde, perhaps, watching from the"
18"Each step felt like a"
19"The Grove wasn't a place"
ratio0.88
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences25
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences15
technicalSentenceCount4
matches
0"Wildflowers bloomed in impossible colors, their petals shimmering with an inner luminescence that seemed to breathe."
1"Sunlight flickered like a faulty lamp, casting shadows that moved independently of any visible source."
2"A pathway of moss-covered stones wound between towering trees whose branches intertwined overhead, creating a canopy that blocked any sense of sky or direction."
3"Iridescent insects darted between luminous flowers, their wings leaving trails of light that hung in the air like forgotten whispers."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"Nyx whispered (whisper)"
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio1
effectiveRatio0.5
67.1851%