Run: 2026-02-19-01KHTXYA6YVF1R5JHSYDKZ77YA

Run Details

Duration:
2m 18s
Cost:
$0.011270
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The brass handle bit into my palm, cold and unforgiving. I shoved the heavy oak door open, the bell above it jingling with a cheerful, discordant chime that felt out of place in the heavy London air. The smell hit me first. Old wood, lemon polish, and the sharp, copper tang of spilled spirits. I stepped inside, letting the door swing shut behind me, severing the humid noise of Soho from the dim quiet of the bar. The Raven’s Nest. It wasn't a dive, but it wore its grime like an expensive coat. Black-and-white photographs lined the brickwork, faces from a century ago staring down with judgemental eyes. A large map of Europe, yellowed with age, dominated the back wall, red string connecting cities in a web I didn't understand. I approached the bar. My trainers squeaked on the floorboards. I winced. The man behind the bar didn't look up. He was polishing a glass, a heavy tumbler, with a white cloth that moved in slow, rhythmic circles. He wore a dark shirt, sleeves rolled to the elbows, revealing forearms mapped with faint, pale veins. "I'm looking for Blackwood," I said. My voice didn't shake. Good. The polishing stopped. He set the glass down with a deliberate clink. "Depends who's asking." "Eva sent me." He finally looked up. Hazel eyes. Deep-set, shadowed by a brow that hadn't yet decided whether to frown or laugh. A beard, neatly trimmed, speckled with iron-grey. He looked older than the photos my father used to hide in his study. Harder. The lines around his mouth were carved by cynicism, not laughter. I froze. The air in the room, already stale, suddenly felt solid. "Silas?" A flicker of recognition sparked behind his eyes, then was smothered by something colder. He leaned forward, hands resting on the polished mahogany. I saw the silver signet ring on his right hand. An intricate crest I hadn't seen in fifteen years. "Rory Carter." His voice was a low rumble, like a train heard through tunnel walls. "Look at you. Last time I saw you, you were chasing footballs in a Cardiff garden and stealing my whiskey when you thought nobody was watching." "I wasn't stealing," I said. The reflex was automatic. "I was curating." A ghost of a smile touched his lips, gone before it could settle. He reached beneath the counter and produced a bottle of amber liquid and two heavy glasses. "Sit. Unless you're in a hurry to run back to... wherever you've been." "I'm not running." "Nobody walks into a place like this unless they're running from something, or towards it. And you, my dear, have the look of someone who's forgotten how to stop." I sat on the stool. The leather was worn, smooth against the back of my thighs. I watched him pour. No ice. Just the liquid, glugging generously. "Eva said you could help. With work. A place to stay." Silas slid a glass across the wood. It stopped exactly an inch from my fingertips. Precision. "Eva talks too much." "She cares." "Caring is a liability." He raised his glass, studying the colour against the light of a green-shaded lamp. "Your father. How is the barrister?" "Fine. Busy." "That's the standard answer. The truthful one?" "Complicated." "Complicated is a synonym for messy." He took a sip, grimaced slightly, and placed the glass down. "You always had quick fingers, Rory. Even as a child. Slippery. It’s a useful trait in this city. Less useful in a courtroom." "I didn't like the courtroom." "No. You didn't like the rules." He tapped the silver ring against the glass. *Clink. Clink.* "So, you ran to London. To the chaos." I picked up the glass. The burn was immediate, searing my throat, settling warmly in my chest. It grounded me. "People change, Silas. I'm not the girl who chased footballs." "So I see." His gaze drifted to my left wrist, where the sleeve of my jumper had ridden up. The crescent-shaped scar was visible in the harsh light. His expression didn't change, but the temperature in the room seemed to drop. "Cardiff was safe. Why leave safe?" I gripped the glass tighter. "Safe is a cage with a soft lining." "Or perhaps the lock was rusted shut." He turned away, moving with a limp I hadn't noticed when he was standing still. His left leg dragged just a fraction, a heavy, uneven thud on the floorboards. He grabbed a rag and began wiping the already clean counter. "Prague did this. The knee. Botched extraction. Information was bad." "I heard you retired." "I did. To here." He gestured vaguely at the walls, the maps, the shadows. "A spy retires, he doesn't stop gathering intelligence. He just changes the currency. Secrets for silence." "I need a job, Silas. Not a lecture on spycraft." "I have a delivery route. Chinese restaurant. The Golden Empress. Yu-Fei Cheung owns it. Good woman. Terrible temper." He stopped wiping. "The hours are anti-social. The pay is cash. No questions asked." "I'll take it." "I haven't offered it." "You just did." He looked at me then, really looked at me. The appraisal was clinical. He was stripping away the layers, checking for wires, checking for weakness. It was the same look my father gave a witness before cross-examination, but Silas lacked the pretence of law. Silas operated in the grey spaces between right and wrong. "You're hiding from him, aren't you?" The question was quiet. Dangerous. "Him?" "The man who gave you that." He nodded at my wrist. I didn't flinch. I didn't look away. I held his gaze, letting the silence stretch until it vibrated. "I'm here for work. Nothing else." Silas sighed, a long, weary exhalation that seemed to deflate him. He reached into his shirt pocket and pulled out a heavy iron key. He slid it across the bar next to my glass. "Top floor. Flat above the main entrance. The stairs creak on the third step. Watch your step. The radiator in the bedroom rattles. Kick it if it gets too loud." I stared at the key. It was mundane, ordinary, but it felt heavier than the scar on my wrist. "Why?" "Because your father and I go back. Because he asked me to keep an eye on you if you ever showed up in the city." He picked up his glass and drained the rest of the whiskey. "And because, despite the evidence, I still believe in second chances." "I don't need saving." "No?" He leaned in close. The smell of tobacco and expensive cologne washed over me. "Then you'd better start learning how to fight, Rory. Because this city eats the slow. And you've been standing still for a long time." "I'm moving now." "Good." He turned his back to me, reaching for a bottle of gin on the shelf. "There's a delivery run at six tomorrow morning. Don't be late." I picked up the key. The metal was cold. I stood up, my legs feeling slightly unsteady. "Silas?" He paused, his hand hovering over the gin bottle. "It's good to see you." "Is it?" He didn't turn around. "Go upstairs, Rory. Lock the door." I walked towards the staircase at the back of the room, the key clutched in my fist. I felt his eyes on my back, tracking my movement, calculating the threat. I reached the bottom step. *Bang.* The front door of the bar slammed open with enough force to shatter the tension in the room. I spun around. Two men stood in the doorway. They wore dark suits that looked expensive but ill-fitting, like off-the-rack attempts at authority. The streetlights from Soho flooded in, cutting through the gloom, illuminating the dust motes dancing in the air. One of them held a phone. The other had his hand in his jacket pocket. Silas didn't turn around. He continued to pour gin into a glass, the liquid splashing gently against the ice. "We're closed," Silas said, his voice conversational. "We're looking for a girl," the man with the phone said. He had a flat, accentless drone. "Twenty-five. Black hair. Scar on her left wrist. Answers to Rory." Silas stopped pouring. The silence in the bar became a physical weight, pressing against my eardrums. I stood frozen on the bottom step, my grip tightening on the iron key until the metal cut into my palm. Silas set the bottle down. Slowly. Deliberately. "London," he said, turning to face them. "It's a small city. But my nest is smaller."
created_at"2026-02-19T12:28:05.225Z" 2/19/2026, 12:28:05 PM
model"z-ai/glm-4.7-20251222"
app_id182717
external_user(null)
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cancelledfalse
latency2531
moderation_latency(null)
generation_time137076
tokens_prompt4618
tokens_completion5025
native_tokens_prompt4200
native_tokens_completion4690
native_tokens_completion_images(null)
native_tokens_reasoning2875
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
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usage0.01127
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provider_responses
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is_byokfalse
latency2531
model_permaslug"z-ai/glm-4.7-20251222"
provider_name"Together"
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api_type"completions"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags18
adverbTagCount2
adverbTags
0"He turned away [away]"
1"He gestured vaguely [vaguely]"
dialogueSentences62
tagDensity0.29
leniency0.581
rawRatio0.111
effectiveRatio0.065
72.05% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1431
totalAiIsmAdverbs8
found
0
adverb"suddenly"
count1
1
adverb"slightly"
count2
2
adverb"warmly"
count1
3
adverb"really"
count1
4
adverb"gently"
count1
5
adverb"slowly"
count1
6
adverb"deliberately"
count1
highlights
0"suddenly"
1"slightly"
2"warmly"
3"really"
4"gently"
5"slowly"
6"deliberately"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
51.08% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1431
totalAiIsms14
found
0
word"rhythmic"
count1
1
word"flicker"
count1
2
word"intricate"
count1
3
word"standard"
count1
4
word"searing"
count1
5
word"silence"
count3
6
word"vibrated"
count1
7
word"calculating"
count1
8
word"tension"
count1
9
word"gloom"
count1
10
word"dancing"
count1
11
word"weight"
count1
highlights
0"rhythmic"
1"flicker"
2"intricate"
3"standard"
4"searing"
5"silence"
6"vibrated"
7"calculating"
8"tension"
9"gloom"
10"dancing"
11"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"flicker of emotion"
count1
highlights
0"A flicker of recognition"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences111
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences111
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences153
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords3
totalWords1419
ratio0.002
matches
0"Clink. Clink."
1"Bang."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount955
uniqueNames7
maxNameDensity0.84
worstName"Silas"
maxWindowNameDensity2
worstWindowName"Silas"
discoveredNames
London1
Soho2
Raven1
Nest1
Europe1
Silas8
Dangerous1
persons
0"Raven"
1"Silas"
places
0"London"
1"Soho"
2"Europe"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount1
matches
0"exhalation that seemed to deflate him"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1419
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences153
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs78
mean18.19
std15.67
cv0.861
sampleLengths
054
123
23
350
412
543
611
712
83
93
1053
1112
121
1342
1441
1512
1629
1713
183
1929
2027
2111
2216
234
242
2524
262
277
281
2940
305
3124
3220
3310
3447
3513
3657
374
3830
3910
4032
413
424
433
4454
4511
461
4711
4818
496
98.94% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences111
matches
0"were carved"
1"was smothered"
82.35% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs170
matches
0"was polishing"
1"was standing"
2"was stripping"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences153
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount965
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.027979274611398965
lyAdverbCount13
lyAdverbRatio0.013471502590673576
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences153
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences153
mean9.27
std6.8
cv0.733
sampleLengths
010
127
25
312
423
53
613
715
822
94
106
112
128
1318
1417
156
164
171
183
199
203
213
224
232
2414
257
2614
271
2811
292
3010
311
3214
339
3410
359
3615
3726
385
394
403
4113
4216
4313
443
4529
465
4711
484
492
53.59% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.37254901960784315
totalSentences153
uniqueOpeners57
34.72% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences96
matches
0"Just the liquid, glugging generously."
ratio0.01
0.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount58
totalSentences96
matches
0"I shoved the heavy oak"
1"I stepped inside, letting the"
2"It wasn't a dive, but"
3"I approached the bar."
4"My trainers squeaked on the"
5"He was polishing a glass,"
6"He wore a dark shirt,"
7"My voice didn't shake."
8"He set the glass down"
9"He finally looked up."
10"He looked older than the"
11"He leaned forward, hands resting"
12"I saw the silver signet"
13"His voice was a low"
14"He reached beneath the counter"
15"I sat on the stool."
16"I watched him pour."
17"It stopped exactly an inch"
18"He raised his glass, studying"
19"He took a sip, grimaced"
ratio0.604
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount90
totalSentences96
matches
0"The brass handle bit into"
1"I shoved the heavy oak"
2"The smell hit me first."
3"I stepped inside, letting the"
4"The Raven’s Nest."
5"It wasn't a dive, but"
6"A large map of Europe,"
7"I approached the bar."
8"My trainers squeaked on the"
9"The man behind the bar"
10"He was polishing a glass,"
11"He wore a dark shirt,"
12"My voice didn't shake."
13"The polishing stopped."
14"He set the glass down"
15"He finally looked up."
16"A beard, neatly trimmed, speckled"
17"He looked older than the"
18"The lines around his mouth"
19"The air in the room,"
ratio0.938
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences96
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount2
matches
0"I shoved the heavy oak door open, the bell above it jingling with a cheerful, discordant chime that felt out of place in the heavy London air."
1"I felt his eyes on my back, tracking my movement, calculating the threat."
41.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags18
uselessAdditionCount3
matches
0"He gestured vaguely, the maps, the shadows"
1"Silas said, his voice conversational"
2"he said, turning to face them"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount0
fancyTags(empty)
dialogueSentences62
tagDensity0.081
leniency0.161
rawRatio0
effectiveRatio0
81.1469%