Run: 2026-02-19-01KHTXZQNQRSK10AV7HNP3VT95

Run Details

Duration:
31.6s
Cost:
$0.002896
Provider:
Novita

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The glass slipped from Rory's fingers before she registered the face at the bar. Shards skittered across the worn oak floor, amber liquid pooling between them like a bad omen. "Shit." She crouched to gather the pieces, fingers trembling against the wet edges. A polished loafer stepped into her periphery. "Still dropping things, I see." That voice. Honeyed Cardiff vowels smoothed over with something harder. She looked up into Evan's smile—the same one that used to make her stomach flip. Now it just made her nauseous. Silas materialized with a dustpan. "Problem?" His gaze flicked between them, lingering on Evan's tailored suit. "No problem." Rory stood too fast, glass biting into her palm. "Just an old friend." Evan's laugh was all wrong. "Friend? That's not how I remember it." He reached for her injured hand. "Let me—" She jerked back. Blood dripped onto the bar's brass footrail. The Raven's Nest had never felt smaller. Silas cleared his throat. "Perhaps take this to a booth." Not a suggestion. Evan shrugged, sliding onto cracked leather upholstery like he owned the place. Rory hesitated. Five years. Five years since she'd last seen him outside a courtroom, since the restraining order, since Cardiff. His watch probably cost more than her flat. "You're staring." He swirled his whiskey. No ice. Always neat. Some things hadn't changed. "Just wondering what poison you're peddling these days." She kept the table between them. "Finance? Politics? Human trafficking?" "Consulting." His thumb rubbed at the condensation on his glass. "Mostly governments. Occasionally people who can't afford questions." A chill crept up her spine. The Evan she knew couldn't have spelled 'consulting' without help. "You look good," he said. She snorted. "And you're full of shit." His smile didn't reach his eyes. "Always." A pause. "Heard about your mum. Cancer, was it?" The air left her lungs. Three months since the funeral. Three months of silence from everyone who'd mattered. "Don't." Her voice cracked. "I would've come." "Bullshit." The word tasted like blood. She'd bitten her cheek. "You wouldn't have made it past the bouncer." Evan leaned forward, cologne overpowering the bar's usual musk of whiskey and wood polish. "People change, Rory." "Not you." The jukebox switched tracks—some mournful jazz number that made her teeth ache. Evan studied her like she was a puzzle he'd misplaced. "You're working for Yu-Fei now?" He nodded at her grease-stained jacket. Golden Empress's dragon logo peeked out from the collar. "Deliveries. Pays the rent." "And this?" He tapped the scar on her wrist—the crescent moon from when she'd fallen off his dad's shed at fourteen. His fingers lingered too long. She yanked her arm back. "What do you want, Evan?" The question hung between them, heavy as the antique clock behind the bar. Tick-tock. Tick-tock. He drained his drink. "Heard Silas has connections. I need information." "Fuck off." "Or what?" His grin turned predatory. "You'll call the cops? We both know how that went last time." The memory hit like a sucker punch—the station's fluorescent lights, the sergeant's bored expression, Evan walking free before her stitches came out. Silas appeared with two fresh glasses. "On the house." His signet ring gleamed as he set them down. "For old times' sake." Evan raised his drink. "To Cardiff." Rory didn't move. The whiskey smelled like betrayal. Evan's phone buzzed. He checked it, mouth tightening. "Duty calls." He stood, adjusting his cuffs. "Be seeing you, Rory." The door swung shut behind him. Her untouched drink trembled in her grip. Silas slid into the vacated seat. "That went well." She smashed the glass against the wall. Whiskey dripped down the vintage map of London like tears. "Next time," she said, "lock the damn door."
created_at"2026-02-19T12:28:51.775Z" 2/19/2026, 12:28:51 PM
model"deepseek/deepseek-chat-v3"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1206
moderation_latency(null)
generation_time31565
tokens_prompt4618
tokens_completion1042
native_tokens_prompt4208
native_tokens_completion933
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0028961
router(null)
provider_responses
0
endpoint_id"cefb5a1e-9fea-4496-9a64-4e1b11a7cc8c"
id"a2e0497b3e7a31a02d0c42e34c0b5c2c"
is_byokfalse
latency1206
model_permaslug"deepseek/deepseek-chat-v3"
provider_name"Novita"
status200
api_type"completions"
id"gen-1771504131-bTQvg1Eney0fob1Ist3U"
upstream_id"a2e0497b3e7a31a02d0c42e34c0b5c2c"
total_cost0.0028961
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
94.74% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount2
adverbTags
0"Rory stood too [too]"
1"The word tasted like [like]"
dialogueSentences38
tagDensity0.447
leniency0.895
rawRatio0.118
effectiveRatio0.105
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount623
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
59.87% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount623
totalAiIsms5
found
0
word"stomach"
count1
1
word"flicked"
count1
2
word"chill"
count1
3
word"silence"
count1
4
word"trembled"
count1
highlights
0"stomach"
1"flicked"
2"chill"
3"silence"
4"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences69
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences69
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences89
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords615
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
42.24% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount464
uniqueNames9
maxNameDensity2.16
worstName"Evan"
maxWindowNameDensity3
worstWindowName"Evan"
discoveredNames
Rory4
Cardiff2
Evan10
Raven1
Nest1
Golden1
Empress1
London1
Silas4
persons
0"Rory"
1"Evan"
2"Raven"
3"Nest"
4"Empress"
5"Silas"
places
0"Cardiff"
1"London"
globalScore0.422
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences36
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount615
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences89
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs41
mean15
std8.06
cv0.538
sampleLengths
030
113
212
331
416
515
620
717
813
940
1014
1118
1218
1316
145
157
1616
1718
184
193
2018
2117
222
2322
2420
254
2626
2710
2815
2911
302
3118
3222
3322
346
358
3619
3713
389
3917
408
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences69
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs88
matches(empty)
14.45% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences4
totalSentences89
ratio0.045
matches
0"She looked up into Evan's smile—the same one that used to make her stomach flip."
1"The jukebox switched tracks—some mournful jazz number that made her teeth ache."
2"\"And this?\" He tapped the scar on her wrist—the crescent moon from when she'd fallen off his dad's shed at fourteen."
3"The memory hit like a sucker punch—the station's fluorescent lights, the sergeant's bored expression, Evan walking free before her stitches came out."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount326
adjectiveStacks0
stackExamples(empty)
adverbCount7
adverbRatio0.02147239263803681
lyAdverbCount1
lyAdverbRatio0.003067484662576687
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences89
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences89
mean6.91
std4.36
cv0.63
sampleLengths
014
116
213
37
45
52
68
715
86
95
1011
1111
124
135
1413
152
163
177
187
194
209
2112
222
232
2416
258
266
272
282
294
3014
314
3210
338
346
3510
365
372
385
396
403
417
425
435
448
454
463
476
484
498
90.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.5617977528089888
totalSentences89
uniqueOpeners50
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences58
matches(empty)
ratio0
61.38% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences58
matches
0"She crouched to gather the"
1"She looked up into Evan's"
2"His gaze flicked between them,"
3"He reached for her injured"
4"She jerked back."
5"His watch probably cost more"
6"He swirled his whiskey"
7"She kept the table between"
8"His thumb rubbed at the"
9"His smile didn't reach his"
10"Her voice cracked"
11"She'd bitten her cheek."
12"He nodded at her grease-stained"
13"He tapped the scar on"
14"His fingers lingered too long."
15"She yanked her arm back."
16"He drained his drink."
17"His grin turned predatory"
18"His signet ring gleamed as"
19"He checked it, mouth tightening."
ratio0.397
20.34% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount51
totalSentences58
matches
0"The glass slipped from Rory's"
1"Shards skittered across the worn"
2"She crouched to gather the"
3"A polished loafer stepped into"
4"She looked up into Evan's"
5"Silas materialized with a dustpan."
6"His gaze flicked between them,"
7"Rory stood too fast, glass"
8"Evan's laugh was all wrong."
9"He reached for her injured"
10"She jerked back."
11"Blood dripped onto the bar's"
12"The Raven's Nest had never"
13"Silas cleared his throat."
14"Evan shrugged, sliding onto cracked"
15"His watch probably cost more"
16"He swirled his whiskey"
17"Some things hadn't changed."
18"She kept the table between"
19"His thumb rubbed at the"
ratio0.879
86.21% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences58
matches
0"Now it just made her"
ratio0.017
77.92% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences11
technicalSentenceCount1
matches
0"The jukebox switched tracks—some mournful jazz number that made her teeth ache."
95.59% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount1
matches
0"She crouched, fingers trembling against the wet edges"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences38
tagDensity0.053
leniency0.105
rawRatio0
effectiveRatio0
84.7667%