Run: 2026-02-19-01KHTY1XBVJDNV5NSX6YFCXTMF

Run Details

Duration:
1m 32s
Cost:
$0.001654
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
My breath fogged the cold air, curling into silver wisps before vanishing. The pendant, heavy and warm against my sternum, throbbed in time with a rapid, frantic rhythm. I squeezed my eyes shut, then cracked them open. I stood in a clearing of wildflowers that were far too purple, far too bright for a London night. The ground beneath my Doc Martens crunched, a sound that seemed impossibly loud in the absolute stillness. "Right. Very professional. Classic." I spat the words into the darkness. The silence swallowed them without a bounce. I checked my watch. The hands were frozen. Fae magic was a tricky mistress in this pocket of Richmond. An hour inside could be minutes outside. I had to move. The contact was supposed to meet me at the standing stones. Yu-Fei’s delivery wasn't just a tip; it was leverage. If the paperwork didn't match, I’d be in deep trouble with Silas, and maybe something worse. The clearing felt watched. I walked toward the ancient oaks that marked the boundary. My footsteps faltered. The path through the thick undergrowth—the path I’d walked ten minutes ago—was gone. The bushes stretched impossibly high, their leaves glistening with a slick, wet sheen. Something skittered to my left. I froze, hand drifting toward the pocket where I kept my pepper spray. "Who's there?" Nothing but the wind. But the wind didn't smell like woodsmoke and damp earth. It smelled like rotting meat and stale sugar. A prickle ran up my arms, raising the hair on the back of my neck. I reached for my phone, thumb hovering over the screen. Static. The bat-shit erratic kind that happens when you’re miles from a tower. "Fantastic. Connectivity issues in the middle of nowhere. The universe really has a hard-on for kicking me when I'm down." I shoved the phone back into my pocket. The pendant burned now. It was hot enough to scorch my skin through the fabric of my shirt. A faint crimson glow bled from the silver cage, painting the wet leaves around my boots in dark arterial droplets. I took another step. The flowers were close. Too close. They leaned in, their stems flexing like tense muscles, rustling as if waiting to strike. *Aurora?* The voice wasn't in my head. It was behind me. A heavy, wet slap against my ear. I spun around, breath catching. Empty. Darkness swallowed the trees. "Aurora?" I called out again, a whisper this time. My voice shook. The cool, calculated lawyer personality I usually wore like a coat—expensive, tailored, and dismissive—was starting to feel threadbare. To my right, the faint outline of the standing stones appeared through the mist. They looked different now. The moss on them was pulsing. It moved with a slow, rhythmic heaving, as if the stones themselves were breathing. I started running. Not a sprint, but a scramble, pushing through the brush that bit into my skin. "Hold on. I'm coming." The trees blurred. The silence was oppressive, a physical weight pressing against my chest. I could hear my own heart hammering, a frantic bird trapped in my ribs. Suddenly, the path opened up again. I stumbled forward, almost falling, and stopped dead. The standing stones were ringed by a circle of fire. Not real fire—orange flame that hung in the air without heat, casting long, stretching shadows that looked like grasping fingers. The smell of copper grew stronger. Metallic. Sharp. I saw a figure seated on the highest stone. It wore a cloak that looked like it was woven from mist and moonlight. "You're late, little rat." The voice was melodic, sweet enough to make your teeth ache. "Yu-Fei sent me." I straightened my spine. Even when the wind howled like a wounded animal, I kept my voice level. Lying in front of the Fae was a death sentence, but denial was the only shield I had left. The figure on the stone turned its head. No eyes. Just smooth, hollow sockets where a face should have been. "I don't care about the dumplings. I care about the Heartstone." The voice dropped, becoming a cold tick-tock echoing in my skull. "He gave it to me. I'm just the courier." The cloaked figure laughed. A dry, rattling sound. "It does not care who carries it, only that it arrives. The contract was simple. You. The stone. Delivery." The ground began to tremble. A deep, resonant vibration that rattled my teeth. I looked down at the pendant. The crimson glow wasn't faint anymore. It was blinding. It was beating so hard I thought it might shatter. From the darkness behind the standing stones, shapes began to emerge. Not human. Not animals. Glimmering, shifting masses of mist and bone that dragged limbs too long across the earth. They were staring at me. I turned to run back toward the path that I knew existed somewhere, but it was gone. The entire clearing was closing in. The trees were moving, their branches locking together to form a cage of wood and thorn. I backed away, putting my back against one of the standing stones. The moss was warm. Alive. "I don't have it on me!" I shouted, my voice cracking. The Figure on the stone tilted its head. A grotesque, impossible movement. "You lie." The misty shapes moved faster now. They were skittering, a wall of grey white bodies pushing toward the stone circle. The heartbeat of the pendant screamed in my chest, drowning out the wind. I looked at the hollow socket of the figure on the stone. The flames roared up, burning higher, reaching for me. The warmth in the pendant turned to agony. I opened my hand, ready to throw it, ready to destroy the only weapon I had. "Take it!" The pendant shot from my palm. It didn't fall to the ground. It flew upward, straight into the hollow face of the figure. The scream that followed wasn't a scream of pain. It was a sound of triumph.
created_at"2026-02-19T12:30:03.138Z" 2/19/2026, 12:30:03 PM
model"z-ai/glm-4.7-flash-20260119"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2186
moderation_latency(null)
generation_time91773
tokens_prompt4560
tokens_completion3922
native_tokens_prompt4127
native_tokens_completion3525
native_tokens_completion_images(null)
native_tokens_reasoning2396
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00165442
router(null)
provider_responses
0
endpoint_id"6efb5994-8fcb-4300-9c64-ba393193f5f6"
id"chatcmpl-RZEK3msEBI9wzHyryzUy1Qna"
is_byokfalse
latency77
model_permaslug"z-ai/glm-4.7-flash-20260119"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771504203-zvDVzzyziwx4Dfyrcfuo"
upstream_id"chatcmpl-RZEK3msEBI9wzHyryzUy1Qna"
total_cost0.00165442
cache_discount0.000003199
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences13
tagDensity0.077
leniency0.154
rawRatio0
effectiveRatio0
85.10% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1007
totalAiIsmAdverbs3
found
0
adverb"very"
count1
1
adverb"really"
count1
2
adverb"suddenly"
count1
highlights
0"very"
1"really"
2"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
40.42% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1007
totalAiIsms12
found
0
word"throbbed"
count1
1
word"silence"
count2
2
word"footsteps"
count1
3
word"glistening"
count1
4
word"whisper"
count1
5
word"calculated"
count1
6
word"rhythmic"
count1
7
word"oppressive"
count1
8
word"weight"
count1
9
word"echoing"
count1
10
word"warmth"
count1
highlights
0"throbbed"
1"silence"
2"footsteps"
3"glistening"
4"whisper"
5"calculated"
6"rhythmic"
7"oppressive"
8"weight"
9"echoing"
10"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences107
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences107
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences119
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen21
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords997
ratio0.001
matches
0"Aurora?"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions8
wordCount910
uniqueNames7
maxNameDensity0.22
worstName"Fae"
maxWindowNameDensity0.5
worstWindowName"Fae"
discoveredNames
London1
Doc1
Martens1
Richmond1
Silas1
Fae2
Figure1
persons
0"Martens"
1"Silas"
2"Figure"
places
0"London"
1"Richmond"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences71
glossingSentenceCount5
matches
0"seemed impossibly loud in the absolute stillness"
1"smelled like rotting meat and stale sugar"
2"as if waiting to strike"
3"looked like grasping fingers"
4"looked like it was woven from mist and mo"
99.70% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.003
wordCount997
matches
0"Not a sprint, but a scramble, pushing through the brush"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences119
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs55
mean18.13
std14.12
cv0.779
sampleLengths
037
136
24
314
466
54
639
75
815
947
1013
1120
1246
1325
141
1517
165
171
184
191
2029
2138
2218
234
2428
2514
2630
278
2823
294
3011
313
3237
3320
3411
3511
369
378
3819
3913
4025
4130
425
4339
4417
4511
4612
472
4833
4921
88.87% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences107
matches
0"was supposed"
1"was gone"
2"were ringed"
3"was woven"
4"was gone"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount8
totalVerbs164
matches
0"was starting"
1"was pulsing"
2"were breathing"
3"was beating"
4"were staring"
5"was closing"
6"were moving"
7"were skittering"
46.82% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount1
flaggedSentences4
totalSentences119
ratio0.034
matches
0"Yu-Fei’s delivery wasn't just a tip; it was leverage."
1"The path through the thick undergrowth—the path I’d walked ten minutes ago—was gone."
2"The cool, calculated lawyer personality I usually wore like a coat—expensive, tailored, and dismissive—was starting to feel threadbare."
3"Not real fire—orange flame that hung in the air without heat, casting long, stretching shadows that looked like grasping fingers."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount918
adjectiveStacks0
stackExamples(empty)
adverbCount33
adverbRatio0.03594771241830065
lyAdverbCount6
lyAdverbRatio0.006535947712418301
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences119
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences119
mean8.38
std5.15
cv0.614
sampleLengths
012
116
29
319
417
54
67
77
84
94
1011
117
124
1311
149
1516
164
1710
183
1913
2013
215
2213
232
244
2510
268
2715
2810
291
3012
3120
328
334
3414
3520
364
374
382
3915
401
416
424
437
445
451
464
471
488
493
45.10% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.31092436974789917
totalSentences119
uniqueOpeners37
68.73% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences97
matches
0"Suddenly, the path opened up"
1"Just smooth, hollow sockets where"
ratio0.021
55.05% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount40
totalSentences97
matches
0"My breath fogged the cold"
1"I squeezed my eyes shut,"
2"I stood in a clearing"
3"I spat the words into"
4"I checked my watch."
5"I had to move."
6"I walked toward the ancient"
7"My footsteps faltered."
8"I froze, hand drifting toward"
9"It smelled like rotting meat"
10"I reached for my phone,"
11"I shoved the phone back"
12"It was hot enough to"
13"I took another step."
14"They leaned in, their stems"
15"It was behind me."
16"I spun around, breath catching."
17"I called out again, a"
18"My voice shook."
19"They looked different now."
ratio0.412
16.70% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount86
totalSentences97
matches
0"My breath fogged the cold"
1"The pendant, heavy and warm"
2"I squeezed my eyes shut,"
3"I stood in a clearing"
4"The ground beneath my Doc"
5"I spat the words into"
6"The silence swallowed them without"
7"I checked my watch."
8"The hands were frozen."
9"Fae magic was a tricky"
10"An hour inside could be"
11"I had to move."
12"The contact was supposed to"
13"Yu-Fei’s delivery wasn't just a"
14"The clearing felt watched."
15"I walked toward the ancient"
16"My footsteps faltered."
17"The path through the thick"
18"The bushes stretched impossibly high,"
19"Something skittered to my left."
ratio0.887
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences97
matches
0"If the paperwork didn't match,"
1"To my right, the faint"
2"Even when the wind howled"
ratio0.031
29.22% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount7
matches
0"I stood in a clearing of wildflowers that were far too purple, far too bright for a London night."
1"The ground beneath my Doc Martens crunched, a sound that seemed impossibly loud in the absolute stillness."
2"They leaned in, their stems flexing like tense muscles, rustling as if waiting to strike."
3"It moved with a slow, rhythmic heaving, as if the stones themselves were breathing."
4"Not real fire—orange flame that hung in the air without heat, casting long, stretching shadows that looked like grasping fingers."
5"Glimmering, shifting masses of mist and bone that dragged limbs too long across the earth."
6"The trees were moving, their branches locking together to form a cage of wood and thorn."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount1
matches
0"I shouted, my voice cracking"
73.08% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"I shouted (shout)"
dialogueSentences13
tagDensity0.077
leniency0.154
rawRatio1
effectiveRatio0.154
74.9594%