Run: 2026-02-19-01KHTY53458VWVE9FNZ7F4D1MG

Run Details

Duration:
1m 2s
Cost:
$0.015523
Provider:
Fireworks

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The blood had climbed the wall. Detective Harlow Quinn crouched beside the body, her worn leather watch brushing against the cold ceramic tiles of the abandoned Tube platform. Three feet above the Victorian floor, a crimson line arced across the white underground tiling, defying gravity, pooling in a neat crescent that pointed toward the tunnel's black maw. The salt-and-pepper stubble of her cropped hair prickled at her neck as she tilted her torch. Eighteen years on the force, and she'd never seen haemoglobin flow uphill. "Ritual suicide," DS Barnes said. He stood two metres back, hands buried in his overcoat pockets, his breath misting in the station's chill. "Or staged to look like one. Camden kids love their theatrics." Quinn didn't look up. She touched the tile directly beneath the blood's apex. Dry. The grout between the ceramics held no moisture, no drip trail. The corpse at her feet, a male in his mid-thirties with an expensive wool coat, had suffered a single incision across the throat, neat as surgical steel. Yet the arterial spray had travelled upward, against every biological imperative, to paint the wall in symbols that almost matched the protective sigils she'd seen once before, in a classified file that had cost her partner his life three years ago. "He didn't die here," she said. "The throat says otherwise." Barnes stepped closer, his shoes crunching on debris. "Single blade, left to right, suggesting a right-handed attacker facing him. Classic mugging gone wrong in the wrong tunnel." "Look at the separation." Quinn pointed her torch at the victim's collar. The blood on his skin had oxidised to a rust-brown, flaking at the edges. "Cell lysis puts time of death at six hours ago minimum. The wall paint? Still tacky." Barnes squinted. He was twenty years her junior, eager, still believing that evil wore convenient masks. "Capillary action. These old stations have drainage issues. Or someone moved the body after, staged the scene." "Stagers don't account for viscosity." Quinn rolled the victim's wrist with her gloved hand. Between the stiffening fingers, protruding like a macabre ticket stub, lay a bone token carved with spiral groves. Entry requirement for the Veil Market. She'd seen one similar in DS Morris's effects, logged as a "curiosity" by the coroner who'd later retired to the countryside with nervous tremors. "He had access. He wanted to be here." "Access to what? A derelict hole beneath Camden?" Barnes laughed, the sound bouncing off the curved station walls. "The Market moved three nights ago, full moon. Empty as a drum now. Even if it were open, you'd need-" He stopped. His gaze fixed on the token. "Bone tokens don't work when the Market's dormant," Quinn finished. She patted the victim's coat pockets, her military bearing keeping her movements economical, precise. Her fingers closed around a small brass object, heavy with verdigris patina. She drew it out. The Veil Compass sat in her palm, its face etched with protective sigils that seemed to shift under the torchlight. The needle didn't tremble toward magnetic north. It pointed directly at the dead man's chest, then jerked toward the dark tunnel, then back again, as if confused. Barnes leaned in. "Some kind of novelty item?" "Morris carried one," Quinn said. The words felt raw in her throat. She hadn't spoken his name aloud in months. "Found it in his locker after he died. 'Malfunctioning pocket watch,' the inventory said." The compass needle spun wildly, settling finally on the tunnel with rigid certainty. "He was tracking something," Quinn said. She stood, her sharp jaw set, her five-foot-nine frame casting a long shadow across the platform. "Something that didn't want to be found." "He was a dealer." Barnes's voice hardened. "Occult supplies, Camden cache. We found receipts in his flat. The blood anomaly is a trick, Quinn. Pump mechanism, maybe. Or the slope's deceptive under the platform lights." Quinn walked to the wall. She followed the blood's impossible path with her torch beam. It led to a service hatch set low in the tiling, rusted shut for decades by the look of the oxidised hinges, yet the dust at its base had been disturbed recently. Not forced. Opened with a key, or something older than keys. "Check his shoes," she said. "What?" "Check them." Barnes knelt, grumbling, and lifted the corpse's foot. The soles of the Italian leather brogues were pristine. No grit from the platform. No dust from the tunnel approach. "He was placed here after death," Quinn said. "Clean shoes, staged blood. Someone wanted us to find him specifically. In this spot." The compass in her hand grew warm. The etchings on its brass face glowed faintly, a sickly green luminescence matching the verdigris. "Quinn," Barnes said. He'd stepped back from the body, his hand resting unconsciously on his radio. "Your partner. Morris. He died in a station like this, didn't he? Unexplained circumstances. You said-" "I said it was unexplained." The tunnel exhaled. A gust of wind carrying the scent of copper and myrrh washed over the platform. The blood on the wall began to move, the tacky surface rippling as if alive, flowing upward now in earnest, toward the ceiling, toward the curved arches of the abandoned station. Barnes drew his sidearm. "What the hell-" "He opened the door," Quinn said. She gripped the compass tighter, her knuckles white. The needle pointed unerring now into the darkness where the wind originated. "The Market didn't move three nights ago. It just closed its doors to the living. He found another way in." A figure emerged from the tunnel's shadow. Small, five-foot-four, curly red hair tucked behind a nervous left ear. Round glasses reflected the glow of Quinn's torch. Eva Kowalski clutched her worn leather satchel to her chest, her freckled face pale as bone. "You shouldn't have touched the compass," Eva said. Her voice carried the precise diction of Oxford archives, but her hands shook. "It attunes to the holder. It remembers." Quinn raised her weapon. "Step away from the scene. Hands visible." Eva didn't move. She stared at the blood crawling up the wall, her green eyes wide. "He was looking for the Market's new location. But the Veil doesn't relocate every full moon. It feeds. And it just chose its next vendor." The compass needle snapped toward Eva. The platform tiles beneath Quinn's boots began to vibrate. From the tunnel's depths came the rumble of an approaching train, heavy iron on steel tracks, though the line had been decommissioned sixty years ago and no train had run this track since before Quinn was born. The blood reached the ceiling and began to spread, dripping now from above, falling upward toward the floor, as the lights along the platform flickered and died.
created_at"2026-02-19T12:31:47.342Z" 2/19/2026, 12:31:47 PM
model"moonshotai/kimi-k2.5-0127"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3247
moderation_latency(null)
generation_time61902
tokens_prompt4671
tokens_completion5101
native_tokens_prompt4186
native_tokens_completion4338
native_tokens_completion_images(null)
native_tokens_reasoning3348
native_tokens_cached5
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0155231
router(null)
provider_responses
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endpoint_id"2e3d0ec2-3384-498b-9654-5ae800e3d886"
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is_byokfalse
latency3247
model_permaslug"moonshotai/kimi-k2.5-0127"
provider_name"Fireworks"
status200
api_type"completions"
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provider_name"Fireworks"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount0
adverbTags(empty)
dialogueSentences36
tagDensity0.472
leniency0.944
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1133
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
60.28% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1133
totalAiIsms9
found
0
word"maw"
count1
1
word"chill"
count1
2
word"macabre"
count1
3
word"etched"
count1
4
word"magnetic"
count1
5
word"long shadow"
count1
6
word"pristine"
count1
7
word"depths"
count1
8
word"flickered"
count1
highlights
0"maw"
1"chill"
2"macabre"
3"etched"
4"magnetic"
5"long shadow"
6"pristine"
7"depths"
8"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences76
matches(empty)
48.87% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount4
narrationSentences76
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences95
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1124
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions0
matches(empty)
63.79% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions38
wordCount812
uniqueNames13
maxNameDensity1.72
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn14
Tube1
Victorian1
Barnes9
Veil2
Market1
Morris1
Compass1
Italian1
Kowalski1
Oxford1
Eva4
persons
0"Harlow"
1"Quinn"
2"Barnes"
3"Morris"
4"Compass"
5"Kowalski"
6"Eva"
places
0"Oxford"
globalScore0.638
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount1
matches
0"sigils that seemed to shift under the torchlight"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1124
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences95
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs35
mean32.11
std21.82
cv0.679
sampleLengths
06
179
234
393
46
531
642
733
870
946
1040
1147
128
1334
1413
1529
1635
1758
185
191
202
2128
2222
2322
2432
255
2649
277
2846
2942
3028
3111
3241
3352
3427
96.03% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences76
matches
0"been disturbed"
1"been decommissioned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs127
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences95
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount820
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.024390243902439025
lyAdverbCount9
lyAdverbRatio0.01097560975609756
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences95
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences95
mean11.83
std8.22
cv0.695
sampleLengths
06
122
229
316
412
55
618
711
84
99
101
1111
1227
1341
146
1512
1619
1712
1814
1916
202
2114
2217
2314
2418
256
2624
278
2818
2922
306
3110
3214
3312
344
3520
367
3720
383
395
405
417
428
4314
4413
456
4616
477
487
4928
70.88% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.4631578947368421
totalSentences95
uniqueOpeners44
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences63
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences63
matches
0"He stood two metres back,"
1"She touched the tile directly"
2"He was twenty years her"
3"She'd seen one similar in"
4"His gaze fixed on the"
5"She patted the victim's coat"
6"Her fingers closed around a"
7"She drew it out."
8"It pointed directly at the"
9"She hadn't spoken his name"
10"She stood, her sharp jaw"
11"She followed the blood's impossible"
12"It led to a service"
13"He'd stepped back from the"
14"She gripped the compass tighter,"
15"Her voice carried the precise"
16"She stared at the blood"
ratio0.27
39.37% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount53
totalSentences63
matches
0"The blood had climbed the"
1"Detective Harlow Quinn crouched beside"
2"The salt-and-pepper stubble of her"
3"DS Barnes said"
4"He stood two metres back,"
5"Quinn didn't look up."
6"She touched the tile directly"
7"The grout between the ceramics"
8"The corpse at her feet,"
9"Barnes stepped closer, his shoes"
10"Quinn pointed her torch at"
11"The blood on his skin"
12"He was twenty years her"
13"Quinn rolled the victim's wrist"
14"Entry requirement for the Veil"
15"She'd seen one similar in"
16"Barnes laughed, the sound bouncing"
17"His gaze fixed on the"
18"She patted the victim's coat"
19"Her fingers closed around a"
ratio0.841
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences63
matches(empty)
ratio0
71.43% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences30
technicalSentenceCount3
matches
0"Yet the arterial spray had travelled upward, against every biological imperative, to paint the wall in symbols that almost matched the protective sigils she'd s…"
1"The Veil Compass sat in her palm, its face etched with protective sigils that seemed to shift under the torchlight."
2"The blood on the wall began to move, the tacky surface rippling as if alive, flowing upward now in earnest, toward the ceiling, toward the curved arches of the …"
95.59% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount1
matches
0"Barnes stepped, his shoes crunching on debris"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags10
fancyCount1
fancyTags
0"Barnes laughed (laugh)"
dialogueSentences36
tagDensity0.278
leniency0.556
rawRatio0.1
effectiveRatio0.056
84.8745%