Run: 2026-02-19-01KHTY6NJJ3EXSCQEWEY4VVF81

Run Details

Duration:
40.2s
Cost:
$0.034470

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The oak trees stood like ancient sentinels in Richmond Park, their twisted branches forming archways that hadn't existed on any map Aurora had consulted. She pushed through the brambles, following the faint pull of the Heartstone pendant against her chest. The crimson gemstone pulsed warmer with each step deeper into the grove. "Right then." Her voice sounded thin in the midnight air. "Follow the magical jewellery into the creepy woods. Brilliant plan, Rory." But she'd exhausted every other lead searching for Eva's whereabouts. The pendant had been her only clue, arriving without explanation at Silas's bar three days after her friend's disappearance. No note. No return address. Just the thumbnail-sized stone on its silver chain, warming against her palm whenever she held it. The temperature dropped as she crossed between two massive oaks, their bark scarred with symbols that seemed to shift in her peripheral vision. Wildflowers bloomed impossibly bright in the darkness, their petals catching moonlight that shouldn't penetrate the canopy above. The air itself felt different here. Thicker. Older. Time hiccupped. Aurora blinked and found herself standing in a circular clearing she didn't remember entering. Ancient standing stones ringed the space, each one carved from living oak rather than quarried rock. The pendant burned against her skin now, its crimson glow visible through her jacket. "Eva?" Her voice carried strangely here, echoing back with harmonics that raised the hair on her arms. Silence. Then, from somewhere beyond the tree line, came the sound of laughter. Child-like. Delighted. Wrong. Aurora's hand moved instinctively to her pocket, fingers finding the smooth metal of her delivery torch. She'd been using it to navigate the park paths, but here the wildflowers provided their own phosphorescent glow. She clicked it on anyway. The beam cut through air that shimmered like heat waves. The laughter came again. Closer. "I know someone's there." She turned slowly, sweeping the torch beam across the standing stones. "This isn't funny anymore." Movement flickered at the edge of the light. Not quite human. Not quite not. Aurora's breath caught. The stories Eva had shared during their university days came flooding back, dismissed then as folklore and fancy. Fae circles. Thin places where worlds touched. Time that moved like honey or lightning depending on ancient whims. "You're early." The voice emerged from everywhere and nowhere, musical and sharp as breaking crystal. "We weren't expecting you until the third moon." "Who's we?" Aurora kept her voice steady. "And I'm not early for anything. I'm looking for someone." "The red-haired dreamer? She's been here ages. Lovely voice. Quite mad, of course, but they often are by the time they find us." The pendant flared so hot Aurora gasped, yanking it from beneath her jacket. The stone blazed like a miniature star, casting crimson shadows across the clearing. In that bloody light, she saw them. Figures moved between the trees. Too tall. Too graceful. Their faces beautiful in ways that made her eyes water to look directly. They wore expressions of curious delight, like children discovering a new toy. "Eva's here?" Aurora's voice cracked. "Where?" "Time moves strangely in the grove, mortal child. She arrived moments ago. She arrived centuries past. She will arrive tomorrow when the bells ring backwards." The speaker stepped from behind an oak, revealing features that shifted between breathtaking beauty and terrible hunger. "But you... you wear our gifts. You carry our calling card." Aurora lifted the pendant, its chain burning her fingers. "You sent this?" "Sent. Will send. Have always been sending." The figure's smile revealed too many teeth, too sharp. "The Heartstone calls to those who would walk between. But first, they must prove worthy." The other figures emerged from the shadows now, forming a loose circle around her. Their movements reminded Aurora of predators, patient and purposeful. The wildflowers at their feet withered and bloomed in rapid cycles, as if time itself couldn't decide which moment to inhabit. "Where is Eva?" Aurora demanded, raising her torch like a weapon. The beam wavered as her hands shook. "Closer than breathing. Further than stars." The lead figure tilted its head, studying her with eyes like holes in the world. "She sang such beautiful songs when she arrived. We kept her voice in crystal bells. Would you like to hear?" From the darkness came the sound Aurora had been dreading. Eva's voice, pure and clear as it had been in their school choir, but stretched thin as wire. The melody was hauntingly beautiful and utterly wrong, as if the notes themselves were screaming. "Let her go." Aurora stepped backward, bumping against cold stone. The standing stone pulsed under her touch, ancient power thrumming through the wood grain. "Go?" Laughter rippled through the grove, coming from a dozen throats at once. "She doesn't wish to go. She's found her calling. Her voice joins our eternal song. Soon, yours will too." The pendant's heat intensified, and Aurora realised with growing horror that it wasn't warning her about danger. It was calling her home. "I won't—" "You already have." The figure's smile widened impossible. "The moment you stepped between the gate trees, the moment you accepted our gift, you chose. The grove recognises its own." Aurora spun toward where she'd entered the clearing, but found only more standing stones. The space had folded in on itself while she wasn't watching. Her delivery route knowledge meant nothing here. North and south were suggestions the grove could ignore. Eva's voice rose higher, joined now by others. A chorus of the lost, the taken, the willing converts to something beautiful and terrible. The melody wrapped around Aurora's mind like silk rope, soft and inexorable. The lead figure extended one pale hand, palm up in invitation. "Come, sister. Let us hear what songs you carry."
total_cost0.03447

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount4
adverbTags
0"Her voice carried strangely [strangely]"
1"She turned slowly [slowly]"
2"The figure's smile revealed too [too]"
3"Aurora stepped backward [backward]"
dialogueSentences27
tagDensity0.481
leniency0.963
rawRatio0.308
effectiveRatio0.296
89.59% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount961
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"utterly"
count1
highlights
0"slowly"
1"utterly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
37.57% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount961
totalAiIsms12
found
0
word"sentinels"
count1
1
word"pulsed"
count2
2
word"echoing"
count1
3
word"silence"
count1
4
word"navigate"
count1
5
word"shimmered"
count1
6
word"flickered"
count1
7
word"crystal"
count2
8
word"wavered"
count1
9
word"silk"
count1
highlights
0"sentinels"
1"pulsed"
2"echoing"
3"silence"
4"navigate"
5"shimmered"
6"flickered"
7"crystal"
8"wavered"
9"silk"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences76
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences76
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences90
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords959
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
48.79% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount741
uniqueNames8
maxNameDensity2.02
worstName"Aurora"
maxWindowNameDensity3.5
worstWindowName"Aurora"
discoveredNames
Richmond1
Park1
Aurora15
Heartstone1
Eva4
Silas1
Silence1
Movement1
persons
0"Aurora"
1"Eva"
2"Silas"
3"Movement"
places
0"Richmond"
1"Park"
globalScore0.488
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount1
matches
0"symbols that seemed to shift in her peripheral vision"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount959
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences90
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean26.64
std15.57
cv0.585
sampleLengths
052
121
250
348
42
544
617
71
815
949
105
1119
1214
1339
1423
1517
1623
1733
1834
196
2053
2112
2231
2344
2418
2541
2643
2724
2832
2922
302
3129
3241
3335
3411
359
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences76
matches(empty)
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs120
matches
0"were screaming"
1"wasn't warning"
2"was calling"
3"wasn't watching"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences90
ratio0
matches(empty)
93.73% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount742
adjectiveStacks0
stackExamples(empty)
adverbCount35
adverbRatio0.04716981132075472
lyAdverbCount9
lyAdverbRatio0.012129380053908356
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences90
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences90
mean10.66
std7.05
cv0.662
sampleLengths
024
116
212
310
411
510
619
72
83
916
1023
1117
126
131
141
152
1614
1716
1814
1917
201
2112
221
231
241
2516
2618
275
2810
294
301
3115
324
338
343
353
363
3718
382
395
4011
4115
428
437
4410
4523
4613
4713
487
495
73.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.5
totalSentences90
uniqueOpeners45
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences64
matches
0"Just the thumbnail-sized stone on"
1"Then, from somewhere beyond the"
ratio0.031
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount11
totalSentences64
matches
0"She pushed through the brambles,"
1"Her voice sounded thin in"
2"Her voice carried strangely here,"
3"She'd been using it to"
4"She clicked it on anyway."
5"She turned slowly, sweeping the"
6"Their faces beautiful in ways"
7"They wore expressions of curious"
8"Their movements reminded Aurora of"
9"It was calling her home."
10"Her delivery route knowledge meant"
ratio0.172
53.75% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount52
totalSentences64
matches
0"The oak trees stood like"
1"She pushed through the brambles,"
2"The crimson gemstone pulsed warmer"
3"Her voice sounded thin in"
4"The pendant had been her"
5"The temperature dropped as she"
6"Wildflowers bloomed impossibly bright in"
7"The air itself felt different"
8"Aurora blinked and found herself"
9"The pendant burned against her"
10"Her voice carried strangely here,"
11"Aurora's hand moved instinctively to"
12"She'd been using it to"
13"She clicked it on anyway."
14"The beam cut through air"
15"The laughter came again."
16"She turned slowly, sweeping the"
17"Movement flickered at the edge"
18"Aurora's breath caught."
19"The stories Eva had shared"
ratio0.813
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences64
matches(empty)
ratio0
34.63% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount5
matches
0"The oak trees stood like ancient sentinels in Richmond Park, their twisted branches forming archways that hadn't existed on any map Aurora had consulted."
1"The temperature dropped as she crossed between two massive oaks, their bark scarred with symbols that seemed to shift in her peripheral vision."
2"Wildflowers bloomed impossibly bright in the darkness, their petals catching moonlight that shouldn't penetrate the canopy above."
3"Their faces beautiful in ways that made her eyes water to look directly."
4"The melody was hauntingly beautiful and utterly wrong, as if the notes themselves were screaming."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount0
matches(empty)
75.93% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"The figure's smile revealed too (reveal)"
1"Aurora demanded (demand)"
dialogueSentences27
tagDensity0.074
leniency0.148
rawRatio1
effectiveRatio0.148
80.2437%