Run: 2026-02-19-01KHTY75Q5QVT6FS4GRFJ0X49N

Run Details

Duration:
1m 1s
Cost:
$0.008810
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver chain seared the skin at the nape of my neck. I didn't need to look down to know the Heartstone was glowing; the heat radiated through my thick jumper, a focused point of pressure against my sternum. I ducked under the low-hanging bough of the ancient oak, stepping over the gnarled root that marked the boundary. The air changed instantly. The damp, earthy smell of Richmond Park fell away, replaced by something cloying. Sickly sweet, like lilies left too long in stagnant water. The clearing shouldn't be visible. The police reports mentioned fog, disorientation, hikers wandering in circles for days. But the Grove sat open, a perfect circle of moonlight amidst the twisted London oaks. The temperature here was different, too. It wasn't the biting cold of a November night in London. It was still. Stagnant. I moved forward, boots sinking into the soft ground. The silence pressed against my ears, heavy and suffocating. No distant hum of the M4 motorway. No late-night aircraft roaring towards Heathrow. Just the sound of my own breathing, ragged and loud in the void. Wildflowers carpeted the clearing. Thousands of them, blooming in violent shades of violet and crimson. They clustered so thickly they obscured the soil. I knelt, my jeans soaking up the dew, and reached out. The petals felt soft. Too soft. Like wet skin. I stood up, wiping my hand on my trousers. The smear left behind wasn't sap. It was dark. Red. A twig snapped to my left. I spun around, my heart hammering against my ribs. The entrance I had just stepped through was gone. A wall of dense, impenetrable thorns stood in its place. "Rory," I whispered. My voice sounded flat. Dead. The space swallowed the sound instantly. I reached for the Heartstone again. The gemstone pulsed in a rhythm that matched my own racing heart. Hotter now. It wasn't just a warning. It was a beacon. I walked towards the centre of the clearing, towards the standing stones. They loomed ahead—great, jagged slabs of granite that predated the Romans. They stood in a crooked ring, like broken teeth in a gum line. The ground beneath the flowers felt spongy. Unstable. With every step, the scent of rot grew stronger. It masked the metallic tang of blood I now recognised on my hand. Movement flickered at the periphery of my vision. I stopped. I turned my head slowly. Nothing. Just the swaying wildflowers. They rippled in a wind I couldn't feel. Keep walking. Find the source. I approached the nearest standing stone. It was covered in moss that looked remarkably like tangled hair. I placed a hand on the rough surface to steady myself. The stone vibrated. A low, thrumming frequency that buzzed against my palm. The Heartstone turned scorching. I hissed in pain, dropping the chain. The pendant swung free, bouncing off my chest. It didn't dim. The crimson light cast long, dancing shadows across the ground. The shadows moved independently of the light. They stretched away from the stones, elongating like spilt ink, slithering through the vibrant flora. I watched, frozen, as a shadow detached itself from the base of the stone and crept towards my boot. I stepped back, crunching down on a flower. It didn't snap. It squelched. "You shouldn't be here." The voice came from everywhere and nowhere. It sounded like stones grinding together. I scanned the tree line. The oaks bent inward, their branches reaching down like gnarled fingers, boxing us in. "Who's there?" No answer. Just the rustling of leaves. It sounded like whispers. Thousands of them, murmuring in a language I almost understood. I looked down at the Heartstone. The crimson glow had deepened to a shade of purple that hurt my eyes. It illuminated the centre of the stone circle. Something stood there. It had been hidden by the angle of the light, a trick of the geometry. A figure, tall and thin, stood motionless in the exact centre of the ring. It wore a long coat that swept the ground. "Hello?" I took a hesitant step forward. The figure didn't react. I moved closer, keeping my eyes locked on it. The air grew colder, mist curling around my ankles. The mist wasn't white. It was grey. Ashy. As I drew within ten feet, the figure turned. It wasn't a person. It was a mannequin of pale, translucent bark. It had the rough shape of a man, but where the face should have been, there was only a smooth, concave depression. In the centre of that depression, the Heartstone's light reflected off something wet. A mouth. A vertical slit, opening and closing like a fish gasping on a dock. I backed away, my boots slipping on the damp earth. The thing stepped forward. It didn't walk; it glided, the roots beneath it writhing to push it forward. The vertical slit stretched, widening impossibly. Rows of sharp, thorn-like teeth spun into existence inside the maw. The Heartstone fell from my neck, the clasp snapping. The pendant hit the soil and bounced, rolling towards the creature. "No." I lunged for it. The ground erupted. Fibrous roots shot up from the earth, wrapping around my ankles. I hit the ground hard, the air driven from my lungs. The flowers surged upwards, growing rapidly, blooming and dying in seconds, their petals turning black and rotting as they brushed against my skin. I clawed at the dirt, trying to reach the silver chain just inches away. The creature loomed over me. It didn't make a sound, but the scream in my head was deafening. A high-pitched keen that shattered my focus. I looked up into the vertical mouth. Inside, deep in the back of the throat, I saw movement. A hand. A small, human hand reached out from the darkness of its throat, beckoning. The roots tightened, yanking me towards the monster. I felt the bones in my ankles grind. I grabbed a jagged rock, swinging it wildly. It struck the wooden leg of the creature. Splinters flew, but the thing didn't flinch. The hand in its throat curled into a fist. The ground behind the creature split open. A fissure, blacker than the night, yawned wide. The smell hit me then—sulphur, old copper, and the stench of a butcher's shop in high summer. The Heartstone lay between us. The crimson gem flared one last time, blindingly bright, then shattered. The shockwave threw me back. The roots snapped. I scrambled backwards, crab-walking through the rotting flora, my breath coming in ragged sobs. The fissure widened. The wooden creature stood on the edge, its arms thrown wide in welcome. And from the darkness of the split earth, shapes began to climb out. Not roots. Not wood. Bones. Human skeletons, stripped of flesh, crawling over one another in a desperate tide to reach the surface. The first one broke the surface of the grove. It turned its skull towards me. Empty sockets glowed with the same crimson light the pendant had held. I scrambled to my feet, turning to run, but the wall of thorns had moved. It was no longer behind me. It was surrounding me on all sides, closing in. The skeletal horde surged forward, a clatter of dry bone on stone, and I realised with a cold, gripping dread that the thorns weren't there to keep me in. They were there to keep something else out.
created_at"2026-02-19T12:32:55.532Z" 2/19/2026, 12:32:55 PM
model"z-ai/glm-4.7-20251222"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency543
moderation_latency(null)
generation_time61055
tokens_prompt4560
tokens_completion5261
native_tokens_prompt4127
native_tokens_completion4840
native_tokens_completion_images(null)
native_tokens_reasoning3390
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00881008
router(null)
provider_responses
0
endpoint_id"ab79ffa8-8dcc-41c4-9a9f-6cc408135243"
id"chatcmpl-RJPzHZsKS98rBIt0XoYuGPjE"
is_byokfalse
latency88
model_permaslug"z-ai/glm-4.7-20251222"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771504375-RwrxXCw7djyiBdaDdAAG"
upstream_id"chatcmpl-RJPzHZsKS98rBIt0XoYuGPjE"
total_cost0.00881008
cache_discount0.00131072
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences5
tagDensity0.6
leniency1
rawRatio0
effectiveRatio0
95.97% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1241
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
35.54% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1241
totalAiIsms16
found
0
word"perfect"
count1
1
word"amidst"
count1
2
word"silence"
count1
3
word"roaring"
count1
4
word"pulsed"
count1
5
word"racing"
count1
6
word"beacon"
count1
7
word"loomed"
count2
8
word"flickered"
count1
9
word"vibrated"
count1
10
word"dancing"
count1
11
word"scanned"
count1
12
word"maw"
count1
13
word"shattered"
count2
highlights
0"perfect"
1"amidst"
2"silence"
3"roaring"
4"pulsed"
5"racing"
6"beacon"
7"loomed"
8"flickered"
9"vibrated"
10"dancing"
11"scanned"
12"maw"
13"shattered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences151
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences151
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences153
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1235
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount1226
uniqueNames8
maxNameDensity0.57
worstName"Heartstone"
maxWindowNameDensity1
worstWindowName"Heartstone"
discoveredNames
Heartstone7
Richmond1
Park1
Grove1
London2
November1
Heathrow1
Romans1
persons
0"Heartstone"
1"Grove"
places
0"Richmond"
1"Park"
2"London"
3"Heathrow"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences100
glossingSentenceCount1
matches
0"sounded like stones grinding together"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1235
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences153
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs53
mean23.3
std16.94
cv0.727
sampleLengths
085
153
244
343
419
56
628
714
865
930
108
1120
125
1340
1432
157
1634
1713
184
1913
2019
212
2221
2328
243
2538
267
274
2826
299
304
3143
3215
3310
3435
3520
365
373
3845
3914
4043
4115
4216
4332
4432
4516
4622
4733
4818
4927
98.29% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences151
matches
0"was gone"
1"was covered"
2"been hidden"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs220
matches
0"was glowing"
1"was deafening"
2"was surrounding"
68.16% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount2
flaggedSentences4
totalSentences153
ratio0.026
matches
0"I didn't need to look down to know the Heartstone was glowing; the heat radiated through my thick jumper, a focused point of pressure against my sternum."
1"They loomed ahead—great, jagged slabs of granite that predated the Romans."
2"It didn't walk; it glided, the roots beneath it writhing to push it forward."
3"The smell hit me then—sulphur, old copper, and the stench of a butcher's shop in high summer."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1232
adjectiveStacks1
stackExamples
0"ahead—great, jagged slabs"
adverbCount39
adverbRatio0.03165584415584415
lyAdverbCount12
lyAdverbRatio0.00974025974025974
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences153
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences153
mean8.07
std5.06
cv0.627
sampleLengths
012
127
219
34
413
510
65
712
815
96
1011
113
121
139
149
157
166
1713
184
1911
208
2111
224
232
243
259
266
273
281
296
309
319
3210
333
344
351
366
376
3812
392
405
414
4212
4311
4413
457
461
479
4813
498
33.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats26
diversityRatio0.2679738562091503
totalSentences153
uniqueOpeners41
75.19% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences133
matches
0"Just the sound of my"
1"Just the swaying wildflowers."
2"Just the rustling of leaves."
ratio0.023
45.56% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount58
totalSentences133
matches
0"I didn't need to look"
1"I ducked under the low-hanging"
2"It wasn't the biting cold"
3"It was still."
4"I moved forward, boots sinking"
5"They clustered so thickly they"
6"I knelt, my jeans soaking"
7"I stood up, wiping my"
8"It was dark."
9"I spun around, my heart"
10"My voice sounded flat."
11"I reached for the Heartstone"
12"It wasn't just a warning."
13"It was a beacon."
14"I walked towards the centre"
15"They loomed ahead—great, jagged slabs"
16"They stood in a crooked"
17"It masked the metallic tang"
18"I turned my head slowly."
19"They rippled in a wind"
ratio0.436
27.67% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount115
totalSentences133
matches
0"The silver chain seared the"
1"I didn't need to look"
2"I ducked under the low-hanging"
3"The air changed instantly."
4"The damp, earthy smell of"
5"The clearing shouldn't be visible."
6"The police reports mentioned fog,"
7"The temperature here was different,"
8"It wasn't the biting cold"
9"It was still."
10"I moved forward, boots sinking"
11"The silence pressed against my"
12"Wildflowers carpeted the clearing."
13"They clustered so thickly they"
14"I knelt, my jeans soaking"
15"The petals felt soft."
16"I stood up, wiping my"
17"The smear left behind wasn't"
18"It was dark."
19"A twig snapped to my"
ratio0.865
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences133
matches(empty)
ratio0
85.71% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount4
matches
0"I ducked under the low-hanging bough of the ancient oak, stepping over the gnarled root that marked the boundary."
1"The gemstone pulsed in a rhythm that matched my own racing heart."
2"The oaks bent inward, their branches reaching down like gnarled fingers, boxing us in."
3"The flowers surged upwards, growing rapidly, blooming and dying in seconds, their petals turning black and rotting as they brushed against my skin."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"I whispered (whisper)"
dialogueSentences5
tagDensity0.2
leniency0.4
rawRatio1
effectiveRatio0.4
81.9700%