Run: 2026-02-19-01KHTY78JRDSR0J5WYJYGYCC6J

Run Details

Duration:
37.8s
Cost:
$0.035325

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The oak branches above Rory's head whispered secrets she couldn't quite catch. She'd found the entrance to the Fae Grove twenty minutes after sunset, exactly as Isolde's cryptic note had promised. The standing stones marked the boundary like ancient sentinels, their bark-covered surfaces gleaming wet in the moonlight. One step through the ring and Richmond Park vanished behind her, replaced by something older, stranger. Timeless. The Heartstone pendant pulsed against her chest, its crimson glow barely visible through her jumper. She'd worn layers tonight, expecting London's October chill. Instead, the air here felt thick as summer honey, perfumed with wildflowers that shouldn't bloom past September. "Isolde?" Her voice died in the clearing. No echo. The sound simply stopped, as if the Grove had swallowed it. Rory pulled out her mobile. No signal. The screen showed 9:47 PM, but the numbers flickered, uncertain. Time moves differently here, Isolde had warned. An hour inside could be minutes or days outside. She'd come because the note had been specific. Urgent. The Hel portals were weakening, dimensional barriers wearing thin. Something was coming through, and Isolde needed her help to stop it. Meet me at the Grove after sunset. Trust no one else. But the Grove felt empty. Rory stepped deeper into the clearing, her trainers silent on grass that seemed too green, too perfect. Wildflowers carpeted the ground in impossible abundance. Forget-me-nots and foxgloves, night-blooming jasmine and roses that glowed faintly in the darkness. Beautiful. Wrong. She'd been running deliveries for Golden Empress when the note arrived, tucked under her flat door when she returned home. Isolde's handwriting, distinctive and flowing. The paper itself had felt strange, too smooth, almost warm to the touch. A branch creaked overhead. Rory looked up. The oak canopy stretched impossibly high, disappearing into starlit darkness. But there was no wind. Nothing to make the branches move. The Heartstone's pulse quickened. She touched the pendant through her jumper, feeling its warmth spread across her palm. The crimson gem only reacted to Hel magic, to tears in reality where things that shouldn't exist might slip through. If it was pulsing here, Isolde's warning might be accurate. "You're early." Rory spun towards the voice. A figure emerged from behind one of the massive oaks, tall and elegant, wearing flowing robes that seemed to shift colour in the strange light. But it wasn't Isolde. "You're not who I'm expecting." "Neither are you." The figure stepped closer, and Rory caught a glimpse of eyes like winter frost. "But expectations are such limiting things, don't you think?" Something twisted in Rory's stomach. The pendant burned hot against her chest. "Where's Isolde?" "Indisposed. She sends her regrets." The stranger's smile revealed teeth too white, too sharp. "I'm afraid urgent business called her away. But she asked me to meet you in her stead." "Bollocks." The word hung in the air between them. The stranger's smile widened. "Such coarse language. Are all humans so charmingly direct?" Humans. As if the speaker were something else entirely. Rory backed towards the stone circle, but when she turned, the standing stones had moved. Or she had. The grove stretched differently now, paths winding where none existed before. The oaks seemed closer, their branches reaching like gnarled fingers. "The note was from you." "Clever girl." The stranger clasped pale hands behind their back. "Though I confess, I borrowed dear Isolde's penmanship. Such a distinctive hand. She taught me centuries ago, though she probably doesn't remember." The pendant pulsed faster now, its heat beginning to burn. Rory pressed her palm against it, trying to smother the glow, but crimson light leaked between her fingers. "What do you want?" "What I've always wanted. What you carry." Those winter eyes fixed on the light bleeding through her jumper. "A Heartstone pendant. So rare these days. So useful for crossing between realms." "It's not for sale." "Oh, my dear child. Who said anything about buying?" The grove shifted again. The wildflowers beneath Rory's feet began to wilt, their perfect petals turning black at the edges. The air thickened, tasting of copper and old roses. She ran. Behind her, something laughed, a sound like breaking glass. The paths twisted as she fled, oak roots rising to trip her, branches whipping at her face. The pendant's glow intensified, casting crimson shadows that danced and writhed. Her mobile showed 9:47 PM still, the numbers frozen in place. A tree loomed in her path, massive and ancient, its trunk carved with symbols that hurt to look at directly. Rory dodged left, then right, but the grove rearranged itself around her. Every path led back to the carved oak, to the stranger waiting beneath its branches. "The pendant calls to its own kind," they said conversationally. "Did you know that? Like calls to like across the realms. Your little trinket has been singing to me for weeks now, a lovely crimson song of power and possibility." Rory pressed her back against the carved trunk. The symbols burned cold against her spine. "Isolde said it would protect me from Hel magic." "Dear Isolde says many things. Not all of them true." The stranger reached into their robes and withdrew something that made the Heartstone scream with light. Another pendant, twin to hers but glowing sickly green. "Did she tell you what happens when Heartstone pendants meet? When barriers between realms grow thin?" The air around them began to tear. Through the growing rifts, Rory glimpsed something vast and hungry watching from the other side. Something that had been waiting centuries for exactly this moment. The stranger's smile became predatory. "Welcome to the real Grove, little delivery girl. I do hope you brought something worth taking."
total_cost0.035325

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount1
adverbTags
0"they said conversationally [conversationally]"
dialogueSentences24
tagDensity0.25
leniency0.5
rawRatio0.167
effectiveRatio0.083
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount950
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
26.32% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount950
totalAiIsms14
found
0
word"sentinels"
count1
1
word"gleaming"
count1
2
word"pulsed"
count2
3
word"chill"
count1
4
word"echo"
count1
5
word"flickered"
count1
6
word"perfect"
count2
7
word"pulse"
count1
8
word"quickened"
count1
9
word"warmth"
count1
10
word"stomach"
count1
11
word"loomed"
count1
highlights
0"sentinels"
1"gleaming"
2"pulsed"
3"chill"
4"echo"
5"flickered"
6"perfect"
7"pulse"
8"quickened"
9"warmth"
10"stomach"
11"loomed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences79
matches(empty)
70.52% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences79
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences97
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords946
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
61.92% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount738
uniqueNames13
maxNameDensity1.76
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Rory13
Fae1
Grove4
Isolde6
Richmond1
Park1
Heartstone3
London1
October1
September1
Hel2
Golden1
Empress1
persons
0"Rory"
1"Grove"
2"Isolde"
3"Heartstone"
4"October"
places
0"Fae"
1"Richmond"
2"Park"
3"London"
4"Hel"
globalScore0.619
windowScore0.667
13.64% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences55
glossingSentenceCount3
matches
0"quite catch"
1"robes that seemed to shift colour in the strange light"
2"seemed closer their branches reaching like gnarled fingers"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount946
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences97
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs46
mean20.57
std15.87
cv0.772
sampleLengths
012
153
240
31
419
533
641
75
839
938
104
1124
124
1344
142
1534
165
1726
1812
192
2031
211
2212
239
249
2539
265
2732
2828
294
3031
314
329
3329
342
359
3639
3747
3840
3915
409
4151
427
4325
445
4516
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences79
matches(empty)
46.15% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs130
matches
0"were weakening"
1"was coming"
2"was pulsing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences97
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount742
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.03234501347708895
lyAdverbCount13
lyAdverbRatio0.01752021563342318
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences97
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences97
mean9.75
std6.22
cv0.638
sampleLengths
012
119
217
316
41
515
68
717
81
96
102
1111
125
132
1410
157
169
178
181
199
2012
217
224
235
2417
257
2613
271
281
2920
305
3113
324
333
3410
355
366
374
3814
3920
4010
412
425
4325
444
455
4617
479
485
497
70.10% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.4639175257731959
totalSentences97
uniqueOpeners45
46.95% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences71
matches
0"Instead, the air here felt"
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount8
totalSentences71
matches
0"She'd found the entrance to"
1"She'd worn layers tonight, expecting"
2"Her voice died in the"
3"She'd come because the note"
4"She'd been running deliveries for"
5"She touched the pendant through"
6"Her mobile showed 9:47 PM"
7"they said conversationally"
ratio0.113
58.59% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount57
totalSentences71
matches
0"The oak branches above Rory's"
1"She'd found the entrance to"
2"The standing stones marked the"
3"The Heartstone pendant pulsed against"
4"She'd worn layers tonight, expecting"
5"Her voice died in the"
6"The sound simply stopped, as"
7"Rory pulled out her mobile."
8"The screen showed 9:47 PM,"
9"An hour inside could be"
10"She'd come because the note"
11"The Hel portals were weakening,"
12"Something was coming through, and"
13"Rory stepped deeper into the"
14"Wildflowers carpeted the ground in"
15"She'd been running deliveries for"
16"Isolde's handwriting, distinctive and flowing."
17"The paper itself had felt"
18"A branch creaked overhead."
19"Rory looked up."
ratio0.803
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences71
matches
0"If it was pulsing here,"
1"As if the speaker were"
ratio0.028
8.93% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount6
matches
0"Instead, the air here felt thick as summer honey, perfumed with wildflowers that shouldn't bloom past September."
1"Rory stepped deeper into the clearing, her trainers silent on grass that seemed too green, too perfect."
2"Forget-me-nots and foxgloves, night-blooming jasmine and roses that glowed faintly in the darkness."
3"A figure emerged from behind one of the massive oaks, tall and elegant, wearing flowing robes that seemed to shift colour in the strange light."
4"The paths twisted as she fled, oak roots rising to trip her, branches whipping at her face."
5"The pendant's glow intensified, casting crimson shadows that danced and writhed."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"The stranger's smile revealed (reveal)"
dialogueSentences24
tagDensity0.083
leniency0.167
rawRatio0.5
effectiveRatio0.083
83.4375%