Run: 2026-02-19-01KHTY7TM9NN6GSHEE5F22F310

Run Details

Duration:
49.2s
Cost:
$0.070895
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The blood pooled wrong. Detective Harlow Quinn crouched at the platform's edge, her worn leather watch catching the emergency lighting as she traced the crimson spread across Victorian tiles. Blood followed gravity, sought the lowest point, filled cracks and grooves with mechanical precision. This blood had stopped six inches from the drainage grate, pooled in a perfect circle as if held by invisible walls. "Stabbing victim, female, mid-twenties." DS Chen's voice echoed through the abandoned station. "Night patrol found her around three. Some urban explorer types called it in, then legged it before uniforms arrived." Quinn didn't look up. The Veil Market operated from this location, she knew. Had known for months, though proving it remained another matter entirely. The bone token in the evidence bag on her belt felt heavier than its size warranted. "Cause of death?" "Single wound to the chest. Pathologist reckons a blade, maybe eight inches. Professional job." Now she stood, knees protesting the cold that had seeped through her trousers. The station hadn't seen regular service since the forties, mothballed during the Blitz and forgotten by everyone except Transport for London's accountants and, apparently, whatever clientele frequented markets that moved with the moon. "Professional." Quinn walked the perimeter of the blood pool, counting her steps. Seven paces diameter. Geometrically perfect. "Professional killers don't leave bodies where they'll be found, Chen. They don't operate in locations that require specialist knowledge to access. And they certainly don't arrange their victims like art installations." The body lay on its back, arms positioned at precise angles from the torso, legs together, face turned toward the curved tunnel ceiling. Red curls fanned across the tiles in a pattern too deliberate for a fall. Quinn's stomach clenched. "Ma'am?" "The hair." She pulled out her torch, swept the beam across the victim's features. Round glasses, cracked but still perched on a freckled nose. A worn leather satchel lay three feet away, books spilled across the platform like the victim had tried to throw them clear. "Someone arranged her hair after death. Look at the blood pattern on the tiles versus the back of her head. She bled out face-down, then was turned." Chen moved closer, his own torch joining hers. "Ritual, then? Some occult nutter?" "Careful with assumptions." Quinn photographed the scene on her phone, muscle memory from eighteen years of crime scenes. The official photographer would document everything, but she'd learned to trust her own records. "What do we know about the victim?" "No ID yet. Pathologist estimates death around midnight based on lividity." Three hours before discovery. Plenty of time to stage a scene. Quinn approached the satchel, crouched again. Academic texts on Mesopotamian burial practices. A worn notebook filled with cramped handwriting and sketched symbols. A laminated British Museum staff card bearing the name Eva Kowalski, Research Assistant, Department of Ancient History. The chill that ran through her had nothing to do with the abandoned station's temperature. "We have an ID." She held up the card for Chen to photograph. "Cross-reference with missing persons, next of kin. I want to know everything about Eva Kowalski by the time I'm back at the station." "You're leaving?" "I'm looking." Quinn stood, moved past the body toward the tunnel mouth. Her torch beam found what she'd expected: a brass token embedded in the brickwork at shoulder height, tarnished green with age but recently touched. The surrounding dust showed finger marks. "Someone else was here tonight. Before the victim, after, possibly both." Chen appeared at her shoulder. "Could be the urban explorers. Kids love this ghost station shite." "Kids don't know where to look for entrance tokens." Quinn pried the brass disc from its housing, turned it in the light. One side bore a stylised eye, the other a crescent moon. "This isn't an explorer's trophy, Chen. It's a key." "A key to what?" The question Quinn had been asking herself for three years. Since DS Morris had followed a lead into a warehouse in Deptford and emerged wrong. Since the case files had disappeared from the system and her requests for information had been met with brick walls and early retirement suggestions. "That's what I intend to find out." She bagged the token, moved further into the tunnel. The emergency lights ended twenty feet from the platform, replaced by absolute darkness that seemed to press against her torch beam. Quinn had worked the murder squad long enough to know the sensation of being watched. This felt different. Older. "Ma'am, shouldn't we wait for forensics to clear the scene?" "The scene's already compromised. Our killer took their time, which means they were confident about access." Quinn swept her light across the curved walls, reading the layers of graffiti like tree rings. Recent tags overlay older ones, the paint colours tracking decades of trespass. But one section remained pristine. "Here." A door that shouldn't exist. Victorian ironwork set into post-war concrete, the combination architecturally impossible. No rust on the hinges despite the damp. No dust on the handle despite the years. Chen's torch joined hers. "That's not on any plans I've seen." "No. It wouldn't be." Quinn tried the handle. Locked, but the mechanism felt wrong under her palm. Too smooth. Too willing. The door wanted to open, she realised. It was waiting for something. Or someone. She released the handle, stepped back. The door remained shut, but Quinn could have sworn she heard breathing from the other side. Slow and patient, like something that had learned to wait. "Chen." "Ma'am?" "The victim's satchel. Bring it here." He retrieved the bag without question. Quinn rifled through the contents again, more carefully this time. The notebook's final entry caught her attention: coordinates, a date that matched today, and a single phrase in what looked like Greek characters. Below that, a small brass compass had been sketched in detail. "She came here looking for something." Quinn held the notebook toward her sergeant. "This location, this date. Eva Kowalski didn't stumble into a murder. She had an appointment." "With the killer?" "Or with whatever's behind that door." The breathing sound had stopped. Quinn's torch flickered once, twice, then steadied. When she turned back to the platform, the blood pool had changed. The perfect circle now bore a gap at its northern edge, a doorway-shaped absence in the crimson where none had existed before. "Chen." Quinn kept her voice level through force of will. "Please tell me you touched the crime scene." "I haven't moved from this spot." The blood hadn't evaporated. Hadn't been cleaned. It had simply decided to flow somewhere else, defying the gravity it had already ignored. Harlow Quinn had eighteen years of decorated service. She had commendations for clear thinking under pressure, for logical deduction in impossible circumstances, for never accepting easy answers. She had lost a partner to something she couldn't explain and had spent three years refusing to accept that loss. Now she stared at evidence that rewrote itself, at doors that shouldn't exist, at the arranged body of a researcher who had been looking for something she'd apparently found. "Call in forensics." Quinn moved back toward the platform, her torch beam never leaving the altered blood pattern. "Then call the museum. I want to know exactly what Eva Kowalski was researching, who she reported to, and whether anyone else knew she'd be here tonight." "You think someone at the museum's involved?" "I think someone knew she'd be alone in the dark with something dangerous." Quinn stopped at the platform edge, looked down at the victim's peaceful expression. The glasses reflected her torch beam. "And I think they counted on us writing this off as another unexplained death in London's endless collection of mysteries." The token in her evidence bag pulsed warm against her hip. Once. Twice. Like a heartbeat. "I don't do unexplained, Chen." She pulled out her phone, began composing a message to a contact she hadn't used in three years. "Get me everything on the Veil Market. And find out who sold Eva Kowalski her ticket in."
created_at"2026-02-19T12:33:16.945Z" 2/19/2026, 12:33:16 PM
model"anthropic/claude-4.5-opus-20251124"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1811
moderation_latency107
generation_time49050
tokens_prompt4671
tokens_completion2174
native_tokens_prompt4739
native_tokens_completion1888
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.070895
router(null)
provider_responses
0
endpoint_id"de32581c-2e11-4f54-8d29-e8a6e19d3038"
id"a9fd33e1-be53-47f9-a1ab-c626ea603cc7"
is_byokfalse
latency1811
model_permaslug"anthropic/claude-4.5-opus-20251124"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771504396-HMcoXoV6u9CzAg3lafNe"
upstream_id"a9fd33e1-be53-47f9-a1ab-c626ea603cc7"
total_cost0.070895
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount1
adverbTags
0"Quinn moved back [back]"
dialogueSentences45
tagDensity0.289
leniency0.578
rawRatio0.077
effectiveRatio0.044
96.28% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1343
totalAiIsmAdverbs1
found
0
adverb"carefully"
count1
highlights
0"carefully"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Chen"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
59.05% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1343
totalAiIsms11
found
0
word"traced"
count1
1
word"mechanical"
count1
2
word"perfect"
count3
3
word"echoed"
count1
4
word"stomach"
count1
5
word"chill"
count1
6
word"pristine"
count1
7
word"flickered"
count1
8
word"pulsed"
count1
highlights
0"traced"
1"mechanical"
2"perfect"
3"echoed"
4"stomach"
5"chill"
6"pristine"
7"flickered"
8"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences88
matches(empty)
94.16% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences88
filterMatches
0"watch"
hedgeMatches
0"tried to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences120
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1338
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
44.18% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions51
wordCount945
uniqueNames26
maxNameDensity2.12
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Harlow2
Quinn20
Victorian2
Chen5
Veil1
Market1
Blitz1
Transport1
London1
Seven1
Round1
Mesopotamian1
British1
Museum1
Eva1
Kowalski1
Research1
Assistant1
Department1
Ancient1
History1
One1
Morris1
Deptford1
Recent1
Greek1
persons
0"Harlow"
1"Quinn"
2"Chen"
3"Market"
4"London"
5"Eva"
6"Kowalski"
7"Morris"
8"Recent"
places
0"Deptford"
globalScore0.442
windowScore0.5
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences65
glossingSentenceCount4
matches
0"countants and, apparently, whatever clientele"
1"darkness that seemed to press against her torch beam"
2"looked like Greek characters"
3"omething she'd apparently found"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1338
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences120
matches
0"accept that loss"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs53
mean25.25
std19.42
cv0.769
sampleLengths
04
160
231
340
43
514
646
748
837
93
101
1173
1213
1339
1411
1511
1639
1715
1836
192
2053
2116
2242
234
2449
257
2649
2710
2850
2931
3011
314
3229
332
3432
351
361
376
3850
3928
403
416
4246
4318
446
4522
4647
4729
4845
497
93.30% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences88
matches
0"been met"
1"been sketched"
2"been cleaned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs160
matches
0"was waiting"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences120
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount947
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.030623020063357972
lyAdverbCount9
lyAdverbRatio0.009503695881731784
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences120
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences120
mean11.15
std7.79
cv0.698
sampleLengths
04
125
214
321
412
519
64
79
811
916
103
1114
1213
1333
1412
153
162
1731
1823
1914
203
211
2214
2310
2422
2527
268
275
2818
2914
307
3111
324
337
346
356
3610
3717
3815
3913
4023
412
4212
4324
446
4511
465
4711
4822
4911
81.94% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.5166666666666667
totalSentences120
uniqueOpeners62
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences81
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount11
totalSentences81
matches
0"She pulled out her torch,"
1"She held up the card"
2"Her torch beam found what"
3"She bagged the token, moved"
4"It was waiting for something."
5"She released the handle, stepped"
6"He retrieved the bag without"
7"It had simply decided to"
8"She had commendations for clear"
9"She had lost a partner"
10"She pulled out her phone,"
ratio0.136
89.63% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount60
totalSentences81
matches
0"The blood pooled wrong."
1"Detective Harlow Quinn crouched at"
2"Blood followed gravity, sought the"
3"This blood had stopped six"
4"DS Chen's voice echoed through"
5"Quinn didn't look up."
6"The Veil Market operated from"
7"The bone token in the"
8"The station hadn't seen regular"
9"Quinn walked the perimeter of"
10"The body lay on its"
11"Quinn's stomach clenched."
12"She pulled out her torch,"
13"A worn leather satchel lay"
14"Chen moved closer, his own"
15"Quinn photographed the scene on"
16"The official photographer would document"
17"Plenty of time to stage"
18"Quinn approached the satchel, crouched"
19"A worn notebook filled with"
ratio0.741
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences81
matches
0"Now she stood, knees protesting"
1"Now she stared at evidence"
ratio0.025
83.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount3
matches
0"The station hadn't seen regular service since the forties, mothballed during the Blitz and forgotten by everyone except Transport for London's accountants and, …"
1"The notebook's final entry caught her attention: coordinates, a date that matched today, and a single phrase in what looked like Greek characters."
2"Now she stared at evidence that rewrote itself, at doors that shouldn't exist, at the arranged body of a researcher who had been looking for something she'd app…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
87.3956%