Run: 2026-02-19-01KHTY89X1RJ3ZNBKWWDZFHV5Y

Run Details

Duration:
2m 1s
Cost:
$0.026120
Provider:
AtlasCloud

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant seared against Rory’s sternum. She hissed, yanking the silver chain from her collar. The crimson gem pulsed, erratic as a fibrillating heart, throwing scarlet shadows across the ancient oak standing stones. Richmond Park had vanished behind them. No traffic noise from the A307. No distant barking. Just a silence that pressed against her eardrums, heavy and wet, as though she’d plunged her head into a bath. "You feel that?" Rory’s fingers whitened around the chain. Nyx drifted forward, their form flickering between solid shadow and smoke. Here, between the realms, their edges softened further, bleeding into the violet twilight that passed for air. "The Veil wears thin as cobweb here," they said, voice like dry leaves scraping flagstones. "Step carefully. The ground remembers footsteps long after feet have gone." Rory checked her phone. The display flickered, digits spinning backwards from 15:47 to 03:12 to impossible symbols that looked like fractalised spiders. Dead, or rather, temporally confused. She’d charged it at Silas’s bar an hour ago. Or five minutes. She pocketed the useless device and stepped onto the grass. Wildflowers crushed beneath her heavy boots, releasing scents of honey and something metallic, like pennies dissolving in vinegar. The flora shouldn’t have bloomed in October, not in London. Yet purple foxgloves nodded beside snowdrops, beside roses red as arterial blood, all rooted in soil that shifted between rich loam and crystalline frost. Rory’s breath misted in the warm air—warm, but tasting of winter copper. The silver-green colour of the light filtering through the canopy above was wrong; fungal, casting no shadows where her feet fell, as if the sun itself had forgotten to bring its darkness. "Isolde said the grove defies season," Rory said. She kept her voice low, but the acoustics betrayed her. The words died two feet from her lips or bounced back doubled, echoing from directions that didn’t correspond to the trees. "Isolde says many things." Nyx’s violet eyes glowed brighter, twin lamps in the gathering gloom. They scanned the tree line, head tilting at an angle that suggested senses beyond the mortal five. Ancient oaks formed a cathedral nave, their branches braided overhead into a living vault that dripped amber sap—no, not sap, something thicker, slower. "Half-truths wrapped in silk. She cannot lie, but she adores misdirection. We are not welcome here, Aurora. We are tolerated." They moved deeper. The soil beneath the grass shifted texture with each step, first spongy as raw liver, then crystalline, crunching like sugar glass beneath Rory’s soles. She reached out, fingertips brushing a standing stone marked with spiralling glyphs that seemed to rotate when viewed peripherally. The stone felt wrong. Not cold granite, but feverish, humming with a subsonic thrum that travelled up her radius bone and settled in her molars, buzzing with a frequency that tasted of blue. "Something’s watching," Rory said. She kept her hand near her jacket, where the weight of the Fae-Forged Blade rested cold against her ribs. "Many somethings." Nyx pooled briefly at her feet, a puddle of sentient shade testing the earth, then reformed with a sound like wet silk tearing. "The boundary between Earth and Fae is not a wall but a wound. We walk the scab. Do not bleed." Rory almost smiled. "Poetic." "Practical." They crested a rise where the vegetation grew thickest, brambles rising like rusted iron railings. The grove opened into a bowl-shaped depression where time pooled like stagnant water, the air itself seeming thicker, viscous. In the centre stood a table hewn from a single piece of black oak, its surface inlaid with spiralling patterns that hurt to track, geometries that implied four dimensions. On it sat a single golden apple, sweating condensation in the humid air, flawless as a photograph. Rory’s left wrist itched. The small crescent-shaped scar from childhood—a stupid fall from a Cardiff climbing frame—burned with phantom heat. The Heartstone pendant thrummed in sympathy against her chest, its glow now steady, arterial, pointing toward the table like a compass needle dragged toward true north. "It’s a threshold," Rory said. Her legal training, useless here, screamed about evidence and burden of proof. "The geometry is impossible. The apple is too perfect." The symmetry of the wildflowers around the table tightened toward the fruit in Fibonacci spirals that screamed artificiality. "A keyhole. Isolde mentioned an offering." "She mentioned exchange." Nyx solidified fully, a rare gesture of alarm that made them look almost human, almost vulnerable, their shadowy features resolving into the memory of a face beneath the umbra. "The Veil is monitored by Wardens for tears, but here, in the Grove, the barrier maintains itself through transaction. Appetite. Nothing enters for free." Rory took another step. The air pressure dropped, her ears popping. The scent of roasted meat and wine—thick, cloying, Dymasian wine—suddenly washed over them, though the table stood twenty feet away. The amber light intensified, its colour deepening to something theatrical, stage-lit, like the sky above Prince Belphegor’s vineyards. "That’s not Fae," Rory said. "No," Nyx said. Their form began to fray at the edges, shadow whipped by an unfelt wind. "Something knocks from the other side. Something hungry." The apple rolled. Not fell. Rolled, deliberate and slow, across the black oak surface until it perched on the edge, facing Rory. Its skin split vertically, not with rot, but with teeth. Rows of needle-fine enamel gleamed inside the fruit, and the flesh within was not white but crimson, pulsing, veined. Rory yanked the Fae-Forged Blade free. The moonsilver ignited, casting harsh blue-white light that carved sharp shadows from Nyx’s form and made the apple-thing shriek in ultrasonic registers that shattered the crystalline soil. "Back," she snapped, not knowing if she addressed the Shade or the thing wearing fruit-skin. The ground buckled. Roots erupted, not wood but calcified bone, yellowed ribcages of ancient things clattering together in a parody of growth. The amber sky—wrong, all wrong, this wasn’t the Grove’s natural state—cracked like a dropped plate directly above the table, and through the fissure, Rory glimpsed sprawling vineyards under a bruised sun where fat grapes dripped not juice but molten gold. Dymas. The realm of Gluttony bleeding through, forced open by the exchange ritual the apple represented. "Someone’s forced the door from the other side!" Nyx said, voice rising to a shrieking gale. They surged forward, shadow wrapping around Rory’s shoulders like a cloak, trying to haul her back toward the standing stones. "The Hel portal—we must sever the connection!" Too late. The apple-thing leapt, mouth unhinging like a serpent’s jaw, and Rory brought the cold blade up in an arc that sang through the air, meeting the creature not with steel but with the logical, terrible hunger of the Fae-forged edge. The impact shuddered up her arm to the shoulder, and the creature exploded into ichor that hissed against the grass. But the crack above widened, kilometres of amber sky falling away like stage curtains. Prince Belphegor’s realm exhaled, and something vast, multi-jointed, and dripping with vineyard sap stirred in the depths, reaching toward the frail, silver light of the Grove with fingers like wine-stained bones. Rory adjusted her grip on the humming dagger, set her feet in the shifting soil, and stepped forward to meet it.
created_at"2026-02-19T12:33:32.585Z" 2/19/2026, 12:33:32 PM
model"moonshotai/kimi-k2.5-0127"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1531
moderation_latency(null)
generation_time120656
tokens_prompt5338
tokens_completion10122
native_tokens_prompt4883
native_tokens_completion9107
native_tokens_completion_images(null)
native_tokens_reasoning8156
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0261197
router(null)
provider_responses
0
endpoint_id"c1de3dab-1e75-4a69-9c51-fde39ae5bb7e"
id"09b137cfba684a21a80af0d08fb274ba"
is_byokfalse
latency1527
model_permaslug"moonshotai/kimi-k2.5-0127"
provider_name"AtlasCloud"
status200
api_type"completions"
id"gen-1771504412-2MwaKT4x4XRKGS40dbpZ"
upstream_id"09b137cfba684a21a80af0d08fb274ba"
total_cost0.0261197
cache_discount(null)
upstream_inference_cost0
provider_name"AtlasCloud"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount3
adverbTags
0"Rory’s fingers whitened around [around]"
1"Nyx pooled briefly [briefly]"
2"Nyx solidified fully [fully]"
dialogueSentences22
tagDensity0.591
leniency1
rawRatio0.231
effectiveRatio0.231
91.83% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1224
totalAiIsmAdverbs2
found
0
adverb"carefully"
count1
1
adverb"suddenly"
count1
highlights
0"carefully"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
22.39% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1224
totalAiIsms19
found
0
word"pulsed"
count1
1
word"silence"
count1
2
word"footsteps"
count1
3
word"flickered"
count1
4
word"charged"
count1
5
word"crystalline"
count3
6
word"echoing"
count1
7
word"gloom"
count1
8
word"scanned"
count1
9
word"silk"
count2
10
word"weight"
count1
11
word"flawless"
count1
12
word"perfect"
count1
13
word"resolving"
count1
14
word"shattered"
count1
15
word"depths"
count1
highlights
0"pulsed"
1"silence"
2"footsteps"
3"flickered"
4"charged"
5"crystalline"
6"echoing"
7"gloom"
8"scanned"
9"silk"
10"weight"
11"flawless"
12"perfect"
13"resolving"
14"shattered"
15"depths"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences76
matches
0"d in sympathy"
86.47% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences76
filterMatches
0"look"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences85
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1201
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions15
unquotedAttributions0
matches(empty)
64.37% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions46
wordCount1051
uniqueNames18
maxNameDensity1.71
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Rory18
Park1
Nyx7
Silas1
October1
London1
Fae-Forged2
Blade2
Cardiff1
Heartstone1
Fibonacci1
Dymasian1
Prince2
Belphegor2
Shade1
Grove2
Gluttony1
Fae-forged1
persons
0"Rory"
1"Nyx"
2"Silas"
3"Blade"
4"Prince"
5"Belphegor"
6"Shade"
7"Grove"
8"Gluttony"
places
0"Park"
1"October"
2"London"
3"Cardiff"
globalScore0.644
windowScore0.833
62.28% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences57
glossingSentenceCount2
matches
0"looked like fractalised spiders"
1"glyphs that seemed to rotate when viewed peripherally"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches7
per1kWords5.828
wordCount1201
matches
0"Not cold granite, but feverish, humming with a subsonic thrum"
1"not a wall but a wound"
2"not with rot, but with teeth"
3"not white but crimson, pulsing, veined"
4"not wood but calcified bone, yellowed ribcages of ancient things clatteri"
5"not juice but molten gold"
6"not with steel but with the logical, terrible hunger of the Fae-forged edge"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences85
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean40.03
std26.92
cv0.673
sampleLengths
06
162
29
354
449
596
639
775
879
923
1045
114
121
1380
1446
1550
1656
1749
185
1925
203
2148
2248
233
2475
2543
262
2760
2845
2921
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences76
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs171
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount1
flaggedSentences6
totalSentences85
ratio0.071
matches
0"Rory’s breath misted in the warm air—warm, but tasting of winter copper."
1"The silver-green colour of the light filtering through the canopy above was wrong; fungal, casting no shadows where her feet fell, as if the sun itself had forgotten to bring its darkness."
2"Ancient oaks formed a cathedral nave, their branches braided overhead into a living vault that dripped amber sap—no, not sap, something thicker, slower."
3"The small crescent-shaped scar from childhood—a stupid fall from a Cardiff climbing frame—burned with phantom heat."
4"The scent of roasted meat and wine—thick, cloying, Dymasian wine—suddenly washed over them, though the table stood twenty feet away."
5"The amber sky—wrong, all wrong, this wasn’t the Grove’s natural state—cracked like a dropped plate directly above the table, and through the fissure, Rory glimpsed sprawling vineyards under a bruised sun where fat grapes dripped not juice but molten gold."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1072
adjectiveStacks2
stackExamples
0"small crescent-shaped scar"
1"harsh blue-white light"
adverbCount29
adverbRatio0.027052238805970148
lyAdverbCount7
lyAdverbRatio0.0065298507462686565
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences85
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences85
mean14.13
std9.28
cv0.656
sampleLengths
06
19
218
36
46
53
620
79
811
917
1015
1111
124
1318
145
159
163
1710
1818
1910
2024
2112
2232
238
2410
2521
2615
2717
2823
2920
303
3124
3219
334
3429
354
3619
3725
3820
393
401
411
4215
4319
4429
4517
464
4716
4826
495
72.55% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.47058823529411764
totalSentences85
uniqueOpeners40
49.02% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences68
matches
0"Just a silence that pressed"
ratio0.015
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences68
matches
0"She hissed, yanking the silver"
1"they said, voice like dry"
2"She’d charged it at Silas’s"
3"She pocketed the useless device"
4"She kept her voice low,"
5"They scanned the tree line,"
6"They moved deeper."
7"She reached out, fingertips brushing"
8"She kept her hand near"
9"They crested a rise where"
10"Her legal training, useless here,"
11"Their form began to fray"
12"Its skin split vertically, not"
13"she snapped, not knowing if"
14"They surged forward, shadow wrapping"
ratio0.221
48.24% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount56
totalSentences68
matches
0"The pendant seared against Rory’s"
1"She hissed, yanking the silver"
2"The crimson gem pulsed, erratic"
3"Richmond Park had vanished behind"
4"Rory’s fingers whitened around the"
5"Nyx drifted forward, their form"
6"Here, between the realms, their"
7"they said, voice like dry"
8"Rory checked her phone."
9"The display flickered, digits spinning"
10"She’d charged it at Silas’s"
11"She pocketed the useless device"
12"Wildflowers crushed beneath her heavy"
13"The flora shouldn’t have bloomed"
14"Rory’s breath misted in the"
15"The silver-green colour of the"
16"She kept her voice low,"
17"The words died two feet"
18"Nyx’s violet eyes glowed brighter,"
19"They scanned the tree line,"
ratio0.824
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences68
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount10
matches
0"Just a silence that pressed against her eardrums, heavy and wet, as though she’d plunged her head into a bath."
1"The display flickered, digits spinning backwards from 15:47 to 03:12 to impossible symbols that looked like fractalised spiders."
2"Yet purple foxgloves nodded beside snowdrops, beside roses red as arterial blood, all rooted in soil that shifted between rich loam and crystalline frost."
3"The silver-green colour of the light filtering through the canopy above was wrong; fungal, casting no shadows where her feet fell, as if the sun itself had forg…"
4"Ancient oaks formed a cathedral nave, their branches braided overhead into a living vault that dripped amber sap—no, not sap, something thicker, slower."
5"She reached out, fingertips brushing a standing stone marked with spiralling glyphs that seemed to rotate when viewed peripherally."
6"Not cold granite, but feverish, humming with a subsonic thrum that travelled up her radius bone and settled in her molars, buzzing with a frequency that tasted …"
7"In the centre stood a table hewn from a single piece of black oak, its surface inlaid with spiralling patterns that hurt to track, geometries that implied four …"
8"The moonsilver ignited, casting harsh blue-white light that carved sharp shadows from Nyx’s form and made the apple-thing shriek in ultrasonic registers that sh…"
9"The apple-thing leapt, mouth unhinging like a serpent’s jaw, and Rory brought the cold blade up in an arc that sang through the air, meeting the creature not wi…"
86.54% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount1
matches
0"Nyx said, voice rising to a shrieking gale"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount1
fancyTags
0"she snapped (snap)"
dialogueSentences22
tagDensity0.364
leniency0.727
rawRatio0.125
effectiveRatio0.091
72.3891%