Run: 2026-02-19-01KHTY907Q8FB08DE7G2ZH8MK2

Run Details

Duration:
17.2s
Cost:
$0.008940
Provider:
Amazon Bedrock

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The rain fell in sheets that turned the Soho pavement into a mirror of broken neon. Detective Quinn pulled her collar up as she rounded the corner of Greek Street, her worn leather watch catching the glow of a late-night kebab shop. The figure she'd been tracking ducked into an alley between a shuttered record store and a vintage clothing boutique. She'd been following the lead for three hours. A witness had placed someone matching the suspect's description near the warehouse where they'd found the occult symbols last week. Quinn didn't believe in coincidence. She believed in footwork, in patience, in the methodical accumulation of facts that would eventually pin this case down. That's how she'd solved seventeen others. That's how she'd been trained. The suspect moved fast through the rain, their silhouette distorted by the downpour. Quinn increased her pace, her shoes splashing through puddles that collected in the uneven pavement. Her breathing remained steady. Her hand rested near the baton at her belt. The alley opened onto another street. Covent Garden spilled out to her left, tourists huddled under awnings despite the hour. The suspect didn't head toward them. Instead, they veered right, down a narrow passage between buildings that Quinn recognized from her years walking these streets. This one led to the underground car park beneath the old market building. A dead end, most likely. Quinn pushed forward, her jaw set. The rain intensified, hammering down so hard she could barely see three feet ahead. The suspect's outline blurred, then sharpened as a street light caught them at the entrance to the car park. They paused for just a moment, and Quinn saw their face turn back toward her. It was enough. Recognition flickered across their features before they disappeared into the darkness below. Quinn didn't break stride. She descended the concrete ramp, her eyes adjusting to the shadows. The car park was nearly empty at this hour, just a handful of vehicles scattered across the vast underground space like forgotten toys. Her footsteps echoed off the low ceiling. Water dripped from a crack somewhere above, a steady percussion beneath the sound of her pursuit. The suspect had vanished. Quinn stopped, listening. No running footsteps. No car engines. Nothing but the ambient hum of the building's infrastructure and the faint sound of traffic filtering down from street level. She moved deeper into the car park, weapon ready. Her training kicked in—scan corners, watch for movement, stay unpredictable. The concrete pillars cast long shadows that seemed to shift with each step. She passed level B1, then descended further. B2. B3. The levels grew older as she went down. The newer cars disappeared. The lighting deteriorated, relying on fewer bulbs, many of them burnt out. Water damage stained the walls a mottled gray. This section of the car park hadn't seen much use in years. A movement caught her eye. There. Near the far wall, where the concrete met what looked like an older brick structure. The suspect stood motionless, as if they'd hit a dead end themselves. Quinn advanced cautiously, her hand steady. That's when she saw it. The brick wall wasn't a wall at all. It was a painted mural covering what used to be a tunnel entrance. The paint was old, decades old maybe, but deliberate. Someone had sealed this off intentionally. The suspect moved. They stepped toward the mural and pushed hard against the brick. A section of the wall swung inward, revealing darkness beyond. Quinn raised her weapon. "Stop. Metropolitan Police." The suspect paused in the threshold but didn't turn around. Their shoulders rose and fell with controlled breathing. When they finally spoke, their voice carried a strange accent Quinn couldn't place immediately. "You don't want to follow me down here, Detective." She stopped. "How do you know I'm a detective?" "Because you move like someone trained. Because you descended into this hole without backup, which means you're too stubborn or too certain of yourself. Both traits of the police." The suspect turned slightly, just enough so she could see their profile. Young face, angular features, eyes that reflected the faint light strangely. "Either way, you're making a mistake." "Step away from the door. Put your hands where I can see them." "This isn't your territory. You're not equipped for what's down there." Quinn advanced another step. "I'll be the judge of what I'm equipped for." The suspect actually smiled. "Famous last words." They turned and descended into the darkness beyond the brick wall. Quinn reached the threshold. She pulled out her torch, its beam cutting through the blackness beyond. A tunnel. Old brick walls that predated the car park above by decades, maybe centuries. The air coming from below carried a smell she couldn't identify immediately—damp, certainly, but something else underneath. Metal, perhaps. Or copper. The tunnel descended at a steep angle. Water trickled down the walls, collecting in channels carved into the floor. The beam of her torch caught a glint of something metallic—old railway tracks, she realized. She was standing at the entrance to an abandoned Tube station. Her mind flashed back to the briefing three weeks ago. The one about the occult symbols found in impossible places. The one about rumors of an underground market that supposedly existed in the spaces between the city's formal infrastructure. She'd dismissed it as urban legend, the kind of nonsense that distracted from real police work. Now the suspect was moving deeper into that legend. Quinn could hear them descending further, their footsteps hollow against the old platforms. The torch beam caught glimpses of aged advertisements on the walls, decades old, promoting products no longer made by companies no longer in existence. The platform itself was remarkably intact, as if someone had maintained it deliberately. Kept it clean. Kept it functional. This wasn't just some random tunnel. Someone used this space. She took another step into the darkness, her torch pressed forward. The tunnel opened up, revealing the full platform of what must have been an old Tube station. The tiled walls retained their original design, faded but unmistakable. Benches still sat along the edge of the platform, though they were warped by time and moisture. The suspect stood motionless on the platform, silhouetted against something glowing further down the tunnel. Lights. Actual lights. Dozens of them, strung along the tunnel walls beyond the platform. And sound—music, voices, the ambient noise of a crowd. An actual crowd, here beneath the city, in a place that shouldn't exist. Quinn's hand tightened on her baton. Eighteen years. Eighteen years of solving cases, of piecing together evidence, of moving through the world with certainty. Eighteen years since she'd lost Morris in a situation she still didn't fully understand. The official report called it a gas leak. The circumstances suggested otherwise. She stood at the edge of that mystery again, torch beam steady, facing a choice. The suspect turned to face her fully now. "Coming?"
created_at"2026-02-19T12:33:55.452Z" 2/19/2026, 12:33:55 PM
model"anthropic/claude-4.5-haiku-20251001"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1207
moderation_latency171
generation_time16946
tokens_prompt1140
tokens_completion1848
native_tokens_prompt1125
native_tokens_completion1563
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00894
router(null)
provider_responses
0
endpoint_id"d000261c-5aeb-47d1-ac87-ad64dbe1cdb6"
id"5377499f-eaad-4036-ac26-5862c32ed428"
is_byokfalse
latency1206
model_permaslug"anthropic/claude-4.5-haiku-20251001"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771504435-W9QJjFjcGgbt8N5o0sdV"
upstream_id"5377499f-eaad-4036-ac26-5862c32ed428"
total_cost0.00894
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.2
leniency0.4
rawRatio0
effectiveRatio0
87.09% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1162
totalAiIsmAdverbs3
found
0
adverb"cautiously"
count1
1
adverb"slightly"
count1
2
adverb"deliberately"
count1
highlights
0"cautiously"
1"slightly"
2"deliberately"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
65.58% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1162
totalAiIsms8
found
0
word"methodical"
count1
1
word"flickered"
count1
2
word"footsteps"
count3
3
word"echoed"
count1
4
word"structure"
count1
5
word"glint"
count1
highlights
0"methodical"
1"flickered"
2"footsteps"
3"echoed"
4"structure"
5"glint"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences110
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences110
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences118
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1157
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
79.64% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount1066
uniqueNames10
maxNameDensity1.41
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Soho1
Quinn15
Greek1
Street1
Garden1
Young1
Tube2
Morris1
Water3
Eighteen3
persons
0"Quinn"
1"Morris"
2"Water"
places
0"Soho"
1"Greek"
2"Street"
3"Garden"
globalScore0.796
windowScore0.833
85.90% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences78
glossingSentenceCount2
matches
0"shadows that seemed to shift with each step"
1"looked like an older brick structure"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1157
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences118
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs35
mean33.06
std20.13
cv0.609
sampleLengths
061
163
241
358
459
515
661
733
841
944
1039
1141
1224
137
1432
159
169
1758
1813
1911
2013
2118
2252
2345
2455
259
2656
2710
2855
2915
3036
3150
3215
338
341
98.88% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences110
matches
0"been trained"
1"were warped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs173
matches
0"was standing"
46.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences4
totalSentences118
ratio0.034
matches
0"Her training kicked in—scan corners, watch for movement, stay unpredictable."
1"The air coming from below carried a smell she couldn't identify immediately—damp, certainly, but something else underneath."
2"The beam of her torch caught a glint of something metallic—old railway tracks, she realized."
3"And sound—music, voices, the ambient noise of a crowd."
98.24% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1071
adjectiveStacks0
stackExamples(empty)
adverbCount45
adverbRatio0.04201680672268908
lyAdverbCount18
lyAdverbRatio0.01680672268907563
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences118
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences118
mean9.81
std6.31
cv0.643
sampleLengths
016
126
219
38
420
55
619
76
85
913
1015
114
129
136
1414
156
1619
1713
185
196
2014
2119
2215
233
2412
254
2611
2723
287
2916
304
313
323
333
3420
359
3610
3713
387
391
401
418
424
4312
448
4512
465
471
4815
4912
52.54% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.3813559322033898
totalSentences118
uniqueOpeners45
33.33% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences100
matches
0"Instead, they veered right, down"
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences100
matches
0"She'd been following the lead"
1"She believed in footwork, in"
2"Her breathing remained steady."
3"Her hand rested near the"
4"They paused for just a"
5"It was enough."
6"She descended the concrete ramp,"
7"Her footsteps echoed off the"
8"She moved deeper into the"
9"Her training kicked in—scan corners,"
10"She passed level B1, then"
11"It was a painted mural"
12"They stepped toward the mural"
13"Their shoulders rose and fell"
14"They turned and descended into"
15"She pulled out her torch,"
16"She was standing at the"
17"Her mind flashed back to"
18"She'd dismissed it as urban"
19"She took another step into"
ratio0.21
25.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences100
matches
0"The rain fell in sheets"
1"Detective Quinn pulled her collar"
2"The figure she'd been tracking"
3"She'd been following the lead"
4"A witness had placed someone"
5"Quinn didn't believe in coincidence."
6"She believed in footwork, in"
7"That's how she'd solved seventeen"
8"That's how she'd been trained."
9"The suspect moved fast through"
10"Quinn increased her pace, her"
11"Her breathing remained steady."
12"Her hand rested near the"
13"The alley opened onto another"
14"Covent Garden spilled out to"
15"The suspect didn't head toward"
16"This one led to the"
17"A dead end, most likely."
18"Quinn pushed forward, her jaw"
19"The rain intensified, hammering down"
ratio0.87
50.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences100
matches
0"Now the suspect was moving"
ratio0.01
63.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences54
technicalSentenceCount6
matches
0"She believed in footwork, in patience, in the methodical accumulation of facts that would eventually pin this case down."
1"Quinn increased her pace, her shoes splashing through puddles that collected in the uneven pavement."
2"The suspect stood motionless, as if they'd hit a dead end themselves."
3"Young face, angular features, eyes that reflected the faint light strangely."
4"She'd dismissed it as urban legend, the kind of nonsense that distracted from real police work."
5"The platform itself was remarkably intact, as if someone had maintained it deliberately."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
86.1900%