Run: 2026-02-19-01KHTYC1A95ZD9JPTPV6P12FH9

Run Details

Duration:
1m 37s
Cost:
$0.001694
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The green neon sign buzzed like a dying wasp above the door. Aurora yanked the heavy oak panel open, the hinges groaning in protest against the late London night. The bell above jingled—a cheerful, discordant sound—and a blast of cold air swept through the dim interior, scattering the gathered smoke. Silas didn’t look up from the coaster he was polishing. The brass coaster was half his height, and the bar was silent, save for the ticking of an ancient clock behind the till. "Aurora Carter," Silas said, his voice rougher than the cheap scotch aging on the back shelf. "I thought you were on the late delivery run for Yu-Fei." "Not tonight." Rory stumbled past him, her boots hitting the floorboards with a heavy thud. She didn’t take off the drenched trench coat, and the hem was dark with a stain that wasn’t rain. Silas set the coaster down. It slid an inch on the wood before coming to a halt. "Yu-Fei's sick. Sent me home." "Right." Silas turned, wiping his hands on a rag that smelled of lemon polish and old secrets. He took in the line of her jaw, the way her knuckles were white as she gripped the edge of the high barstool. Her left wrist was tucked into her pocket, but the tension in her shoulder suggested it was trying to burst free. "That doesn't explain why you look like you crawled out of the Thames." "I ran into some trouble." "A body?" "Lower than that." She slid onto the stool, pulling her legs up to hide the heels of her feet. The stool legs scraped against the floor. *Scrape. Scrape.* "Pour it." Silas studied her for a long moment. The blue eyes behind the counter were hidden behind a layer of grey smoke. He reached under the bar and pulled out a bottle of twenty-year-old Talisker. No coaster for this one. He poured amber liquid into a dirty glass. "Drink." Rory grabbed the glass. It was cold in her hand, and she didn't wait for ice. She threw it back in one go. The burn hit her throat, but she didn’t wince. She wiped her mouth with the back of her hand and placed the glass back on the counter with a loud *clack*. "Thanks." "Trouble isn't specific in this town, Rory. Which one are we talking? A debt collector who got too familiar? Or someone who knew exactly what buttons to press?" A muscle in her cheek jumped. "He knew me too well." Silas leaned his forearms on the surface, invading her space. He wore his usual suit, grey and faded, the fabric tight across his shoulders. The silver signet ring on his right hand caught the dim light. "You ran away once. From a man named Evan. You said you’d never come back to a life like this." "Everyone comes back." "Not you." "Not yet." Silas sighed, a long, rattling breath that seemed to deflate the air in the room. He reached behind the bar and hit a hidden switch. The bookcase to his left rotated silently, revealing a staircase descending into darkness. "The back room. Don't touch anything. If you vomit, aim for the carpet." "You shouldn't open that up for someone who looks this bad." "The medication needs a specific fridge." She didn't argue. She stood up, the movement stiff, and followed him down the stairs. The air down here was colder, smelling of ozone and books. Silas flicked a switch, bathing the small office in harsh white light. There was no chair for her, only a couch and a metal table littered with pills and wires. "Sit." Rory sank onto the couch, pulling her knees to her chest. She rested her chin on her knees, looking like a frightened child wrapped in an expensive coat. Silas moved to the small fridge behind his desk. He opened it, the hum of cooling machinery filling the silence. He took out a small, amber bottle and a syringe. "You need stitches, Rory." "I can't go to a hospital." "Why?" "I don't have an ID. I don't have a history. I'm just a delivery girl who disappears every Tuesday." She looked up then, her bright blue eyes bloodshot. "The last time I went to a hospital, they asked too many questions. About the bruises. About the fractures." Silas rolled the rubber cap off the syringe. The snap echoed like a gunshot. He didn't look at her face; he looked at her arm, pulling it out of the pocket. She wore a heavy wool sweater. He pulled at the fabric. Dark liquid seeped through the grey wool, staining it a deep, rusty red. He exposed the skin. A jagged wound ran from her wrist up to her elbow, deep enough to bite the muscle. There was bruising blossoming around it, a map of violence in shades of purple and black. The crescent-shaped scar from her childhood was there, a silent witness to a life that was trying to swallow her whole. "Who?" "I told you. Evan." "He's not in London." "He found me." Silas cleaned the wound with a wet wipe. Rory hissed, but she didn't pull away. She watched him work, her breathing shallow. "You should have called me." "I know." "You think running to the other side of the city solves anything? You think the shadows run away when you turn off the lights?" "They run away when you turn them off." Silas narrowed his eyes. He pressed the needle into the flesh. The fluid hissed as it entered. "You're smarter than this. I taught you how to pick a lock, how to read a room. I taught you that people tell you everything if you let them." He tapped her shoulder. "But you let him get close. You let him touch you." "He hurt Eva." The mention of the childhood friend seemed to jar something loose in her. Rory flinched, pulling her arm back sharply. The syringe slipped from her fingers and clattered onto the metal table. "Don't bring her into this." Silas caught her wrist gently, his grip iron. "She was your reason for leaving. Your reason for staying. You're reckless because you think it matters if you survive or not." "I do matter." "Not as much as you think." "Shut up." "I saved you once. I can't save you from yourself." Anger sparked in her eyes. The cool, detached mask cracked. She slapped him. It wasn't a strong hit, more of a desperate swing of frustration. Silas didn’t move. He didn’t even blink. He just looked at her, waiting for the next swing. "You don't get to play the hero anymore, Silas. I'm not your project." "You're still mine." Silas stood up, the height difference between them giving him a terrifying dominance. He loomed over her, the smell of the old spy colliding with the scent of antiseptic and blood. "Finish what you started." He grabbed her uninjured wrist, pulling her off the couch and shoving her against the wall. The wall was cold, plaster crumbling slightly where her head hit it. "You will get the stitches. You will take the medicine. And you will tell me exactly where he is." "No." "You won't survive the night otherwise." "I said no." "Then you die here." Suddenly, a loud crash shattered the front of the shop. The sound of wood splintering and glass shattering echoed through the quiet street. The green neon sign flickered and died, plunging The Raven's Nest into pitch darkness. Silas froze. His hand moved to the holster under his jacket. Rory laughed. It was a dry, breathless sound. She looked past Silas' shoulder at the destroyed front door. "The shadows didn't run away when you turned off the lights," she whispered.
created_at"2026-02-19T12:35:34.866Z" 2/19/2026, 12:35:34 PM
model"z-ai/glm-4.7-flash-20260119"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency234
moderation_latency(null)
generation_time96633
tokens_prompt4618
tokens_completion3927
native_tokens_prompt4200
native_tokens_completion3612
native_tokens_completion_images(null)
native_tokens_reasoning2003
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0016936
router(null)
provider_responses
0
endpoint_id"6efb5994-8fcb-4300-9c64-ba393193f5f6"
id"chatcmpl-Rl1JDTgkcasXH9qbxjF6n9Dv"
is_byokfalse
latency75
model_permaslug"z-ai/glm-4.7-flash-20260119"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771504534-uJJEujytDoZlVyQxMKQ1"
upstream_id"chatcmpl-Rl1JDTgkcasXH9qbxjF6n9Dv"
total_cost0.0016936
cache_discount0.000003199
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences53
tagDensity0.094
leniency0.189
rawRatio0
effectiveRatio0
84.63% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1301
totalAiIsmAdverbs4
found
0
adverb"sharply"
count1
1
adverb"gently"
count1
2
adverb"slightly"
count1
3
adverb"suddenly"
count1
highlights
0"sharply"
1"gently"
2"slightly"
3"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
65.41% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1301
totalAiIsms9
found
0
word"tension"
count1
1
word"familiar"
count1
2
word"flicked"
count1
3
word"silence"
count1
4
word"echoed"
count2
5
word"loomed"
count1
6
word"shattered"
count1
7
word"flickered"
count1
highlights
0"tension"
1"familiar"
2"flicked"
3"silence"
4"echoed"
5"loomed"
6"shattered"
7"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences86
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences86
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences135
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords3
totalWords1294
ratio0.002
matches
0"Scrape. Scrape."
1"clack"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
60.41% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount893
uniqueNames6
maxNameDensity1.79
worstName"Silas"
maxWindowNameDensity2.5
worstWindowName"Silas"
discoveredNames
London1
Rory6
Silas16
Talisker1
Raven1
Nest1
persons
0"Rory"
1"Silas"
2"Raven"
places
0"London"
globalScore0.604
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount1
matches
0"breath that seemed to deflate the air in the room"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1294
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences135
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs75
mean17.25
std17.4
cv1.008
sampleLengths
050
133
227
32
449
55
61
760
813
95
102
113
1225
132
1447
151
1654
171
1828
1911
2036
2120
223
232
242
2538
2613
2711
286
2956
301
3128
3230
334
346
351
3647
3755
384
3954
401
414
424
433
4422
455
462
4724
488
4917
97.10% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences86
matches
0"was tucked"
1"were hidden"
70.97% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs155
matches
0"was polishing"
1"was trying"
2"was trying"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount1
flaggedSentences2
totalSentences135
ratio0.015
matches
0"The bell above jingled—a cheerful, discordant sound—and a blast of cold air swept through the dim interior, scattering the gathered smoke."
1"He didn't look at her face; he looked at her arm, pulling it out of the pocket."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount905
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.02430939226519337
lyAdverbCount6
lyAdverbRatio0.0066298342541436465
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences135
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences135
mean9.59
std6.67
cv0.695
sampleLengths
012
117
221
310
423
516
611
72
813
919
105
1112
125
131
1416
1523
1621
1713
185
192
203
2116
227
231
241
252
267
2714
2813
295
308
311
324
3312
347
359
3622
371
3828
396
405
4110
4214
4312
4420
453
462
472
4815
4910
43.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.2740740740740741
totalSentences135
uniqueOpeners37
41.15% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences81
matches
0"Suddenly, a loud crash shattered"
ratio0.012
52.10% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount34
totalSentences81
matches
0"She didn’t take off the"
1"It slid an inch on"
2"He took in the line"
3"Her left wrist was tucked"
4"She slid onto the stool,"
5"He reached under the bar"
6"He poured amber liquid into"
7"It was cold in her"
8"She threw it back in"
9"She wiped her mouth with"
10"He wore his usual suit,"
11"He reached behind the bar"
12"She didn't argue."
13"She stood up, the movement"
14"She rested her chin on"
15"He opened it, the hum"
16"He took out a small,"
17"She looked up then, her"
18"He didn't look at her"
19"She wore a heavy wool"
ratio0.42
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount76
totalSentences81
matches
0"The green neon sign buzzed"
1"Aurora yanked the heavy oak"
2"The bell above jingled—a cheerful,"
3"Silas didn’t look up from"
4"The brass coaster was half"
5"Silas said, his voice rougher"
6"Rory stumbled past him, her"
7"She didn’t take off the"
8"Silas set the coaster down."
9"It slid an inch on"
10"Silas turned, wiping his hands"
11"He took in the line"
12"Her left wrist was tucked"
13"She slid onto the stool,"
14"The stool legs scraped against"
15"Silas studied her for a"
16"The blue eyes behind the"
17"He reached under the bar"
18"He poured amber liquid into"
19"Rory grabbed the glass."
ratio0.938
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences81
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount2
matches
0"Silas turned, wiping his hands on a rag that smelled of lemon polish and old secrets."
1"The crescent-shaped scar from her childhood was there, a silent witness to a life that was trying to swallow her whole."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences53
tagDensity0.038
leniency0.075
rawRatio0.5
effectiveRatio0.038
83.8369%