Run: 2026-02-19-01KHTYC2MS83RDYBVS3R1Z4VSY

Run Details

Duration:
25.9s
Cost:
$0.014919
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token had been enough to get Detective Harlow Quinn into the Veil Market, but not enough to explain what she was doing there. She stood in the abandoned Tube station, breathing through her mouth to avoid the smell of copper mixed with something else. Something electric. Something wrong. The Camden tunnels ran deep, deeper than most Londoners suspected. The station had been sealed since the Blitz, its platforms reclaimed by darkness and the sort of debris that accumulated when nobody was meant to be looking. Except somebody had been looking. Somebody had been here. The body lay four metres from the platform edge, crumpled like discarded theatre curtains. Female, late twenties, pale skin already mottled with post-mortem lividity. Quinn had seen three hundred bodies, give or take. This one felt different. DS Marcus Webb crouched near the corpse, his breath misting in the cold. He'd always had narrow shoulders, the kind that made him look smaller than he was. Right now, he looked even smaller, engulfed by the station's scale. "Throat's been cut," he said without preamble. "Probably the primary injury. Blood pooling suggests she was already horizontal when it happened. Defensive wounds on her hands indicate struggle, but nothing under the nails I can see. No weapon yet." Quinn approached without responding. Rule one of crime scenes: let the silence fill up with information. She noticed Webb's jaw working. He wanted to talk. Wanted to fill the space between them with words. That meant he'd already built himself a story, and stories were the enemy of truth. The victim's fingers were curled inward. Not from rigor mortis—not yet. From defensive posture. From reaching. The left hand showed what looked like scratch marks across the knuckles, but the skin was clean. No foreign DNA under the nails. Either the attacker hadn't made contact with exposed skin, or they'd been wearing something. Gloves. Latex. Protection. The victim's clothing caught Quinn's eye. A grey wool coat, expensive. Underneath, a deep green dress. Silk blend, from the sheen of it. Not the sort of outfit someone wore to explore abandoned Tube stations for kicks. "Who found her?" Quinn asked. "Anonymous tip at oh-three-hundred. Male voice, London accent, hung up immediately after giving the location." "Recording?" "Checked with comms. Burner phone. Network pinged off a tower in King's Cross, but by the time we triangulated, it was dormant." Quinn knelt beside the body. The victim's face was turned slightly, one eye visible. Green iris. Or what remained of it. Postmortem settling had begun, that particular stillness that meant the person inside had gone completely elsewhere. "ID on her?" Quinn asked. "Nothing in her pockets. No bag, no phone, no keys." Webb shifted his weight. "That's the weird bit, though. Her coat's Burberry. Dress is Stella McCartney. Shoes are Louboutin. Someone didn't rob her." Quinn examined the shoes. Red soles, yes, but scuffed at the heel. Recent activity. The victim had been walking, had struggled. The shoes bore traces of dust that matched the station platform. Nothing unusual about that except— She leaned closer. The dust had a faint residue, something that caught the light strangely. She touched it with a gloved finger. The substance was gritty but also somehow slick. Her skin prickled. "Find the point of entry?" Quinn asked. "Three possible locations. The platform access from the north, the emergency shaft, or the maintenance tunnel from the Victoria line junction. No signs of forced entry at any of them." Three ways in. Three ways she could have left. Except someone had stopped her from leaving entirely. "What about the blood spatter?" Quinn stood, scanning the scene systematically. The blood trail began near the platform edge and ended at the body's location. Not where she'd expect it if she'd been stabbed first and then dragged. Not where she'd expect it if she'd run. A walk. Methodical. Controlled. "Minimal spatter on the platform," Webb continued, following her gaze. "Most of it here, where she is. Suggests the wound was inflicted post-mortem. Or nearly post-mortem. Exsanguination happened quickly, though. Arterial spray on the tunnel wall indicates velocity." "Show me." Quinn moved to the wall Webb indicated. The spray pattern was high, perhaps two metres up, and dispersed across a narrow section of brick. She pulled out her torch, playing it across the surface. The wall hadn't been cleaned. No attempt to hide what happened here. Unless hiding it wasn't the point. Quinn turned back to Webb. "The tip-off. Why would someone call us to a body they left behind?" "Guilt?" "Guilt looks like remorse. This looks like a message." Quinn moved to the corpse's hands again. The fingers. That reaching motion. "What was she reaching for?" Webb blinked. "Ground's clear for three metres in that direction." "Then she wasn't reaching for something on the ground." Quinn traced an imaginary line from the corpse's outstretched hand. It pointed upward, at an angle. The beam of her torch followed the trajectory across the platform, over the tracks, beyond into the darkness of the tunnel itself. "Have you checked the other side of the tracks?" she asked. "Nothing visible from here." Quinn descended to the rail line. The third rail was dead—the station had no power—but she kept her distance anyway. Habit saved lives. She aimed her torch across the opposing platform. The object was small, nearly invisible. A brass compass, its casing dull with age but etched with something that caught her light. Protective sigils. The needle pointed not north but toward the wall beside the opposite platform, where a section of brick seemed to shimmer slightly in the torch beam. Quinn's jaw tightened. She knew what that shimmer meant. She'd seen it three years ago, the night DS Morris died. "Webb," she called back to the platform. "Have you ever heard of a Veil Compass?" He didn't answer immediately. She could hear his footsteps as he approached the rail line. "No, ma'am. Should I have?" "No," Quinn said quietly. "And neither should the victim." She climbed back onto the platform and picked up the compass without glancing at Webb. The brass was warm despite the station's cold. The needle didn't waver. It pointed directly at the shimmer behind the opposite platform, that thin place where reality bent. A rift. A portal. A way to somewhere that London's Underground maps didn't show. "We need to close the station," Quinn said. "And I need to make a call before anyone else finds what she was reaching for." Webb's face had gone grey. "Ma'am, what is that thing?" "The reason a woman with money and expensive shoes ended up dead in a tunnel that doesn't officially exist." Quinn pulled out her phone. "And the reason someone wanted us to find her before someone else did." The compass needle trembled, then swung sharply to point directly at Quinn. She met Webb's eyes. His pupils had dilated, that involuntary fear response she'd learned to recognize three years ago, right before her world had shattered on a night that nobody would ever understand. "Call it in as suspicious death," Quinn commanded. "Full lockdown. And don't let anyone down those tunnels until I authorize it." Webb nodded but didn't move. He was staring at the compass, at the way its needle tracked her movements like a living thing. "Go," Quinn said. He went. The sound of his footsteps echoed up into the station, up toward the surface where the living world continued, blissfully unaware that something had reached from the spaces between things and yanked a woman into death. Quinn opened her phone and scrolled to a contact she hadn't called in two years. Eva Kowalski. The message she typed was simple: *The Market's spilling into the Underground. I have a body and a compass that points to nowhere. Where are you?* The compass needle spun suddenly, breaking its southerly focus, and pointed directly toward the tunnel entrance. The direction Eva would come from. Quinn waited for the response. She didn't have to wait long. *Christ. I'm on my way. And Harlow? Don't touch that compass again. At least not without protection.* The battery on her phone was full. It dropped to thirty percent as Quinn read those words. The compass needle spun again, faster now, and Quinn realized the corpse's reaching hand wasn't pointing at the compass at all. It was pointing at her. The victim had reached out from death itself, through blood and time and the thin spaces between one world and another, to reach the one person in London who might understand what had killed her. The detective who'd already lost everything to this.
created_at"2026-02-19T12:35:36.225Z" 2/19/2026, 12:35:36 PM
model"anthropic/claude-4.5-haiku-20251001"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency500
moderation_latency(null)
generation_time25778
tokens_prompt4671
tokens_completion2271
native_tokens_prompt4739
native_tokens_completion2036
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.014919
router(null)
provider_responses
0
endpoint_id"41d2915a-92e6-4993-b537-210b4e10cba8"
id"msg_019sN86A25SwZ5YhBkujMb5T"
is_byokfalse
latency500
model_permaslug"anthropic/claude-4.5-haiku-20251001"
provider_name"Anthropic"
status200
api_type"completions"
id"gen-1771504536-tPj0Z91aLYiYX6fr4JHq"
upstream_id"msg_019sN86A25SwZ5YhBkujMb5T"
total_cost0.014919
cache_discount(null)
upstream_inference_cost0
provider_name"Anthropic"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags16
adverbTagCount1
adverbTags
0"Quinn said quietly [quietly]"
dialogueSentences36
tagDensity0.444
leniency0.889
rawRatio0.063
effectiveRatio0.056
79.24% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1445
totalAiIsmAdverbs6
found
0
adverb"slightly"
count2
1
adverb"completely"
count1
2
adverb"quickly"
count1
3
adverb"sharply"
count1
4
adverb"suddenly"
count1
highlights
0"slightly"
1"completely"
2"quickly"
3"sharply"
4"suddenly"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
55.02% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1445
totalAiIsms13
found
0
word"electric"
count1
1
word"silence"
count1
2
word"silk"
count1
3
word"weight"
count1
4
word"scanning"
count1
5
word"methodical"
count1
6
word"traced"
count1
7
word"etched"
count1
8
word"footsteps"
count2
9
word"trembled"
count1
10
word"shattered"
count1
11
word"echoed"
count1
highlights
0"electric"
1"silence"
2"silk"
3"weight"
4"scanning"
5"methodical"
6"traced"
7"etched"
8"footsteps"
9"trembled"
10"shattered"
11"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences138
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences138
filterMatches
0"look"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences158
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords37
totalWords1436
ratio0.026
matches
0"The Market's spilling into the Underground. I have a body and a compass that points to nowhere. Where are you?"
1"Christ. I'm on my way. And Harlow? Don't touch that compass again. At least not without protection."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
31.39% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions59
wordCount1096
uniqueNames17
maxNameDensity2.37
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow2
Quinn26
Veil1
Market2
Tube2
Camden1
Londoners1
Blitz1
Marcus1
Webb11
Three2
Morris1
London2
Underground2
Kowalski1
Eva2
persons
0"Harlow"
1"Quinn"
2"Market"
3"Camden"
4"Londoners"
5"Marcus"
6"Webb"
7"Morris"
8"Kowalski"
9"Eva"
places
0"Veil"
1"London"
globalScore0.314
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences73
glossingSentenceCount1
matches
0"looked like scratch marks across the knuc"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.696
wordCount1436
matches
0"not north but toward the wall beside the opposite platform"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences158
matches
0"touch that compass"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs58
mean24.76
std15.64
cv0.632
sampleLengths
050
146
237
339
439
549
656
737
85
915
101
1122
1237
135
1433
1537
1633
177
1830
1917
2046
214
2238
2348
246
2518
261
2726
2810
299
3038
3111
324
3331
3450
3520
3615
3720
389
3943
4014
4124
4210
4337
4412
4533
4621
4723
483
4938
92.55% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences138
matches
0"been sealed"
1"was meant"
2"were curled"
3"was turned"
4"been stabbed"
5"been cleaned"
66.67% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs200
matches
0"was doing"
1"was staring"
2"wasn't pointing"
3"was pointing"
88.61% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences3
totalSentences158
ratio0.019
matches
0"Not from rigor mortis—not yet."
1"Nothing unusual about that except—"
2"The third rail was dead—the station had no power—but she kept her distance anyway."
97.61% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1100
adjectiveStacks0
stackExamples(empty)
adverbCount47
adverbRatio0.042727272727272725
lyAdverbCount16
lyAdverbRatio0.014545454545454545
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences158
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences158
mean9.09
std7.22
cv0.795
sampleLengths
025
121
22
32
410
527
65
74
814
910
109
114
1213
1315
1411
157
1632
174
1812
195
204
219
2215
236
245
253
262
2717
286
2914
301
311
321
336
345
355
367
3714
385
3915
401
4122
425
439
442
455
4616
475
4814
4919
61.60% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats16
diversityRatio0.43037974683544306
totalSentences158
uniqueOpeners68
30.03% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences111
matches
0"At least not without protection.*"
ratio0.009
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences111
matches
0"She stood in the abandoned"
1"He'd always had narrow shoulders,"
2"he said without preamble"
3"She noticed Webb's jaw working."
4"He wanted to talk."
5"She leaned closer."
6"She touched it with a"
7"Her skin prickled."
8"She pulled out her torch,"
9"It pointed upward, at an"
10"She aimed her torch across"
11"She knew what that shimmer"
12"She'd seen it three years"
13"she called back to the"
14"He didn't answer immediately."
15"She could hear his footsteps"
16"She climbed back onto the"
17"It pointed directly at the"
18"She met Webb's eyes."
19"His pupils had dilated, that"
ratio0.234
63.60% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount88
totalSentences111
matches
0"The bone token had been"
1"She stood in the abandoned"
2"The Camden tunnels ran deep,"
3"The station had been sealed"
4"Somebody had been here."
5"The body lay four metres"
6"Quinn had seen three hundred"
7"This one felt different."
8"DS Marcus Webb crouched near"
9"He'd always had narrow shoulders,"
10"he said without preamble"
11"Quinn approached without responding."
12"She noticed Webb's jaw working."
13"He wanted to talk."
14"That meant he'd already built"
15"The victim's fingers were curled"
16"The left hand showed what"
17"The victim's clothing caught Quinn's"
18"A grey wool coat, expensive."
19"Silk blend, from the sheen"
ratio0.793
45.05% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences111
matches
0"Either the attacker hadn't made"
ratio0.009
90.59% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount3
matches
0"Postmortem settling had begun, that particular stillness that meant the person inside had gone completely elsewhere."
1"The shoes bore traces of dust that matched the station platform."
2"A brass compass, its casing dull with age but etched with something that caught her light."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags16
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount1
fancyTags
0"Webb continued (continue)"
dialogueSentences36
tagDensity0.25
leniency0.5
rawRatio0.111
effectiveRatio0.056
86.0652%