Run: 2026-02-19-01KHTYDRJQKPRN3G002MB3JVN3

Run Details

Duration:
52.3s
Cost:
$0.056058
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"Spit it out." Aurora retched, her knees hitting the spongy, moss-covered ground hard. She coughed, forcing the acrid taste of ozone and burning hair from her throat. It clung to her tongue, a souvenir from tearing through the Veil. "I said, spit, Aurora." Nyx floated a few feet away, their silhouette flickering like a candle in a draught. "The air here is thick with spores. You swallow enough of it, you’ll never want to leave." "I’m trying," she gasped, wiping bile from her lip. She spat a glob of saliva onto the earth. The moss hissed, turning a vibrant, bruised purple where the spit landed. "Jesus. Where the hell are we?" "Not Hell. Not exactly." Nyx drifted closer, their form condensing into something resembling a tall man in a tattered coat, though the edges remained indistinct smoke. Violet eyes, faint and glowing, narrowed at the horizon. "Dymas. The Vineyard of Gluttony." Aurora pushed herself upright, her boots sinking slightly into the soil. She instinctively reached for the moonsilver hilt of the leaf-shaped dagger at her hip. The Fae-forged blade was cold, a grounding chill against the humid, cloying heat of the place. "It smells like a bakery built in a slaughterhouse," Aurora muttered, wrinkling her nose. The scent was overwhelming. Roasted meats, caramel, and the heavy, metallic tang of blood filled the air. Above them, there was no sun, only a sky of churning, warm amber clouds that cast everything in a sepia malaise. It didn't look like night, but it certainly wasn't day. It was a perpetual, golden twilight. "Keep close to the shadows," Nyx whispered, their voice taking on that peculiar, wind-carried quality. "Though in this blasted light, they are hard to find." They moved forward, pushing through a dense thicket of fern-like plants that reached Aurora’s shoulders. The leaves were wide and fleshy, sweating a sticky, clear resin that smelled faintly of vanilla. Aurora slapped a branch away, and it recoiled with a wet *thwack*, shuddering as if in pain. "Don't antagonise the flora," Nyx warned without looking back. "Everything here eats. Even the grass." "You could have mentioned that before we jumped through a tear in reality." "And miss the look on your face? Unlikely." Aurora rolled her eyes, stepping over a twisted root that looked suspiciously like a femur wrapped in bark. Her chest hummed with a dull heat. She pulled the silver chain from beneath her collar. The heartstone pendant, usually a dormant crimson gem, pulsed with a steady, rhythmic warmth against her skin. "It’s reacting," she said, holding the stone up. The faint inner glow beat in time with her own pulse. "Like a Geiger counter for bad decisions." "It detects the portal's proximity to the Helbound," Nyx corrected. "Or perhaps just the overwhelming density of sin. Put it away. You shine like a beacon." Ignoring the shade’s tone, she tucked the pendant back inside her shirt. "So, Isolde said the rift was widening from inside out. Does this look wide to you?" "This," Nyx gestured to the sprawling landscape before them, "is a garden. Someone tends it." They broke through the tree line and stopped dead. Before them lay a valley unlike anything in the brochures for a Welsh countryside holiday. Rows upon rows of gnarled vines stretched into the amber distance, climbing trellises made of blackened iron. But it wasn't grapes that hung from the twisting wood. Bulbous, translucent sacs, the size of watermelons, weighed down the vines. Inside each one, curled in foetal positions, were shapes. Indistinct, shadowy, but unmistakably humanoid. Fluids pumped through the translucent green veins of the plants, feeding the sacs with a rhythmic, slushy sound that echoed through the silent valley. *Squelch. Pump. Squelch.* "Are those..." Aurora’s voice died in her throat. "Souls," Nyx supplied, their violet eyes burning brighter. "Aging. Fermenting. The vintage here is... exquisite, if you have the stomach for it." "They're people." "They were people. Now they are ingredients." Aurora stepped closer to the nearest vine. The sac hung heavy, the membrane slick and wet. Inside, she saw a face—eyes closed, mouth open in a silent scream of ecstasy or agony; it was impossible to tell. The vine pulsed, a surge of crimson liquid rushing down the stem and into the sac. The face inside twitched. "We need to cut them down," Aurora said, her hand tightening on the Fae blade. "Don't be a fool." Nyx materialized a solid hand and gripped her shoulder. The touch was icy, sending a shock through her system. "You are mortal. You touch that vine, and the connection will shatter your mind. Besides, look at the soil." Aurora looked down. The earth between the rows wasn't dirt. It was composed of millions of tiny, crushed fragments. White chips. Teeth. Bone. "Foundations matter," Nyx murmured. "Prince Belphegor prides himself on sustainability." A sound truncated her reply—a low, reverberating bell tolling from somewhere deep within the valley. It wasn't metal striking metal; it sounded wet, like a heavy stone dropped into deep mud. The vines around them began to tremble. The sacs writhed. "Dinner bell?" Aurora asked, stepping back. "Harvest," Nyx hissed. They dissolved into a puddle of shadow on the ground, sliding rapidly toward a cluster of rocks. "Move. Now." Aurora didn't argue. She sprinted after the shadow, diving behind a jagged outcrop of rock just as the ground began to rumble. From the amber haze at the far end of the valley, figures emerged. They were massive, lumbering shapes, easily ten feet tall. Their skin was pale and doughy, stretching endlessly over bloated frames. They wore aprons of stitched leather—human skin, Aurora realized with a jolt of nausea—and carried shears the size of scythes. "The Wardens of Gluttony," Nyx’s voice whispered directly into her ear, though they weren't visible. "Stay low. If they smell the mortal blood in your veins, they won't wait for you to ferment." One of the giants stopped at the vine Aurora had just been inspecting. It raised a massive, fleshy hand and caressed the sac. The creature’s face was a ruin of excess—multiple chins melting into a thick neck, eyes buried in folds of fat, a mouth that was a vertical slit with too many teeth. It sniffed the air. The giant turned its head slowly, the rolls of flesh shifting with a wet slap. It looked directly at the rock hiding Aurora. "It smells me," Aurora whispered, her grip on the moonsilver dagger slippery with sweat. "It smells the Fae magic on your blade," Nyx countered. "Or the hope. They love the taste of hope. It’s like coriander to them." The giant took a step toward them. The ground shook. Another step. It raised the massive shears, the blades caked in dried red rust. Aurora shifted her stance, preparing to run or fight, though the physics of fighting a ten-foot mound of blubber seemed poor. She glanced at the vines behind the creature. The fluid pumping through them was accelerating, the heartbeat of the valley hammering faster, harder. "Nyx," she said. "Can you shift?" "Into what? A bigger monster? I’m a shadow, Aurora, not a dragon." "Distract it." "I despise you." The shadow beside her elongated, stretching out across the bone-dust soil. Nyx erupted from the ground ten yards to the left, forming a silhouette of a man waving his arms. "Oi! Lard-arse!" Nyx shouted. The voice wasn't a whisper now; it cracked like thunder. The giant roared—a sound of wet gurgling rage—and swung the shears toward the shade. The blade passed harmlessly through Nyx’s midsection, dissipating the smoke form, but the creature’s momentum carried it forward, stumbling. "Run!" Nyx’s voice echoed from everywhere at once. Aurora bolted. She didn't run away from the giant; she ran *under* it. As the creature tried to right itself, she slid across the slick, bony soil, sliding between its massive, tree-trunk legs. She slashed upward with the Fae-forged blade. Moonsilver met supernatural flesh. The blade didn't just cut; it unmade. The giant shrieked, a high-pitched squeal like a boiling kettle, as the dagger sliced through its inner thigh. Black ichor sprayed out, smelling of sour milk and rot. Aurora scrambled to her feet on the other side, her chest heaving. The giant collapsed to one knee, the earth shuddering under the impact. But the shriek had done its job. Across the valley, a dozen other heads turned. Twelve pairs of eyes buried in fat locked onto her. The tolling bell sped up, becoming a frantic, wet heartbeat. "Well," Aurora said, wiping the black slime from her cheek as Nyx materialized beside her, solid and looking grim. "We found the locals." "And now," Nyx said, their hands dissolving into smoky claws, "we are the main course."
created_at"2026-02-19T12:36:31.456Z" 2/19/2026, 12:36:31 PM
model"google/gemini-3-pro-preview-20251117"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4229
moderation_latency(null)
generation_time52217
tokens_prompt5338
tokens_completion2991
native_tokens_prompt5247
native_tokens_completion3797
native_tokens_completion_images0
native_tokens_reasoning1730
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.056058
router(null)
provider_responses
0
endpoint_id"c9badacd-c552-40a2-86e6-4b4e8dd4318f"
is_byokfalse
latency4229
model_permaslug"google/gemini-3-pro-preview-20251117"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771504591-fvRRrbj5tFsY9r7u48GC"
upstream_id(null)
total_cost0.056058
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags24
adverbTagCount1
adverbTags
0"Nyx’s voice whispered directly [directly]"
dialogueSentences48
tagDensity0.5
leniency1
rawRatio0.042
effectiveRatio0.042
93.19% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1469
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"slowly"
count1
highlights
0"slightly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
52.35% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1469
totalAiIsms14
found
0
word"chill"
count1
1
word"churning"
count1
2
word"pulsed"
count2
3
word"rhythmic"
count2
4
word"warmth"
count1
5
word"pulse"
count1
6
word"beacon"
count1
7
word"echoed"
count2
8
word"stomach"
count1
9
word"pumping"
count1
10
word"whisper"
count1
highlights
0"chill"
1"churning"
2"pulsed"
3"rhythmic"
4"warmth"
5"pulse"
6"beacon"
7"echoed"
8"stomach"
9"pumping"
10"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences113
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences113
filterMatches(empty)
hedgeMatches
0"began to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences137
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords5
totalWords1452
ratio0.003
matches
0"thwack"
1"Squelch. Pump. Squelch."
2"under"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
62.97% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions48
wordCount1149
uniqueNames9
maxNameDensity1.74
worstName"Aurora"
maxWindowNameDensity3
worstWindowName"Aurora"
discoveredNames
Veil1
Violet1
Fae-forged2
Aurora20
Ignoring1
Welsh1
Nyx18
Fae3
One1
persons
0"Violet"
1"Aurora"
2"Nyx"
places
0"Veil"
globalScore0.63
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences87
glossingSentenceCount1
matches
0"seemed poor"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1452
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences137
matches
0"clouds that cast"
1"on that peculiar"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs60
mean24.2
std15.64
cv0.646
sampleLengths
03
136
236
336
440
541
614
754
825
948
1015
1113
128
1351
1426
1526
1628
1715
189
1942
2052
218
2222
232
247
2557
2615
2742
2823
2910
3031
3110
326
3322
3422
3553
3633
3754
384
3923
4014
4124
4224
4344
446
4512
462
473
4830
4914
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences113
matches
0"was composed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs199
matches
0"was accelerating"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount5
flaggedSentences9
totalSentences137
ratio0.066
matches
0"Inside, she saw a face—eyes closed, mouth open in a silent scream of ecstasy or agony; it was impossible to tell."
1"A sound truncated her reply—a low, reverberating bell tolling from somewhere deep within the valley."
2"It wasn't metal striking metal; it sounded wet, like a heavy stone dropped into deep mud."
3"They wore aprons of stitched leather—human skin, Aurora realized with a jolt of nausea—and carried shears the size of scythes."
4"The creature’s face was a ruin of excess—multiple chins melting into a thick neck, eyes buried in folds of fat, a mouth that was a vertical slit with too many teeth."
5"The voice wasn't a whisper now; it cracked like thunder."
6"The giant roared—a sound of wet gurgling rage—and swung the shears toward the shade."
7"She didn't run away from the giant; she ran *under* it."
8"The blade didn't just cut; it unmade."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1165
adjectiveStacks1
stackExamples
0"spongy, moss-covered ground"
adverbCount27
adverbRatio0.02317596566523605
lyAdverbCount16
lyAdverbRatio0.013733905579399141
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences137
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences137
mean10.6
std5.88
cv0.554
sampleLengths
03
110
214
312
419
517
69
79
812
96
1026
119
125
1311
1414
1516
1614
174
1813
1921
2010
216
2215
2310
2415
2516
2617
279
286
2913
308
3118
327
339
3417
358
3611
377
3810
3916
4012
4116
4215
439
4415
4517
4610
4711
489
495
70.56% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.46715328467153283
totalSentences137
uniqueOpeners64
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences99
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences99
matches
0"She coughed, forcing the acrid"
1"It clung to her tongue,"
2"she gasped, wiping bile from"
3"She spat a glob of"
4"She instinctively reached for the"
5"It didn't look like night,"
6"It was a perpetual, golden"
7"They moved forward, pushing through"
8"Her chest hummed with a"
9"She pulled the silver chain"
10"she said, holding the stone"
11"They broke through the tree"
12"It was composed of millions"
13"It wasn't metal striking metal;"
14"They dissolved into a puddle"
15"She sprinted after the shadow,"
16"They were massive, lumbering shapes,"
17"Their skin was pale and"
18"They wore aprons of stitched"
19"It raised a massive, fleshy"
ratio0.263
35.76% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount84
totalSentences99
matches
0"Aurora retched, her knees hitting"
1"She coughed, forcing the acrid"
2"It clung to her tongue,"
3"Nyx floated a few feet"
4"she gasped, wiping bile from"
5"She spat a glob of"
6"The moss hissed, turning a"
7"Nyx drifted closer, their form"
8"Violet eyes, faint and glowing,"
9"Aurora pushed herself upright, her"
10"She instinctively reached for the"
11"The Fae-forged blade was cold,"
12"Aurora muttered, wrinkling her nose"
13"The scent was overwhelming."
14"It didn't look like night,"
15"It was a perpetual, golden"
16"Nyx whispered, their voice taking"
17"They moved forward, pushing through"
18"The leaves were wide and"
19"Aurora slapped a branch away,"
ratio0.848
50.51% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences99
matches
0"Before them lay a valley"
ratio0.01
74.18% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences52
technicalSentenceCount5
matches
0"The leaves were wide and fleshy, sweating a sticky, clear resin that smelled faintly of vanilla."
1"Aurora rolled her eyes, stepping over a twisted root that looked suspiciously like a femur wrapped in bark."
2"Fluids pumped through the translucent green veins of the plants, feeding the sacs with a rhythmic, slushy sound that echoed through the silent valley."
3"The creature’s face was a ruin of excess—multiple chins melting into a thick neck, eyes buried in folds of fat, a mouth that was a vertical slit with too many t…"
4"The blade passed harmlessly through Nyx’s midsection, dissipating the smoke form, but the creature’s momentum carried it forward, stumbling."
20.83% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags24
uselessAdditionCount5
matches
0"Nyx floated, their silhouette flickering like a candle in a draught"
1"Nyx whispered, their voice taking on that peculiar, wind-carried quality"
2"Nyx supplied, their violet eyes burning brighter"
3"Aurora said, her hand tightening on the Fae blade"
4"Nyx said, their hands dissolving into smoky claws,"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags16
fancyCount10
fancyTags
0"she gasped (gasp)"
1"Aurora muttered (mutter)"
2"Nyx whispered (whisper)"
3"Nyx warned (warn)"
4"Nyx corrected (correct)"
5"Nyx murmured (murmur)"
6"Nyx hissed (hiss)"
7"Nyx’s voice whispered directly (whisper)"
8"Aurora whispered (whisper)"
9"Nyx shouted (shout)"
dialogueSentences48
tagDensity0.333
leniency0.667
rawRatio0.625
effectiveRatio0.417
78.4780%