Run: 2026-02-19-01KHTYEH1W437QVXZ2XPMN9XBE

Run Details

Duration:
1m 6s
Cost:
$0.003216
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The crunch of gravel under her boots sounded unnaturally loud. Rory adjusted the strap of her bag, fingers brushing the cold metal of the torch clipped to her belt. The Fae Grove loomed ahead, its ancient oak standing stones silhouetted against the moonlit sky. She’d been here before, but never this late. Never alone. The air felt heavier tonight, thick with something she couldn’t name. She hesitated at the boundary, the Heartstone pendant warm against her chest. Its faint crimson glow pulsed in rhythm with her heartbeat. *Just get in, get the sample, and get out,* she reminded herself. Eva needed it for her research, and Rory owed her that much. Still, the place felt... different. Like it was holding its breath. The first few steps into the Grove were uneventful. The usual wildflowers bloomed in defiance of season, their sweet scent mingling with the damp earth. But then she heard it—a low, guttural hum that wasn’t there before. She froze, straining to pinpoint its source. It disappeared as quickly as it came. “Probably just the wind,” she muttered, though the air was still. Her torch flickered faintly as she moved deeper into the clearing, casting long shadows that danced unnervingly across the standing stones. Something shifted at the edge of her vision—a flicker of movement too quick to catch. She spun around, torchlight slicing through the darkness. Nothing. A faint rustling sound came from behind her. Leaves, maybe. Or something else. She turned again, slower this time, scanning the shadows. The torchlight caught on something reflective—eyes? No, just dew on the leaves. She exhaled sharply, her breath visible in the cold air. *Get it together, Carter.* The Heartstone warmed abruptly, its heat searing against her skin. She clutched it instinctively, her pulse quickening. Eva had warned her about this—it reacted near Hel portals. But there shouldn’t be any here. Not in the Grove. The hum returned, louder this time, vibrating through her bones. It wasn’t just sound; it was a *presence*, pressing against her from all sides. She took another step forward, torchlight wavering. The ground beneath her feet felt... wrong. Soft, shifting, like walking on something alive. Her boot sank slightly, and she jerked it back, heart pounding. The torch flickered wildly, casting jagged shadows that seemed to twist and writhe. She shook it, willing it to stabilize, but the light only dimmed further. The rustling came again, closer now. She swung the torch toward the sound, but it died completely, plunging her into darkness. Panic clawed at her throat as she fumbled for her phone, the screen’s harsh light a poor substitute. The hum intensified, a deep, resonant thrum that seemed to emanate from the very earth. She spun around, phone light cutting through the blackness, and froze. The standing stones were gone. The Grove was gone. She stood in an endless void, the ground beneath her feet soft and yielding. The Heartstone pulsed rapidly, its warmth now a searing heat. She reached for it instinctively, her fingers brushing the smooth silver chain. “Who’s there?” she demanded, her voice trembling. The void swallowed the words whole, leaving an oppressive silence. Movement caught her eye—shadows shifting in the darkness, coalescing into shapes that defied logic. Long, sinuous forms slithered just beyond the edge of her light, their outlines blurring like smoke. She backed away, her boots sinking deeper into the soft ground. The shapes followed, their movements fluid and unnatural. The hum grew louder, a cacophony of dissonant tones that scraped at her mind. She clamped her hands over her ears, but it seeped through, vibrating her very soul. A voice—no, voices—seeped into the chaos, layered and discordant. Words she couldn’t understand, couldn’t even place, hissed and growled around her. The Heartstone pulsed wildly, its glow casting eerie shadows across her face. She stumbled backward, her foot catching on something unseen. She fell hard, the soft ground yielding beneath her. Something冰冷冰冷冰冷冰冷冰冷冰冷冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰凉冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冰冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冰冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰冷冷冰冰
created_at"2026-02-19T12:36:56.515Z" 2/19/2026, 12:36:56 PM
model"deepseek/deepseek-chat-v3"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency290
moderation_latency(null)
generation_time66211
tokens_prompt4560
tokens_completion3490
native_tokens_prompt4144
native_tokens_completion2124
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00321644
router(null)
provider_responses
0
endpoint_id"5294d55f-9012-496b-8f22-8cc919432dcd"
id"chatcmpl-R8YMrSEYmLIEwjH99kozF3i5"
is_byokfalse
latency81
model_permaslug"deepseek/deepseek-chat-v3"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771504616-eZzv2DBT3Cwq3EXV6lpk"
upstream_id"chatcmpl-R8YMrSEYmLIEwjH99kozF3i5"
total_cost0.00321644
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences2
tagDensity1
leniency1
rawRatio0
effectiveRatio0
54.55% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount660
totalAiIsmAdverbs6
found
0
adverb"quickly"
count1
1
adverb"sharply"
count1
2
adverb"slightly"
count1
3
adverb"completely"
count1
4
adverb"very"
count2
highlights
0"quickly"
1"sharply"
2"slightly"
3"completely"
4"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount660
totalAiIsms17
found
0
word"loomed"
count1
1
word"pulsed"
count3
2
word"flickered"
count2
3
word"flicker"
count1
4
word"scanning"
count1
5
word"searing"
count2
6
word"pulse"
count1
7
word"wavering"
count1
8
word"pounding"
count1
9
word"warmth"
count1
10
word"oppressive"
count1
11
word"silence"
count1
12
word"cacophony"
count1
highlights
0"loomed"
1"pulsed"
2"flickered"
3"flicker"
4"scanning"
5"searing"
6"pulse"
7"wavering"
8"pounding"
9"warmth"
10"oppressive"
11"silence"
12"cacophony"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences69
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences69
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences69
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen21
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords14
totalWords653
ratio0.021
matches
0"Just get in, get the sample, and get out,"
1"Get it together, Carter."
2"presence"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions12
wordCount647
uniqueNames5
maxNameDensity0.62
worstName"Grove"
maxWindowNameDensity1
worstWindowName"Grove"
discoveredNames
Fae1
Grove4
Heartstone4
Rory2
Hel1
persons
0"Heartstone"
1"Rory"
places
0"Fae"
1"Grove"
2"Hel"
globalScore1
windowScore1
60.71% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences56
glossingSentenceCount2
matches
0"shadows that seemed to twist and writhe"
1"thrum that seemed to emanate from the very earth"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount653
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences69
matches(empty)
45.88% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs13
mean50.23
std15.6
cv0.311
sampleLengths
065
157
251
356
448
561
658
765
845
947
1048
1151
121
95.09% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences69
matches
0"were gone"
1"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs120
matches
0"was holding"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount1
flaggedSentences7
totalSentences69
ratio0.101
matches
0"But then she heard it—a low, guttural hum that wasn’t there before."
1"Something shifted at the edge of her vision—a flicker of movement too quick to catch."
2"The torchlight caught on something reflective—eyes?"
3"Eva had warned her about this—it reacted near Hel portals."
4"It wasn’t just sound; it was a *presence*, pressing against her from all sides."
5"Movement caught her eye—shadows shifting in the darkness, coalescing into shapes that defied logic."
6"A voice—no, voices—seeped into the chaos, layered and discordant."
89.68% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount654
adjectiveStacks0
stackExamples(empty)
adverbCount33
adverbRatio0.05045871559633028
lyAdverbCount14
lyAdverbRatio0.021406727828746176
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences69
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences69
mean9.46
std4.5
cv0.476
sampleLengths
010
119
215
38
42
511
612
710
812
912
104
111
126
139
1416
1512
167
177
1811
1921
2015
218
221
238
242
253
269
276
286
2910
304
3110
327
3310
346
354
3610
3714
387
396
401
417
4211
4313
4413
456
4615
4718
4815
4911
64.25% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.42028985507246375
totalSentences69
uniqueOpeners29
52.91% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences63
matches
0"*Just get in, get the"
ratio0.016
67.62% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences63
matches
0"She’d been here before, but"
1"She hesitated at the boundary,"
2"Its faint crimson glow pulsed"
3"She froze, straining to pinpoint"
4"It disappeared as quickly as"
5"she muttered, though the air"
6"Her torch flickered faintly as"
7"She spun around, torchlight slicing"
8"She turned again, slower this"
9"She exhaled sharply, her breath"
10"She clutched it instinctively, her"
11"It wasn’t just sound; it"
12"She took another step forward,"
13"Her boot sank slightly, and"
14"She shook it, willing it"
15"She swung the torch toward"
16"She spun around, phone light"
17"She stood in an endless"
18"She reached for it instinctively,"
19"she demanded, her voice trembling"
ratio0.381
47.30% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount52
totalSentences63
matches
0"The crunch of gravel under"
1"Rory adjusted the strap of"
2"The Fae Grove loomed ahead,"
3"She’d been here before, but"
4"The air felt heavier tonight,"
5"She hesitated at the boundary,"
6"Its faint crimson glow pulsed"
7"Eva needed it for her"
8"The first few steps into"
9"The usual wildflowers bloomed in"
10"She froze, straining to pinpoint"
11"It disappeared as quickly as"
12"she muttered, though the air"
13"Her torch flickered faintly as"
14"Something shifted at the edge"
15"She spun around, torchlight slicing"
16"A faint rustling sound came"
17"She turned again, slower this"
18"The torchlight caught on something"
19"She exhaled sharply, her breath"
ratio0.825
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences63
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount1
matches
0"Her torch flickered faintly as she moved deeper into the clearing, casting long shadows that danced unnervingly across the standing stones."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount2
matches
0"she muttered, though the air was still"
1"she demanded, her voice trembling"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"she muttered (mutter)"
1"she demanded (demand)"
dialogueSentences2
tagDensity1
leniency1
rawRatio1
effectiveRatio1
72.5999%