Run: 2026-02-19-01KHTYF5HJRSBWMTMMBPDTX35H

Run Details

Duration:
1m 36s
Cost:
$0.000000
Provider:
Arcee AI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone pendant pulsed against Rory's chest as she approached the grove. Its crimson glow illuminated the path ahead, casting strange shadows across the forest floor. She'd been walking for what felt like hours, though the pendant's warmth suggested otherwise. Time moved differently here. Something crunched behind her. Rory froze, hand instinctively reaching for the small knife at her belt. The sound had come from deeper in the woods, away from the path. She'd chosen this route specifically to avoid the main trails, but now she wondered if isolation was a blessing or a curse. "Hello?" Her voice sounded small in the vast darkness. "Is someone there?" No answer. Just the rustle of leaves in a wind that shouldn't exist this deep in the trees. The pendant grew warmer. Not uncomfortably so, but enough to remind her it was there. Watching. Guiding. She continued forward, each step measured and deliberate. The air grew thicker with each passing moment, carrying the scent of damp earth and something else. Something sweet and cloying, like overripe fruit left to rot in the sun. Another sound. This time to her left. Rory's heart hammered against her ribs as she turned toward the noise. Nothing but darkness and trees. But the shadows seemed deeper here, as if they were gathering, pooling in the spaces between the oaks. The pendant flared hot against her skin. She pulled it out, examining the crimson stone in the dim light. Its surface seemed to swirl, as if containing a tiny storm. The silver chain felt warm to the touch, almost alive. Something moved at the edge of her vision. Rory spun around, knife drawn. The grove remained still, silent except for her own ragged breathing. But she couldn't shake the feeling of being watched. Studied. The air grew colder. Her breath fogged before her face, though the night had been warm when she entered the woods. "Hello?" she called again, her voice stronger this time. "I know you're there. Show yourself." Silence. Then, from somewhere far too close: "We've been expecting you, Rory." The voice was neither male nor female. It seemed to come from everywhere and nowhere at once, echoing through the trees like a whisper carried on the wind. Rory's grip tightened on her knife. "Who are you? What do you want?" "We want what you want." The voice sounded amused. "Though perhaps not in the way you expect." She took a step back, then another. The shadows seemed to follow her movement, flowing like liquid across the forest floor. The pendant's warmth intensified, becoming almost painful against her skin. "Don't run," the voice said. "It only makes things... complicated." Rory's mind raced. She'd come here seeking answers about the Fae realm, about the strange occurrences plaguing London. But now, standing in this ancient grove with something watching her from the darkness, she wondered if some questions were better left unasked. The shadows moved again. Closer this time. She backed away faster, her boots crunching on dead leaves. The pendant burned against her chest, its crimson light pulsing in time with her racing heart. The sweet-rotten smell grew stronger, mixing with something else. Something metallic. Blood. Rory's breath caught in her throat. The shadows ahead of her seemed to coalesce, taking on a vaguely humanoid shape. Taller than any person should be, with limbs that bent at unnatural angles. "We could help each other," the voice said, now coming from the shadow itself. "You want to understand. We want... to be understood." The shape stepped forward into a shaft of moonlight filtering through the trees. Rory's knife hand trembled as she got her first clear look at what was watching her. It wasn't human. Not entirely. The creature's skin seemed to shift and flow like oil on water, constantly changing color and texture. Its face was a smooth expanse of flesh, devoid of features except for a mouth that stretched too wide, filled with rows of needle-like teeth. "We know about your friend," it said, its voice taking on a new quality. Something hungry. "The one who disappeared. We can help you find her." Rory's blood ran cold. "How do you know about Eva?" The creature smiled, its mouth stretching impossibly wide. "We know many things, Rory. Things you couldn't possibly imagine." The pendant's heat became unbearable. Rory cried out, clutching at the chain around her neck. The creature's eyes—suddenly there, gleaming like polished obsidian—fixed on the glowing stone. "Ah," it breathed. "So that's what you're hiding." Rory backed away, the knife feeling useless in her hand. The creature followed, its movements fluid and wrong. The shadows around it seemed to reach out, grasping at the air like hungry fingers. "You can't escape us," it said, its voice taking on a singsong quality. "Not here. Not anywhere." The pendant flared white-hot against Rory's chest. She screamed, tearing at the chain. The metal burned her fingers, but she couldn't let go. Couldn't stop. The creature lunged. Rory threw herself to the side, rolling through damp leaves and fallen branches. The pendant's chain snapped, the stone flying free into the darkness. She scrambled to her feet, knife raised, but the creature was gone. Only the shadows remained. Watching. Waiting. She backed away slowly, keeping her eyes on the darkness. The pendant lay somewhere behind her, its crimson glow pulsing like a beacon in the night. She couldn't leave it behind, but every instinct screamed at her not to turn her back on the shadows. A twig snapped behind her. Rory spun around, knife at the ready. Another creature stood there, identical to the first except for the way its flesh seemed to ripple with colors that hurt to look at directly. "We're everywhere," it said, its voice a chorus of whispers. "In the light. In the dark. In the spaces between." She turned to run and found herself face to face with a third creature. And a fourth. They surrounded her, a circle of shifting flesh and too-wide smiles. The pendant's glow intensified behind her, casting long shadows across the forest floor. The creatures watched it hungrily, their obsidian eyes gleaming. "Give it to us," they whispered in unison. "Give us the Heartstone." Rory's mind raced. She couldn't fight them all. Couldn't outrun them in this strange place where time and space seemed to bend to unknown rules. The pendant pulsed once, twice. A pattern. A rhythm. Understanding dawned. Rory reached behind her, fingers closing around the warm stone. She held it high, letting its crimson light bathe the clearing. The creatures hissed, drawing back as if burned by the glow. "You want it?" Rory's voice shook, but she forced herself to sound stronger than she felt. "Come and get it." The creatures lunged as one, their mouths stretching wide to reveal rows of teeth that seemed to multiply with each passing second. Rory closed her eyes and focused on the pendant's rhythm, its pulse syncing with her own racing heart. The world exploded in crimson light.
created_at"2026-02-19T12:37:17.497Z" 2/19/2026, 12:37:17 PM
model"arcee-ai/trinity-large-preview:free"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency508
moderation_latency(null)
generation_time96253
tokens_prompt4560
tokens_completion1849
native_tokens_prompt3976
native_tokens_completion1454
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses
0
endpoint_id"b9d81865-ce9a-432a-9cd5-0d9be55e7cb5"
id"chatcmpl-8b663176d9fcbf39"
is_byokfalse
latency122
model_permaslug"arcee-ai/trinity-large-preview"
provider_name"Arcee AI"
status200
api_type"completions"
id"gen-1771504637-wp3MEJfqqWLOskWH4uHW"
upstream_id"chatcmpl-8b663176d9fcbf39"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Arcee AI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount1
adverbTags
0"she called again [again]"
dialogueSentences26
tagDensity0.423
leniency0.846
rawRatio0.091
effectiveRatio0.077
87.21% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1173
totalAiIsmAdverbs3
found
0
adverb"suddenly"
count1
1
adverb"slowly"
count1
2
adverb"hungrily"
count1
highlights
0"suddenly"
1"slowly"
2"hungrily"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
23.27% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1173
totalAiIsms18
found
0
word"pulsed"
count2
1
word"warmth"
count2
2
word"measured"
count1
3
word"almost alive"
count1
4
word"silence"
count1
5
word"echoing"
count1
6
word"whisper"
count1
7
word"raced"
count2
8
word"racing"
count2
9
word"trembled"
count1
10
word"gleaming"
count2
11
word"beacon"
count1
12
word"pulse"
count1
highlights
0"pulsed"
1"warmth"
2"measured"
3"almost alive"
4"silence"
5"echoing"
6"whisper"
7"raced"
8"racing"
9"trembled"
10"gleaming"
11"beacon"
12"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"blood ran cold"
count1
highlights
0"blood ran cold"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences115
matches(empty)
31.06% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount9
narrationSentences115
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences130
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1168
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
63.38% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount1039
uniqueNames5
maxNameDensity1.73
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Heartstone1
Rory18
Silence1
Fae1
London1
persons
0"Rory"
places
0"London"
globalScore0.634
windowScore0.667
16.67% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences75
glossingSentenceCount4
matches
0"felt like hours, though the pendant's w"
1"seemed deeper here, as if they were gathering, pooling in the spaces between the oaks"
2"as if containing a tiny storm"
3"teeth that seemed to multiply with each passing second"
28.77% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.712
wordCount1168
matches
0"Not uncomfortably so, but enough to remind her it was there"
1"neither male nor"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences130
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs56
mean20.86
std12.98
cv0.622
sampleLengths
044
14
247
312
418
517
638
77
835
97
1033
118
1226
1321
1415
157
165
1728
1813
1917
2031
2110
2241
237
2437
251
2633
2723
2829
295
3042
3126
3210
3318
3427
358
3633
3717
3825
393
4036
416
4245
435
4432
4520
4628
4722
4812
4925
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences115
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs189
matches
0"were gathering"
1"was watching"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences1
totalSentences130
ratio0.008
matches
0"The creature's eyes—suddenly there, gleaming like polished obsidian—fixed on the glowing stone."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1044
adjectiveStacks1
stackExamples
0"white-hot against Rory's"
adverbCount40
adverbRatio0.038314176245210725
lyAdverbCount14
lyAdverbRatio0.013409961685823755
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences130
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences130
mean8.98
std5.62
cv0.625
sampleLengths
012
114
214
34
44
512
613
722
89
93
102
1116
124
1311
141
151
168
1717
1813
192
205
2112
225
2318
247
2512
2611
2710
288
295
3011
319
321
334
3417
359
366
371
386
395
407
4121
426
437
449
458
467
4714
4810
495
51.79% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.3384615384615385
totalSentences130
uniqueOpeners44
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences98
matches
0"Just the rustle of leaves"
1"Then, from somewhere far too"
2"Only the shadows remained."
ratio0.031
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences98
matches
0"Its crimson glow illuminated the"
1"She'd been walking for what"
2"She'd chosen this route specifically"
3"Her voice sounded small in"
4"She continued forward, each step"
5"She pulled it out, examining"
6"Its surface seemed to swirl,"
7"Her breath fogged before her"
8"she called again, her voice"
9"It seemed to come from"
10"She took a step back,"
11"She'd come here seeking answers"
12"She backed away faster, her"
13"It wasn't human."
14"Its face was a smooth"
15"it said, its voice taking"
16"it said, its voice taking"
17"She screamed, tearing at the"
18"She scrambled to her feet,"
19"She backed away slowly, keeping"
ratio0.276
16.12% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences98
matches
0"The Heartstone pendant pulsed against"
1"Its crimson glow illuminated the"
2"She'd been walking for what"
3"Time moved differently here."
4"Something crunched behind her."
5"Rory froze, hand instinctively reaching"
6"The sound had come from"
7"She'd chosen this route specifically"
8"Her voice sounded small in"
9"The pendant grew warmer."
10"She continued forward, each step"
11"The air grew thicker with"
12"Something sweet and cloying, like"
13"This time to her left."
14"Rory's heart hammered against her"
15"Nothing but darkness and trees."
16"The pendant flared hot against"
17"She pulled it out, examining"
18"Its surface seemed to swirl,"
19"The silver chain felt warm"
ratio0.888
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences98
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences52
technicalSentenceCount3
matches
0"But the shadows seemed deeper here, as if they were gathering, pooling in the spaces between the oaks."
1"Its face was a smooth expanse of flesh, devoid of features except for a mouth that stretched too wide, filled with rows of needle-like teeth."
2"The creatures lunged as one, their mouths stretching wide to reveal rows of teeth that seemed to multiply with each passing second."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount4
matches
0"she called again, her voice stronger this time"
1"it said, its voice taking on a new quality"
2"it said, its voice taking on a singsong quality"
3"it said, its voice a chorus of whispers"
73.08% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount2
fancyTags
0"it breathed (breathe)"
1"they whispered (whisper)"
dialogueSentences26
tagDensity0.308
leniency0.615
rawRatio0.25
effectiveRatio0.154
76.1783%