Run: 2026-02-19-01KHTYK0RMYY5JCJ79WP9TQ0TP

Run Details

Duration:
1m 16s
Cost:
$0.008060
Provider:
Nebius

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The ancient standing stones loomed before them, weathered grey monuments that hummed with an energy Aurora could feel in her bones. Her heartstone pendant glowed faintly against her chest, its deep crimson light pulsing in time with a rhythm only she could sense. "Stay close," Nyx whispered, their voice like rustling leaves. The Shade's form shifted at the edges, solid one moment, nearly transparent the next. "The boundary between worlds grows thin here." Aurora nodded, fingers tightening around the Fae-forged blade Isolde had sent her. The moonsilver dagger felt cold even through her gloves, its surface shimmering with an inner light. "How do we know which stone is the right entrance?" Nyx extended a shadowy hand toward the largest monolith, where a faint distortion hung in the air like heat haze. "See how the light bends? The Veil is weakest there." They stepped through together, and the world transformed. One moment, the familiar sounds of Richmond Park surrounded them – distant traffic, birdsong, the laughter of children. The next, silence fell so completely it rang in Aurora's ears. The air itself changed, growing thick with the scent of night-blooming flowers and something ancient, like ozone after a storm. Wildflowers carpeted the clearing in impossible colours – blues that deepened to purple, reds that shifted to gold as she watched. Trees with silver bark and leaves like stained glass lined the grove, their branches twisting toward an amber sky that couldn't possibly exist above London. "Time moves differently here," Nyx murmured, their violet eyes glowing softly. "An hour could pass in moments, or moments could stretch to days." Aurora touched her pendant. It had grown warmer, almost hot against her skin. "Is that why Isolde wanted to meet here? Because of the time distortion?" "Partially." Nyx gestured toward the centre of the grove, where a figure emerged from behind a crystalline tree. "She finds it easier to read the threads of possibility here." Isolde Varga moved with impossible grace, her silver hair flowing like liquid mercury despite the absence of wind. Her lavender eyes fixed on Aurora, seeing through her rather than at her. "You brought the Heartstone," Isolde said. Her voice carried the musical cadence of the Fae courts, each word weighted with meaning. "Good. It will help you see what cannot be seen." Aurora instinctively covered the pendant with her hand. "You said it would protect me from the things that slip through the Veil. You didn't mention it would glow like a beacon." "The brightest lights cast the deepest shadows, child of two worlds." Isolde tilted her head, studying Aurora with an intensity that made her skin prickle. "Your blood sings with old magic, though you've only begun to awaken to it." Nyx flowed forward, their form solidifying into something more human-shaped. "The rifts are worsening. We felt three new tears in the Veil just this week." "Four," Isolde corrected softly. She raised a hand, and images formed in the air between them – shimmering ripples like heat rising from pavement. Each showed a different location across London. "One opens beneath the city itself. Hungry. Growing." Aurora stepped closer to the images. "What causes them?" "Balance shifts." Isolde's hand swept through the projections, dispersing them like smoke. "The realms press against each other. Hel hungers. The Fae grow restless. And humanity..." She paused, a strange expression crossing her ethereal features. "Humanity forgets the old bargains." The wildflowers at Aurora's feet suddenly bloomed brighter, their colours intensifying until they hurt her eyes. She blinked, rubbing her temples as a wave of dizziness washed over her. "Are you alright?" Nyx asked, their form solidifying completely as they moved to her side. "Fine. Just... the colours here are overwhelming." Aurora took a deep breath, steadying herself. "You mentioned bargains. What kind of bargains?" Isolde smiled enigmatically. "The kind that keep worlds from colliding. The kind your ancestors made and broke. The kind that must be renewed before the winter solstice." Aurora's pendant grew suddenly hot, almost burning against her skin. She gasped, clutching it as the deep crimson light flared, casting long shadows across the grove. The shadows moved, twisting into shapes that resembled tall, thin figures with too many joints. "Nyx," she whispered, her voice tight. The Shade hissed, their form expanding into a protective barrier between Aurora and the moving shadows. "They've found us. The watchers from between realms." Isolde's expression hardened. "So soon. They grow bolder." She raised her hands, and the air crackled with energy. "The Heartstone has drawn their attention. They know what it means." "What does it mean?" Aurora demanded, drawing the Fae-forged blade. The dagger hummed in her hand, its cold light cutting through the gathering gloom. Isolde's lavender eyes met Aurora's blue ones. "It means you are the key they fear. The one who can either seal the rifts forever or tear the Veil apart completely." The shadows detached from the ground, rising into vaguely humanoid forms that towered over them. Where faces should be, they only had swirling voids that seemed to pull in the light itself. "Get behind me," Nyx commanded, their voice deepening into something that resonated in Aurora's bones. "Don't let them touch you. Their touch traps souls between realms." Aurora tightened her grip on the blade, its moonsilver surface now blazing with cold fire. "How do we fight them?" "You don't," Isolde said grimly. "You run." The shadow creatures flowed forward, and the ground trembled beneath their feet. The wildflowers withered where the shadows passed, turning to ash in seconds. "This way!" Isolde gestured toward a path that hadn't been there moments before. "Quickly, before they cut off our escape!" Nyx enveloped Aurora in shadows, making her nearly transparent. "Stay with me. Don't look back." They raced along the newly appeared path as the grove itself seemed to turn against them. Trees bent to block their way, roots rose from the ground to trip them, and the sky darkened from amber to blood red. "The exit," Nyx panted. "Where's the exit?" Isolde pointed ahead to where the familiar grey of the standing stones was now barely visible through the chaos. "There! But they're already waiting for us!" Between them and the stones stood a wall of shadow creatures, their void-faces swirling hungrily. Aurora's heart pounded as she raised the Fae blade, its light pushing back the darkness immediately around them. "There are too many," she whispered. Isolde took her free hand. "The Heartstone. Focus on it. Let it show you what it truly is." Aurora closed her eyes, concentrating on the warmth spreading from the pendant through her body. Images flooded her mind – a throne room in a place of eternal indulgence, a prince with eyes like burning coals, a pact forged in blood and sealed with a gem that matched the one hanging from her neck. "By all that's holy," she breathed, opening her eyes. "This isn't from the Fae courts. This is from Hel." Isolde nodded grimly. "Prince Belphegor's own Heartstone. Given to your bloodline generations ago as part of a bargain that was never fulfilled." The shadow creatures surged forward as one, a tide of darkness threatening to swallow them whole. Nyx expanded, wrapping more tightly around Aurora as Isolde began to chant in a language that made Aurora's teeth ache. "The bargain must be completed," Isolde shouted over the rising wind. "Or the rifts will consume everything!" The first shadow creature reached them, its cold touch brushing against Aurora's arm even through Nyx's protection. Where it touched, her skin turned numb, and a strange coldness began to spread inward. "Nyx!" she screamed. The Shade fought back, shadows against shadows, but more creatures pressed forward. Through the chaos, Aurora saw the standing stones growing farther away rather than closer. "They're changing the grove," she realised with dawning horror. "Trapping us here." Isolde's chanting reached a crescendo, and a blinding light erupted from her hands. The shadow creatures recoiled, but only for a moment. "The Heartstone," Isolde gasped, her face pale. "You must accept its purpose. Choose now, before they drag you into the between spaces!" Aurora looked from the pendant in her hand to the advancing shadows, then to the distant exit. The blade hummed in her grip, its Fae magic warring with the Hellish power of the stone. "What choice?" she yelled as Nyx strained against the creatures. "What are you asking me to do?" Isolde's lavender eyes burned with urgency. "You must decide which realm to save – and which to condemn to eternal darkness."
created_at"2026-02-19T12:39:23.677Z" 2/19/2026, 12:39:23 PM
model"z-ai/glm-4.5" 4/5/2001, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency5577
moderation_latency(null)
generation_time76056
tokens_prompt5338
tokens_completion2746
native_tokens_prompt4923
native_tokens_completion2321
native_tokens_completion_images(null)
native_tokens_reasoning455
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00806
router(null)
provider_responses
0
endpoint_id"fde64dda-3785-4195-95cb-8f4014802805"
id"chatcmpl-785f1799493d447c9dd3944b0fc16008"
is_byokfalse
latency5577
model_permaslug"z-ai/glm-4.5" 4/5/2001, 12:00:00 AM
provider_name"Nebius"
status200
api_type"completions"
id"gen-1771504763-N6LfX5F6T32chKpjdSBq"
upstream_id"chatcmpl-785f1799493d447c9dd3944b0fc16008"
total_cost0.00806
cache_discount(null)
upstream_inference_cost0
provider_name"Nebius"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags24
adverbTagCount2
adverbTags
0"Isolde corrected softly [softly]"
1"Isolde said grimly [grimly]"
dialogueSentences57
tagDensity0.421
leniency0.842
rawRatio0.083
effectiveRatio0.07
61.35% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1423
totalAiIsmAdverbs11
found
0
adverb"completely"
count3
1
adverb"softly"
count2
2
adverb"suddenly"
count2
3
adverb"quickly"
count1
4
adverb"hungrily"
count1
5
adverb"truly"
count1
6
adverb"tightly"
count1
highlights
0"completely"
1"softly"
2"suddenly"
3"quickly"
4"hungrily"
5"truly"
6"tightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.32% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1423
totalAiIsms13
found
0
word"loomed"
count1
1
word"could feel"
count1
2
word"familiar"
count2
3
word"silence"
count1
4
word"crystalline"
count1
5
word"beacon"
count1
6
word"intensity"
count1
7
word"gloom"
count1
8
word"resonated"
count1
9
word"trembled"
count1
10
word"raced"
count1
11
word"warmth"
count1
highlights
0"loomed"
1"could feel"
2"familiar"
3"silence"
4"crystalline"
5"beacon"
6"intensity"
7"gloom"
8"resonated"
9"trembled"
10"raced"
11"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences82
matches
0"d with urgency"
73.17% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences82
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences115
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1423
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
28.79% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions71
wordCount990
uniqueNames11
maxNameDensity2.42
worstName"Aurora"
maxWindowNameDensity4
worstWindowName"Aurora"
discoveredNames
Aurora24
Shade3
Fae-forged2
Isolde19
Richmond1
Park1
London2
Varga1
Fae5
Nyx12
Hellish1
persons
0"Aurora"
1"Shade"
2"Isolde"
3"Varga"
4"Fae"
5"Nyx"
places
0"Richmond"
1"Park"
2"London"
globalScore0.288
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount1
matches
0"voids that seemed to pull in the light itself"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1423
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences115
matches(empty)
82.17% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean26.35
std11.53
cv0.438
sampleLengths
043
130
238
330
457
546
623
726
829
931
1031
1131
1239
1325
1439
159
1640
1729
1815
1921
2027
2141
226
2324
2429
2524
2630
2732
2826
2920
307
3124
3220
3315
3439
357
3626
3733
386
3918
4054
4119
4222
4336
4417
4532
463
4726
4812
4922
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences82
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs183
matches(empty)
43.48% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences4
totalSentences115
ratio0.035
matches
0"One moment, the familiar sounds of Richmond Park surrounded them – distant traffic, birdsong, the laughter of children."
1"Wildflowers carpeted the clearing in impossible colours – blues that deepened to purple, reds that shifted to gold as she watched."
2"She raised a hand, and images formed in the air between them – shimmering ripples like heat rising from pavement."
3"Images flooded her mind – a throne room in a place of eternal indulgence, a prince with eyes like burning coals, a pact forged in blood and sealed with a gem that matched the one hanging from her neck."
97.33% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount991
adjectiveStacks0
stackExamples(empty)
adverbCount35
adverbRatio0.035317860746720484
lyAdverbCount23
lyAdverbRatio0.02320887991927346
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences115
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences115
mean12.37
std6.21
cv0.502
sampleLengths
021
122
29
314
47
512
616
710
820
910
108
1118
1211
1320
1421
1525
1611
1712
184
199
2013
2118
2211
2318
2413
256
2615
2710
288
2923
3025
3114
3210
3315
344
3520
367
378
386
393
4012
4123
425
4316
4413
4515
4614
477
483
4924
55.65% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.3652173913043478
totalSentences115
uniqueOpeners42
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences78
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences78
matches
0"Her heartstone pendant glowed faintly"
1"They stepped through together, and"
2"It had grown warmer, almost"
3"Her lavender eyes fixed on"
4"Her voice carried the musical"
5"She raised a hand, and"
6"She paused, a strange expression"
7"She blinked, rubbing her temples"
8"She gasped, clutching it as"
9"she whispered, her voice tight"
10"She raised her hands, and"
11"They raced along the newly"
12"she breathed, opening her eyes"
13"she realised with dawning horror"
14"she yelled as Nyx strained"
ratio0.192
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount73
totalSentences78
matches
0"The ancient standing stones loomed"
1"Her heartstone pendant glowed faintly"
2"Nyx whispered, their voice like"
3"The Shade's form shifted at"
4"Aurora nodded, fingers tightening around"
5"The moonsilver dagger felt cold"
6"Nyx extended a shadowy hand"
7"They stepped through together, and"
8"The next, silence fell so"
9"The air itself changed, growing"
10"Wildflowers carpeted the clearing in"
11"Trees with silver bark and"
12"Nyx murmured, their violet eyes"
13"Aurora touched her pendant."
14"It had grown warmer, almost"
15"Nyx gestured toward the centre"
16"Isolde Varga moved with impossible"
17"Her lavender eyes fixed on"
18"Her voice carried the musical"
19"Aurora instinctively covered the pendant"
ratio0.936
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences78
matches(empty)
ratio0
61.69% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount5
matches
0"The ancient standing stones loomed before them, weathered grey monuments that hummed with an energy Aurora could feel in her bones."
1"Wildflowers carpeted the clearing in impossible colours – blues that deepened to purple, reds that shifted to gold as she watched."
2"Trees with silver bark and leaves like stained glass lined the grove, their branches twisting toward an amber sky that couldn't possibly exist above London."
3"Aurora closed her eyes, concentrating on the warmth spreading from the pendant through her body."
4"Images flooded her mind – a throne room in a place of eternal indulgence, a prince with eyes like burning coals, a pact forged in blood and sealed with a gem th…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags24
uselessAdditionCount7
matches
0"Nyx murmured, their violet eyes glowing softly"
1"She paused, a strange expression crossing her ethereal features"
2"Nyx asked, their form solidifying completely as they moved to her side"
3"she whispered, her voice tight"
4"She raised, and the air crackled with energy"
5"Nyx commanded, their voice deepening into something that resonated in Aurora's bones"
6"Isolde gasped, her face pale"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags15
fancyCount12
fancyTags
0"Nyx whispered (whisper)"
1"Nyx murmured (murmur)"
2"Isolde corrected softly (correct)"
3"she whispered (whisper)"
4"Aurora demanded (demand)"
5"Nyx panted (pant)"
6"she whispered (whisper)"
7"she breathed (breathe)"
8"Isolde shouted (shout)"
9"she screamed (scream)"
10"Isolde gasped (gasp)"
11"she yelled (yell)"
dialogueSentences57
tagDensity0.263
leniency0.526
rawRatio0.8
effectiveRatio0.421
71.9314%