Run: 2026-02-19-01KHTYNS2AY2ZPWZK0AQ3TW6XA

Run Details

Duration:
1m 4s
Cost:
$0.000000
Provider:
Arcee AI

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Raven's Nest smelled like old whiskey and regret. I slid onto the barstool, my eyes adjusting to the dim light. Silas was polishing glasses, his movements mechanical, his face set in that familiar expression of controlled neutrality. "Evening, Rory," he said without looking up. "Evening, Si." I glanced around the empty bar. "Quiet night." He finally met my gaze, and something flickered in his eyes—surprise, maybe. "Not expecting you." I shrugged, pulling out my phone. "Got stood up. Thought I'd drown my sorrows in cheap beer instead." Silas poured me a pint without asking. "They stood you up or you stood them up?" "Does it matter?" "It does when you're the one sitting alone in a bar at eight o'clock on a Tuesday." I took a long sip, the cold beer a welcome distraction from the weight of his words. "Touché." He leaned against the bar, studying me with those sharp eyes that had seen too much. "You look different." "Do I?" "Older. Harder." I laughed, a bitter sound that echoed in the empty space. "Thanks, Si. You always know just what to say." He ignored my sarcasm. "What happened, Rory?" "What makes you think something happened?" "You used to come here to celebrate. Now you come here to forget." I stared at my reflection in the mirror behind the bar—pale skin, dark circles under my eyes, hair pulled back in a messy bun. When had I become this person? "I grew up," I said finally. "Did you?" His voice was soft, almost gentle. "Or did you just learn to hide better?" The question hung between us, heavy with unspoken history. Silas had known me since I was twenty-two, fresh out of university, full of dreams and naïveté. He'd watched me fall in love, watched me fall apart, watched me rebuild myself from the ashes of a failed relationship. He'd been there for all of it. "I don't know anymore," I admitted, my voice barely above a whisper. "Some days I feel like I'm just going through the motions." "Sounds like you need a vacation." "From what? My life?" "From yourself, maybe." I laughed again, but this time it sounded more like a sob. "You always did have a way with words, Si." "I call it like I see it." He slid a shot glass across the bar. "Whiskey. On the house." I hesitated, then downed it in one gulp. The burn was familiar, comforting in its predictability. "You know," I said, setting the glass down, "I used to think I had it all figured out. I had a plan. A future. And then..." "And then life happened," Silas finished for me. "Yeah. Life happened." We sat in silence for a moment, the only sound the clinking of glasses and the low hum of the refrigerator. "You ever think about the old days?" I asked suddenly. "All the time," he said. "But thinking about them won't change anything." "I know. It's just... sometimes I miss who I used to be." "The naïve girl who thought she could change the world?" I nodded, surprised by the lump in my throat. "Yeah. Her." "She's still in there, Rory. You just have to remember how to find her." I wanted to believe him. I wanted to believe that the person I used to be wasn't lost forever, just buried under layers of disappointment and regret. But believing was easier said than done. "Thanks, Si," I said, standing up. "For the drink. For the chat." "Anytime, kid." He smiled, but it didn't reach his eyes. "You know where to find me." I grabbed my coat and headed for the door, pausing with my hand on the handle. "Si?" "Yeah?" "Do you ever regret the choices you've made?" He was quiet for a long moment, and I thought he might not answer. "Every single one," he said finally. "But I wouldn't change a thing." I nodded, even though he couldn't see me. "Goodnight, Si." "Goodnight, Rory." I stepped out into the cold night air, the door closing softly behind me. The streets were empty, the city quiet in that way it only was in the early hours of the morning. I started walking, not really sure where I was going. Just putting one foot in front of the other, trying to outrun the ghosts of who I used to be. But ghosts have a way of catching up with you, no matter how fast you run. I stopped at a crosswalk, waiting for the light to change. Across the street, a group of young people spilled out of a club, laughing and shouting, their faces bright with the promise of youth. I watched them for a moment, remembering a time when I was like them. When the world was full of possibilities instead of limitations. The light changed, and I crossed the street, my footsteps echoing in the empty night. I didn't know where I was going, but I knew I couldn't go back. Not to who I used to be. Not to the naïve girl who thought she could change the world. That girl was gone. And maybe that was okay. Maybe it was time to stop running from the person I'd become and start figuring out who she was. I turned the corner onto my street, my flat just a few doors down. I could see the light was still on, Eva probably waiting up for me, worried as always. I quickened my pace, suddenly eager to see her face, to feel the comfort of her presence. Because even though I might be lost, I wasn't alone. And maybe that was enough. For now.
created_at"2026-02-19T12:40:54.097Z" 2/19/2026, 12:40:54 PM
model"arcee-ai/trinity-large-preview:free"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency745
moderation_latency(null)
generation_time64323
tokens_prompt4618
tokens_completion1398
native_tokens_prompt4037
native_tokens_completion1185
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses
0
endpoint_id"b9d81865-ce9a-432a-9cd5-0d9be55e7cb5"
id"chatcmpl-8cdbca05f6a5c070"
is_byokfalse
latency48
model_permaslug"arcee-ai/trinity-large-preview"
provider_name"Arcee AI"
status200
api_type"completions"
id"gen-1771504854-pRkvzifEOH0oHbfyuEl4"
upstream_id"chatcmpl-8cdbca05f6a5c070"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Arcee AI"

Evaluation details

Result Evaluator Details Meta Data
33.33% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount4
adverbTags
0"I glanced around [around]"
1"I said finally [finally]"
2"I asked suddenly [suddenly]"
3"he said finally [finally]"
dialogueSentences48
tagDensity0.25
leniency0.5
rawRatio0.333
effectiveRatio0.167
73.54% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount945
totalAiIsmAdverbs5
found
0
adverb"barely above a whisper"
count1
1
adverb"suddenly"
count2
2
adverb"softly"
count1
3
adverb"really"
count1
highlights
0"barely above a whisper"
1"suddenly"
2"softly"
3"really"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
31.22% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount945
totalAiIsms13
found
0
word"mechanical"
count1
1
word"familiar"
count2
2
word"flickered"
count1
3
word"weight"
count1
4
word"echoed"
count1
5
word"unspoken"
count1
6
word"whisper"
count1
7
word"comforting"
count1
8
word"silence"
count1
9
word"footsteps"
count1
10
word"echoing"
count1
11
word"quickened"
count1
highlights
0"mechanical"
1"familiar"
2"flickered"
3"weight"
4"echoed"
5"unspoken"
6"whisper"
7"comforting"
8"silence"
9"footsteps"
10"echoing"
11"quickened"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"weight of words/silence"
count1
highlights
0"the weight of his words"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences62
matches
0"l in love"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences62
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences97
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords942
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions7
wordCount671
uniqueNames4
maxNameDensity0.6
worstName"Silas"
maxWindowNameDensity1.5
worstWindowName"Silas"
discoveredNames
Raven1
Nest1
Silas4
Eva1
persons
0"Raven"
1"Nest"
2"Silas"
3"Eva"
places(empty)
globalScore1
windowScore1
98.98% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences49
glossingSentenceCount1
matches
0"smelled like old whiskey and regret"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount942
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences97
matches
0"believe that the"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs67
mean14.06
std9.73
cv0.692
sampleLengths
038
17
210
315
418
516
63
717
818
919
102
112
1220
137
146
1513
1630
176
1816
1947
207
2123
226
234
243
2521
2619
2716
2826
298
303
3121
3210
3312
3412
3510
3611
3714
3827
397
4012
4116
4216
431
441
458
4614
4712
4810
492
99.60% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences62
matches
0"was gone"
46.15% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs130
matches
0"was polishing"
1"was going"
2"was going"
83.95% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences2
totalSentences97
ratio0.021
matches
0"He finally met my gaze, and something flickered in his eyes—surprise, maybe."
1"I stared at my reflection in the mirror behind the bar—pale skin, dark circles under my eyes, hair pulled back in a messy bun."
97.35% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount674
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.04302670623145401
lyAdverbCount12
lyAdverbRatio0.017804154302670624
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences97
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences97
mean9.71
std5.9
cv0.607
sampleLengths
09
112
217
37
48
52
612
73
86
912
107
119
123
1317
1417
151
1616
173
182
192
2011
219
224
233
246
2513
2624
276
286
298
308
319
3217
3321
347
3512
3611
376
384
393
4012
419
4215
434
448
458
4626
478
483
4921
59.45% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.41237113402061853
totalSentences97
uniqueOpeners40
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences60
matches
0"Just putting one foot in"
1"Maybe it was time to"
ratio0.033
0.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount38
totalSentences60
matches
0"I slid onto the barstool,"
1"he said without looking up"
2"I glanced around the empty"
3"He finally met my gaze,"
4"I shrugged, pulling out my"
5"I took a long sip,"
6"He leaned against the bar,"
7"I laughed, a bitter sound"
8"He ignored my sarcasm."
9"I stared at my reflection"
10"I said finally"
11"His voice was soft, almost"
12"He'd watched me fall in"
13"He'd been there for all"
14"I admitted, my voice barely"
15"I laughed again, but this"
16"He slid a shot glass"
17"I hesitated, then downed it"
18"I said, setting the glass"
19"We sat in silence for"
ratio0.633
60.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount48
totalSentences60
matches
0"The Raven's Nest smelled like"
1"I slid onto the barstool,"
2"Silas was polishing glasses, his"
3"he said without looking up"
4"I glanced around the empty"
5"He finally met my gaze,"
6"I shrugged, pulling out my"
7"Silas poured me a pint"
8"I took a long sip,"
9"He leaned against the bar,"
10"I laughed, a bitter sound"
11"He ignored my sarcasm."
12"I stared at my reflection"
13"I said finally"
14"His voice was soft, almost"
15"The question hung between us,"
16"Silas had known me since"
17"He'd watched me fall in"
18"He'd been there for all"
19"I admitted, my voice barely"
ratio0.8
83.33% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences60
matches
0"Because even though I might"
ratio0.017
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount1
matches
0"He leaned against the bar, studying me with those sharp eyes that had seen too much."
83.33% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount1
matches
0"I admitted, my voice barely above a whisper"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount1
fancyTags
0"I admitted (admit)"
dialogueSentences48
tagDensity0.167
leniency0.333
rawRatio0.125
effectiveRatio0.042
85.0083%