Run: 2026-02-19-01KHTYP3NT19FSJJV1YHWZR2SF

Run Details

Duration:
1m 13s
Cost:
$0.001890
Provider:
AtlasCloud

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The compass needle shivered and spun in its brass cradle, a moth trying to beat its way out of a jar. "It’s active," Eva whispered, her round glasses catching the sickly green light from the compass face. "A major rift. Beneath our feet, somewhere. I’m reading Ley disturbance like a turbine." Detective Harlow Quinn didn’t look at the instrument. She stared at the cobbled ground between two market stalls. The Veil Market smelled of ozone and old rain, a damp metallic tang that coated the back of her throat. It moved every full moon, this illegal bazaar of the bizarre, and tonight it had settled into the echoing vaults of an abandoned Tube station deep under Camden. Stalls of darkwood and rusted iron huddled under the skeletal remains of tiled archways. A Shade merchant watched them from a shadowed nook, his wares glittering like frozen starlight on a velvet cloth. The air hummed with whispered deals and the chink of peculiar coinage. The body lay between a cart selling preserved wyvern claws and another offering bottled whispers. It was a young man, early twenties, dressed in cheap synthetic trainers and jeans. His throat was a ruin of torn flesh and glistening cartilage. Dark blood, almost black in the uneven glow of enchanted lanterns, pooled thick and sticky on the worn stone. A uniformed officer from the Specialist Paranormal Unit stood guard, his face pale under his helmet. He looked out of place, a normal copper in a place where nothing was normal. "SPU got the call twenty minutes ago," Eva said, tucking a curl of red hair behind her ear. Her worn leather satchel, heavy with books, bumped against her hip. "Bone token on the victim. Standard entry requirement. He got in, but he didn’t get out." Quinn knelt, the knees of her trousers pressing into the cold damp. She didn’t touch the body. Her eyes catalogued. The sharp angle of the jaw, slack in death. The positioning of the arms, flung wide as if in surprise. The lack of defensive wounds on the hands. Clean nails. She noted the worn leather watch on her own wrist, a habit, a tic to ground herself in linear time. Three years since Morris. The memory was a cold stone in her gut. "He was running," she said, her voice flat, military-precise. "Running? From what?" The SPU officer, Davies, shifted his weight. "Looks like something jumped him. Straight to the throat. Animalistic." "Not an animal." Quinn pointed a gloved finger at the ground six feet from the body. "See the scuff marks? Heels digging in. He skidded to a stop here. Faced this direction." She pivoted on her heel, following the dead man’s last line of sight. It led to a narrow passage between two stalls, a dark alley of crates and dripping pipes that vanished into the station's deeper gloom. "Then he turned. Look at the pivot mark by his left foot. He turned to face his attacker. Voluntarily. He wasn’t chased. He was intercepted." Eva crouched beside her, the Veil Compass now still in her palm. "The energy… it’s confusing. There’s a spike of violent discharge right here, at the point of death. But the residual trail… it doesn’t lead away. It circles. Like a vortex." "That’s your interpretation." Quinn stood, her sharp jaw tightening. She’d learned to distrust the easy explanations, the supernatural labels they slapped on everything here. A ghost, a demon, a rift-spawn. They were boxes, and she’d seen what happened when you tried to force a square truth into a round box. Morris had believed the box. "What’s yours, Davies? Official SPU verdict-in-waiting?" Davies cleared his throat. "On the surface? Vampire, maybe. Or a feral ghoul. Quick, brutal, goes for the throat. We’ve had incursions before. Something slips through a weak spot, hunts, slips back. Clean-up job. Contain the narrative." "Clean-up." Quinn repeated the word like it was foreign. She walked a slow circle around the body, her brown eyes missing nothing. The stallholders had all melted away, business suspended. The market watched in silent, complicit judgement. "A vampire in the Veil Market. In a place teeming with wards, charms, and people who could turn it into ash with a word. Doesn’t strike you as… suicidal?" "Maybe it was desperate. Starving." "Or maybe it wasn’t a vampire at all." She stopped. Her gaze fixed on the victim’s left hand. It was curled slightly, the palm upturned. There, almost invisible against the grime of the cobbles, was a fine, glittering dust. Not blood. Not dirt. She leaned closer. "Eva. Your lens." Eva fumbled in her satchel and produced a small, ornate magnifying glass with a rune-etched frame. Quinn took it. The dust was crystalline. Tiny, fractured shards that caught the light like diamond splinters. It wasn’t from the ground. It was in the lines of his palm, caught under a fingernail. She followed a faint, almost imperceptible sprinkling of it leading from his hand back towards the centre of the scuffle. "He was holding something," Quinn murmured. "Something that shattered." "Could be market junk," Davies offered. "Broken charm. Backfired on him." Quinn ignored him. She traced the glittering trail back to its apparent origin point—a spot directly between where the victim had skidded to a halt and where he had turned. The epicentre. There was no blood there. Just more of the crystalline dust, and a single, perfect footprint pressed into a patch of softer grime. It was a small footprint. A woman’s boot, by the look of the narrow heel. Expressive. Not the heavy tread of an SPU officer or the practical flat of a market-goer. "Colleague," Quinn said, still examining the print. "You said a colleague was first on scene. Who?" "Detective-Sergeant Vance. From the Inter-Departmental Liaison. She was already here on… other business. Secured the scene until we arrived." "Where is she now?" "Making enquiries. With the market overseer." Quinn stood, handing the lens back to Eva. Her mind worked, cold and efficient, slotting pieces into a pattern that was beginning to form a very different picture from the one Davies saw. The victim stops running. He turns. He’s holding something. It shatters. A woman is standing right there. Then his throat is torn out. "Vance was first on scene," Quinn repeated slowly. "Alone." "Yes." "Did she touch the body?" "I… assume she checked for a pulse. Procedure." "Procedure." Quinn’s smile was thin, humourless. She walked over to the SPU officer and looked past him, into the shadows of the market’s main thoroughfare. "Tell me, Davies. In your professional opinion, what kind of creature attacks from the front, by surprise, but leaves the victim’s hands completely unscathed? No struggle. He just… let it happen." Davies shifted, uncomfortable. "A glamour. Hypnosis. Vampires can do that." "A glamour strong enough to make a man stand still while his throat is ripped out would leave a psychic stench a mile wide. Eva?" Eva was staring at the compass again. The needle trembled, not pointing down towards the supposed rift, but quivering erratically, as if disturbed. "The energy signature… it’s not residual from an attack. It’s layered. Like two events, one on top of the other. The violent spike, yes. But beneath it… a discharge of binding magic. A containment spell. A very powerful one, released all at once." Quinn nodded, the final piece clicking home with a soundless, terrible snap. "He wasn’t holding a charm, Davies. He was holding a *container*. Something meant to bind or trap. It broke. And whatever was inside it came out." She turned her head, and her eyes met those of a woman standing at the edge of the lantern light thirty feet away. The woman was tall, poised, wearing a stylish dark coat that looked out of place amidst the market’s grime. Detective-Sergeant Elara Vance. Her boots were clean, but the soles would match the print. Quinn was certain of it. Vance offered a curt, professional nod and began to walk towards them, her expression one of concerned efficiency. Quinn didn’t move. Her voice dropped, a low vibration meant only for Eva and Davies. "The colleague offering a different interpretation. The one who just happened to be here. The one who found the body." She watched Vance’s approach, the precise, measured steps. "She’s not making enquiries. She’s observing. Seeing what we’ve seen." Davies followed her gaze, confusion warring with dawning alarm on his face. "You can’t think… DS Vance? That’s insane." "Is it?" Quinn’s hand rested on the butt of her standard-issue sidearm, a useless gesture against most things in the Veil Market, but a habit of authority. "The evidence doesn’t add up. Unless you change the equation. The victim wasn’t hunted by a monster that slipped through a rift." She took a single step forward, placing herself between the approaching Vance and the crystalline dust on the ground. "He was the courier. And the thing he was delivering just got released."
created_at"2026-02-19T12:41:04.961Z" 2/19/2026, 12:41:04 PM
model"deepseek/deepseek-v3.2-20251201"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1705
moderation_latency(null)
generation_time73312
tokens_prompt4671
tokens_completion2327
native_tokens_prompt4249
native_tokens_completion2067
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0018902
router(null)
provider_responses
0
endpoint_id"3570a950-b80f-4acd-bb92-8e1c1c51fafc"
id"1852a06553b545a7929c02683f018b6d"
is_byokfalse
latency1705
model_permaslug"deepseek/deepseek-v3.2-20251201"
provider_name"AtlasCloud"
status200
api_type"completions"
id"gen-1771504864-MLLFmxp3E2GtV2CvloPB"
upstream_id"1852a06553b545a7929c02683f018b6d"
total_cost0.0018902
cache_discount(null)
upstream_inference_cost0
provider_name"AtlasCloud"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount1
adverbTags
0"Quinn repeated slowly [slowly]"
dialogueSentences45
tagDensity0.333
leniency0.667
rawRatio0.067
effectiveRatio0.044
83.36% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1502
totalAiIsmAdverbs5
found
0
adverb"slightly"
count1
1
adverb"very"
count2
2
adverb"slowly"
count1
3
adverb"completely"
count1
highlights
0"slightly"
1"very"
2"slowly"
3"completely"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Elara"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
23.44% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1502
totalAiIsms23
found
0
word"echoing"
count1
1
word"velvet"
count1
2
word"synthetic"
count1
3
word"glistening"
count1
4
word"standard"
count2
5
word"weight"
count1
6
word"gloom"
count1
7
word"etched"
count1
8
word"crystalline"
count3
9
word"fractured"
count1
10
word"shattered"
count1
11
word"charm"
count2
12
word"traced"
count1
13
word"perfect"
count1
14
word"efficient"
count1
15
word"pulse"
count1
16
word"trembled"
count1
17
word"amidst"
count1
18
word"measured"
count1
highlights
0"echoing"
1"velvet"
2"synthetic"
3"glistening"
4"standard"
5"weight"
6"gloom"
7"etched"
8"crystalline"
9"fractured"
10"shattered"
11"charm"
12"traced"
13"perfect"
14"efficient"
15"pulse"
16"trembled"
17"amidst"
18"measured"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences96
matches
0"f in surprise"
98.21% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences96
filterMatches
0"watch"
hedgeMatches
0"tried to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences125
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen43
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1490
ratio0.001
matches
0"container"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions52
wordCount991
uniqueNames17
maxNameDensity1.61
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Detective2
Harlow1
Quinn16
Veil3
Market2
Tube1
Camden1
Shade1
Specialist1
Paranormal1
Unit1
Morris2
Davies7
Compass1
Eva7
Elara1
Vance4
persons
0"Harlow"
1"Quinn"
2"Market"
3"Unit"
4"Morris"
5"Davies"
6"Eva"
7"Elara"
8"Vance"
places
0"Veil"
1"Specialist"
2"Compass"
globalScore0.693
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.671
wordCount1490
matches
0"not pointing down towards the supposed rift, but quivering erratically, as if disturbed"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences125
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs44
mean33.86
std25.54
cv0.754
sampleLengths
021
130
2111
359
431
545
683
79
820
994
1042
1161
1237
1366
145
1549
1619
1751
189
1911
2055
2131
2216
2319
244
256
2656
279
281
295
308
3156
3210
3325
3466
3538
3623
3738
3818
3953
4019
4149
4219
4313
97.95% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences96
matches
0"was curled"
1"is torn"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs154
matches
0"was beginning"
1"was staring"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences125
ratio0.008
matches
0"She traced the glittering trail back to its apparent origin point—a spot directly between where the victim had skidded to a halt and where he had turned."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount998
adjectiveStacks0
stackExamples(empty)
adverbCount19
adverbRatio0.01903807615230461
lyAdverbCount7
lyAdverbRatio0.0070140280561122245
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences125
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences125
mean11.92
std8.37
cv0.702
sampleLengths
021
116
214
38
410
520
628
714
819
912
1015
1114
1211
1319
1416
1515
1618
1711
1816
1912
205
213
229
2311
248
252
2620
274
289
299
3010
3110
3216
3329
3424
3525
3612
3730
389
3915
406
4120
425
436
444
4533
469
4713
488
497
56.00% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.384
totalSentences125
uniqueOpeners48
77.52% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences86
matches
0"Just more of the crystalline"
1"Then his throat is torn"
ratio0.023
75.81% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences86
matches
0"She stared at the cobbled"
1"It moved every full moon,"
2"It was a young man,"
3"His throat was a ruin"
4"He looked out of place,"
5"Her worn leather satchel, heavy"
6"She didn’t touch the body."
7"Her eyes catalogued."
8"She noted the worn leather"
9"she said, her voice flat,"
10"She pivoted on her heel,"
11"It led to a narrow"
12"She’d learned to distrust the"
13"They were boxes, and she’d"
14"She walked a slow circle"
15"Her gaze fixed on the"
16"It was curled slightly, the"
17"She leaned closer."
18"It wasn’t from the ground."
19"It was in the lines"
ratio0.36
0.70% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount79
totalSentences86
matches
0"The compass needle shivered and"
1"Eva whispered, her round glasses"
2"Detective Harlow Quinn didn’t look"
3"She stared at the cobbled"
4"The Veil Market smelled of"
5"It moved every full moon,"
6"Stalls of darkwood and rusted"
7"A Shade merchant watched them"
8"The air hummed with whispered"
9"The body lay between a"
10"It was a young man,"
11"His throat was a ruin"
12"A uniformed officer from the"
13"He looked out of place,"
14"Eva said, tucking a curl"
15"Her worn leather satchel, heavy"
16"Quinn knelt, the knees of"
17"She didn’t touch the body."
18"Her eyes catalogued."
19"The sharp angle of the"
ratio0.919
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences86
matches(empty)
ratio0
74.83% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount4
matches
0"It led to a narrow passage between two stalls, a dark alley of crates and dripping pipes that vanished into the station's deeper gloom."
1"Tiny, fractured shards that caught the light like diamond splinters."
2"Her mind worked, cold and efficient, slotting pieces into a pattern that was beginning to form a very different picture from the one Davies saw."
3"The needle trembled, not pointing down towards the supposed rift, but quivering erratically, as if disturbed."
58.33% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount2
matches
0"she said, her voice flat, military-precise"
1"Quinn stood, her sharp jaw tightening"
61.11% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount4
fancyTags
0"Eva whispered (whisper)"
1"Quinn repeated (repeat)"
2"Quinn murmured (murmur)"
3"Quinn repeated slowly (repeat)"
dialogueSentences45
tagDensity0.156
leniency0.311
rawRatio0.571
effectiveRatio0.178
81.7977%