Run: 2026-02-19-01KHTYV7XZDM8C9M40JPARJ21S

Run Details

Duration:
28.8s
Cost:
$0.006841
Provider:
Z.AI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air in the grove was always different. Heavier. Stiller. As she stepped past the ancient oak standing stones that marked its boundary, the normal night sounds of Richmond Park fell away. The distant hum of traffic, the cry of a distant fox, all of it vanished, swallowed by a silence that felt like a physical weight. Rory pulled her jacket tighter, though the air wasn't cold. It was just… dead. No insects chirped. No small things rustled in the undergrowth. The wildflowers, impossible blooms of vivid blue and ghostly white that had no right to exist in the English autumn, stood motionless in the moonlight. She was here for a reason. A scrap of information, a whispered name from a source she was still learning to trust. Moon-petal. It flowered only in this place, only when the moon was full and low. Supposedly, it could mend things that were broken. She needed it. For what, she wasn't entirely sure yet, but the instinct was a hook in her gut. *Focus, Carter. Find the flower and get out.* Her boots made soft sounds on the mossy ground, each crunch of a fallen twig sounding like a gunshot in the oppressive quiet. She scanned the strange, perfect blooms, looking for one with petals that seemed to drink the moonlight. A faint heat bloomed against her sternum. Rory froze. Her hand went to the silver chain at her throat, her fingers finding the Heartstone Pendant. It was no longer cool to the touch. A gentle, rhythmic pulse of warmth beat against her skin, like a second, slower heart. It only did that near a Hel portal. A gateway to the land of the dead. But there were no portals here. This was Fae-touched, a place of life, not death. Wasn't it? The warmth intensified. *Okay. This is new.* She let her hand drop, her eyes sweeping the clearing again. Nothing. The same silent flowers, the same dark trees standing like sentinels at the edge of the glade. The wrongness was a taste in her mouth now, metallic and sharp. A single, sharp *snap* came from her left. Her head whipped around. A broken twig lay on the ground a dozen feet away. Freshly broken. She stared at the dark space between two massive oaks. The shadows there were deep, impossibly so. They looked less like an absence of light and more like a solid, viscous substance. *Just a deer. They're all over the park.* Deer didn't move without making another sound. They didn't stand in the absolute stillness she was witnessing now. She took a hesitant step back, her gaze locked on that patch of darkness. The pendant against her skin grew hotter, a clear and insistent warning. She should run. Her every instinct screamed it. But her feet felt rooted to the spot, caught in the grove's strange time-drift. Another sound. A soft, slithering whisper, like silk being drawn over stone. There was no wind. Nothing moved. Yet the sound was there, wrapping around her, and it seemed to come from everywhere at once. From the right. From behind her. From the air right in front of her face. The wildflowers at the edge of the clearing began to tremble. Not a sway. A tremble. A violent, microscopic vibration that made them look blurry. The air shimmered with it. Rory’s breath hitched. A cold prickle traced a path down her spine. The rational part of her brain, the part that had aced Pre-Law and dissected legal arguments for fun, was frantically trying to build a case for normalcy. Strange acoustics. A localized weather phenomenon. A trick of the light. It was losing the argument. Because now she could see it. At the very edge of her vision, in the periphery she couldn't quite focus on, something moved. A shape that was darker than the shadows around it. It was tall and impossibly thin, its limbs too long for its body. It didn't walk. It flowed. A glitch in the fabric of the night. She snapped her head to the side. Nothing. Just the trees and the deep, waiting shadows. *You didn't see it. It's the fear. Your mind playing tricks.* But the Heartstone was almost burning now. The heat was a brand against her skin. And the silence had changed. It was no longer empty. It was listening. A thick, attentive silence that pressed in on her, waiting. She knew, with a certainty that chilled her more than any winter frost, that she was not alone. It had been watching her since she stepped between the stones. It had let her feel its presence, slowly, deliberately, like a cat toying with a mouse. The slithering sound came again, closer this time. And a new sound joined it. A soft, rhythmic tapping. Click. Click. Click. Like long fingernails being tapped patiently against wood. It circled her. Slow, methodical. Tapping from the left, then the right, then from behind. Rory didn't dare turn. She just stared straight ahead, at the moon-drenched center of the grove, her heart hammering against her ribs. The tapping stopped. The slithering stopped. The listening silence descended once more. Then, one of the deepest shadows near the largest oak detached itself from the others. It stepped forward, not into the moonlight, but just to the very edge of it, a place of twilight and ambiguity. Its form was a distortion, a tear in the reality she knew. It had the shape of a person, but its proportions were all wrong, its limbs bending at angles that would shatter bone. It raised a hand, a long, spindly thing that ended in too many joints, and pointed a single, elongated finger directly at her.
created_at"2026-02-19T12:43:53.156Z" 2/19/2026, 12:43:53 PM
model"z-ai/glm-4.6" 4/6/2001, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2565
moderation_latency(null)
generation_time28647
tokens_prompt1038
tokens_completion3319
native_tokens_prompt926
native_tokens_completion2978
native_tokens_completion_images(null)
native_tokens_reasoning1737
native_tokens_cached544
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00684064
router(null)
provider_responses
0
endpoint_id"a87bfa67-bad9-4ce3-8c20-99b61249cfc3"
id"20260219204354103e1b32b3c24cdf"
is_byokfalse
latency2565
model_permaslug"z-ai/glm-4.6" 4/6/2001, 12:00:00 AM
provider_name"Z.AI"
status200
api_type"completions"
id"gen-1771505033-smII2vc9ngxCHDz7n4IN"
upstream_id"20260219204354103e1b32b3c24cdf"
total_cost0.00684064
cache_discount0.00026656
upstream_inference_cost0
provider_name"Z.AI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
79.10% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount957
totalAiIsmAdverbs4
found
0
adverb"very"
count2
1
adverb"slowly"
count1
2
adverb"deliberately"
count1
highlights
0"very"
1"slowly"
2"deliberately"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount957
totalAiIsms22
found
0
word"silence"
count4
1
word"weight"
count1
2
word"oppressive"
count1
3
word"scanned"
count1
4
word"perfect"
count1
5
word"rhythmic"
count2
6
word"pulse"
count1
7
word"warmth"
count2
8
word"sentinels"
count1
9
word"whisper"
count1
10
word"silk"
count1
11
word"shimmered"
count1
12
word"traced"
count1
13
word"down her spine"
count1
14
word"normalcy"
count1
15
word"chilled"
count1
16
word"methodical"
count1
highlights
0"silence"
1"weight"
2"oppressive"
3"scanned"
4"perfect"
5"rhythmic"
6"pulse"
7"warmth"
8"sentinels"
9"whisper"
10"silk"
11"shimmered"
12"traced"
13"down her spine"
14"normalcy"
15"chilled"
16"methodical"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences117
matches(empty)
81.81% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount3
narrationSentences117
filterMatches
0"look"
1"feel"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences117
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans5
markdownWords32
totalWords953
ratio0.034
matches
0"Focus, Carter. Find the flower and get out."
1"Okay. This is new."
2"snap"
3"Just a deer. They're all over the park."
4"You didn't see it. It's the fear. Your mind playing tricks."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount953
uniqueNames12
maxNameDensity0.42
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Click"
discoveredNames
Richmond1
Park1
English1
Carter1
Heartstone2
Pendant1
Hel1
Fae-touched1
Deer1
Pre-Law1
Rory4
Click3
persons
0"Carter"
1"Rory"
places
0"Richmond"
1"Park"
2"English"
3"Hel"
4"Deer"
globalScore1
windowScore1
36.36% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount3
matches
0"felt like a physical weight"
1"petals that seemed to drink the moonlight"
2"quite focus on, something moved"
95.07% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.049
wordCount953
matches
0"not into the moonlight, but just to the very edge of it, a place of twilight"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences117
matches
0"did that near"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs27
mean35.3
std27.63
cv0.783
sampleLengths
0106
164
28
340
47
574
63
74
841
98
1049
118
1218
1348
1450
1530
1650
175
1859
197
209
2111
2238
2345
2444
2534
2693
99.27% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences117
matches
0"being drawn"
1"being tapped"
61.11% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs144
matches
0"was witnessing"
1"was losing"
2"was listening"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences117
ratio0
matches(empty)
87.51% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount958
adjectiveStacks0
stackExamples(empty)
adverbCount52
adverbRatio0.054279749478079335
lyAdverbCount15
lyAdverbRatio0.015657620041753653
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences117
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences117
mean8.15
std6.28
cv0.771
sampleLengths
08
11
21
322
425
510
63
71
83
97
1025
116
1216
131
1414
158
163
1716
182
196
2023
2117
227
232
2416
258
2615
278
288
296
309
312
323
331
343
3511
361
3717
3812
398
404
4111
422
4310
447
4515
463
475
487
4911
47.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.358974358974359
totalSentences117
uniqueOpeners42
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences97
matches
0"Supposedly, it could mend things"
1"*Just a deer."
2"Just the trees and the"
3"Then, one of the deepest"
ratio0.041
71.55% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences97
matches
0"It was just…"
1"She was here for a"
2"It flowered only in this"
3"She needed it."
4"Her boots made soft sounds"
5"She scanned the strange, perfect"
6"Her hand went to the"
7"It was no longer cool"
8"It only did that near"
9"She let her hand drop,"
10"Her head whipped around."
11"She stared at the dark"
12"They looked less like an"
13"They're all over the park.*"
14"They didn't stand in the"
15"She took a hesitant step"
16"She should run."
17"Her every instinct screamed it."
18"It was losing the argument."
19"It was tall and impossibly"
ratio0.371
83.71% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount73
totalSentences97
matches
0"The air in the grove"
1"The distant hum of traffic,"
2"Rory pulled her jacket tighter,"
3"It was just…"
4"The wildflowers, impossible blooms of"
5"She was here for a"
6"A scrap of information, a"
7"It flowered only in this"
8"She needed it."
9"Her boots made soft sounds"
10"She scanned the strange, perfect"
11"A faint heat bloomed against"
12"Her hand went to the"
13"It was no longer cool"
14"A gentle, rhythmic pulse of"
15"It only did that near"
16"A gateway to the land"
17"This was Fae-touched, a place"
18"The warmth intensified."
19"This is new.*"
ratio0.753
51.55% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences97
matches
0"Because now she could see"
ratio0.01
35.71% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount6
matches
0"The distant hum of traffic, the cry of a distant fox, all of it vanished, swallowed by a silence that felt like a physical weight."
1"She scanned the strange, perfect blooms, looking for one with petals that seemed to drink the moonlight."
2"The rational part of her brain, the part that had aced Pre-Law and dissected legal arguments for fun, was frantically trying to build a case for normalcy."
3"A thick, attentive silence that pressed in on her, waiting."
4"It had the shape of a person, but its proportions were all wrong, its limbs bending at angles that would shatter bone."
5"It raised a hand, a long, spindly thing that ended in too many joints, and pointed a single, elongated finger directly at her."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
84.3250%